| Commit | Date | |
|---|---|---|
|
[r1011]
by
peschau
Removed old dx sdk from property sheets because ddraw.lib is included in the windows kits. |
2015-12-01 20:05:49 | Tree |
|
[r1010]
by
carfesh
since stat() bug persists in Visual Studio 2015 Update 1, configure project for VS2013 |
2015-12-01 13:17:17 | Tree |
|
[r1009]
by
carfesh
minor change to fix crash when executed from Amiga Forever in DX11 graphics mode; modes are not being registered properly yet |
2015-12-01 09:44:21 | Tree |
| 2015-12-01 08:00:45 | Tree | |
|
[r1007]
by
peschau
Added missing file and allow fallback to feature levels less than DX 11.0, down to 9.1. Still requires DX 11 to be installed. Will allow older cards that don't support DX 11 features to work using the DX 11 API. |
2015-11-29 23:07:40 | Tree |
|
[r1006]
by
peschau
Removed some conditional defines that were either obsolete or had no active references in the code. |
2015-11-29 19:18:07 | Tree |
|
[r1005]
by
peschau
Reorganised gfxdrv.c to support alternatives to directdraw. Now there is a routing layer (gfxdrv), common functionality (GfxDrvCommon) and directdraw (gfxdrv_directdraw). |
2015-11-29 18:44:52 | Tree |
| 2015-11-22 16:42:57 | Tree | |
|
[r1003]
by
carfesh
revert project back to Visual Studio 2013 to work around compiler bug in Visual Studio 2015 XP platform toolset |
2015-11-22 16:37:41 | Tree |
| 2015-11-04 17:21:23 | Tree |