|
From: <sn...@us...> - 2013-04-19 04:17:58
|
Revision: 608
http://sourceforge.net/p/euslisp/code/608
Author: snozawa
Date: 2013-04-19 04:17:50 +0000 (Fri, 19 Apr 2013)
Log Message:
-----------
add karimoku chair
Modified Paths:
--------------
trunk/EusLisp/models/room610-scene.l
Added Paths:
-----------
trunk/EusLisp/models/room610-chair-object.l
Added: trunk/EusLisp/models/room610-chair-object.l
===================================================================
--- trunk/EusLisp/models/room610-chair-object.l (rev 0)
+++ trunk/EusLisp/models/room610-chair-object.l 2013-04-19 04:17:50 UTC (rev 608)
@@ -0,0 +1,149 @@
+;;
+;; DO NOT EDIT THIS FILE
+;; this file is automatically generated from euslisp+euslib version
+;;
+;;
+(defclass room610-chair-object
+ :super cascaded-link
+ :slots (sensors
+ handle0 handle1 handle2 handle3 handle4 handle5
+ ))
+(defmethod room610-chair-object
+ (:init
+ (&rest args &key (name "room610-chair") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys)
+ (let (c bc
+ blink0
+ )
+ (send-super* :init :name name args)
+
+ ;; definition of link
+
+ ;; definition of :room610-chair-bodyset2
+ (setq bc (list
+ (instance faceset :init :faces (list
+ (instance face :init :vertices (list (float-vector -225.0 -220.0 340.0) (float-vector -155.0 -220.0 340.0) (float-vector -215.0 -220.0 555.0) (float-vector -305.0 -220.0 820.0) (float-vector -330.0 -220.0 840.0) (float-vector -345.0 -220.0 835.0) (float-vector -350.0 -220.0 820.0) (float-vector -270.0 -220.0 550.0)))
+ (instance face :init :vertices (list (float-vector -155.0 220.0 340.0) (float-vector -225.0 220.0 340.0) (float-vector -270.0 220.0 550.0) (float-vector -350.0 220.0 820.0) (float-vector -345.0 220.0 835.0) (float-vector -330.0 220.0 840.0) (float-vector -305.0 220.0 820.0) (float-vector -215.0 220.0 555.0)))
+ (instance face :init :vertices (list (float-vector -225.0 -220.0 340.0) (float-vector -225.0 220.0 340.0) (float-vector -155.0 220.0 340.0) (float-vector -155.0 -220.0 340.0)))
+ (instance face :init :vertices (list (float-vector -270.0 -220.0 550.0) (float-vector -270.0 220.0 550.0) (float-vector -225.0 220.0 340.0) (float-vector -225.0 -220.0 340.0)))
+ (instance face :init :vertices (list (float-vector -350.0 -220.0 820.0) (float-vector -350.0 220.0 820.0) (float-vector -270.0 220.0 550.0) (float-vector -270.0 -220.0 550.0)))
+ (instance face :init :vertices (list (float-vector -345.0 -220.0 835.0) (float-vector -345.0 220.0 835.0) (float-vector -350.0 220.0 820.0) (float-vector -350.0 -220.0 820.0)))
+ (instance face :init :vertices (list (float-vector -330.0 -220.0 840.0) (float-vector -330.0 220.0 840.0) (float-vector -345.0 220.0 835.0) (float-vector -345.0 -220.0 835.0)))
+ (instance face :init :vertices (list (float-vector -305.0 -220.0 820.0) (float-vector -305.0 220.0 820.0) (float-vector -330.0 220.0 840.0) (float-vector -330.0 -220.0 840.0)))
+ (instance face :init :vertices (list (float-vector -215.0 -220.0 555.0) (float-vector -215.0 220.0 555.0) (float-vector -305.0 220.0 820.0) (float-vector -305.0 -220.0 820.0)))
+ (instance face :init :vertices (list (float-vector -155.0 -220.0 340.0) (float-vector -155.0 220.0 340.0) (float-vector -215.0 220.0 555.0) (float-vector -215.0 -220.0 555.0)))
+ (instance face :init :vertices (list (float-vector -220.0 -240.0 415.0) (float-vector -220.0 -240.0 340.0) (float-vector 220.0 -240.0 340.0) (float-vector 220.0 -240.0 440.0) (float-vector 70.0 -240.0 435.0) (float-vector -20.0 -240.0 415.0)))
+ (instance face :init :vertices (list (float-vector -220.0 240.0 340.0) (float-vector -220.0 240.0 415.0) (float-vector -20.0 240.0 415.0) (float-vector 70.0 240.0 435.0) (float-vector 220.0 240.0 440.0) (float-vector 220.0 240.0 340.0)))
