Menu ▾ ▴

#7 Big-endian save issues with certain games

open
nobody
None
5
2012-10-23
2012-02-17
Anonymous
No

Hi there, I maintain a port of FCEUmm for libsnes (SSNES). It can be found here -

https://github.com/twinaphex/fceu-next

I've come across a problem -

on big-endian systems (such as PS3/Xbox 360/Wii), savestates don't work in the following games (there might be more - I'm sure this is mapper-related):

  • Super Mario Bros. 1
  • Mega Man 1
  • Duck Tales 1

I'm leaning towards there being some endian issue we have to sort out, because other games save state just fine.

Discussion


Log in to post a comment.