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#896 sim/time/sun-angle-rad not available to AI System

Invalid
nobody
None
2012-10-08
2012-10-08
Anonymous
No

Originally created by: wlbr... (code.google.com)@cox.net

*What steps will reproduce the problem?*
1.Try using sim/time/sun-angle-rad as switch for animation of lighting
2.
3.

*What is the expected output? What do you see instead?*
It should be returning a value, don't think it is (in AI)

*Any output in the console (black window)?*
none

*What FlightGear version are you using (when using GIT version, please
mention date)?*2.8

*What operating system and graphics card?*Windows7 Nvidia GeForce GT240

*Please provide any additional information below or as attachment (Avoid
expiring external links, such as to imageshack/pastebin/...).*

Discussion

  • Anonymous

    Anonymous - 2012-10-08

    Originally posted by: wlbr... (code.google.com)@cox.net

    Did another search and saw issue 165 (similar). My issue is ai.xml code to turn lights on in model aircraft in AI system. Had no effect, on or off. Verified lights did work with other methods.

     

    Related

    Tickets: #165

  • Anonymous

    Anonymous - 2012-10-08

    Originally posted by: bre... (code.google.com)@gmail.com

    The path "sim/time/sun-angle-rad" would be interpreted as a relative path (based on the aircraft's root property). You should use an absolute path:
    /sim/time/sun-angle-rad
    and things should work ok (note the difference with the leading "/").
    Usually AI aircraft need to use relative paths, since an AI aircraft should not reference the main simulator aircraft's speed/orientation/etc, but it's own speed/orientation/etc. However, when you want to access global properties, not specific to the AI aircraft itself, you need to use absolute paths.

    Status: Invalid

     
  • Anonymous

    Anonymous - 2012-10-08

    Originally posted by: wlbr... (code.google.com)@cox.net

    Right again, I verify absolute path works. Sorry for the mistake!

     

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