Originally created by: grtht... (code.google.com)@gmail.com
*What steps will reproduce the problem?*
1. fgfs with windows
2. models with osgformat osgt, osgx
3.
*What is the expected output? What do you see instead?*
accepted looaded
*Any output in the console (black window)?*
Unsupported wrapper class osg::Group
*What FlightGear version are you using (when using GIT version, please
mention date)?*
Last and before with openscenegraph 3.0
*What operating system and graphics card?*
*Please provide any additional information below or as attachment (Avoid
expiring external links, such as to imageshack/pastebin/...).*
Just a question:
Why do you we have some limitation within FG built against Windows sytem ?
a lot of plugins are missing
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Originally posted by: gijsrooy
Issue 360 has been merged into this issue.
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Originally posted by: grtht... (code.google.com)@gmail.com
Sorry we reformulate our last comment which is confusing.
Well, if we refer to the issue 343 and the Comment 14 by project member frbo...@gmail.com, Jun 20, 2011:
"Yes, so you have noticed that this file format is considered deprecated by OSG. Please consider to update your models to the new format."
We can notice, after we have had converted these deprecated format to the currents OSG format , which are .osgx or .osgt
FG built against windows ( nightly built , Hudson) does not load these native osg format.
You must know we can get a great advantage to use these native osg formats which are supported by Blender.
Right now we can only give it a test under linux not under Windows, thus the next FG stable release won't be fully tested.
thanks for the job
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Originally posted by: gijsrooy
(No comment was entered for this change.)
Labels: OSG
Cc: frbo...@gmail.com
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Originally posted by: frbo... (code.google.com)@gmail.com
to my knowledge, osgdb_osg is included in the nightly build. What plug-in should be added ?
cc Zakalawe who did the original plug-in culling, and who do the mac packaging.
Cc: zakalawe@mac.com
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Originally posted by: frbo... (code.google.com)@gmail.com
FYI, if you follow the links at the top of fg/docs-mini/README.MSVC, you can get the whole OSG+3rd parties archives and get the plug-ins you want, provided they compile under Windows. Be careful wrt Win32 vs x64.
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Originally posted by: grtht... (code.google.com)@gmail.com
Le samedi 02 juillet 2011 16:01:36, vous avez écrit :
to understand you may find this , which is copied from that forum link,
http://forum.openscenegraph.org/viewtopic.php?t=5843
"In svn/trunk there is support for scene graph serializers and with a
family of new native file formats that deprecate .ive and .osg file
formats. These few file formats are the .osgt (text/ascii), .osgb
(binary) and .osgx (xml), and all based are new scheme for serializing
properties of scene graph elements, the new serializers also support
reading/writing of the schema used for serializing. "
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Originally posted by: grtht... (code.google.com)@gmail.com
and probably missing the osgdb_serializers
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Originally posted by: frbo... (code.google.com)@gmail.com
Please try Jenkins Âť Win32-installer Âť #359
Status: Testing
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Originally posted by: grtht... (code.google.com)@gmail.com
Just gave it a try, with .osgx format.
Excellent, working.
We will want to test it with .osgt, we are confident it should work.
Thanks for the work.
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Originally posted by: grtht... (code.google.com)@gmail.com
OSG format .osgt is also working with full feature , animation and so on.....
To us the issue is fixed.
Thanks a lot.
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Originally posted by: gijsrooy
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Status: Verified