Usually, when the tracker does not detect a face, the "tracking" bit goes to OFF. In that case, the protocol would not send a new frame. Is that not the case?
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
there is 3d character. if face is detected then 3d character looks at the face which is in front of webcam. but if there is no face in front of webcam then 3d character does other things.
to do this i have to get extra data like (under status tracking or serching) on facetracknoir. like x. y. z. data.
i hope that you understand what kind of solutioin do i wanna have.
thx.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
i just bought facetracknoir and it is working quite good for my purpose. i am using unity 3d.
but there is problem. i have to know as a data like x position, y position if face is detected or not.
besser said. i have to get also data from facetracknoir to unity 3d if there is face in front of webcam or not.
it is very important for my project. please give me a solution.
thank you very much
Hi Wonek Lee,
Which protocol do you use for Unity 3D?
Usually, when the tracker does not detect a face, the "tracking" bit goes to OFF. In that case, the protocol would not send a new frame. Is that not the case?
hi,
i am using flight gear protocol.
maybe it is better to explain my project.
there is 3d character. if face is detected then 3d character looks at the face which is in front of webcam. but if there is no face in front of webcam then 3d character does other things.
to do this i have to get extra data like (under status tracking or serching) on facetracknoir. like x. y. z. data.
i hope that you understand what kind of solutioin do i wanna have.
thx.