Introduction
=========================
FDiamondEngine is a complete 3D game engine powered
by Irrlicht et al.
This engine provides entities, physics, audio 3D,
events, collision detection, an thread system, etc
It was designed to provide an practical and intuitive
way to create games. This engine allow you to create
games in both languages: C and C++.
Dependencies
=========================
Necessary:
libsdl-devel
libopenal-devel
libode-devel
libogg-devel
libvorbis-devel
irrlicht-devel
Installation
=========================
If you are installing from a distribution, use:
./configure && make && sudo make install
If you are installing from SVN:
sh autogen.sh ; configure && make && sudo make install
Read INSTALL for more details
Directories
=========================
Source Code of FDiamondEngine:
libfde/high-level
libfde/highest-level
libfde/utils
libfde/physics
libfde/video
libfde/net
Useful scripts and binary executables:
bin
Audio, images, etc that FDiamondEngine needs:
data
Simple games showing the features of the engine:
demos
Some simple examples to learn to use this engine:
examples
Open source dependencies
=========================
This project should work fine using only
free (zero cost) open source software.
Fabio J. Gonzalez <fabiojosue@gmail.com>
<irrlight@yahoo.com>
author of FDiamondEngine