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FGAddon Commit Log


Commit Date  
[r171] by helijah

New airplane : Tupolev Tu SB2Bis-M103 (Ant 40)

2014-12-13 20:06:50 Tree
[r170] by helijah

New SplashScreen and an extra livery by D-ECHO. Thank you to him

2014-12-13 18:09:29 Tree
[r169] by ericvandenberg

Extra500: version 1.2.0

2014-12-12 20:27:36 Tree
[r168] by forgolai

JA37: Version 2.80
Effect: Ext. lights dependance on daylight in MP is now dependant on the viewers daylight, not the planes daylight.
Effect: Readjusted ext. lights in daylight to be more subtle.
Effect: Readjusted light of flares.
Sim: Made cannon rounds limit to 146, flares to 40.
GUI: Made menu option for reloading flares, cannon rounds and missiles.
Animation: When wings break off, wing mounted missiles is now also detached.
Sim: Flares will now deploy to both sides from positions beneath the wings.
Sim: Increased flare speed.
Effect: Flare trail light now depends also on daylight and distance.

2014-12-12 15:59:33 Tree
[r167] by forgolai

JA37: Version 2.79
Animation: The wings will now actually detach when breaking off.
Effect: Added 3 working landing lights to the gears on the model. They have angle/distance/time-of-day dependant glare.
Model: Minor adjustments of fuselage material.
Animation: Fixed another minor bug in displaying flaps at 4 degrees up in flight.
Sim: There is now a failure actuator for the wings, it will cascade damage to other failure modes.
Effect: Made beacon, navigation and strobe lights easier to see from far away.
Effect: Passed to shaders that strobe light should be transparent.
Effect: Fixed a bug that would make landing lights not show externally in FG 3.2 and lower.
GUI: Updated the aircraft help dialog.
GUI: Made a new splash screen.
Model: Split droptank into two, to apply ubershader on most of it.
Model: Increased ambient light on the fuselage when running in ubershader.
Effect: Increased flare ammo from 40 to 200.
Effect: Fixed blinking lights not seen in replay.
Effect: Adjusted light of flares, beacons, nav-lights, strobe and landing lights.
Sim: Sorted the replay signals into categories.
Sim: Renamed the type name in MP pilot list from ja37 to JA37-Viggen. (people flying older ja37 will not see 2.79+ versions)
Sim: Canopy, flaps, nose wheel steering and elevons now gets transmitted over MP differently.

2014-12-11 17:03:25 Tree
[r166] by hvengel

P-51D Fix normals issue with placards.

2014-12-10 16:09:45 Tree
[r165] by hvengel

P-51D Clean up cockpit cruft. Consolidate more objects into the cockpit models main objects. Fix 3.3 related JSBSIm autopilot issue.

2014-12-10 00:33:13 Tree
[r164] by helijah

Diamond Da 42 : Add autostart, change FDM and zkv1000

2014-12-09 19:34:22 Tree
[r163] by helijah

Diamond Da 42 : Add autostart, change FDM and zkv1000

2014-12-09 19:33:07 Tree
[r162] by hvengel

P-51D Minor tweak to propulsion.xml to manifold pressure clamp values.

2014-12-08 23:21:04 Tree
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