Hi,first off,I'd like to say a BIG kudos for bringing
the Expression toolkit to the game dev community!
If I'm not wrong,there has hitherto been no facial
animation engine in the market.
I'm currently making my way through the docs,though I
find it pretty difficult and mystifying(given my lack
of background on facial animation)...so it'd be a
great boon to new users like me if there were
detailed/in-depth tutorials(instead of just a
reference) explaining how the toolkit is used and how
the MAX plug-in may be used to export muscle data into
the run-time engine.
Many thanks in advance!
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Hi,first off,I'd like to say a BIG kudos for bringing
the Expression toolkit to the game dev community!
If I'm not wrong,there has hitherto been no facial
animation engine in the market.
I'm currently making my way through the docs,though I
find it pretty difficult and mystifying(given my lack
of background on facial animation)...so it'd be a
great boon to new users like me if there were
detailed/in-depth tutorials(instead of just a
reference) explaining how the toolkit is used and how
the MAX plug-in may be used to export muscle data into
the run-time engine.
Many thanks in advance!