BUG: Saw server startup glitch where clients report invalid viewIDs, and didn't spawn units.
BUG?: Minesweeper not working? FIXED * BUG: Zooming in does not display hud symbols properly. Turn them off while zoomed. FIXED * BUG: UI appears invisibly when tabbing on a shop that's still descending. FIXED * BUG: Selecting default group, then selecting non-groupable shop, double selects. FIXED * BUG: On join server, if there's a spectator there already, it can appear as not a spectator. FIXED * BUG: Unpopulated menu appearing something on level load screen. FIXED * BUG: Metal spewing before death sequence complete. FIXED? * BUG: Collectors ground humping in 4p_floor. FIXED? * BUG: Wave Def: AI getting stuck on rocks at times, causing time exploit. FIXED * BUG: Constructing units voice responding on commands. FIXED * BUG: Triton turret showing on HUD? FIXED * BUG: Research Adv turrets popping up tooltip. Clicking queues surface relays. FIXED * BUG: Wave Def: Next wave in change to "lose bonus in". FIXED * BUG: Shooting through turrets? Collider off? FIXED * BUG: Still seeing eliminated message xN players. FIXED * BUG: Beam buoy gun not actuating to meet aim ray. FIXED * BUG: Colors not saving, not all of them anyway. DONE * MOD: Have alwaysshown hud symbols visible even when hostile only selected. DONE * MOD: On movement after spectator follow cam, zoom in all the way. DONE * ADD: Add groups 5-8. DONE * ADD: Per unit group specify. DONE * ADD: Coop Wave Defense. DONE * ADD: Team chat. DONE * ADD: Start together option in team mode. DONE * ADD: Numbers for sliders in audio settings, make the values more sensible. DONE * ADD: Show range for deployables. DONE * ADD: HUD Icons for extractors. Remove names. DONE * ADD: IP history to direct connect. DONE * MOD: Increase sensor range for icon vis?