r736 test notes
- DX11 build causing render errors.
- FIXED Could not target Extractor nor RogueFrigate, no collider?
- Build Queue on Factory disappeared again on client, saying queue full.
- FIXED Depth charges did not explode, null exception?
- Idea: Depth charges don't explode after time, just remain as proximity mines.
- DONE Units need to descend from Factory.
- DONE Surface relay spawn point needs to be moved.
- DONE Probably increase command rig HP again.
- FIXED Most vehicle turrets were misbehaving, prob due to new orienting code.
- NO REPROCap fac causing some hang ups on certain ships, remove arm colliders?
- FIXED Ships getting hung up in extractor rings, simplify collider?
- Remora shields blocking beams, might not be working at all.
- DONE Command rose arrow should prob snap to positions, it's too jumpy.
- DONE Tutorial: Speed up build times, reduce delays.
- Add armor types, small craft, capital, structure
Posted by
2014-06-06
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