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New build (1555) released

Okay, the new version is out.
It has the BombRun-mode now implemented (sorry, had no time to get the FFA-Ladder done) :(

Grab the new version, unzip, check the config (besides the IP and the PWD there are now 2 new options) ;)

Have fun - (and if you find bugs, report them) - W75

Posted by Hans-Peter Jacobs 2003-10-13

FBMCS - Scripting Tool available

Thanks to the WTE-pilots there is a scripting tool available for the designers:

http://prdownloads.sourceforge.net/fbmc/FBMCScripterv0.97b.zip?download

Please check it out, it makes your life much easier ;)
There is also a new forum for FBMCS-related stuff available now.

Enjoy !

Posted by Hans-Peter Jacobs 2003-10-09

Early build for testers and designers

There is a very early v0.8-version available:

http://fbmc.sourceforge.net/downloads/fbmc-v0.8dev-build1463.zip

Happy feedbacking !

Posted by Hans-Peter Jacobs 2003-10-08

More members

I added some new members to the project.
Not all of them are active C++-developers, but all can contribute somehow. Developer-status gives access to non-public forum for a better discussion-platform.

Thanks to all who contribute.

Posted by Hans-Peter Jacobs 2003-10-05

Smoker-game mode in v0.8

Working on v0.8 I first changed all the interna and now we can have multiple game-modes within FBMC.

What does that mean ?

FBMC can assist you on running a Smoker/Tag-game !!

Why _smoker_ ?
The pilot in the charge, who is "it", has to turn wingtip-smoke on to make this game work.

Rules:
On pilot is the _smoker_, all others try to shoot him (and only him). _smoker_ may shoot anybody and gets points for doing so. If someone kills _smoker_, the killer becomes the next _smoker_ and turns wingtip smoke on.... read more

Posted by Hans-Peter Jacobs 2003-10-01

Final release v0.7

Okay, here we go, the version 0.7 is finally out.
I consider it as "semi-stable" ;)

Try it out, should work fine now.
Feedback as always : WELCOME !

Posted by Hans-Peter Jacobs 2003-09-28

Another beta v0.7-build for interested hosts/admins

In the "Open Discussions"-forum there are some infos for the interested.
As always: any help and comment welcome !!!

May the force be with you - S! - W75

PS: we need a better manual (for both pilots (important) and designers) ;)

Posted by Hans-Peter Jacobs 2003-09-23

v0.7 first dev-release

The adding of features for release v0.7 has come to an end.
Now its bug-track time and most work is put into details.
Expect the v0.7 final soon :)

For helping admins and interested developers there is a v07dev-build1092 release. Check out the forum.....

Posted by Hans-Peter Jacobs 2003-09-22

Version 0.6 out

Today the v0.6 was released, both including a Linux-compatible source-code and a FBProxy to run the tool on a remote computer...
Feedback very welcome !

Posted by Hans-Peter Jacobs 2003-09-18

Funny idea: FBMC for Linux ?!

Got the idea to make the FBMC run under Linux.
And 2 hours later: job done :D

Now you can run the FBMC on your Linux-box, taking some workload off your game-host.

However, we still have to evaluate wether the FBMCProxy causes more stutter than the FBMC itself ..

Posted by Hans-Peter Jacobs 2003-09-16

First release !

Today the 1st public version of FBMC is released.
I do not plan to call it "alpha" or "beta", since it will always be in a state of development/enhancement and debugging.

Lets call it version 0.5 ;)
Admins who want to try it out are very welcome.

Posted by Hans-Peter Jacobs 2003-09-15

Project at SF up and running

Today SF approved my project, so I'll checking the code into the CVS repository at SF.
Homepage will be up soon, and the first alpha will be released within a week.

Posted by Hans-Peter Jacobs 2003-09-13
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