It's not exactly what you asked for, but it is fairly easy
to add a flag to a room that allows PK between any two
players at all. There's alot more you could do with it, and
I can't give you my code since it will be a feature for the
mud I'm working for. But play around with the functions
that check if a player is a valid target and room flags, you
can do some pretty neat stuff by moving/adding the
conditional statments.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Logged In: YES
user_id=1192061
It's not exactly what you asked for, but it is fairly easy
to add a flag to a room that allows PK between any two
players at all. There's alot more you could do with it, and
I can't give you my code since it will be a feature for the
mud I'm working for. But play around with the functions
that check if a player is a valid target and room flags, you
can do some pretty neat stuff by moving/adding the
conditional statments.