You can subscribe to this list here.
2013 |
Jan
|
Feb
|
Mar
|
Apr
(31) |
May
(50) |
Jun
(6) |
Jul
(8) |
Aug
(4) |
Sep
(2) |
Oct
(4) |
Nov
(6) |
Dec
|
---|---|---|---|---|---|---|---|---|---|---|---|---|
2014 |
Jan
(24) |
Feb
(2) |
Mar
|
Apr
|
May
(2) |
Jun
|
Jul
|
Aug
|
Sep
|
Oct
|
Nov
|
Dec
|
From: <sn...@us...> - 2013-04-19 05:07:09
|
Revision: 610 http://sourceforge.net/p/euslisp/code/610 Author: snozawa Date: 2013-04-19 05:07:03 +0000 (Fri, 19 Apr 2013) Log Message: ----------- fix handle coords of tray Modified Paths: -------------- trunk/EusLisp/models/room602-tray1-object.l trunk/EusLisp/models/room610-tray-object.l trunk/EusLisp/models/room73b2-tray-object.l trunk/EusLisp/models/tray-object.l Modified: trunk/EusLisp/models/room602-tray1-object.l =================================================================== --- trunk/EusLisp/models/room602-tray1-object.l 2013-04-19 04:51:10 UTC (rev 609) +++ trunk/EusLisp/models/room602-tray1-object.l 2013-04-19 05:07:03 UTC (rev 610) @@ -98,9 +98,9 @@ ;; definition of :handle - (setq handle0 (make-cascoords :pos (float-vector 0.0 150.0 55.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":larm-handle")) + (setq handle0 (make-cascoords :pos (float-vector 200.0 0.0 55.0) :rot #2f((1.110223e-16 -1.0 -1.110223e-16) (1.110223e-16 -1.110223e-16 1.0) (-1.0 -1.110223e-16 1.110223e-16)) :name ":rarm-handle")) (send self :assoc handle0) - (setq handle1 (make-cascoords :pos (float-vector 0.0 -150.0 55.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":rarm-handle")) + (setq handle1 (make-cascoords :pos (float-vector -200.0 0.0 55.0) :rot #2f((1.110223e-16 -1.0 -1.110223e-16) (1.110223e-16 -1.110223e-16 1.0) (-1.0 -1.110223e-16 1.110223e-16)) :name ":larm-handle")) (send self :assoc handle1) (setq handle2 (make-cascoords :pos (float-vector 200.0 -120.0 55.0) :rot #2f((-0.707107 -7.216450e-16 -0.707107) (0.707107 -5.551115e-16 -0.707107) (1.665335e-16 -1.0 8.881784e-16)) :name "handle2")) (send self :assoc handle2) @@ -123,8 +123,8 @@ (forward-message-to-all (list) args)) (:handle () (list handle0 handle1 handle2 handle3 handle4 handle5)) - (:handle-larm-handle () handle0) - (:handle-rarm-handle () handle1) + (:handle-rarm-handle () handle0) + (:handle-larm-handle () handle1) (:handle-handle2 () handle2) (:handle-handle3 () handle3) (:handle-handle4 () handle4) Modified: trunk/EusLisp/models/room610-tray-object.l =================================================================== --- trunk/EusLisp/models/room610-tray-object.l 2013-04-19 04:51:10 UTC (rev 609) +++ trunk/EusLisp/models/room610-tray-object.l 2013-04-19 05:07:03 UTC (rev 610) @@ -78,9 +78,9 @@ ;; definition of :handle - (setq handle0 (make-cascoords :pos (float-vector 0.0 150.0 30.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":larm-handle")) + (setq handle0 (make-cascoords :pos (float-vector 200.0 0.0 30.0) :rot #2f((0.0 -1.0 0.0) (0.0 0.0 1.0) (-1.0 0.0 0.0)) :name ":rarm-handle")) (send self :assoc handle0) - (setq handle1 (make-cascoords :pos (float-vector 0.0 -150.0 30.