Model: Added VID display (black tube next to HUD) for AJ(S)-37, in real life used to aim RB-75 with.
Model: {Pinto} Made much better HUDs.
Model: {Pinto} Adjusted sunscreen to make room for VID in AJ.
HUD: M71 now has continously computed impact point (CCIP) aiming. (is only aiming mode available, yet..)
HUD: Made distance scale show flight time for M71, with arming time and max time.
HUD: Made distancescale blink if M71 flighttime is below arming time, and switch off if above max flight time.
Sound: Removed explosion sound if weapon did not arm.
Sim: Made hit message different if weapon did not have time to arm.
Sim: Made RB-15F anti-ship only, since the F version did not have ground attack capability.
Sim: Fixed that A/P could influence flight even after A/P was switched off due to timing between A/P code and JSBSim.
Model: Made VID turn on only when power is available and RB-75 is selected and searching.
Control: Disabled AoA limiter when A/P altitude hold is active.
Sim: Fixed altitude hold combined with A/T AoA hold was unstable.
Animation: Show wheels spinning in MP also.
Model: Made individual m71 show over MP.
Sim: Removed support for Bombable.
Model: Changed default livery for AJS.
Sim: Made so only AoA throttle hold combined with altitude hold ignores AoA limiter.
Effect: Fixed regression that cannon would no longer fire.
Model: Fixed that 2 liveries were mixed together on SAF 01.