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FGAddon Commit Log


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[r1316] by dg-505

DHC6 checklists: Divide the boost boost pumps into two individual step so that they can have two individual markers
http://forum.flightgear.org/viewtopic.php?f=4&t=28304#p269657

2015-12-23 13:17:11 Tree
[r1315] by sanhozay

Pup 0.8.0: Fix mime types

2015-12-23 11:31:33 Tree
[r1314] by sanhozay

Pup 0.8.0: Add crash detection

* Additional structure contacts (wing, tail, propeller, etc)
* New JSBSim system for crash detection
* Crash reporting via sim/messages

2015-12-23 11:26:43 Tree
[r1313] by sanhozay

Pup 0.7.1: Eliminate JSBSim warning messages from fuel system

2015-12-23 11:26:39 Tree
[r1312] by sanhozay

Pup 0.7.0: Various FDM improvements

* Regenerate using latest Aeromatic++ and correct moment arms
* Adjust drag for reasonable cruise performance
* Increase pitch damping
* Increase trim range of autopilot
* Refine rear seat / baggage payloads from type certificate
* Adjust start position on runway

2015-12-23 11:26:34 Tree
[r1311] by sanhozay

Pup 0.6.0: Exterior model detailing

* Main gear mounts
* Steps and handles
* HTAIL leading edge structures
* Aerials
* Tail and beacon lights (not yet operational)
* Fix misalignment of pilot and copilot windows
* Simplify cockpit and raise floor
* Adjust front gear compression and animation

