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AI Fleet Commander GPL / News: Recent posts

i've de-admin some of you...

only for opt-in the project for paypal donations...

send me an email if someone wants to become admin again

Posted by Dennis Lühring 2004-02-12

devon released the fcedit source code

thx devon

Posted by Dennis Lühring 2003-09-11


classic port ready

just an 1:1 visual c 6 port of the original source

Posted by Dennis Lühring 2003-07-20

original source and a new (well-known) member

+ devon send in the original fcomm source (win3.1/16bit/visualc 1.5)
+ and joins the team

Posted by Dennis Lühring 2003-07-08

fcommx 0.42 visualc 6 port

+ port to visualc 6
+ merged with latest 0.41 (cvs)
+ maybe not compileable with other compilers
+ not fully tested
+ not compilable with warning-level > 2

done by aiforge

Posted by Dennis Lühring 2003-07-08

Back in development

Hi people! I am back and have a little time to work on the project. I hope to repair the user interface and do some work on the compiler/interpreter in the next few months.

Posted by Thomas Kay 2002-04-09

Competiton soon.

We are looking for a few good test fleets. If you have been tinkering with the game and think you have what it takes, get ready. More information to come.

Posted by Jason 2001-03-09

AI Fleet Commander still alive?

Both a statment and a question. If you are out there, post a message. It seems that we have all gotten pulled away from the project.

Posted by Jason 2001-03-07