I haven't used FTNOIR in a long time and last time I did my PS3Eye was working at 120fps, currently however with v200 I cannot get it to go above about 56hz. I've been trying to fix it to no avail and was wondering if anyone knew anything.
Thank-you for your time.
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Which tracker are you using?
BTW, you should not overrate the importance of getting 120 fps. The tracker thread runs at about 100 fps. Tracking faster than that, would just mean losing frames.
For accurate tracking, 50 fps is more than sufficient.
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Hello. I tooke the time to create an account and reply ,after having myself the same issue , and seeing a bunch(few) of people saying that 50 is just enough anything more is basicly not going to matter . Wll that is untrue to start with and i feel that most of you guys saying this havent actually tryed 100 fps( wich is the limit of the tracking algorithm actually) . at 50 it is awsome ,but still slugish and a bit confusing . i bet u guys speak but havent really tryed just looking at yourself (without any tracking) in the cleye test program for instance (ps3 eye) and just change from 120 fps to 60 , and you will se taht at 120 fps your head on screen moves perfectly in sync , no visible delay at all , set it to 60 and you will se how much more slugish it is .
edit- sry for bad englisch
Last edit: Gruia 2016-05-20
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The problem could possibly be in your curve settings, for it being sluggish anyway, not sure. Sluggish to me means slow in response time and not low on frame rate. Just wondering what you all mean by that.
Scott
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Hiya,
I haven't used FTNOIR in a long time and last time I did my PS3Eye was working at 120fps, currently however with v200 I cannot get it to go above about 56hz. I've been trying to fix it to no avail and was wondering if anyone knew anything.
Thank-you for your time.
Hi Inconvertible,
Which tracker are you using?
BTW, you should not overrate the importance of getting 120 fps. The tracker thread runs at about 100 fps. Tracking faster than that, would just mean losing frames.
For accurate tracking, 50 fps is more than sufficient.
Hello. I tooke the time to create an account and reply ,after having myself the same issue , and seeing a bunch(few) of people saying that 50 is just enough anything more is basicly not going to matter . Wll that is untrue to start with and i feel that most of you guys saying this havent actually tryed 100 fps( wich is the limit of the tracking algorithm actually) . at 50 it is awsome ,but still slugish and a bit confusing . i bet u guys speak but havent really tryed just looking at yourself (without any tracking) in the cleye test program for instance (ps3 eye) and just change from 120 fps to 60 , and you will se taht at 120 fps your head on screen moves perfectly in sync , no visible delay at all , set it to 60 and you will se how much more slugish it is .
edit- sry for bad englisch
Last edit: Gruia 2016-05-20
I am having the same issue with FTNOIR. And yeah, there is a huge diff between 100fps and 50. Esp in ED.
I think that FaceAPI v3.2.6 is limiting the frame rate.
The problem could possibly be in your curve settings, for it being sluggish anyway, not sure. Sluggish to me means slow in response time and not low on frame rate. Just wondering what you all mean by that.
Scott