From: <do...@us...> - 2004-08-14 20:37:13
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Update of /cvsroot/exult/web/content In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv13212/content Modified Files: docs.dat faq.dat read1st.dat Log Message: * content/docs.dat,faq.dat: updated documentation and FAQ * content/read1st.dat: got rid of another pointer to our ML * docs.txt, faq.txt: updated * ReadMe.1st: got rid of another pointer to our ML Index: docs.dat =================================================================== RCS file: /cvsroot/exult/web/content/docs.dat,v retrieving revision 1.29 retrieving revision 1.30 diff -u -d -r1.29 -r1.30 --- docs.dat 23 May 2004 15:28:17 -0000 1.29 +++ docs.dat 14 Aug 2004 20:37:03 -0000 1.30 @@ -1,7 +1,7 @@ -<p>last changed: 23 May 2004(GMT)</p><hr/><p> - A text only version can be found <a href="http://exult.sourceforge.net/docs.txt">here</a></p><br/><p><a href="#Changes to the Documentation">0. Changes to the Documentation</a><br/><a href="#23052004">0.1. - 23 May 2004</a><br/><a href="#11022004">0.2. - 11 February 2004</a><br/><a href="#12122003">0.3. - 12 December 2003</a><br/></p><p><a href="#Introduction">1. Introduction</a><br/><a href="#exult_version">1.1. Exult Version</a><br/><a href="#whatis_exult">1.2. What is <em>Exult</em>?</a><br/><a href="#terms">1.3. Terms we use in regard to Exult and Ultima 7</a><br/></p><p><a href="#Configurations">2. Configurations</a><br/><a href="#installation">2.1. Installation</a><br/><a href="#exult_config">2.2. Settings in exult.cfg</a><br/><a href="#path_config">2.3. Path-Settings</a><br/><a href="#dir_config">2.4. Further directory customizations</a><br/><a href="#command_line">2.5. Command line options</a><br/></p><p><a href="#Audio">3. Audio</a><br/><a href="#music">3.1. Music</a><br/><a href="#limits_music">3.2. Abilities and limitations of the music engine</a><br/><a href="#win32_device">3.3. Windows MIDI Mapper</a><br/><a href="#digital_music">3.4. Digital Music</a><br/><a href="#digital_music_install">3.5. Installation of the digital music packs</a><br/><a href="#wave_sfx">3.6. Digital Wave Sound Effects</a><br/><a href="#speech">3.7. Speech</a><br/><a href="#sound_turnoff">3.8. Turn off Audio</a><br/><a href="#linux_alsa">3.9. Linux and Audio</a><br/></p><p><a href="#Video">4. Video</a><br/><a href="#resolution">4.1. Resolution</a><br/><a href="#scaler">4.2. Scaler</a><br/></p><p><a href="#Movement and Keys">5. Movement and Keys</a><br/><a href="#movement">5.1. Movement</a><br/><a href="#exult_keys">5.2. Keyboard commands</a><br/><a href="#exult_cheats">5.3. Cheat keys</a><br/></p><p><a href="#Game Menu">6. Game Menu</a><br/><a href="#open_menu">6.1. Access to the Game menu</a><br/><a href="#savemenu">6.2. Load/Save Game</a><br/><a href="#video_gump">6.3. Video Options</a><br/><a href="#audio_gump">6.4. Audio Options</a><br/><a href="#gameplay_gump">6.5. Gameplay Options</a><br/><a href="#combat_gump">6.6. Combat Options</a><br/><a href="#quit_game">6.7. Quit</a><br/></p><p><a href="#OS specific notes">7. OS specific notes</a><br/><a href="#zaurus_install">7.1. How to get the Zaurus port working</a><br/><a href="#error_log">7.2. Error Log</a><br/></p><p><a href="#Zaurus Guide">8. Zaurus Guide</a><br/><a href="#author_zaurus">8.1. Author of this Guide</a><br/><a href="#sharp_zaurus">8.2. Sharp Zaurus</a><br/><a href="#roms_pt1">8.3. Zaurus SL5x00 and ROMs</a><br/><a href="#exult_zaurus">8.4. Exult and Zaurus</a><br/><a href="#new_packages">8.5. Installing new packages</a><br/><a href="#roms_pt2">8.6. Using the standard ROM</a><br/><a href="#non_required">8.7. Installing the non-required packages</a><br/><a href="#latest_rom">8.8. Using the latest ROM</a><br/><a href="#solve_rom_problem">8.9. Solving the problems with the latest ROM</a><br/><a href="#zaurus_tidbits">8.10. Useful tidbits </a><br/></p><p><a href="#Credits and Contact">9. Credits and Contact</a><br/><a href="#thanks">9.1. Thanks</a><br/><a href="#contact">9.2. Contacting us</a><br/></p><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Changes to the Documentation">0. Changes to the Documentation</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="23052004">0.1. - 23 May 2004</a></strong></td></tr><tr><td><ul><li><a href="#exult_version">1.1. Exult Version</a> I'm confident that the new Version will be 1.2.</li><li><a href="#zaurus_install">7.1. How to get the Zaurus port working</a> we shouldn't call our data files shared files..</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="11022004">0.2. - 11 February 2004</a></strong></td></tr><tr><td><ul><li> A lot of clean up and small changes, too numerous to list.</li><li><a href="#path_config">2.3. Path-Settings</a> fixed some outdated instructions.