Fio Wiki
Unified Liminal World Editor, Procedural Engine & Game Creation Toolkit inspired by Radiant and Hammer. Optimised for low-power CPUs.
Brought to you by:
vicioussquid
Textures tab allows selecting and applying textures to entire brushes or individual facesApply NODRAW to a brush/face and rendering will be skipped during Play Mode
See also: Autocaulk tool
Drop new texture folders into `assets/textures` and view them with the hamburger menu
Models tab allows browsing and importing of (some) OBJ/GLB modelsWireframe render is displayed for all valid files in assets/models folder
Drop new models into assets/models
Maps tabShows all maps in the /maps folder. Double click to load a map.
Can be switched to 'Packages' - Double click to launch a package