Fio Wiki
Unified Liminal World Editor, Procedural Engine & Game Creation Toolkit inspired by Radiant and Hammer. Optimised for low-power CPUs.
Brought to you by:
vicioussquid
Scans all brush faces; any faces that are obscured by other faces are textured with textures/nodraw so they are not rendered
Consider a room made from 6 brushes (walls, floor and ceiling) :
The following faces are always invisible to the player:
in this case it makes sense to apply the nodraw texture to the above 6 faces to would prevent them from being rendered.