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FGAddon Commit Log


Commit Date  
[r1924] by ehofman

Disable stall iniitation code when there is weight on wheels

2016-06-16 13:33:11 Tree
[r1923] by forgolai

Saab 37 - Version 4.000
Sim: {Pinto} Added keybindings for radio navigation.
GUI: Added the new keybindings for radio navigation to the help description.
HUD: Fixed that the routemanager in rare case could crash the HUD.
Sim: Removed missile over MP capability, due to it breaking the MP packet size.
HUD: Distancescale will now show distance to waypoint if no DME is available.
Sim: Made cannon only try to defeat spam filter when MP msg. is on.
Model: Made Stick indicator go off if any of the control surfaces is damaged.
GUI: Key 'Q' now resets the view direction and zoom.
Model: {Pinto} Fixed small irregularity in droptankNoshader, and re-aligned droptank
Model: {Pinto} Fixed small gap between droptankNoshader and droptank.
Model: {Pinto} Fixing center pylon to be symmetrical.
Model: {Pinto} Modeled the actual bottom airinlet.
Model: {Pinto} Fixed the center pylon shape and position.
Model: {Pinto} Modeled the gunpod. (It is detachable in case the model should be reused for a AJ-37)
Model: {Pinto} Adjusted position of drop-tank to proper attach it to the pylon.
Sim: The cannon now fires from the new gunpod.
Model: The glass infront of the radar screen no longer has a texture.
Model: {Pinto} Made the the little JA37 vertical fin on top of outlet.
Model: {Pinto} Moved the backup pitot tube lower on the vertical tail.
Model: {Pinto} Updated the UV map for the above mentioned move.
Model: {Pinto} Optimized main model by 2000 faces.
Model: {Pinto} Fixed that the front left wheel hub was going outwards.
Sim: Added Pinto to main authors list.
Model: {Pinto} Made many objects including fuselage single-sided geometry.
Model: {Pinto} Moved bottom beacon and top strobe lights to better positions.
Model: {Pinto} Fixed fins on droptank to have volume so ubershader can be applied on them.
Model: {Pinto} Merged droptank into one object.
Model: {Pinto} Fixed gaps between outer windshield and frame.
Model: {Pinto} Further optimized faces that are not seen, by deletion.
Engine: Adjusted output.
Aero: Adjusted wave drag.
Aero: Began splitting jsbsim files up in preparation for AJ37.
Sim: Started making performance document for AJ37.
Engine: Started making engine for AJ37.
Aero: Changed the fuel capacity relative contents.
Aero: Moved CoG and Neutral point 15 cm back.
Aero: Added wave drag to droptank.
Sim: Renamed performance files.
Aero: Adjusted wave drag for high altitude.
Sim: Started refactoring set file into base and specific for variant.
Sim: Renamed jsbsim main file.
Model: {Pinto} Better M70 model.
Engine: Fixed that the AJ engine would not start up.
Sim: Made shared model file for vaiants.
Sim: More work in making shared model file.
Engine: Switched fuel type to F-40.
AJ37: Engine: Moved collector tank to be on top of CoG.
GUI: Made splash screen for AJ37.
GUI: Moved splashcreens into own folder.
GUI: Changed welcome message on screen and in console to the variant type.
Aero: Refactored some more JSBSim code.
Model: {Pinto} Made a variant Saab AJ-37 Viggen model.
Model: Some work to apply livery and animations and loading of model differ on variant.
Model: {Pinto} Fixed that the models would not load correctly.
Sim: Disabled cannon in the AJ37.
Sim: Decreased radar range for AJ37 to 120 Km.
Sim: Added the RB-24 missile to the AJ37.
Sim: Removed RB-74, RB-71 and RB-99 from AJ37 loadout.
Sim: Removed the RB15F from JA loadout options.
Sim: Put rb74 back into the AJ37.
Sim: Added stats in the AJ37 for M90, RB-75, RB-04 and RB-05.
Sim: Changed RB-71 fire message to Fox 1.
Sim: Missiles will now output max speed with 1 more decimal.
HUD: KCA weapon renamed to AKAN.
Radar: Geo targets now acts as if painted, as the computer is aware of its position all the time.
Sim: Changed weight of M70 to 794 lbm.
Sim: Added actual loadout for AJ37. 4/6 is functional.
Sim: Renamed all the armament loadout options.
Model: {Pinto} Modelled and textured RB04E anti-ship missile.
Model: {Pinto} Modelled and textured RB05A vision guided a2g missile.
Model: {Pinto} Modelled and textured RB75 Maverick vision guided fire-and-forget a2g missile.
Model: {Pinto} Modelled and textured M55 AKAN gunpod.
Model: {Pinto} Modelled and textured M71 rail and bomblets.
Model: {Pinto} Modelled and textured M90 'Mjolner' cluster glide-bomb.
Model: {Pinto} Attached the new armament to the AJ37.
Model: Canopy now opens more.
Effect: Added smoke and explosions to the new armament.
Sim: The AJ37 M55 cannonpods now work.
Sim: M55 rounds added to damage file.
Model: {Pinto} Fixed that could see through the aircraft when landing gear was deployed.
GUI: Added 4 loadout options for the AJ37.
Aero: Recoil is now assuming that shells weight only 220 (M55) and 300 (KCA) Grams. Will significant lower recoil.
Sim: Center pylon logic now supports droppable armaments.
Sound: Fixed that outer wing pylons release armement sounds was incorrect location.
Sim: Made the center m55 fire.
Sim: Stopped auto fire from m55, when new ammo is loaded, and the pylon was switched in meantime.
Effect: Made the m55's fire from correct positions.
Sim: Plane will now auto-remove armament that RB04 leaves no room for.
Sim: Made the m71 work.
Sim: Missiles now have custom report diatnce ala the Mirage.
Sim: Damage from clusterbombs is now computed differently.
Sim: Added damage from m71.
Sim: Added A-10 ordnance to damage.
Effect: Added explosions and model to falling M71.

2016-06-16 05:26:45 Tree
[r1922] by wlbragg

J3Cub: Add leading forward slashes to human model select animations.

2016-06-16 04:42:00 Tree
[r1921] by wlbragg

J3Cub: Combined payload weight and occupant model logic.

2016-06-16 04:15:05 Tree
[r1920] by wlbragg

J3Cub: YASim occupant model logic.

2016-06-15 06:42:09 Tree
[r1919] by wlbragg

J3Cub: Pilot and passenger model logic, view logic, some minor refactoring.

2016-06-15 05:57:44 Tree
[r1918] by wlbragg

J3Cub: Cleanup YASim version, add door-window-trim picks, occupant models and GPS to YASim ver., add Wildfire capabilities to waterdrop package.

2016-06-14 21:29:00 Tree
[r1917] by dg-505

DHC6: Update for fuel and hydraulic system. Minor sound update
- Added hydraulic pressure gauge with the hydraulic pressure being dependent on the electrical system.
- Sound of a hydraulic pump added.
- Fuel indicators also need electrical power to work. IND TEST button added, which tests the functionality of the fuel quantity indicators.
- Updated tutorials and checklists with the new features.
- Make the sound of the cabin signs more quiet and the boost pumps a bit louder.
- Pitch/volume of stall warning depend on AoA.

2016-06-14 19:01:08 Tree
[r1916] by wlbragg

J3Cub: Revert persistent water weight commit, flip door hinge on barrels, water particle effect adjustment.

2016-06-13 05:02:46 Tree
[r1915] by wlbragg

J3Cub: No longer used.

2016-06-13 02:43:19 Tree
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