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r1654 test notes

  • BUG: Saw server startup glitch where clients report invalid viewIDs, and didn't spawn units.
  • BUG?: Minesweeper not working?
    FIXED * BUG: Zooming in does not display hud symbols properly. Turn them off while zoomed.
    FIXED * BUG: UI appears invisibly when tabbing on a shop that's still descending.
    FIXED * BUG: Selecting default group, then selecting non-groupable shop, double selects.
    FIXED * BUG: On join server, if there's a spectator there already, it can appear as not a spectator.
    FIXED * BUG: Unpopulated menu appearing something on level load screen.
    FIXED * BUG: Metal spewing before death sequence complete.
    FIXED? * BUG: Collectors ground humping in 4p_floor.
    FIXED? * BUG: Wave Def: AI getting stuck on rocks at times, causing time exploit.
    FIXED * BUG: Constructing units voice responding on commands.
    FIXED * BUG: Triton turret showing on HUD?
    FIXED * BUG: Research Adv turrets popping up tooltip. Clicking queues surface relays.
    FIXED * BUG: Wave Def: Next wave in change to "lose bonus in".
    FIXED * BUG: Shooting through turrets? Collider off?
    FIXED * BUG: Still seeing eliminated message xN players.
    FIXED * BUG: Beam buoy gun not actuating to meet aim ray.
    FIXED * BUG: Colors not saving, not all of them anyway.
    DONE * MOD: Have alwaysshown hud symbols visible even when hostile only selected.
    DONE * MOD: On movement after spectator follow cam, zoom in all the way.
    DONE * ADD: Add groups 5-8.
    DONE * ADD: Per unit group specify.
    DONE * ADD: Coop Wave Defense.
    DONE * ADD: Team chat.
    DONE * ADD: Start together option in team mode.
    DONE * ADD: Numbers for sliders in audio settings, make the values more sensible.
    DONE * ADD: Show range for deployables.
    DONE * ADD: HUD Icons for extractors. Remove names.
    DONE * ADD: IP history to direct connect.
    DONE * MOD: Increase sensor range for icon vis?
Posted by daggada 2015-04-26

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