2015-12-23 11:26:26 Tree
[r1310] by forgolai

JA37: Version 3.105
Sim: Flare release is now single-click, not hold the key.
Sound: Added avionics sound when releasing flare and for when flares is used up.
Effect: Glass rain, fog and frost effects are updated to the latest version.
Effect: Fixed that rain on glass is displayed statically instead of new raindrops forming dynamically.
Effect: Inverted the whole rain vector, not just the z part.
Effect: Fixed regression that hot air on canopy would clear the whole canopy instead of just in front.
Effect: Set glass rain surface mapping scheme to UV mapping.
Sim: Pilot and hot air air on windshield will now contribute to warming of cockpit.
Sim: Reworked airconditioning and how frost and fog is formed on the cockpit glass.
Effect: Set the glass effect tint to white.
Sim: More internal environment properties are now exposed in the property tree.
Effect: Hot air on windshield will now clear a bigger area.
Sim: Increased the cockpit glass quality.
Sound: Fixed regression that some outside sounds would not heard inside when canopy was open.
Sound: Added environmental sound support from rain and thunder.
Sound: The idle fan noise in model view is now also heard when the plane is off the ground.
Sound: Variable pitch adjustments to external fan noise, external turbine noise and thunder.
Sound: Lowered max volume for external model view afterburner noise.
Model: Tooltip for oxygen system switch now indicates that it is for the mask.
Sim: Backup generator is now a ram air turbine, as per the manual.
Model: Did a overhaul of the left and right indicator panels logic, they now work even more like described in the manual.
Sim: Moved all indicator logics to JSBSim. Except master warning.
Model: Pressing the test light button, will now also test the master warning including the sound.
Model: Some indicator panel lights are now better translated from swedish.
Sim: When master warning button is clicked, the master warning lights now become steady on.
Sim: If autopilot malfunction for lack of power or hydraulic, the locks now will stay checked, it will just stop working.
Sound: Fixed that if the gears got stuck between up and down position that the gear retraction sound would continue to play.
Sound: Made the gear retraction sound higher pitched.
Sim: Fixed that electrical warning would not go off if backup system was running.
Sim: The backup ram air generator now works at the airspeeds indicated by the JA-37C manual.
Control: The nosegear steering is now limited to 30 degrees to each side, as per the manual.
Control: The gears can now not retract at loss of hydraulic 1, but can still extend and lock by gravity if hydraulic 2 has enough pressure.
Model: On the ground the AoA indicator will now show pitch angle, not AoA. As per the JA-37C manual.
HUD: Primary supply is now 115V AC, backup is DC and that will make the HUD show in amber colour. As per the manual.
Sim: Adjusted that the pilots body would heat the cockpit too fast.
Sim: Fixed an error in how outside temperature would influence inside temperature.
Sim: The PS-46/A radar relies on AC the radar screen uses DC. The screen will now shut off if radar is, radar indicator light updated. As per the JA-37C manual.
Model: Made most of the liveries lighter.
Effect: Toned down the fuselage reflection to get a better color contrast on the liveries.
Model: Made the shiny metal parts a little darker color, to be more in line with what they were before.
Effect: Toned down the nozzle reflection a bit.
Effect: Removed old unused effect files.
Control: Changed the pitch and roll gearing to make the plane a little more lively again.
Sim: Improved the crash test groundspeed calculation code.
Sim: Made the probability of a system to fail at impact increase with power of 2 instead of linary.
Sim: Lowered the threshold to 175 kt from 200 kt for the plane to explode at impact if enough fuel.
Control: Renamed the aileron, rudder and elevator limiters to gearings.
Sim: Roll limiter now has a failure mode separate from roll damper.
Effect: Fixed that the ALS landing light cone was too big and moved around when rotating view.
Sim: Moved master warning logic to JSB.
Model: Master warning lamps now blink alternating as per manual.
Sim: Master warnings is now enabled on ground, but not when engine is starting up, as per manual.
Sim: Added many more master warnings, some with and some without sound as per the manual.
Sim: Engine starter switch now switches itself off at rpm 57% as per manual.
HUD: Effects on the windshield can now be seen through the HUD.
Control: Based pitch gearing on mach again instead of airspeed. Will scale better in different altitudes.
Control: Increased pitch damper authority at extreme elevator inputs.
Control: Make the aircraft able to pull at least 7.5 G in supersonic despite mach tuck.
Sim: Changed the auto startup sequence to avoid getting master warnings during startup.
Effect: Enabled support for Fireflys lightmap for afterburner.
Sim: Increased outlet temperature that will trigger a master warning.
Model: {Firefly} Fixed that canopy was not round at the top.
Model: {Firefly} Improved the canopy.
Model: {Firefly} Made texture for the inside of canopy.
Model: {Firefly} Added the hud and radar textures to the models folder.
Model: {Firefly} Added sun shield to frontpanel.
Model: {Firefly} Put a ambient occlusion texture on front and side panels.
Model: {Firefly} Repositioned plaques
Model: {Firefly} Updated various cockpit materials.
Model: {Firefly} Updated reverser texture.
Model: {Firefly} Updated drop-tank UV map and redid its texturing on all liveries.
Model: {Firefly} Made swedish plaques darker.
Model: {Firefly} Added fuselageinside and canopyinside to floodlight effect.
Effect: {Firefly} Added afterburner lightmap.
Effect: {Firefly} Updated fog mask.
Model: {Firefly} Added mirrors to canopy.
Model: Removed emission from the model materials.
Effect: Added metal shader to mirror holders.
Effect: Removed floodlight from inner canopy as manual states it only lights up panels.
Model: Removed alpha texture from canopy glass seen from outside to allow glass and reflections to be seen.
Sim: Added Firefly to the author file.

2015-12-22 18:23:08 Tree
[r1309] by dg-505

DHC6: Small update (by Bo Lan)
- Added cabin lights to the passenger area: https://github.com/bolan/dhc6/commit/49884fe354cfd0e6d87fc1c89afaed44b992ed45
- Corrected the engines to spin clockwise: https://github.com/bolan/dhc6/commit/2a5200d0a3f8b1ddff77105aafa8544bb2130861
- Propellers now need oil pressure(n2) to come out of feathering: https://github.com/bolan/dhc6/commit/179ddf0ddd62c0271ca3c4e755b99a34eaef6085

2015-12-20 00:02:56 Tree
[r1308] by r-harrison

F-15: Updated splash screens with correct version

2015-12-19 20:49:19 Tree
[r1307] by r-harrison

F-14: V1.3: Revised afterburner flames.

- new ALS Flame parameters
- add emissive light sources for left / right afterburner flames under Rembrandt
- fix multiplayer property usage.

Also removed more errant f15 properties that had snuck in.

2015-12-19 20:33:43 Tree
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