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r736 test notes

  • DX11 build causing render errors.
  • FIXED Could not target Extractor nor RogueFrigate, no collider?
  • Build Queue on Factory disappeared again on client, saying queue full.
  • FIXED Depth charges did not explode, null exception?
  • Idea: Depth charges don't explode after time, just remain as proximity mines.
  • DONE Units need to descend from Factory.
  • DONE Surface relay spawn point needs to be moved.
  • DONE Probably increase command rig HP again.
  • FIXED Most vehicle turrets were misbehaving, prob due to new orienting code.
  • NO REPROCap fac causing some hang ups on certain ships, remove arm colliders?
  • FIXED Ships getting hung up in extractor rings, simplify collider?
  • Remora shields blocking beams, might not be working at all.
  • DONE Command rose arrow should prob snap to positions, it's too jumpy.
  • DONE Tutorial: Speed up build times, reduce delays.
  • Add armor types, small craft, capital, structure
Posted by daggada 2014-06-06

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