From: Gedalia P. <ge...@gm...> - 2008-08-15 13:40:48
|
Hello bcc list, Some time in the last few years you emailed me about Expression, the facial animation software on SourceForge. I apologize if I didn't respond to your e-mails. Expression has somewhat stagnated as an open source project, and I'm usually extremely busy working on graphics applications for work. The expression code has slowly broken down, I think has gotten a little harder to compile every time MS upgraded visual studio. With VC++ 2005, things got really bad, to the point that I couldn't get it to compile/link/run. And yet, Expression still gets downloaded and used on a regular basis, and there aren't really very many other such systems floating around. So I've finally sat down and hunted down the majority of the problems. It's taken a few days but the code is now compiling, I've checked in the code in the expression module on sourceforge in the expression08 directory. CVS details are at: http://sourceforge.net/cvs/?group_id=13769 Currently texture maps are still broken, the NVidia image loading library was a bit too crufty. I'm hoping a someone reading this will be willing to fix, Devil (http://openil.sourceforge.net/) would probably integrate fairly easily. And at least some of you seem to be grad student with some time on your hands :-) Please keep in mind, if you've made fixes/improvements to the core code and don't have a commercial licence you should think about contributing the code back to sourceforge repository. For people who emailed me about support for new heads, nothing has really changed, I've just recently gotten my hands on a current version of 3dstudio max. I've been many version behind till now, but I assume updating the content pipeline will be a non-trivial task. -Gedalia Pasternak --------------------------------------------------------------- cel: 917.776.8346 AIM: gedaliap http://www.gedalia.net --------------------------------------------------------------- Fight Entropy!!! Fight Entropy!!! Figth Etnropy! ! iFgth Etnrop!y ! giFth tErno!py ! giFt htrEno!p y! --- Well maybe not... |