+ (instance face :init :vertices (list (float-vector -220.0 -240.0 415.0) (float-vector -220.0 240.0 415.0) (float-vector -220.0 240.0 340.0) (float-vector -220.0 -240.0 340.0)))
+ (instance face :init :vertices (list (float-vector -20.0 -240.0 415.0) (float-vector -20.0 240.0 415.0) (float-vector -220.0 240.0 415.0) (float-vector -220.0 -240.0 415.0)))
+ (instance face :init :vertices (list (float-vector 70.0 -240.0 435.0) (float-vector 70.0 240.0 435.0) (float-vector -20.0 240.0 415.0) (float-vector -20.0 -240.0 415.0)))
+ (instance face :init :vertices (list (float-vector 220.0 -240.0 440.0) (float-vector 220.0 240.0 440.0) (float-vector 70.0 240.0 435.0) (float-vector 70.0 -240.0 435.0)))
+ (instance face :init :vertices (list (float-vector 220.0 -240.0 340.0) (float-vector 220.0 240.0 340.0) (float-vector 220.0 240.0 440.0) (float-vector 220.0 -240.0 440.0)))
+ (instance face :init :vertices (list (float-vector -220.0 -240.0 340.0) (float-vector -220.0 240.0 340.0) (float-vector 220.0 240.0 340.0) (float-vector 220.0 -240.0 340.0)))
+ (instance face :init :vertices (list (float-vector 245.49 250.0 420.0) (float-vector 247.5 257.5 420.0) (float-vector 245.49 265.0 420.0) (float-vector 240.0 270.49 420.0) (float-vector 232.5 272.5 420.0) (float-vector 225.0 270.49 420.0) (float-vector 219.51 265.0 420.0) (float-vector 217.5 257.5 420.0) (float-vector 219.51 250.0 420.0) (float-vector 225.0 244.51 420.0) (float-vector 232.5 242.5 420.0) (float-vector 240.0 244.51 420.0)))
+ (instance face :init :vertices (list (float-vector 247.5 257.5 0.0) (float-vector 245.49 250.0 0.0) (float-vector 240.0 244.51 0.0) (float-vector 232.5 242.5 0.0) (float-vector 225.0 244.51 0.0) (float-vector 219.51 250.0 0.0) (float-vector 217.5 257.5 0.0) (float-vector 219.51 265.0 0.0) (float-vector 225.0 270.49 0.0) (float-vector 232.5 272.5 0.0) (float-vector 240.0 270.49 0.0) (float-vector 245.49 265.0 0.0)))
+ (instance face :init :vertices (list (float-vector 245.49 250.0 420.0) (float-vector 245.49 250.0 0.0) (float-vector 247.5 257.5 0.0) (float-vector 247.5 257.5 420.0)))
+ (instance face :init :vertices (list (float-vector 240.0 244.51 420.0) (float-vector 240.0 244.51 0.0) (float-vector 245.49 250.0 0.0) (float-vector 245.49 250.0 420.0)))
+ (instance face :init :vertices (list (float-vector 232.5 242.5 420.0) (float-vector 232.5 242.5 0.0) (float-vector 240.0 244.51 0.0) (float-vector 240.0 244.51 420.0)))
+ (instance face :init :vertices (list (float-vector 225.0 244.51 420.0) (float-vector 225.0 244.51 0.0) (float-vector 232.5 242.5 0.0) (float-vector 232.5 242.5 420.0)))
+ (instance face :init :vertices (list (float-vector 219.51 250.0 420.0) (float-vector 219.51 250.0 0.0) (float-vector 225.0 244.51 0.0) (float-vector 225.0 244.51 420.0)))
+ (instance face :init :vertices (list (float-vector 217.5 257.5 420.0) (float-vector 217.5 257.5 0.0) (float-vector 219.51 250.0 0.0) (float-vector 219.51 250.0 420.0)))
+ (instance face :init :vertices (list (float-vector 219.51 265.0 420.0) (float-vector 219.51 265.0 0.0) (float-vector 217.5 257.5 0.0) (float-vector 217.5 257.5 420.0)))
+ (instance face :init :vertices (list (float-vector 225.0 270.49 420.0) (float-vector 225.0 270.49 0.0) (float-vector 219.51 265.0 0.0) (float-vector 219.51 265.0 420.0)))
+ (instance face :init :vertices (list (float-vector 232.5 272.5 420.0) (float-vector 232.5 272.5 0.0) (float-vector 225.0 270.49 0.0) (float-vector 225.0 270.49 420.0)))
