I haven't been able to find a way to set a "Zero Point" for the Z-Axis when using a Delan Fusion head tracker and Condor 2 Glider Simulation. FaceTrackNoir seems to zoom me in a little too close.
Any suggestions?
Many thanks
John - in Sunny Carnarvon, Western Australia
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Thanks, Wim. Sadly, it doesn't. That still centres me a little too far forward.
I think the GAME ZERO does help after some more experimentation, but it would be much nicer if there was a dedicated setting for the Z Axis zero point. There may well be such a beast, but I haven't found it yet.
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WHY dont u put a high z axis dead zone or if dcs go to controls then axis and try adjusting those and switch curve to slider and or move ur zoom in game to z axis in tracking>
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
I haven't been able to find a way to set a "Zero Point" for the Z-Axis when using a Delan Fusion head tracker and Condor 2 Glider Simulation. FaceTrackNoir seems to zoom me in a little too close.
Any suggestions?
Many thanks
John - in Sunny Carnarvon, Western Australia
Does the 'Center shortkey' not do that for you?
Thanks, Wim. Sadly, it doesn't. That still centres me a little too far forward.
I think the GAME ZERO does help after some more experimentation, but it would be much nicer if there was a dedicated setting for the Z Axis zero point. There may well be such a beast, but I haven't found it yet.
Hello John,
OK, so I understand that this is actually a game-specific problem?
Indeed, Game-Zero was meant to work-around this. The description of how it works is here but you may have found that already :)
Thanks Wim,
Game-Zero was the solution!
Always glad to help :)
WHY dont u put a high z axis dead zone or if dcs go to controls then axis and try adjusting those and switch curve to slider and or move ur zoom in game to z axis in tracking>
Hi Josh, I tried a higher Z-axis start point, but it moved me in the wrong direction. Game Zero worked very nicely for me.