New in this release:
- Added AMD 3DNow! dual pixel calculation [GB].
- Added Radeon GPU pixel calculation using GL_VERTEX_SHADER_EXT (see notes). Maybe it works on other GPUs, tell me ! [DP].
- Added experimental GPU benchmarking (does not work on my Radeon 9000..) [DP].
- Slightly improved speed of SSE2 quad pixel calculation by constant data alignment on 64 bytes boundaries [DP].
- Slightly improved speed FPU code.
- Code restructured to resemble an object oriented program (quite not yet :).
- Fixed minor bugs [DP, thanks for your bug reports].