+ (instance face :init :vertices (list (float-vector 240.0 270.49 420.0) (float-vector 240.0 270.49 0.0) (float-vector 232.5 272.5 0.0) (float-vector 232.5 272.5 420.0)))
+ (instance face :init :vertices (list (float-vector 245.49 265.0 420.0) (float-vector 245.49 265.0 0.0) (float-vector 240.0 270.49 0.0) (float-vector 240.0 270.49 420.0)))
+ (instance face :init :vertices (list (float-vector 247.5 257.5 420.0) (float-vector 247.5 257.5 0.0) (float-vector 245.49 265.0 0.0) (float-vector 245.49 265.0 420.0)))
+ (instance face :init :vertices (list (float-vector 245.49 -265.0 420.0) (float-vector 247.5 -257.5 420.0) (float-vector 245.49 -250.0 420.0) (float-vector 240.0 -244.51 420.0) (float-vector 232.5 -242.5 420.0) (float-vector 225.0 -244.51 420.0) (float-vector 219.51 -250.0 420.0) (float-vector 217.5 -257.5 420.0) (float-vector 219.51 -265.0 420.0) (float-vector 225.0 -270.49 420.0) (float-vector 232.5 -272.5 420.0) (float-vector 240.0 -270.49 420.0)))
+ (instance face :init :vertices (list (float-vector 247.5 -257.5 0.0) (float-vector 245.49 -265.0 0.0) (float-vector 240.0 -270.49 0.0) (float-vector 232.5 -272.5 0.0) (float-vector 225.0 -270.49 0.0) (float-vector 219.51 -265.0 0.0) (float-vector 217.5 -257.5 0.0) (float-vector 219.51 -250.0 0.0) (float-vector 225.0 -244.51 0.0) (float-vector 232.5 -242.5 0.0) (float-vector 240.0 -244.51 0.0) (float-vector 245.49 -250.0 0.0)))
+ (instance face :init :vertices (list (float-vector 245.49 -265.0 420.0) (float-vector 245.49 -265.0 0.0) (float-vector 247.5 -257.5 0.0) (float-vector 247.5 -257.5 420.0)))
+ (instance face :init :vertices (list (float-vector 240.0 -270.49 420.0) (float-vector 240.0 -270.49 0.0) (float-vector 245.49 -265.0 0.0) (float-vector 245.49 -265.0 420.0)))
+ (instance face :init :vertices (list (float-vector 232.5 -272.5 420.0) (float-vector 232.5 -272.5 0.0) (float-vector 240.0 -270.49 0.0) (float-vector 240.0 -270.49 420.0)))
+ (instance face :init :vertices (list (float-vector 225.0 -270.49 420.0) (float-vector 225.0 -270.49 0.0) (float-vector 232.5 -272.5 0.0) (float-vector 232.5 -272.5 420.0)))
+ (instance face :init :vertices (list (float-vector 219.51 -265.0 420.0) (float-vector 219.51 -265.0 0.0) (float-vector 225.0 -270.49 0.0) (float-vector 225.0 -270.49 420.0)))
+ (instance face :init :vertices (list (float-vector 217.5 -257.5 420.0) (float-vector 217.5 -257.5 0.0) (float-vector 219.51 -265.0 0.0) (float-vector 219.51 -265.0 420.0)))
+ (instance face :init :vertices (list (float-vector 219.51 -250.0 420.0) (float-vector 219.51 -250.0 0.0) (float-vector 217.5 -257.5 0.0) (float-vector 217.5 -257.5 420.0)))
+ (instance face :init :vertices (list (float-vector 225.0 -244.51 420.0) (float-vector 225.0 -244.51 0.0) (float-vector 219.51 -250.0 0.0) (float-vector 219.51 -250.0 420.0)))
+ (instance face :init :vertices (list (float-vector 232.5 -242.5 420.0) (float-vector 232.5 -242.5 0.0) (float-vector 225.0 -244.51 0.0) (float-vector 225.0 -244.51 420.0)))
+ (instance face :init :vertices (list (float-vector 240.0 -244.51 420.0) (float-vector 240.0 -244.51 0.0) (float-vector 232.5 -242.5 0.0) (float-vector 232.5 -242.5 420.0)))
+ (instance face :init :vertices (list (float-vector 245.49 -250.0 420.0) (float-vector 245.49 -250.0 0.0) (float-vector 240.0 -244.51 0.0) (float-vector 240.0 -244.51 420.0)))
+ (instance face :init :vertices (list (float-vector 247.5 -257.5 420.0) (float-vector 247.5 -257.5 0.0) (float-vector 245.49 -250.0 0.0) (float-vector 245.49 -250.0 420.0)))
