Recently tried out FaceTrackNoIR, the new version. I used "FakeTrackIR" under a Falcon profile. Pretty cool, but I have one outstanding issue.
Ever since using it, my 3d view is stuck in the center view and the hat will not move the POV. It seems to only be movable now by FT. This is really annoying me - I tried checking the config files to see if there was something I could turn off that had been checked on once the game detected my FT, but to no avail. I now can no longer use my 3d pit other than to look straight ahead.
If I press the numpad keys to look around, only glance back works, the other keys do not respond. Please help.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
This is caused by the fact that your program still loads the NPClient.dll file, which is located in the installation folder of FaceTrackNoIR. For now, the best 'work-around is to rename this file, so the game cannot load it…
I am working on an improved version of the DLL, to prevent this from happening. If you want you can try it: please send me a PM with an e-mail address if so…
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Recently tried out FaceTrackNoIR, the new version. I used "FakeTrackIR" under a Falcon profile. Pretty cool, but I have one outstanding issue.
Ever since using it, my 3d view is stuck in the center view and the hat will not move the POV. It seems to only be movable now by FT. This is really annoying me - I tried checking the config files to see if there was something I could turn off that had been checked on once the game detected my FT, but to no avail. I now can no longer use my 3d pit other than to look straight ahead.
If I press the numpad keys to look around, only glance back works, the other keys do not respond. Please help.
Hello tyrspawn,
This is caused by the fact that your program still loads the NPClient.dll file, which is located in the installation folder of FaceTrackNoIR. For now, the best 'work-around is to rename this file, so the game cannot load it…
I am working on an improved version of the DLL, to prevent this from happening. If you want you can try it: please send me a PM with an e-mail address if so…