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Redefine default orientation?

BO QIU
2018-02-20
2019-09-10
  • BO QIU

    BO QIU - 2018-02-20

    Hi guys,

    My understanding is the default ‘front-facing’ orientation is when the 3
    IR-leds are arranged vertically and facing the camera to form a vertical
    line. Then the rotation/translations are w.r.t. that.

    O

    |

    O

    |

    |

    O

    I wonder how I can redefine the ‘front-facing’ orientation so that the
    default can be 3 LEDs showing the side view. Then the rotation/translation
    are w.r.t. that.

    O o

    \ /

    O

    I tried to start the tracking with the clip showing its side. However I
    found translation/rotation of the clip leads to messed up results of mixing
    of incorrect translation/rotation.

    I wonder if such configuration can be supported at all or the source code
    has to be changed to support it?

    Thanks a lot,

    Bo

     
  • Chris L

    Chris L - 2019-09-10

    Seconding this, I have my IR LED clip mounted at a 45 degree angle on my headphone's headband due to headphone construction, and it works great here except the X and Y and rotations get mixed up by Opentrack. Real-life X translation with my head results in in-game diagonal translation (so, both X and Y)

     

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