</li><li><a href="#digital_music_install">3.5. Installation of the digital music packs</a> added as the instructions in the music-pack +<p>last changed: 14 August 2004(GMT)</p><hr/><p> + A text only version can be found <a href="http://exult.sourceforge.net/docs.txt">here</a></p><br/><p><a href="#Changes to the Documentation">0. Changes to the Documentation</a><br/><a href="#14082004">0.1. - 14 August 2004</a><br/><a href="#23052004">0.2. - 23 May 2004</a><br/><a href="#11022004">0.3. - 11 February 2004</a><br/><a href="#12122003">0.4. - 12 December 2003</a><br/></p><p><a href="#Introduction">1. Introduction</a><br/><a href="#exult_version">1.1. Exult Version</a><br/><a href="#whatis_exult">1.2. What is <em>Exult</em>?</a><br/><a href="#terms">1.3. Terms we use in regard to Exult and Ultima 7</a><br/></p><p><a href="#Configurations">2. Configurations</a><br/><a href="#installation">2.1. Installation</a><br/><a href="#exult_config">2.2. Settings in exult.cfg</a><br/><a href="#path_config">2.3. Path-Settings</a><br/><a href="#dir_config">2.4. Further directory customizations</a><br/><a href="#command_line">2.5. Command line options</a><br/></p><p><a href="#Audio">3. Audio</a><br/><a href="#music">3.1. Music</a><br/><a href="#limits_music">3.2. Abilities and limitations of the music engine</a><br/><a href="#win32_device">3.3. Windows MIDI Mapper</a><br/><a href="#digital_music">3.4. Digital Music</a><br/><a href="#digital_music_install">3.5. Installation of the digital music packs</a><br/><a href="#wave_sfx">3.6. Digital Wave Sound Effects</a><br/><a href="#speech">3.7. Speech</a><br/><a href="#sound_turnoff">3.8. Turn off Audio</a><br/><a href="#linux_alsa">3.9. Linux and Audio</a><br/></p><p><a href="#Video">4. Video</a><br/><a href="#resolution">4.1. Resolution</a><br/><a href="#scaler">4.2. Scaler</a><br/></p><p><a href="#Movement and Keys">5. Movement and Keys</a><br/><a href="#movement">5.1. Movement</a><br/><a href="#exult_keys">5.2. Keyboard commands</a><br/><a href="#exult_cheats">5.3. Cheat keys</a><br/></p><p><a href="#Game Menu">6. Game Menu</a><br/><a href="#open_menu">6.1. Access to the Game menu</a><br/><a href="#savemenu">6.2. Load/Save Game</a><br/><a href="#video_gump">6.3. Video Options</a><br/><a href="#audio_gump">6.4. Audio Options</a><br/><a href="#gameplay_gump">6.5. Gameplay Options</a><br/><a href="#combat_gump">6.6. Combat Options</a><br/><a href="#quit_game">6.7. Quit</a><br/></p><p><a href="#OS specific notes">7. OS specific notes</a><br/><a href="#zaurus_install">7.1. How to get the Zaurus port working</a><br/><a href="#error_log">7.2. Error Log</a><br/></p><p><a href="#Zaurus Guide">8. Zaurus Guide</a><br/><a href="#author_zaurus">8.1. Author of this Guide</a><br/><a href="#sharp_zaurus">8.2. Sharp Zaurus</a><br/><a href="#roms_pt1">8.3. Zaurus SL5x00 and ROMs</a><br/><a href="#exult_zaurus">8.4. Exult and Zaurus</a><br/><a href="#new_packages">8.5. Installing new packages</a><br/><a href="#roms_pt2">8.6. Using the standard ROM</a><br/><a href="#non_required">8.7. Installing the non-required packages</a><br/><a href="#latest_rom">8.8. Using the latest ROM</a><br/><a href="#solve_rom_problem">8.9. Solving the problems with the latest ROM</a><br/><a href="#zaurus_tidbits">8.10. Useful tidbits </a><br/></p><p><a href="#Credits and Contact">9. Credits and Contact</a><br/><a href="#thanks">9.1. Thanks</a><br/><a href="#contact">9.2. Contacting us</a><br/></p><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Changes to the Documentation">0. Changes to the Documentation</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="14082004">0.1. - 14 August 2004</a></strong></td></tr><tr><td><ul><li><a href="#installation">2.1. Installation</a> on Windows you can use Notepad to edit exult.cfg.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="23052004">0.2. - 23 May 2004</a></strong></td></tr><tr><td><ul><li><a href="#exult_version">1.1. Exult Version</a> I'm confident that the new Version will be 1.2.</li><li><a href="#zaurus_install">7.1. How to get the Zaurus port working</a> we shouldn't call our data files shared files..</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="11022004">0.3. - 11 February 2004</a></strong></td></tr><tr><td><ul><li> A lot of clean up and small changes, too numerous to list.</li><li><a href="#path_config">2.3. Path-Settings</a> fixed some outdated instructions.</li><li><a href="#digital_music_install">3.5. Installation of the digital music packs</a> added as the instructions in the music-pack readme.txt are no longer valid.</li><li><a href="#movement">5.1. Movement</a> fixed up a bit.</li><li><a href="#exult_keys">5.2. Keyboard commands</a> fixed up a bit as well.</li><li><a href="#Game Menu">6. Game Menu</a> added screenshots showing the Game menu gumps and removed - "Quit to Menu".