Animation: The wings will now actually detach when breaking off.
Effect: Added 3 working landing lights to the gears on the model. They have angle/distance/time-of-day dependant glare.
Model: Minor adjustments of fuselage material.
Animation: Fixed another minor bug in displaying flaps at 4 degrees up in flight.
Sim: There is now a failure actuator for the wings, it will cascade damage to other failure modes.
Effect: Made beacon, navigation and strobe lights easier to see from far away.
Effect: Passed to shaders that strobe light should be transparent.
Effect: Fixed a bug that would make landing lights not show externally in FG 3.2 and lower.
GUI: Updated the aircraft help dialog.
GUI: Made a new splash screen.
Model: Split droptank into two, to apply ubershader on most of it.
Model: Increased ambient light on the fuselage when running in ubershader.
Effect: Increased flare ammo from 40 to 200.
Effect: Fixed blinking lights not seen in replay.
Effect: Adjusted light of flares, beacons, nav-lights, strobe and landing lights.
Sim: Sorted the replay signals into categories.
Sim: Renamed the type name in MP pilot list from ja37 to JA37-Viggen. (people flying older ja37 will not see 2.79+ versions)
Sim: Canopy, flaps, nose wheel steering and elevons now gets transmitted over MP differently.