#3 Dendy-mode emulation.

open
nobody
Emulation (1)
5
2014-10-29
2012-08-24
Anonymous
No

Hi, all who made the emulator! Can you add Dendy-mode (PAL/NTSC Hybrid) to FakeNES GT please?
Here is CORRECT and enough information about timings:
http://wiki.nesdev.com/w/index.php/Clock_rate
NMI info:
http://wiki.nesdev.com/w/index.php/NES_2.0#TV_system
http://forums.nesdev.com/viewtopic.php?p=81513#p81513
pAPU tables (Noise, DPCМ) are same as NTSC:
http://forums.nesdev.com/viewtopic.php?p=91333#p91333

And here is general old topic:
You can listen sound tests and look at oscilloscope
http://forums.nesdev.com/viewtopic.php?t=5070

Nintendulator, Nestopia and puNES already support dendy-mode. NESICIDE2 will support it soon.
Nintendulator name it as "Hybrid".
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How-to-test dendy-mode:

First ROM is Battletoads and Double Dragon (U).nes
It must look like: http://img705.imageshack.us/img705/7139/animated.gif
http://www.youtube.com/watch?v=ZrTsaHeeeDs

Second ROM is Journey to Silius (U).
Pitch (4 channels + DPCM) must be like: http://www.fileden.com/files/2012/4/10/3290288/Dendy%20-%206527P%20-%20Raf%20World%20%28J%29.ogg

lastest nintendulator WIP with dendy (aka hybrid) mode:
http://www.qmtpro.com/~nes/nintendulator/nintendulator_bin_unicode.zip

Thank you very much!
Eugene.S (nesdev.com, emu-russia.net)

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