</li><li><a href="#thanks">9.1. Thanks</a> time to thank Sourceforge as well.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="12122003">0.3. - 12 December 2003</a></strong></td></tr><tr><td><ul><li><a href="#exult_config">2.2. Settings in exult.cfg</a> fixed bad path settings and updated audio settings.</li><li><a href="#path_config">2.3. Path-Settings</a> moved stuff over to next point.</li><li><a href="#dir_config">2.4. Further directory customizations</a> added to give some explanation for Static/Gamedat.</li><li><a href="#music">3.1. Music</a> updated with 'recent' audio changes.</li><li><a href="#audio_gump">6.4. Audio Options</a> updated with 'recent' audio changes.</li></ul></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Introduction">1. Introduction</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="exult_version">1.1. Exult Version</a></strong></td></tr><tr><td><p> + "Quit to Menu".</li><li><a href="#thanks">9.1. Thanks</a> time to thank Sourceforge as well.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="12122003">0.4. - 12 December 2003</a></strong></td></tr><tr><td><ul><li><a href="#exult_config">2.2. Settings in exult.cfg</a> fixed bad path settings and updated audio settings.</li><li><a href="#path_config">2.3. Path-Settings</a> moved stuff over to next point.</li><li><a href="#dir_config">2.4. Further directory customizations</a> added to give some explanation for Static/Gamedat.</li><li><a href="#music">3.1. Music</a> updated with 'recent' audio changes.</li><li><a href="#audio_gump">6.4. Audio Options</a> updated with 'recent' audio changes.</li></ul></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Introduction">1. Introduction</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="exult_version">1.1. Exult Version</a></strong></td></tr><tr><td><p> This documentation is for the 1.2 version of <em>Exult</em>. If you have another <em>Exult</em> version, its documentation can be found where you installed the release. </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="whatis_exult">1.2. What is <em>Exult</em>?</a></strong></td></tr><tr><td><p> @@ -57,8 +57,8 @@ version of U7 (in the directory /ultima7 on the CD), but with older versions you may have to install the game yourself.</li><li>Copy the installed Ultima7 folder to an appropriate folder - see <a href="#path_config">2.3.</a> for suggestions.</li><li>Now run <strong>exult</strong> (<strong>exult.exe</strong> in Windows) - and quit it immediately.</li><li>Edit the configuration file with the correct paths for the game - folders and sfx files - see <a href="#exult_config">2.2.</a></li><li>Run <strong>exult</strong> and enjoy the game :-)</li></ul><p><strong>Word of advice:</strong> Don't mix the files from BG and SI. + and quit it immediately.</li><li>Edit the configuration file with a text editor (e.g. on Windows use Notepad) + and enter the correct paths for the game folders - see <a href="#exult_config">2.2.</a></li><li>Run <strong>exult</strong> and enjoy the game :-)</li></ul><p><strong>Word of advice:</strong> Don't mix the files from BG and SI. </p><p><strong>Note:</strong> If you run <em>Exult</em> on an original Ultima7 game which you're actually in the middle of playing, your game will be overwritten. Since <em>Exult</em>'s files Index: faq.dat =================================================================== RCS file: /cvsroot/exult/web/content/faq.dat,v retrieving revision 1.28 retrieving revision 1.29 diff -u -d -r1.28 -r1.29 --- faq.dat 23 May 2004 15:28:18 -0000 1.28 +++ faq.dat 14 Aug 2004 20:37:03 -0000 1.29 @@ -1,14 +1,14 @@ -<p>last changed: 23 May 2004(GMT</p><hr/><p> - A text only version can be found <a href="http://exult.sourceforge.net/faq.txt">here</a></p><br/><p><a href="#Changes to the FAQ">0. Changes to the FAQ</a><br/><a href="#23052004">0.1. - 23 May 2004</a><br/><a href="#27012004">0.2. - 27 January 2004</a><br/><a href="#12122003">0.3. - 12 December 2003</a><br/></p><p><a href="#Introduction">1. Introduction</a><br/><a href="#exult_version">1.1. Exult Version</a><br/><a href="#why_name_exult">1.2. Why is it called <em>Exult</em> - what is the meaning of this name?</a><br/><a href="#is_exult_free">1.3. Is <em>Exult</em> free ?</a><br/><a href="#exult_donation">1.4. Do you accept donations?</a><br/><a href="#origin_exult">1.5. Does Origin support <em>Exult</em>?</a><br/><a href="#other_ultimas">1.6. Will <em>Exult</em> support other Ultimas?</a><br/><a href="#pentagram">1.7. But isn't <em>Pentagram</em> some kind of <em>Exult</em> for U8?</a><br/><a href="#multiplayer">1.8. Will there be a multiplayer <em>Exult</em>?</a><br/><a href="#whereis_exult">1.9. Where do I find <em>Exult</em>?</a><br/><a href="#whatis_snapshot">1.10. What is a snapshot? Are these screenshots or what?