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#451 vwep bug in ThunderWalkerCTF

closed-fixed
biomass
None
5
2009-07-16
2009-07-14
Anonymous
No

When the player has the CLOAK rune they are set to eyes.mdl if they are standing still for a while, but in the version 2.0 of ezquake the player loses his teamskin but it still draws the player model and the vwep gun model,

heres the link:
http://forums.inside3d.com/viewtopic.php?p=17406#17406

here's the fix:
if ((cl.vwep_enabled && r_drawvweps.value && state->vw_index)&& (state->modelindex != cl_modelindices[mi_eyes])) //R00k
{
qbool vwep;
vwep = CL_AddVWepModel (&ent, state->vw_index, cent->old_vw_frame);

Discussion

  • biomass

    biomass - 2009-07-16
    • status: open --> open-fixed
     
  • biomass

    biomass - 2009-07-16

    Fix committed to trunk r4104

     
  • biomass

    biomass - 2009-07-16
    • assigned_to: nobody --> bioentropy
    • status: open-fixed --> closed-fixed
     
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