+ (instance face :init :vertices (list (float-vector -219.51 180.0 420.0) (float-vector -217.5 187.5 420.0) (float-vector -219.51 195.0 420.0) (float-vector -225.0 200.49 420.0) (float-vector -232.5 202.5 420.0) (float-vector -240.0 200.49 420.0) (float-vector -245.49 195.0 420.0) (float-vector -247.5 187.5 420.0) (float-vector -245.49 180.0 420.0) (float-vector -240.0 174.51 420.0) (float-vector -232.5 172.5 420.0) (float-vector -225.0 174.51 420.0)))
+ (instance face :init :vertices (list (float-vector -217.5 187.5 0.0) (float-vector -219.51 180.0 0.0) (float-vector -225.0 174.51 0.0) (float-vector -232.5 172.5 0.0) (float-vector -240.0 174.51 0.0) (float-vector -245.49 180.0 0.0) (float-vector -247.5 187.5 0.0) (float-vector -245.49 195.0 0.0) (float-vector -240.0 200.49 0.0) (float-vector -232.5 202.5 0.0) (float-vector -225.0 200.49 0.0) (float-vector -219.51 195.0 0.0)))
+ (instance face :init :vertices (list (float-vector -219.51 180.0 420.0) (float-vector -219.51 180.0 0.0) (float-vector -217.5 187.5 0.0) (float-vector -217.5 187.5 420.0)))
+ (instance face :init :vertices (list (float-vector -225.0 174.51 420.0) (float-vector -225.0 174.51 0.0) (float-vector -219.51 180.0 0.0) (float-vector -219.51 180.0 420.0)))
+ (instance face :init :vertices (list (float-vector -232.5 172.5 420.0) (float-vector -232.5 172.5 0.0) (float-vector -225.0 174.51 0.0) (float-vector -225.0 174.51 420.0)))
+ (instance face :init :vertices (list (float-vector -240.0 174.51 420.0) (float-vector -240.0 174.51 0.0) (float-vector -232.5 172.5 0.0) (float-vector -232.5 172.5 420.0)))
+ (instance face :init :vertices (list (float-vector -245.49 180.0 420.0) (float-vector -245.49 180.0 0.0) (float-vector -240.0 174.51 0.0) (float-vector -240.0 174.51 420.0)))
+ (instance face :init :vertices (list (float-vector -247.5 187.5 420.0) (float-vector -247.5 187.5 0.0) (float-vector -245.49 180.0 0.0) (float-vector -245.49 180.0 420.0)))
+ (instance face :init :vertices (list (float-vector -245.49 195.0 420.0) (float-vector -245.49 195.0 0.0) (float-vector -247.5 187.5 0.0) (float-vector -247.5 187.5 420.0)))
+ (instance face :init :vertices (list (float-vector -240.0 200.49 420.0) (float-vector -240.0 200.49 0.0) (float-vector -245.49 195.0 0.0) (float-vector -245.49 195.0 420.0)))
+ (instance face :init :vertices (list (float-vector -232.5 202.5 420.0) (float-vector -232.5 202.5 0.0) (float-vector -240.0 200.49 0.0) (float-vector -240.0 200.49 420.0)))
+ (instance face :init :vertices (list (float-vector -225.0 200.49 420.0) (float-vector -225.0 200.49 0.0) (float-vector -232.5 202.5 0.0) (float-vector -232.5 202.5 420.0)))
+ (instance face :init :vertices (list (float-vector -219.51 195.0 420.0) (float-vector -219.51 195.0 0.0) (float-vector -225.0 200.49 0.0) (float-vector -225.0 200.49 420.0)))
+ (instance face :init :vertices (list (float-vector -217.5 187.5 420.0) (float-vector -217.5 187.5 0.0) (float-vector -219.51 195.0 0.0) (float-vector -219.51 195.0 420.0)))
+ (instance face :init :vertices (list (float-vector -219.51 -195.0 420.0) (float-vector -217.5 -187.5 420.0) (float-vector -219.51 -180.0 420.0) (float-vector -225.0 -174.51 420.0) (float-vector -232.5 -172.5 420.0) (float-vector -240.0 -174.51 420.0) (float-vector -245.49 -180.0 420.0) (float-vector -247.5 -187.5 420.0) (float-vector -245.49 -195.0 420.0) (float-vector -240.0 -200.49 420.0) (float-vector -232.5 -202.5 420.0) (float-vector -225.0 -200.49 420.0)))
+ (instance face :init :vertices (list (float-vector -217.5 -187.5 0.0) (float-vector -219.51 -195.0 0.0) (float-vector -225.0 -200.49 0.0) (float-vector -232.5 -202.5 0.0) (float-vector -240.0 -200.49 0.0) (float-vector -245.49 -195.0 0.0) (float-vector -247.5 -187.5 0.0) (float-vector -245.49 -180.0 0.0) (float-vector -240.0 -174.51 0.0) (float-vector -232.5 -172.5 0.0) (float-vector -225.0 -174.51 0.0) (float-vector -219.51 -180.0 0.0)))
