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TO DO LIST

MOVED TO WIKI PAGE [ToDoList]

  • Recent Ideas

    • Make Q/E side strafe on vehicle controls.
    • Complete XBOX controller controls.
    • Main screen news updates.
    • Clean up databases.
    • DSV hangar, make entering a requirement.
    • Formations
    • User warnings/alerts: under attack, structure destroyed, etc.
    • More rewarding NPCs at lower depths, need purpose to go down there.
    • Torpedo counter-measure deployable.
    • Resupply station deployable.
    • Consumable temporary powerups.
    • Lobby, or Match maker service. Steamworks?
    • multiple master servers, server list file?
    • DONE Interactive tutorial
    • DONE Grabber item & target display on hud monitors.
    • DONE Radar
    • DONE Lag compensation for direct fire, railgun esp.
    • DONE Stasis field call-down. Central emitter
      • Freezes NPCs, Turret Skiff.
    • DONE Improved unit command rose.
    • DONE Master Audio / Sound Manager Pro experimentation.
    • DONE AIWeapon leads enemies with projectile gun.
    • DONE Refine unit commands. Attack, Hold, Break/Attack, Follow.
    • DONE Combine autoclaimer and turret into 1 deployable.
    • DONE Exclusivity to attack priority to say"ONLY attack these". Mostly for cap
    • DONE Extractor increase production over time?
    • DONE Claim occurs on last hit now, so metal is auto-marked on kill.
      • Maybe only manta has metal claimer.
      • AutoClaim still works.
      • Remove autoclaim from turret.
    • (Remote queuing is sufficient) Repeat-build-queue commad on facs? Try 'virtual' queue first.
  • FX

    • Screen flashes on damage
    • DONE Camera shake
    • DONE Increased light/dark with depth
  • HUD UI

    • Mini map?
    • DONE Unit list & count.
    • DONE NGUI integration, replace all Unity based UIs
    • DONE Player healthbar
    • DONE Base healthbars
    • DONE Collector healthbars
    • DONE Sub Module resource bar
    • DONE Chat
  • Meta Game

    • In-Game Keybinding settings
    • Spectator mode
    • Fully Authoritative Server
    • STARTED Stat tracking. In/End game stats
    • STARTED Accounts/Logins (database) with persistent stats
    • STARTED Dedicated Server, config from XML?
    • DONE Load screen between levels
    • DONE Time limit
    • DONE Map loop & level reset
    • DONE Competition mode with synchronized start
    • DONE Video/Audio Settings
    • DONE Version checking server-to-client
    • DONE Server Setup
    • DONE Mode: Capture the Flag
    • DONE Private game, password protect
    • DONE Enforce server player cap
  • Modes & Mechanics

    • Game Mode: Motherships, can trigger main attack on eachother.
    • Game Mode: Gather for building escape craft. At milestones, new capability gets unlocked, tech, defenses, etc.
    • DONE Map bounds and crush depth
    • DONE Melee Mode
    • DONE Build times and queue
    • DONE Shop only available within base perimeter
    • DONE Teamplay
  • Units

    • Food cap?
    • DONE Follow & Attack purchasable units
  • Beacons

    • DONE Depth Charge call-in. AoE.
    • DONE Orbital Barrage call-in. Single target
    • (OBE) DONE "Attack Here" beacon?
  • Monsters

    • Roshan type huge monster?
    • DONE Walker (needs beam weapon)
    • DONE Cruiser
    • DONE Flyer Drone
    • DONE Flyer Kamikaze
  • Deployables:

    • Resupply
    • Laser turret, anti-sub.
    • DONE Repair station
    • DONE Auto Claimer
    • DONE Barrier deployable
  • Weapons:

    • DoT
    • Swimming Marines (Hull drilling, bleeding health, bomb planting, etc)
    • DONE Repair gun (See Tench)
    • DONE Homing torpedo
  • (OBE) Sub Modules :

    • Damage increase
    • Cloak (energy bar)
    • Auto repair
    • DONE Speed booster (energy bar)
    • DONE Shield (energy bar)

Archive

  • Misc
    • DONE Upgrades & sub attributes
    • DONE Decal shader. full Alpha = no tint
    • DONE Aiming priority on non-neutrals, and LOS check
    • DONE Drop-in beacon effect, add build times.
    • DONE Homing lock on warning, and fix target square tween scale
    • DONE PlayerSub steering update
    • DONE Gamestart scene
    • DONE New Gen Towers
    • DONE Base turrets
    • DONE Initial sync of deployables on connect
    • DONE Buying collectors
    • DONE Actually subtract / sync metal
    • DONE Score limits & display
    • DONE Ammo counts for certain weapons
    • DONE Item shop
    • DONE UNClaimer
    • DONE NPC spawner node, instead of statics
    • DONE Death messages
    • DONE Player names / stats
    • DONE Fix Health Sender coroutine ghetto-ness
    • DONE Check ammo on server bug.
    • DONE Sub spinners and FX
    • DONE Zoom Scope
    • FIXED Team HUD text sometimes incorrect. ie. Teammate marked red
    • DONE Closer look at net sync scripts
    • FIXED Late join on Entity descent is incorrect, may need to send final destination

Related

Wiki: ToDoList

Posted by daggada 2013-09-18

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