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FGAddon Commit Log


Commit Date  
[r2390] by curt

Correct 4 xml include paths for consistency.

2017-01-18 12:28:02 Tree
[r2389] by r-harrison

F-14: V1.3.1 : Fix version number to be in sync with previously released version

2017-01-18 01:14:23 Tree
[r2388] by r-harrison

F-14: V1.2.6 :

* Stores and weapons systems update (Nikolai)
* Fix F-14A/B aero and engines confusion
* Remove range based model selection - apparently the calculation of this method of LOD is more than is saved than by just drawing it. Something to do with drawstates or some other OSG complexity.
* Other minor bugfixes (that I can't remember)

2017-01-16 22:12:35 Tree
[r2387] by forgolai

Saab37 - Version 4.015
Animation: The stores will now show being jettisoned and fall down, except drop tank.
Sound: Removed firing sound when jettisoning stores.
Model: Added 2 non functional switches to weapons panel.
Sim: The RB-71 can be notched again.
GUI: {Pinto} Replaced a splash picture.
GUI: Fixed tooltips on radio.
Animation: Cockpit pressure manometer now show differential pressure, not absolute. As per manual.
Sim: If gear is down and locked and no WOW, cabin pressure system duct now closes, as per manual.
Sim: Cabin pressure changes no longer happen instantly.
Animation: Brake manometer now registers brake pressure much more smart.
HUD: Made HUD a little brighter and now should play nice with ALS filters.
Model: Text on front panel now plays somewhat nice with IR and night vision.
HUD: It now shows INT on runway when interoperability is enabled.
GUI: Fixed that switching to generator power, was missing from checklist.
Model: Fixed that some parts of radio and primary altimeter was flat shaded.
Model: Added jettison canopy button.
Sim: The failure mode for all electrical has been changed to work for only main generator. The specific generator mode is now gone.
Sim: The ram air turbine now deploys auto if main is damaged.
Sim: If ram air turbine is deployed and gears extended, DC will be supplied by battery.
Sim: The ram air turbine will now be damaged if deployed at too high speeds.
Sim: The ram air turbine now needs hydraulic from system 2 to deploy or retract.
Aero: The ram air turbine now produces drag.
Sim: The ram air turbine now extends when taking off, in this state is does not disconnect main generator though.
Sim: Fixed that auto-start would sometimes fail due to reserve power being on.

2017-01-15 21:32:03 Tree
[r2386] by sanhozay

Cessna337: Complete KMA24 audio panel implementation

Thanks to Jackie Reyes.

2017-01-14 13:17:47 Tree
[r2385] by jmturner

Demo preview images for the SenecaII

This is only proof-of-concept, still testing parts of the implementation.

2017-01-12 21:22:05 Tree
[r2384] by wlbragg

J3Cub: Source takes care of sound during loading, no flap sound in J3Cub, no starting requirements for J3Cub.

2017-01-12 18:57:13 Tree
[r2383] by helijah

Error corrections by Volker. Thanks to him

2017-01-12 11:36:34 Tree
[r2382] by forgolai

Saab37 - Version 4.014
Engine: JA fuel tanks content adjusted as per JA-37D manual.
Radar: Fixed a nasal error when showing waypoint.
HUD: Big nasal garbage collection optimizations.
HUD: Fixed CCIP was not so accurate when in a bank while dropping.
Radar: Nasal garbage collection optimizations in radar screen code.
Sim: Small improvement to lookup of fire messages for incoming warnings.
Sim: Add own callsign to fire/hit MP msg if it gets omitted by FG.
Animation: Rear gears are now compressed at retracting.
Sim: Thrust reverser now depends on some relays for gear compressions, as per electrical diagram in manual.
Aero: Speedbrakes added, only deploy beneath mach 0.92. (no external animation though)
Model: Removed switch and logic for automatic thrust reversal at touchdown, as the handle will do that now.
Animation: The reversing indicator will now light up anytime the reverse handle is pulled.
Control: Improved yaw damper.
Model: Added speedbrake switch.
Engine: Inverted flight will now make oil pressure drop. Too much, and engine will start to cut out.
Effect: Made view shake if hit by missile or aircraft explode.
Animation: Seat can now be raised or lowered.
GUI: Added cabin pressure to systems monitor.
Sim: Made oxygen bottle slowly consume oxygen, when used.
Animation: Decreased the oxygen bottle pressure warning to 41 kp/cm2 as per manual.
Sim: Increased the oxygen bottle refill to 127 kp/cm2 as per manual.
Sim: Oxygen supply to mask now depends also on bottle pressure besides altitude density.
Sound: Adjusted low speed warning to work more accurate like manual.
Animation: Made oxygen manometer not instantly flip to full when turned on.
GUI: Made text warnings for temperature and oxygen supply for pilot.
Model: Added KV1 radio channel selector.
Model: {Pinto} Added datapanel and navpanel. Not functional yet.
Animation: The red lamp next to radar screen, now also warns if altitude is somewhat lower than alt-hold.
Model: Fixed radar range selector glass cover was not scaled.
Model: Added volume panel.
Model: Fixed that roll trim switch would only trim right.
Model: Added roll trim indicator.
Model: Added button with fliplid to jettison all stores including drop-tank.
Model: Added button with fliplid to jettison drop-tank.
Model: Fixed that backup altimeter would not adjust pressure high enough.
Animation: Fixed pitch trim indicator.
Model: Fixed that pitch trim switch would not trim down from level.
Model: Fixed that yaw trim switch worked opposite.
Model: Pylon selector knob now can do the outer pylons also. (still missing texture)
Model: Weapon mode selector now can be set to off. It still has no logic though.
HUD: Fixed that altitude scale vertical zero line was in wrong place.

2017-01-11 00:08:00 Tree
[r2381] by wlbragg

J3Cub: No cranking or flap transit sounds while loading, J3Cub starts with only "s" key.

2017-01-10 03:32:57 Tree
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