From: Gedalia P. <pa...@mi...> - 2001-01-22 04:32:21
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Just want to give a small update, Brandon I've made a couple of your changes, couldn't follow the exact diffs in some of the code. I might be a bit bonky about that fclose. Either I'm looking in the wrong function or I'm reading it wrong. But I didn't think I was closing it twice. I've been playing with the FSM machine code for the playback app. Just did a quick check in. There is now a new global flag for turning on a high level FSM based on the mouse move. I currently have 3 states. if there is no mouse movement for a while the system goes to sleep. It wakes up on mouse move, if its overstimulated ie too much mouse movement it goes into angry mode, till its left alone. I'll take suggestions on other ideas. -gedalia p.s. sign up for the expression mailing list at http://lists.sourceforge.net/lists/roster/expression-main --------------------------------------------------------------- Graphics Engineer - Turbine Games Home: 212.665.6541 AIM: gedaliap cel: 917.776.8346 http://www.mindspring.com/~paster/ http://expression.sourceforge.net/ --------------------------------------------------------------- Fight Entropy!!! Fight Entropy!!! Figth Etnropy! ! iFgth Etnrop!y ! giFth tErno!py ! giFt htrEno!p y! --- Well maybe not... |