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#2015 PACE against PACE leads to endless barks

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nobody
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5
2017-03-10
2017-03-10
No

Exult spawns pacing NPCs more often than the original game engine, which seems to help fill the world better at modern resolutions. The only problem seems to be the behavior of these NPCs when running into another NPC doing the same. They do not treat each other as fellow guards, but rather endlessly bark at each other to move on, get out of the way, etc.

Could this be changed so these NPCs on PACE both turn around, treating each other like a wall or otherwise a reason to about-face?

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