I'm working with your Flatland engine on a plattformer. So I have two Wall Objects where the Player could walk on - everything fine here - but when the playerobject (Wheel) stands at the point where the two wall objects meet I get an error.
my debugger gives me the line 352 in quickstep.cpp
int b1 = jb[index*2];
any ideas whats going wrong?
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Hi,
I'm working with your Flatland engine on a plattformer. So I have two Wall Objects where the Player could walk on - everything fine here - but when the playerobject (Wheel) stands at the point where the two wall objects meet I get an error.
my debugger gives me the line 352 in quickstep.cpp
int b1 = jb[index*2];
any ideas whats going wrong?