+ (instance face :init :vertices (list (float-vector -219.51 -195.0 420.0) (float-vector -219.51 -195.0 0.0) (float-vector -217.5 -187.5 0.0) (float-vector -217.5 -187.5 420.0)))
+ (instance face :init :vertices (list (float-vector -225.0 -200.49 420.0) (float-vector -225.0 -200.49 0.0) (float-vector -219.51 -195.0 0.0) (float-vector -219.51 -195.0 420.0)))
+ (instance face :init :vertices (list (float-vector -232.5 -202.5 420.0) (float-vector -232.5 -202.5 0.0) (float-vector -225.0 -200.49 0.0) (float-vector -225.0 -200.49 420.0)))
+ (instance face :init :vertices (list (float-vector -240.0 -200.49 420.0) (float-vector -240.0 -200.49 0.0) (float-vector -232.5 -202.5 0.0) (float-vector -232.5 -202.5 420.0)))
+ (instance face :init :vertices (list (float-vector -245.49 -195.0 420.0) (float-vector -245.49 -195.0 0.0) (float-vector -240.0 -200.49 0.0) (float-vector -240.0 -200.49 420.0)))
+ (instance face :init :vertices (list (float-vector -247.5 -187.5 420.0) (float-vector -247.5 -187.5 0.0) (float-vector -245.49 -195.0 0.0) (float-vector -245.49 -195.0 420.0)))
+ (instance face :init :vertices (list (float-vector -245.49 -180.0 420.0) (float-vector -245.49 -180.0 0.0) (float-vector -247.5 -187.5 0.0) (float-vector -247.5 -187.5 420.0)))
+ (instance face :init :vertices (list (float-vector -240.0 -174.51 420.0) (float-vector -240.0 -174.51 0.0) (float-vector -245.49 -180.0 0.0) (float-vector -245.49 -180.0 420.0)))
+ (instance face :init :vertices (list (float-vector -232.5 -172.5 420.0) (float-vector -232.5 -172.5 0.0) (float-vector -240.0 -174.51 0.0) (float-vector -240.0 -174.51 420.0)))
+ (instance face :init :vertices (list (float-vector -225.0 -174.51 420.0) (float-vector -225.0 -174.51 0.0) (float-vector -232.5 -172.5 0.0) (float-vector -232.5 -172.5 420.0)))
+ (instance face :init :vertices (list (float-vector -219.51 -180.0 420.0) (float-vector -219.51 -180.0 0.0) (float-vector -225.0 -174.51 0.0) (float-vector -225.0 -174.51 420.0)))
+ (instance face :init :vertices (list (float-vector -217.5 -187.5 420.0) (float-vector -217.5 -187.5 0.0) (float-vector -219.51 -180.0 0.0) (float-vector -219.51 -180.0 420.0)))
+ ))
+ ))
+ (dolist (b (cdr bc)) (send (car bc) :assoc b))
+ (send (elt bc 0) :set-color (list))
+ (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-chair-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
+
+ ;; definition of assoc
+ (send self :assoc blink0)
+
+ ;; definition of end-coords
+
+ ;; definition of joint
+
+
+ ;; definition of :handle
+ (setq handle0 (make-cascoords :pos (float-vector -300.0 160.0 750.0) :rot #2f((-5.551115e-17 0.939693 -0.34202) (-1.0 -1.110223e-16 2.775558e-17) (-2.775558e-17 0.34202 0.939693)) :name ":side-larm"))
+ (send self :assoc handle0)
+ (setq handle1 (make-cascoords :pos (float-vector -300.0 -160.0 750.0) :rot #2f((-5.551115e-17 -0.939693 -0.34202) (1.0 -1.110223e-16 -2.775558e-17) (-2.775558e-17 -0.34202 0.939693)) :name ":side-rarm"))
+ (send self :assoc handle1)
+ (setq handle2 (make-cascoords :pos (float-vector -300.0 0.0 830.0) :rot #2f((0.5 0.866025 -1.110223e-16) (1.110223e-16 -1.665335e-16 -1.0) (-0.866025 0.5 -1.665335e-16)) :name ":above-larm"))
+ (send self :assoc handle2)
+ (setq handle3 (make-cascoords :pos (float-vector -330.0 0.0 830.0) :rot #2f((0.5 -0.866025 -1.110223e-16) (-1.110223e-16 -1.665335e-16 1.0) (-0.866025 -0.5 -1.665335e-16)) :name ":above-rarm"))
+ (send self :assoc handle3)
+ (setq handle4 (make-cascoords :pos (float-vector -370.0 0.0 850.0) :rot #2f((0.5 0.866025 -1.110223e-16) (1.110223e-16 -1.665335e-16 -1.0) (-0.866025 0.5 -1.665335e-16)) :name ":above-cloth-larm"))
