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#447 gl_texturemode2d per hud item/crosshair

closed-fixed
nobody
None
5
2018-08-01
2010-10-09
Anonymous
No

It would be nice to have sharp crosshair (gl_nearest) and smooth (gl_linear) rest of the hud. This was possible before gl_texturemode2d cvar was introduced.

build 3143

Discussion

  • Kalma

    Kalma - 2011-04-10

    An ugly workaround that worked to me was to resize my crosshair image png 32 times. So 32 pixels in image file for 1 on screen. This seems to prevent any blurring.

     
  • meag

    meag - 2018-08-01
    • status: open --> closed-fixed
    • Group: --> description's too brief
     
  • meag

    meag - 2018-08-01

    Closing: r_smoothimages/r_smoothcrosshair/r_smoothtext implemented in 3.5

     
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