Can you please dehardcode locked door frames so that the AI can open different setups. (NPCS use the door's usecode when it's an open frame. Right?) I was thinking about something like the following for included new game usecode.
Doors
#Shape 1
00 CLOSED: opens north (east side hinge)
01 CLOSED: opens north (west side hinge)
02 CLOSED: opens south (east side hinge)
03 CLOSED: opens south (west side hinge)
04 CLOSED: opens east (north side hinge)
05 CLOSED: opens east (south side hinge)
06 CLOSED: opens west (north side hinge)
07 CLOSED: opens west (south side hinge)
#Shape 2
00 OPENED: north (east side hinge)
01 OPENED: north (west side hinge)
02 OPENED: south (east side hinge)
03 OPENED: south (west side hinge)
04 OPENED: east (north side hinge)
05 OPENED: east (south side hinge)
06 OPENED: west (north side hinge)
07 OPENED: west (south side hinge)
# Shape 3
00 LOCKED opens north (east side hinge)
01 LOCKED opens north (west side hinge)
02 LOCKED opens south (east side hinge)
03 LOCKED opens south (west side hinge)
04 LOCKED opens east (north side hinge)
05 LOCKED opens east (south side hinge)
06 LOCKED opens west (north side hinge)
07 LOCKED opens west (south side hinge)
# Shape 4
00 MAGICALLY LOCKED: opens north (east side hinge)
01 MAGICALLY LOCKED: opens north (west side hinge)
02 MAGICALLY LOCKED: opens south (east side hinge)
03 MAGICALLY LOCKED: opens south (west side hinge)
04 MAGICALLY LOCKED: opens east (north side hinge)
05 MAGICALLY LOCKED: opens east (south side hinge)
06 MAGICALLY LOCKED: opens west (north side hinge)
07 MAGICALLY LOCKED: opens west (south side hinge)
Whereas the original jumped around both shape and frame plus only has half (or less) of the directions used.
opens north (east hinge)
270 00 CLOSED
376 01 OPEN
opens west (north hinge)
433 08 CLOSED
432 09 OPEN
opens west (south hinge)
376 08 CLOSED
270 09 OPEN
opens north (west hinge)
432 04 CLOSED
433 05 OPEN