I am enjoying fillets-ng on my computer, thanks to the developer.
I cross-compiled it for linux-arm for my qtopia based pda. The title
screen launches ok, but upon double-clicking the first level, it
freezes and crashes the system.
I have read that this was caused by my resolution (640x480) being too
small. I have tried running fillets with the fullscreen=off variable,
but SDL games compiled for qtopia automatically run in fullscreen.
1. Is there a way around this?
2. If not, could the developer change things so that it would work? I
am thinking for example of making the levels scrollable directly via
SDL. I have no clue how much work that would be as I have never
programed with sdl. Please let me know what you think.
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