[flatland-cvs] flatland readme.html,1.5,1.6
Status: Alpha
Brought to you by:
prideout
From: Philip R. <pri...@us...> - 2006-04-23 17:23:59
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Update of /cvsroot/flatland/flatland In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv21296 Modified Files: readme.html Log Message: - converted project to VStudio 2005 - added a #include to fix compilation problem (Joel Horne) - added to build instructions to refer to gl and wgl headers - added an item to the release procedure (add a news item) - fixed atan bug in flatland.cpp (gorchillo) - fixed line-ending problem in simple.cpp (gorchillo) - fixed virtual destructors (gorchillo) Index: readme.html =================================================================== RCS file: /cvsroot/flatland/flatland/readme.html,v retrieving revision 1.5 retrieving revision 1.6 diff -C2 -d -r1.5 -r1.6 *** readme.html 3 Jul 2005 21:08:46 -0000 1.5 --- readme.html 23 Apr 2006 17:23:50 -0000 1.6 *************** *** 20,29 **** <h1 id="build">Build Instructions</h1> ! <h2>Windows (Visual Studio 2002 or later)</h2> <pre> 1) Install SDL (Simple DirectMedia Layer) from libsdl.org 2) Make sure Visual Studio knows where SDL lives by going to: ! Tools | Options, Projects | Directories, Include Files and Library Files 3) Make sure the SDL.dll is accessible by doing one of these: --- 20,29 ---- <h1 id="build">Build Instructions</h1> ! <h2>Windows (Visual Studio 2005)</h2> <pre> 1) Install SDL (Simple DirectMedia Layer) from libsdl.org 2) Make sure Visual Studio knows where SDL lives by going to: ! Tools | Options, Projects and Solutions | VC++ Directories, Include Files and Library Files 3) Make sure the SDL.dll is accessible by doing one of these: *************** *** 32,39 **** c) copy SDL.dll into build\Visual Studio ! 3) Open up build\Visual Studio\flatland.sln. If you have a version of VStudio ! newer than 2002, it'll ask if it's okay to convert. Say yes. ! 4) Press Ctrl+Shift+B to build. Then press F5 to run the demo! </pre> --- 32,40 ---- c) copy SDL.dll into build\Visual Studio ! 4) Add wglext.h to your GL folder. You can get wglext.h from the <a href="http://oss.sgi.com/projects/ogl-sample/registry/">SGI website</a>. Your GL folder is probably <b>Program Files\Microsoft Visual Studio 8\VC\PlatformSDK\Include\gl</b> ! 5) Open up build\Visual Studio\flatland.sln. ! ! 6) Press Ctrl+Shift+B to build. Then press F5 to run the demo! </pre> |