</a><br/><a href="#compile_snapshot">1.11. How do I compile a source code snapshot for my OS?</a><br/><a href="#latest_version">1.12. What is the latest version of <em>Exult</em>?</a><br/><a href="#what_platforms">1.13. On what platform does <em>Exult</em> run?</a><br/></p><p><a href="#Exult and Ultima 7">2. Exult and Ultima 7</a><br/><a href="#u7_needed">2.1. Do I need Ultima 7?</a><br/><a href="#u7_versions">2.2. Does <em>Exult</em> work on all versions of the game?</a><br/><a href="#play_through_u7">2.3. Can you play through U7 yet?</a><br/><a href="#si_support">2.4. How about Serpent Isle?</a><br/><a href="#addon_support">2.5. Do the Add-ons work?</a><br/><a href="#old_savegames">2.6. Do save games from the original work in <em>Exult</em>?</a><br/><a href="#saves_compatibility">2.7. Do <em>Exult</em> savegames work on all Operating Systems?</a><br/><a href="#u7_download">2.8. Where do I find Ultima 7 on the net to download?</a><br/></p><p><a href="#Miscellaneous">3. Miscellaneous</a><br/><a href="#walkthroughs">3.1. Where do I find a walkthrough?</a><br/><a href="#where_cfg">3.2. Where do I find the configuration file?</a><br/><a href="#arrow_walking">3.3. Why can't I move my party with the arrow keys?</a><br/><a href="#transports_work">3.4. Do the carriages, ships and the magic carpet work?</a><br/><a href="#how_move_ships">3.5. So why can't I sail a ship in BG?</a><br/><a href="#si_ext_intro">3.6. Will you implement the extended intro for SI?</a><br/><a href="#party_formation">3.7. Why is the party formation different?</a><br/><a href="#save_crash">3.8. What should I do when Exult keeps crashing when I try to save?</a><br/><a href="#choppy_game">3.9. Why does the game run so choppy?</a><br/><a href="#no_sfx">3.10. Why can't I hear the Sound Effects?</a><br/><a href="#linux_audio">3.11. Why do I hear strange, noisy effects in Linux?</a><br/><a href="#diferent_volume">3.12. Why is the music so much louder/softer than the sfx/speech?</a><br/><a href="#blank_screen">3.13. Why does my monitor stay black when I try to run <em>Exult</em>?</a><br/><a href="#improvements">3.14. +<p>last changed: 14 August 2004(GMT</p><hr/><p> + A text only version can be found <a href="http://exult.sourceforge.net/faq.txt">here</a></p><br/><p><a href="#Changes to the FAQ">0. Changes to the FAQ</a><br/><a href="#14082004">0.1. - 14 August 2004</a><br/><a href="#23052004">0.2. - 23 May 2004</a><br/><a href="#27012004">0.3. - 27 January 2004</a><br/><a href="#12122003">0.4. - 12 December 2003</a><br/></p><p><a href="#Introduction">1. Introduction</a><br/><a href="#exult_version">1.1. Exult Version</a><br/><a href="#why_name_exult">1.2. Why is it called <em>Exult</em> - what is the meaning of this name?</a><br/><a href="#is_exult_free">1.3. Is <em>Exult</em> free ?</a><br/><a href="#exult_donation">1.4. Do you accept donations?</a><br/><a href="#origin_exult">1.5. Does Origin support <em>Exult</em>?</a><br/><a href="#other_ultimas">1.6. Will <em>Exult</em> support other Ultimas?</a><br/><a href="#pentagram">1.7. But isn't <em>Pentagram</em> some kind of <em>Exult</em> for U8?</a><br/><a href="#multiplayer">1.8. Will there be a multiplayer <em>Exult</em>?</a><br/><a href="#whereis_exult">1.9. Where do I find <em>Exult</em>?</a><br/><a href="#whatis_snapshot">1.10. What is a snapshot? Are these screenshots or what?</a><br/><a href="#compile_snapshot">1.11. How do I compile a source code snapshot for my OS?</a><br/><a href="#latest_version">1.12. What is the latest version of <em>Exult</em>?</a><br/><a href="#what_platforms">1.13. On what platform does <em>Exult</em> run?</a><br/><a href="#pocketpc_port">1.14. Will a port for Pocket PC be available anytime?</a><br/></p><p><a href="#Exult and Ultima 7">2. Exult and Ultima 7</a><br/><a href="#u7_needed">2.1. Do I need Ultima 7?</a><br/><a href="#u7_versions">2.2. Does <em>Exult</em> work on all versions of the game?</a><br/><a href="#play_through_u7">2.3. Can you play through U7 yet?</a><br/><a href="#si_support">2.4. How about Serpent Isle?</a><br/><a href="#addon_support">2.5. Do the Add-ons work?</a><br/><a href="#old_savegames">2.6. Do save games from the original work in <em>Exult</em>?</a><br/><a href="#saves_compatibility">2.7. Do <em>Exult</em> savegames work on all Operating Systems?</a><br/><a href="#u7_download">2.8. Where do I find Ultima 7 on the net to download?</a><br/></p><p><a href="#Miscellaneous">3. Miscellaneous</a><br/><a href="#walkthroughs">3.1. Where do I find a walkthrough?</a><br/><a href="#where_cfg">3.2. Where do I find the configuration file?</a><br/><a href="#arrow_walking">3.3. Why can't I move my party with the arrow keys?</a><br/><a href="#transports_work">3.4. Do the carriages, ships and the magic carpet work?