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":rarm-handle")) + (setq handle1 (make-cascoords :pos (float-vector -200.0 0.0 30.0) :rot #2f((0.0 -1.0 0.0) (0.0 0.0 1.0) (-1.0 0.0 0.0)) :name ":larm-handle")) (send self :assoc handle1) (setq handle2 (make-cascoords :pos (float-vector 200.0 -120.0 30.0) :rot #2f((-0.707107 -6.106227e-16 -0.707107) (0.707107 -2.775558e-16 -0.707107) (2.775558e-16 -1.0 6.106227e-16)) :name "handle2")) (send self :assoc handle2) @@ -103,8 +103,8 @@ (forward-message-to-all (list) args)) (:handle () (list handle0 handle1 handle2 handle3 handle4 handle5)) - (:handle-larm-handle () handle0) - (:handle-rarm-handle () handle1) + (:handle-rarm-handle () handle0) + (:handle-larm-handle () handle1) (:handle-handle2 () handle2) (:handle-handle3 () handle3) (:handle-handle4 () handle4) Modified: trunk/EusLisp/models/room73b2-tray-object.l =================================================================== --- trunk/EusLisp/models/room73b2-tray-object.l 2013-04-19 04:51:10 UTC (rev 609) +++ trunk/EusLisp/models/room73b2-tray-object.l 2013-04-19 05:07:03 UTC (rev 610) @@ -78,9 +78,9 @@ ;; definition of :handle - (setq handle0 (make-cascoords :pos (float-vector 0.0 200.0 30.0) :rot #2f((2.220446e-16 8.715764e-33 1.0) (-8.715764e-33 1.0 -8.715764e-33) (-1.0 -8.715764e-33 2.220446e-16)) :name ":larm-handle")) + (setq handle0 (make-cascoords :pos (float-vector 150.0 0.0 30.0) :rot #2f((2.775558e-16 -1.0 -5.551115e-17) (2.775558e-16 -5.551115e-17 1.0) (-1.0 -2.775558e-16 2.775558e-16)) :name ":rarm-handle")) (send self :assoc handle0) - (setq handle1 (make-cascoords :pos (float-vector 5.684342e-14 -200.0 30.0) :rot #2f((2.220446e-16 8.715764e-33 1.0) (-8.715764e-33 1.0 -8.715764e-33) (-1.0 -8.715764e-33 2.220446e-16)) :name ":rarm-handle")) + (setq handle1 (make-cascoords :pos (float-vector -150.0 0.0 30.0) :rot #2f((2.775558e-16 -1.0 -5.551115e-17) (2.775558e-16 -5.551115e-17 1.0) (-1.0 -2.775558e-16 2.775558e-16)) :name ":larm-handle")) (send self :assoc handle1) (setq handle2 (make-cascoords :pos (float-vector 150.0 -160.0 30.0) :rot #2f((-0.707107 -6.106227e-16 -0.707107) (0.707107 -7.771561e-16 -0.707107) (-5.551115e-17 -1.0 9.992007e-16)) :name "handle2")) (send self :assoc handle2) @@ -103,8 +103,8 @@ (forward-message-to-all (list) args)) (:handle () (list handle0 handle1 handle2 handle3 handle4 handle5)) - (:handle-larm-handle () handle0) - (:handle-rarm-handle () handle1) + (:handle-rarm-handle () handle0) + (:handle-larm-handle () handle1) (:handle-handle2 () handle2) (:handle-handle3 () handle3) (:handle-handle4 () handle4) Modified: trunk/EusLisp/models/tray-object.l =================================================================== --- trunk/EusLisp/models/tray-object.l 2013-04-19 04:51:10 UTC (rev 609) +++ trunk/EusLisp/models/tray-object.l 2013-04-19 05:07:03 UTC (rev 610) @@ -78,9 +78,9 @@ ;; definition of :handle - (setq handle0 (make-cascoords :pos (float-vector 0.0 200.0 30.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":larm-handle")) + (setq handle0 (make-cascoords :pos (float-vector 150.0 0.0 30.0) :rot #2f((0.0 -1.0 0.0) (0.0 0.0 1.0) (-1.0 0.0 0.0)) :name ":rarm-handle")) (send self :assoc handle0) - (setq handle1 (make-cascoords :pos (float-vector 0.0 -200.0 30.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":rarm-handle")) + (setq handle1 (make-cascoords :pos (float-vector -150.0 0.0 30.0) :rot #2f((0.0 -1.0 0.0) (0.0 0.0 1.0) (-1.0 0.0 0.0)) :name ":larm-handle")) (send self :assoc handle1) (setq handle2 (make-cascoords :pos (float-vector 150.0 -160.0 30.0) :rot #2f((-0.707107 -6.106227e-16 -0.707107) (0.707107 -2.775558e-16 -0.707107) (2.775558e-16 -1.0 6.106227e-16)) :name "handle2")) (send self :assoc handle2) @@ -103,8 +103,8 @@ (forward-message-to-all (list) args)) (:handle () (list handle0 handle1 handle2 handle3 handle4 handle5)) - (:handle-larm-handle () handle0) - (:handle-rarm-handle () handle1) + (:handle-rarm-handle () handle0) + (:handle-larm-handle () handle1) (:handle-handle2 () handle2) (:handle-handle3 () handle3) (:handle-handle4 () handle4) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sn...@us...> - 2013-04-19 04:51:20