+ (send self :assoc handle4)
+ (setq handle5 (make-cascoords :pos (float-vector -370.0 0.0 850.0) :rot #2f((0.5 -0.866025 -1.110223e-16) (-1.110223e-16 -1.665335e-16 1.0) (-0.866025 -0.5 -1.665335e-16)) :name ":above-cloth-rarm"))
+ (send self :assoc handle5)
+
+ ;; init-ending
+ (setq links (list blink0))
+ (setq joint-list (list))
+ (send self :init-ending)
+ (send self :move-to (make-coords :pos pos :rot rot))
+ (send-all links :worldcoords)
+
+ self))
+ (:cameras (&rest args)
+ (forward-message-to-all (list) args))
+
+ (:handle () (list handle0 handle1 handle2 handle3 handle4 handle5))
+ (:handle-side-larm () handle0)
+ (:handle-side-rarm () handle1)
+ (:handle-above-larm () handle2)
+ (:handle-above-rarm () handle3)
+ (:handle-above-cloth-larm () handle4)
+ (:handle-above-cloth-rarm () handle5)
+ (:attention () (list ))
+ (:button () (list ))
+ )
+
+(defun room610-chair (&rest args) (instance* room610-chair-object :init args))
+;; (format *error-output* "(instance room610-chair-object :init) for generating model~%")
Modified: trunk/EusLisp/models/room610-scene.l
===================================================================
--- trunk/EusLisp/models/room610-scene.l 2013-04-18 14:15:43 UTC (rev 607)
+++ trunk/EusLisp/models/room610-scene.l 2013-04-19 04:17:50 UTC (rev 608)
@@ -22,6 +22,7 @@
(load "models/room610-fridge-object.l")
(load "models/room610-kitchen-object.l")
(load "models/room610-table-object.l")
+(load "models/room610-chair-object.l")
(load "models/room610-laundary-machine-object.l")
(defclass room610-scene
@@ -44,7 +45,7 @@
(send (room610-shelf2) :transform (make-coords :pos (float-vector 2810.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0))))
(send (room610-shelf1) :transform (make-coords :pos (float-vector 2010.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0))))
(send (room610-shelf0) :transform (make-coords :pos (float-vector 1150.0 1690.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
- (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2550.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0))))
+ (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2613.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0))))
(send (room610-x-leg-desk) :transform (make-coords :pos (float-vector 4450.0 2290.0 188.573) :rot #2f((2.220446e-16 1.0 5.858282e-16) (-1.0 2.220446e-16 3.405978e-16) (3.405978e-16 -5.858282e-16 1.0))))
(send (room610-tv3) :transform (make-coords :pos (float-vector 4650.0 -2160.0 100.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0))))
(send (room610-tv1) :transform (make-coords :pos (float-vector 4450.0 2290.0 400.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0))))
@@ -52,7 +53,8 @@
(send (room610-fridge) :transform (make-coords :pos (float-vector 7050.0 2290.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0))))
(send (room610-kitchen) :transform (make-coords :pos (float-vector 7750.0 -1010.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
(send (room610-table) :transform (make-coords :pos (float-vector 4650.0 -110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
- (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3150.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0))))
+ (send (room610-chair) :transform (make-coords :pos (float-vector 4300.0 -260.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0))))
+ (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3500.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0))))
))
))
)
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