</a><br/><a href="#how_move_ships">3.5. So why can't I sail a ship in BG?</a><br/><a href="#si_ext_intro">3.6. Will you implement the extended intro for SI?</a><br/><a href="#party_formation">3.7. Why is the party formation different?</a><br/><a href="#save_crash">3.8. What should I do when Exult keeps crashing when I try to save?</a><br/><a href="#choppy_game">3.9. Why does the game run so choppy?</a><br/><a href="#no_sfx">3.10. Why can't I hear the Sound Effects?</a><br/><a href="#linux_audio">3.11. Why do I hear strange, noisy effects in Linux?</a><br/><a href="#diferent_volume">3.12. Why is the music so much louder/softer than the sfx/speech?</a><br/><a href="#blank_screen">3.13. Why does my monitor stay black when I try to run <em>Exult</em>?</a><br/><a href="#improvements">3.14. What are the improvements in <em>Exult</em> over the original Ultima 7?</a><br/><a href="#paperdoll_issues">3.15. Are there issues with the SI style paperdoll in BG? </a><br/><a href="#disable_improvements">3.16. How do I disable all improvements? </a><br/><a href="#exult_engine">3.17. I heard that <em>Exult</em> is meant to be a game engine. Can I make my own game with <em>Exult</em>? - </a><br/></p><p><a href="#Bugs, known issues and not yet implemented features">4. Bugs, known issues and not yet implemented features</a><br/><a href="#known_bugs">4.1. Bugs</a><br/><a href="#bug_report">4.2. How do I submit a proper bug report?</a><br/><a href="#by_design">4.3. Broken by Design</a><br/><a href="#known_issues">4.4. Known Issues</a><br/><a href="#compile_issues">4.5. Known Compile Issues</a><br/><a href="#not_yet_implemented">4.6. Not yet implemented</a><br/></p><p><a href="#Gameplay FAQ">5. Gameplay FAQ</a><br/><a href="#why_gameplayfaq">5.1. Why is there a gameplay FAQ?</a><br/><a href="#virtue_stones">5.2. Why can't I cast mark/recall on the Virtue Runes (BG)?</a><br/><a href="#skarabrae_sacrifice">5.3. Why can't I get the sacrifice in Skara Brae to work (BG)?</a><br/><a href="#skarabrae_forsythe">5.4. Why can't I talk to the mayor of Skara Brae (BG)?</a><br/><a href="#demon_gem">5.5. Where did my gem of the Demon vanish to (BG-FoV)?</a><br/><a href="#pikeman_disappears">5.6. Where is the pikeman that lets you train in Monitor (SI)?</a><br/><a href="#fedabiblio_quest">5.7. How do I get the Mandrake Roots for Fedabiblio (SI)?</a><br/><a href="#great_hierophant">5.8. Why can't I summon the Great Hierophant (SI)?</a><br/><a href="#xenka_sacrifice">5.9. Why won't Xenka speak about sacrifice (SI)</a><br/><a href="#serpent_staff">5.10. An important note about the Serpent Staff (SI)</a><br/><a href="#pillars_fort">5.11. How to break the plot by doubleclicking some pillars (SI-SS)</a><br/></p><p><a href="#Questions and Answers">6. Questions and Answers</a><br/><a href="#howto_get_answers">6.1. + </a><br/></p><p><a href="#Bugs, known issues and not yet implemented features">4. Bugs, known issues and not yet implemented features</a><br/><a href="#known_bugs">4.1. Bugs</a><br/><a href="#bug_report">4.2. How do I submit a proper bug report?</a><br/><a href="#by_design">4.3. Broken by Design</a><br/><a href="#known_issues">4.4. Known Issues</a><br/><a href="#compile_issues">4.5. Known Compile Issues</a><br/><a href="#not_yet_implemented">4.6. Not yet implemented</a><br/></p><p><a href="#Gameplay FAQ">5. Gameplay FAQ</a><br/><a href="#why_gameplayfaq">5.1. Why is there a gameplay FAQ?</a><br/><a href="#virtue_stones">5.2. Why can't I cast mark/recall on the Virtue Runes (BG)?</a><br/><a href="#skarabrae_sacrifice">5.3. Why can't I get the sacrifice in Skara Brae to work (BG)?</a><br/><a href="#skarabrae_forsythe">5.4. Why can't I talk to the mayor of Skara Brae (BG)?</a><br/><a href="#demon_gem">5.5. Where did my gem of the Demon vanish to (BG-FoV)?</a><br/><a href="#stone_of_castambre">5.6. Attacking the Stone of Castambre doesn't work (FoV)</a><br/><a href="#pikeman_disappears">5.7. Where is the pikeman that lets you train in Monitor (SI)?</a><br/><a href="#fedabiblio_quest">5.8. How do I get the Mandrake Roots for Fedabiblio (SI)?</a><br/><a href="#great_hierophant">5.9. Why can't I summon the Great Hierophant (SI)?</a><br/><a href="#xenka_sacrifice">5.10. Why won't Xenka speak about sacrifice (SI)?</a><br/><a href="#si_npc_gone">5.11. Where did XY disappear to (SI)?</a><br/><a href="#karnax_gone">5.12. Why can't I find Karnax and the other monks (SI)?</a><br/><a href="#serpent_staff">5.13. An important note about the Serpent Staff (SI)</a><br/><a href="#pillars_fort">5.14. How to break the plot by doubleclicking some pillars (SI-SS)</a><br/></p><p><a href="#Questions and Answers">6. Questions and Answers</a><br/><a href="#howto_get_answers">6.1. How can I get answers concerning Ultima 7/<em>Exult</em>? - </a><br/><a href="#contact">6.2. How do I contact the author of this FAQ?