|
Revision: 609 http://sourceforge.net/p/euslisp/code/609 Author: snozawa Date: 2013-04-19 04:51:10 +0000 (Fri, 19 Apr 2013) Log Message: ----------- add tray and sweeper to room610 Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Added Paths: ----------- trunk/EusLisp/models/room610-sweeper-object.l trunk/EusLisp/models/room610-tray-object.l Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-19 04:17:50 UTC (rev 608) +++ trunk/EusLisp/models/room610-scene.l 2013-04-19 04:51:10 UTC (rev 609) @@ -9,6 +9,8 @@ (load "models/room610-bears-panel-object.l") (load "models/room610-bears-panel-object.l") (load "models/room610-610-ground-object.l") +(load "models/room610-tray-object.l") +(load "models/room610-sweeper-object.l") (load "models/room610-cabinet-mamoru-object.l") (load "models/room610-cabinet-object.l") (load "models/room610-shelf2-object.l") @@ -40,6 +42,8 @@ (send (room610-bears-panel) :transform (make-coords :pos (float-vector 5750.0 -1730.0 0.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-bears-panel) :transform (make-coords :pos (float-vector 5300.0 -2100.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-610-ground) :transform (make-coords :pos (float-vector 4650.0 110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send (room610-tray) :transform (make-coords :pos (float-vector 4650.0 340.0 700.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send (room610-sweeper) :transform (make-coords :pos (float-vector 3100.0 1990.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-cabinet-mamoru) :transform (make-coords :pos (float-vector 4650.0 -910.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-cabinet) :transform (make-coords :pos (float-vector 3610.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf2) :transform (make-coords :pos (float-vector 2810.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) Added: trunk/EusLisp/models/room610-sweeper-object.l =================================================================== --- trunk/EusLisp/models/room610-sweeper-object.l (rev 0) +++ trunk/EusLisp/models/room610-sweeper-object.l 2013-04-19 04:51:10 UTC (rev 609) @@ -0,0 +1,172 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-sweeper-object + :super cascaded-link + :slots (sensors + handle0 handle1 handle2 handle3 + joint0 joint1 )) +(defmethod room610-sweeper-object + (:init + (&rest args &key (name "room610-sweeper") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 blink1 blink2 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :box + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 75.0 150.0 40.0) (float-vector -75.0 150.0 40.0) (float-vector -75.0 -150.0 40.0) (float-vector 75.0 -150.0 40.0))) + (instance face :init :vertices (list (float-vector -75.0 150.0 0.0) (float-vector 75.0 150.0 0.0) (float-vector 75.0 -150.0 0.0) (float-vector -75.0 -150.0 0.0))) + (instance face :init :vertices (list (float-vector 75.0 150.0 40.0) (float-vector 75.0 150.0 0.0) (float-vector -75.0 150.0 0.0) (float-vector -75.0 150.0 40.0))) + (instance face :init :vertices (list (float-vector 75.0 -150.0 40.0) (float-vector 75.0 -150.0 0.0) (float-vector 75.0 150.0 0.0) (float-vector 75.0 150.0 40.0))) + (instance face :init :vertices (list (float-vector -75.0 -150.0 40.0) (float-vector -75.0 -150.0 0.0) (float-vector 75.0 -150.0 0.0) (float-vector 75.0 -150.0 40.0))) + (instance face :init :vertices (list (float-vector -75.0 150.0 40.0) (float-vector -75.0 150.0 0.0) (float-vector -75.0 -150.0 0.0) (float-vector -75.0 -150.0 40.