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#2 SZ_Overflow

0.1.0
open
nobody
Quake 2 (3)
5
2003-01-13
2003-01-13
No

When many bots (~8 or more) are in the game and a
client (player / spectator) is connected, the stack
sometimes overflows.

This is due to the many obituary messages sent over
the network. These can be disabled by disabling
obituaries: "set obits 0".

An in-code solution should prevent this, delaying the
respawn until a spot is clear.

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