John Gilbert - 2018-11-27

Hello,
I played this years ago on Linux, thought I'd get it running again on a
2014 MacBook Pro (which runs BZFlag very well)!
I've got Xcode 9.4.1, MacOSX 10.13.6 (High Sierra), macports, command line
tools for 9.4.1, the Nvidia 387.10.10.10.40.108 Graphics drivers, SFML
2.4.2 (comes from macports but was missing pkgconfig files - now fixed),
libGLU (also macports), and the quadtree.cpp patched so line 785, != 0.
Also, all text.setColor converted to text.setFillColor (makes SFML happy).
Build is now clean. Would be happy to share minor code patches when all is
running.
On launch, all menus seem to be in place, but when launching race, the menu
screen and "launching bunny hill" blue screens toggle every other frame,
i.e. it never shows the race graphics.
I can hear racing music, sounds, and eventually it even finishes the level,
still flashing blue screens but now showing the score. ESC gets back to
non-flickering menu.
I added 1920x1080 and 2880x1800 to the resolutions array in wines.cpp/h,
windowed and fullscreen menus pages still work but it doesn't change the
above problem behavior.

I'd love help debug this and get this running, and even help submit this to
install with macports once everything works. Let me know what I can do, and
what I should be looking at next.
Thanks!
John G.