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Commit Date  
[r1009] by carfesh

minor change to fix crash when executed from Amiga Forever in DX11 graphics mode; modes are not being registered properly yet
revert project to Visual Studio 2013

2015-12-01 09:44:21 Tree
[r1008] by carfesh

developer documentation updated

2015-12-01 08:00:45 Tree
[r1007] by peschau

Added missing file and allow fallback to feature levels less than DX 11.0, down to 9.1. Still requires DX 11 to be installed. Will allow older cards that don't support DX 11 features to work using the DX 11 API.

2015-11-29 23:07:40 Tree
[r1006] by peschau

Removed some conditional defines that were either obsolete or had no active references in the code.

2015-11-29 19:18:07 Tree
[r1005] by peschau

Reorganised gfxdrv.c to support alternatives to directdraw. Now there is a routing layer (gfxdrv), common functionality (GfxDrvCommon) and directdraw (gfxdrv_directdraw).
Initial DirectX 11 support. Only window by now. Added ui-option and cfg file entry.

2015-11-29 18:44:52 Tree
[r1004] by carfesh

re-enable pre-build steps in release build

2015-11-22 16:42:57 Tree
[r1003] by carfesh

revert project back to Visual Studio 2013 to work around compiler bug in Visual Studio 2015 XP platform toolset
see https://connect.microsoft.com/VisualStudio/feedback/details/1600505/stat-not-working-on-windows-xp-using-v14-xp-platform-toolset-vs2015

2015-11-22 16:37:41 Tree
[r1002] by carfesh

documentation updated

2015-11-04 17:21:23 Tree
[r1001] by carfesh

implement high DPI support for Amiga Forever 2016
bump version to 0.5.3
documentation update

2015-11-04 17:16:08 Tree
[r1000] by carfesh

implement Windows 10 OS detection (system information shown in logfile)

2015-07-30 07:44:25 Tree
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