Re: [Flex-devel] Skeleton question
flex is a tool for generating scanners
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From: Will E. <wes...@gm...> - 2015-12-05 10:06:45
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I think I prefer that we do things in C where we can. On Friday, 4 December 2015, 9:26 pm -0500, Mighty Jo <mig...@gm...> wrote: > Good evening folks, > > I've been working on overhauling the scanner generation code to move all of > the target language emissions into the skeleton. I don't know yet whether > the state tables can be generalized this way, but I've identified a few > dozen sites where C code emissions can be converted to setting m4 > definitions and performing checks in the skeleton. > > In the skeleton itself I've found similar checks coded two ways. One is > the collection of m4_check_something macros. The other is the set of > %check_something statements which are translated into m4 macro calls by > skelout(). > > Which style do you prefer going forward? I won't remove either of them in > my work, but I have to augment at least one of them and I'd like to know > the community's thoughts. > > -Joe > ------------------------------------------------------------------------------ > Go from Idea to Many App Stores Faster with Intel(R) XDK > Give your users amazing mobile app experiences with Intel(R) XDK. > Use one codebase in this all-in-one HTML5 development environment. > Design, debug & build mobile apps & 2D/3D high-impact games for multiple OSs. > http://pubads.g.doubleclick.net/gampad/clk?id=254741911&iu=/4140 > _______________________________________________ > Flex-devel mailing list > Fle...@li... > https://lists.sourceforge.net/lists/listinfo/flex-devel -- Will Estes Flex Project Maintainer wes...@gm... https://github.com/westes/flex |