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#14 Collisions with buildings, trees, and other aircraft not detected.

WontFix
nobody
2011-06-05
2009-12-05
Anonymous
No

Originally created by: silvensh... (code.google.com)@gmail.com

Steps to reproduce
1. Fly any plane into a tree.

Simulation should detect the collision and identify the user has crashed.

amd64 gentoo stable linux - fgfs ver. 1.9.1

Discussion

  • Anonymous

    Anonymous - 2010-02-03

    Originally posted by: pedromor... (code.google.com)@gmail.com

    (No comment was entered for this change.)

    Labels: -Type-Defect -Priority-Medium sim collision

     
  • Anonymous

    Anonymous - 2010-02-15

    Originally posted by: vivian.m...@lineone.net

    Trees are shader-based. I don't immediately see how we can detect collisions with
    them.

    Collisions are detected with the horizontal surfaces of buildings (Height Over
    Terrain or HOT).

    Collisions with other aircraft was implemented, but removed when aircraft stacked up
    on one another at KSFO on instantiation, causing FG to crash or fail to start.

    AFAIK this is not under active development

    Status: WontFix

     
  • Anonymous

    Anonymous - 2011-06-05

    Originally posted by: bre... (code.google.com)@gmail.com

    (No comment was entered for this change.)

    Status: Temp

     
  • Anonymous

    Anonymous - 2011-06-05

    Originally posted by: bre... (code.google.com)@gmail.com

    (No comment was entered for this change.)

    Status: WontFix

     

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