</a><br/></p><p><a href="#Links and Thanks">7. Links and Thanks</a><br/><a href="#main_links">7.1. Important Links</a><br/><a href="#thanks">7.2. Thanks</a><br/></p><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Changes to the FAQ">0. Changes to the FAQ</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="23052004">0.1. - 23 May 2004</a></strong></td></tr><tr><td><ul><li><a href="#latest_version">1.12. What is the latest version of <em>Exult</em>?</a> 1.2 now.</li><li><a href="#exult_donation">1.4. Do you accept donations?</a> No we don't but SF would be happy.</li><li><a href="#latest_version">1.12. What is the latest version of <em>Exult</em>?</a> 1.2 now.</li><li><a href="#where_cfg">3.2. Where do I find the configuration file?</a> if you really can't find it.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="27012004">0.2. - 27 January 2004</a></strong></td></tr><tr><td><ul><li><a href="#latest_version">1.12. What is the latest version of <em>Exult</em>?</a> 1.1.9rc1 now.</li><li><a href="#known_issues">4.4. Known Issues</a> Items descriptions in SI-only work now.</li><li><a href="#xenka_sacrifice">5.9. Why won't Xenka speak about sacrifice (SI)</a> added.</li><li><a href="#serpent_staff">5.10. An important note about the Serpent Staff (SI)</a> Willem fixed this.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="12122003">0.3. - 12 December 2003</a></strong></td></tr><tr><td><ul><li><a href="#skarabrae_sacrifice">5.3. Why can't I get the sacrifice in Skara Brae to work (BG)?</a> Stuart told me another workaround.</li><li><a href="#howto_get_answers">6.1. + </a><br/><a href="#contact">6.2. How do I contact the author of this FAQ?</a><br/></p><p><a href="#Links and Thanks">7. Links and Thanks</a><br/><a href="#main_links">7.1. Important Links</a><br/><a href="#thanks">7.2. Thanks</a><br/></p><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Changes to the FAQ">0. Changes to the FAQ</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="14082004">0.1. - 14 August 2004</a></strong></td></tr><tr><td><ul><li><a href="#is_exult_free">1.3. Is <em>Exult</em> free ?</a> contact us via the forum.</li><li><a href="#pentagram">1.7. But isn't <em>Pentagram</em> some kind of <em>Exult</em> for U8?</a> the homepage is actually informative now.</li><li><a href="#pocketpc_port">1.14. Will a port for Pocket PC be available anytime?</a> time to have this answered.</li><li><a href="#stone_of_castambre">5.6. Attacking the Stone of Castambre doesn't work (FoV)</a> Willem added this useful information.</li><li><a href="#si_npc_gone">5.11. Where did XY disappear to (SI)?</a> teleporting is dangerous.</li><li><a href="#karnax_gone">5.12. Why can't I find Karnax and the other monks (SI)?</a> example for above.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="23052004">0.2. - 23 May 2004</a></strong></td></tr><tr><td><ul><li><a href="#latest_version">1.12. What is the latest version of <em>Exult</em>?</a> 1.2 now.</li><li><a href="#exult_donation">1.4. Do you accept donations?</a> No we don't but SF would be happy.</li><li><a href="#latest_version">1.12. What is the latest version of <em>Exult</em>?</a> 1.2 now.</li><li><a href="#where_cfg">3.2. Where do I find the configuration file?</a> if you really can't find it.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="27012004">0.3. - 27 January 2004</a></strong></td></tr><tr><td><ul><li><a href="#latest_version">1.12. What is the latest version of <em>Exult</em>?</a> 1.1.9rc1 now.</li><li><a href="#known_issues">4.4. Known Issues</a> Items descriptions in SI-only work now.</li><li><a href="#xenka_sacrifice">5.10. Why won't Xenka speak about sacrifice (SI)?</a> added.</li><li><a href="#serpent_staff">5.13. An important note about the Serpent Staff (SI)</a> Willem fixed this.</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="12122003">0.4. - 12 December 2003</a></strong></td></tr><tr><td><ul><li><a href="#skarabrae_sacrifice">5.3. Why can't I get the sacrifice in Skara Brae to work (BG)?</a> Stuart told me another workaround.</li><li><a href="#howto_get_answers">6.1. How can I get answers concerning Ultima 7/<em>Exult</em>? </a> still used the old invalid address for irc and #exultlog (thanks Lars).</li></ul></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Introduction">1. Introduction</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="exult_version">1.1. Exult Version</a></strong></td></tr><tr><td><p> @@ -31,9 +31,9 @@ redistribute your work you are required to make the source freely available in turn. Obviously the <em>Exult</em> team would be very grateful if any modifications you make are contributed back to the main code, so that - everyone can benefit from them. If you want to work on <em>Exult</em> just send an - e-mail to the - <a href="mailto:exu...