fgms compiled from the master on Debian Bullseye (Current stable version) with default flags runs at 100% CPU use immediately after starting up.
It is set with settings for a production server.
multiplay seems to work regardless.
Interesting, fgms seems to only start at 100% of CPU if I run it from systemd. Below is my systemd fgms service file.
[Unit] Description=mpserver87 FlightGear Multiplayer Server [Service] User=reglnx WorkingDirectory=/home/reglnx/fgms ExecStart=/home/reglnx/fgms/fgms -c /home/reglnx/confs/fgms-mpserver87.conf -l /home/reglnx/logs/fgms-mpserver87.log Restart=Always [Install] WantedBy=multi-user.target
You should set "server.daemon = true" in fgms.conf
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Interesting, fgms seems to only start at 100% of CPU if I run it from systemd.
Below is my systemd fgms service file.
You should set "server.daemon = true" in fgms.conf