My screen supports the 1920x1200 resolution, but flaw only allow to set the maximum screen size to 1280x1024.
That's because the graphics were rendered at 1280x960, so this is as good as it gets. I can add higher resolutions to the menu, but the graphics would not benefit from it at all, they would just be scaled up, and the performance would probably suffer.
However, I should probably improve the support for 16:9 screens, because resolutions such as 1600x900 and 1920x1080 would be an improvement over 1280x720. I'll look into it.
As a side note, some time ago I've started work a 3D version of FLAW, which would of course remove all limitations regarding screen resolutions. But I don't know if this will happen any time soon.
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I've added a few additional widescreen resolutions in trunk. I can't test them though, because currently I don't have a monitor that supports these resolutions. The highest resolution for now is 1920x1080. This already scales up the graphics a little, so higher display resolutions won't improve the quality of the graphics.