@li...">team</a>.<br/> + everyone can benefit from them. If you want to work on <em>Exult</em> please contact + us via our + <a href="http://exult.sourceforge.net/forum/post.php?f=1">fourm</a>.<br/> More information on the GNU GPL at <a href="http://www.gnu.org/copyleft/gpl.html">http://www.gnu.org/copyleft/gpl.html</a>. </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="exult_donation">1.4. Do you accept donations?</a></strong></td></tr><tr><td><p> @@ -73,8 +73,7 @@ Win32 binaries for it on the <em>Pentagram</em><a href="http://pentagram.sourceforge.net/snapshots/">snapshots page</a>. </p><p> On the official <em>Pentagram</em> homepage at <a href="http://pentagram.sourceforge.net/">http://pentagram.sourceforge.net/</a> - you might find more information on this project in the future. For now you can find - some nice screenshots of the map viewer in action. + you will find more information on this project. </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="multiplayer">1.8. Will there be a multiplayer <em>Exult</em>?</a></strong></td></tr><tr><td><p> No. </p><p>Jeff on the Forum:<br/><cite> @@ -134,7 +133,12 @@ running SI can be found at <a href="http://exult.sourceforge.net/images/screenshots/zaurus/">http://exult.sourceforge.net/images/screenshots/zaurus/</a> and an IPK package at <a href="http://exult.sourceforge.net/download.php">http://exult.sourceforge.net/download.php</a>. - </p></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Exult and Ultima 7">2. Exult and Ultima 7</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="u7_needed">2.1. Do I need Ultima 7?</a></strong></td></tr><tr><td><p> + </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="pocketpc_port">1.14. Will a port for Pocket PC be available anytime?</a></strong></td></tr><tr><td><p> + We are, actually Colourless is, looking into it. Porting to Pocket PC is not very + easy, especially when you consider that Colourless doesn't have a Pocket PC. So + please be patient and don't pester Colourless anymore about it. When it's ready + for testing you will find an announcement on the homepage and the forum. + </p></td></tr></table><hr width="100%"/><table width="100%"><tr><th align="left"><a name="Exult and Ultima 7">2. Exult and Ultima 7</a></th></tr><tr><td> </td></tr><tr><td><strong><a name="u7_needed">2.1. Do I need Ultima 7?</a></strong></td></tr><tr><td><p> Yes. <em>Exult</em> won't work without the original files. </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="u7_versions">2.2. Does <em>Exult</em> work on all versions of the game?</a></strong></td></tr><tr><td><p> It seems to run most of the available versions of the game. The most common @@ -477,20 +481,24 @@ little dark-blue gem with the glowing gem you received from Lord British.<br/> If you use the glowing gem on the isle of fire it just vanishes with a shattering sound. - </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="pikeman_disappears">5.6. Where is the pikeman that lets you train in Monitor (SI)?</a></strong></td></tr><tr><td><p> + </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="stone_of_castambre">5.6. Attacking the Stone of Castambre doesn't work (FoV)</a></strong></td></tr><tr><td><p> + You need to <b><i><font size="+1">use</font></i></b> (double-click) the pick while it's in your hands + instead of attacking with it. After that, select the tree with the resulting + crosshairs. + </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="pikeman_disappears">5.7. Where is the pikeman that lets you train in Monitor (SI)?</a></strong></td></tr><tr><td><p> The pikeman that lets you enter the list field in Monitor sometimes disappears due to a bug in the game (even the original).<br/> This bug occurs when you enter the banquet scene of Monitor. To avoid this bug, we recommend, that you approach the banquet hall from the right and/or double-click the entrance door to the hall when the party is standing very close to it. - </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="fedabiblio_quest">5.7. How do I get the Mandrake Roots for Fedabiblio (SI)?</a></strong></td></tr><tr><td><p> + </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="fedabiblio_quest">5.8. How do I get the Mandrake Roots for Fedabiblio (SI)?</a></strong></td></tr><tr><td><p> Fedabiblio in Moonshade sends you on a quest to find fresh Mandrake Roots. You get to Monk Island but can't find the any fresh roots.<br/> The problem is that fresh roots only appear depending on the tide. One of the nameless monks of the island tells you to ask him when the tide is right. Keep coming back to him and when he tells you the tide is right walk to the northern shore of the island to find fresh roots. - </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="great_hierophant">5.8. Why can't I summon the Great Hierophant (SI)?