As stated on Android open source project web page, in document "Initializing a Build Environment" (http://source.android.com/source/initializing.html), building Android from source code under Windows is not supported. Therefore, You cannot build the FFmpeg under Windows with my scripts, because it requires that You can build Android from source code.
However, You can use Android NDK for Windows to configure and build FFmpeg without my scripts. Be aware there are differences between system libraries provided in NDK and those in Android runtime image, so double check everything.
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any chance to have a guide for windows? thanks!
As stated on Android open source project web page, in document "Initializing a Build Environment" (http://source.android.com/source/initializing.html), building Android from source code under Windows is not supported. Therefore, You cannot build the FFmpeg under Windows with my scripts, because it requires that You can build Android from source code.
However, You can use Android NDK for Windows to configure and build FFmpeg without my scripts. Be aware there are differences between system libraries provided in NDK and those in Android runtime image, so double check everything.