[F4-users] Scene improvements in CVS
Status: Pre-Alpha
Brought to you by:
starkos
From: J. P. <ja...@37...> - 2002-06-19 02:25:23
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I've checked a couple of major improvements to the scene package into CVS. I replaced the clumsy entity tree traversal code with a real "visitor" pattern, don't know why I didn't do that in the first place, brain cramp I guess. I was able to remove a lot of redundant code as a result. I also reworked the collision detection pass, so now instead of checking every object against every other object, it only checks objects that have moved (against every other object). Small steps ;) The next step is to keep a bounding volume on every entity and perform culling in the render and collision passes, coming soon. Jason 379 |