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Commit Date  
[r973] by carfesh

fix for RetroPlatform escape key repetition (Workbench)

2013-10-20 09:38:34 Tree
[r972] by carfesh

fix for RetroPlatform escape key handling
documentation update (user guide & regression test cases)

2013-10-19 21:00:31 Tree
[r971] by peschau

Modify commit 969, ks 3.1 broke.

2013-10-19 16:34:25 Tree
[r970] by peschau

Some sanity checks on copper event values to avoid endless loop. (Fixes game 3D Pool, actual crash was overflow in sprite list generation.)

2013-10-19 14:53:33 Tree
[r969] by peschau

Removed strange special case for timer values. (Fixes the game Atomic)

2013-10-19 14:51:50 Tree
[r968] by carfesh

default config changed to A500+A-501
default config changed to windowed, with LEDs active
documentation update regarding chipmem/slowmem mirroring (user guide & regression testing)

2013-10-18 11:11:41 Tree
[r967] by peschau

Added chipmem aliasing on OCS/A500.
Added slow-mem aliasing on ECS for the 512k+512k config.
Internally no more than 512k chipmem will be used on OCS.
Moved blitter_ECS setting to new file chipset.cpp and renamed option. It is only in the code, the config format is not changed.
Made common functions to mask chipset pointers and chipmem access. Old constants removed and made configurable.
UI: Require reset for OCS/ECS change.
UI: For now, validating the chip memory setting on load config and start.

2013-10-13 17:28:21 Tree
[r966] by peschau

Removed statefile entries in the menu.

2013-10-09 05:32:25 Tree
[r965] by carfesh

version number increased to 0.5.2 as preparation for new release
documentation update

2013-10-07 11:51:13 Tree
[r964] by peschau

Clear graphics buffers when switching from interlace to progressive if the scale strategy is scanline.

2013-10-06 19:52:59 Tree
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