</a></strong></td></tr><tr><td><p> + </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="great_hierophant">5.9. Why can't I summon the Great Hierophant (SI)?</a></strong></td></tr><tr><td><p> If you follow some walkthrough you might find that your summoning of the Great Hierophant doesn't work. This is a problem with the walkthrough. You need to have a personal item of the Great Hierophant in your inventory, namely @@ -499,11 +507,21 @@ If possible don't just play following the walkthrough, but go out and explore Serpent Isle. It's hard to imagine someone could miss the cave to the east of Monitor... - </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="xenka_sacrifice">5.9. Why won't Xenka speak about sacrifice (SI)</a></strong></td></tr><tr><td><p> + </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="xenka_sacrifice">5.10. Why won't Xenka speak about sacrifice (SI)?</a></strong></td></tr><tr><td><p> For Xenka to speak about sacrifice some parts of the game need to have been played correctly. The sacrifice conversation option will only turn up if: </p><ul><li>you have returned the amulet to the Gwani <strong>AND</strong></li><li>you have spoken with the Chaos Hierophant <strong>AND</strong></li><li>you have picked up the Serpent Staff from its proper location - (see <a href="#serpent_staff">5.10.</a>) <strong>AND</strong></li><li>you have not yet healed the Chaos Serpent</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="serpent_staff">5.10. An important note about the Serpent Staff (SI)</a></strong></td></tr><tr><td><p> + (see <a href="#serpent_staff">5.13.</a>) <strong>AND</strong></li><li>you have not yet healed the Chaos Serpent</li></ul></td></tr><tr><td> </td></tr><tr><td><strong><a name="si_npc_gone">5.11. Where did XY disappear to (SI)?</a></strong></td></tr><tr><td><p> + SI is very plot driven, so to stop people from breaking the plot, certain NPCs + stay in a unaccessible spot on the map until you meet them by following the plot, + or disappear from the map until they are needed again. If you cheat by + teleporting to them before the scripted meeting you are bound to break the plot + and most likely forced to reload an earlier savegame or start the whole game again.<br/> + So please take care when teleporting around the map. + </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="karnax_gone">5.12. Why can't I find Karnax and the other monks (SI)?</a></strong></td></tr><tr><td><p> + See the above question. You have to use the Dark Path to make the monks appear + on Monk Island. If you just use the teleport cheat they won't show up. + </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="serpent_staff">5.13. An important note about the Serpent Staff (SI)</a></strong></td></tr><tr><td><p> The Serpent Staff in SI is a very important item. It doesn't seem like it but it is crucial to some major plot elements that you have the staff in your possession.<br/> @@ -513,7 +531,7 @@ Just picking it up and not transfering it to the inventory at once, but instead putting it on the ground again could break later plot. Willem coded a workaround in <em>Exult</em> so the problem might disappear. - </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="pillars_fort">5.11. How to break the plot by doubleclicking some pillars (SI-SS)</a></strong></td></tr><tr><td><p> + </p></td></tr><tr><td> </td></tr><tr><td><strong><a name="pillars_fort">5.14. How to break the plot by doubleclicking some pillars (SI-SS)</a></strong></td></tr><tr><td><p> In the dining hall of the fort in the add-on Silver Seed you can doubleclick the pillars. This teleports you to the test in the gargoyle city. If you haven't done this test yet this breaks that plot later on and if you already have it is still a Index: read1st.dat =================================================================== RCS file: /cvsroot/exult/web/content/read1st.dat,v retrieving revision 1.1 retrieving revision 1.2 diff -u -d -r1.1 -r1.2 --- read1st.dat 28 Oct 2002 03:24:15 -0000 1.1 +++ read1st.dat 14 Aug 2004 20:37:03 -0000 1.2 @@ -32,8 +32,7 @@ immediately before triggering the bug, and a description of your computer's configuration (OS, CPU, soundcard, videocard). Remember: Exult runs on many platforms, not just yours. -As usual, we are available on the <a href="mailto:exu...@li..."/> -mailing list</a>, on our <a href="http://exult.sourceforge.net/forum/list.php?f=1">forum</a> and +As usual, we are available on our <a href="http://exult.sourceforge.net/forum/list.php?f=1">forum</a> and on IRC (#exult on irc.openprojects.net) and we will try to help as much as we can.</p> <p>Have fun!<br /> <b>The Exult Team</b></p> |