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 10.0 10.0 60.0) (float-vector -10.0 10.0 60.0) (float-vector -10.0 -10.0 60.0) (float-vector 10.0 -10.0 60.0))) + (instance face :init :vertices (list (float-vector -10.0 10.0 40.0) (float-vector 10.0 10.0 40.0) (float-vector 10.0 -10.0 40.0) (float-vector -10.0 -10.0 40.0))) + (instance face :init :vertices (list (float-vector 10.0 10.0 60.0) (float-vector 10.0 10.0 40.0) (float-vector -10.0 10.0 40.0) (float-vector -10.0 10.0 60.0))) + (instance face :init :vertices (list (float-vector 10.0 -10.0 60.0) (float-vector 10.0 -10.0 40.0) (float-vector 10.0 10.0 40.0) (float-vector 10.0 10.0 60.0))) + (instance face :init :vertices (list (float-vector -10.0 -10.0 60.0) (float-vector -10.0 -10.0 40.0) (float-vector 10.0 -10.0 40.0) (float-vector 10.0 -10.0 60.0))) + (instance face :init :vertices (list (float-vector -10.0 10.0 60.0) (float-vector -10.0 10.0 40.0) (float-vector -10.0 -10.0 40.0) (float-vector -10.0 -10.0 60.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :gray40) + (send (elt bc 1) :set-color :gray20) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :box :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :joint + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 5.0 5.0 5.0) (float-vector -5.0 5.0 5.0) (float-vector -5.0 -5.0 5.0) (float-vector 5.0 -5.0 5.0))) + (instance face :init :vertices (list (float-vector -5.0 5.0 -5.0) (float-vector 5.0 5.0 -5.0) (float-vector 5.0 -5.0 -5.0) (float-vector -5.0 -5.0 -5.0))) + (instance face :init :vertices (list (float-vector 5.0 5.0 5.0) (float-vector 5.0 5.0 -5.0) (float-vector -5.0 5.0 -5.0) (float-vector -5.0 5.0 5.0))) + (instance face :init :vertices (list (float-vector 5.0 -5.0 5.0) (float-vector 5.0 -5.0 -5.0) (float-vector 5.0 5.0 -5.0) (float-vector 5.0 5.0 5.0))) + (instance face :init :vertices (list (float-vector -5.0 -5.0 5.0) (float-vector -5.0 -5.0 -5.0) (float-vector 5.0 -5.0 -5.0) (float-vector 5.0 -5.0 5.0))) + (instance face :init :vertices (list (float-vector -5.0 5.0 5.0) (float-vector -5.0 5.0 -5.0) (float-vector -5.0 -5.0 -5.0) (float-vector -5.0 -5.0 5.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :gray20) + (setq blink1 (instance bodyset-link :init (make-cascoords) :bodies bc :name :joint :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :bar + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 8.66025 -5.0 140.0) (float-vector 10.0 0.0 140.0) (float-vector 8.66025 5.0 140.0) (float-vector 5.0 8.66025 140.0) (float-vector 0.0 10.0 140.0) (float-vector -5.0 8.66025 140.0) (float-vector -8.66025 5.0 140.0) (float-vector -10.0 0.0 140.0) (float-vector -8.66025 -5.0 140.0) (float-vector -5.0 -8.66025 140.0) (float-vector 0.0 -10.0 140.0) (float-vector 5.0 -8.66025 140.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 0.0) (float-vector 8.66025 -5.0 0.0) (float-vector 5.0 -8.66025 0.0) (float-vector 0.0 -10.0 0.0) (float-vector -5.0 -8.66025 0.0) (float-vector -8.66025 -5.0 0.0) (float-vector -10.0 0.0 0.0) (float-vector -8.66025 5.0 0.0) (float-vector -5.0 8.66025 0.0) (float-vector 0.0 10.0 0.0) (float-vector 5.0 8.66025 0.0) (float-vector 8.66025 5.0 0.0))) + (instance face :init :vertices (list (float-vector 8.66025 -5.0 140.0) (float-vector 8.66025 -5.0 0.0) (float-vector 10.0 0.0 0.0) (float-vector 10.0 0.0 140.0))) + (instance face :init :vertices (list (float-vector 5.0 -8.66025 140.0) (float-vector 5.0 -8.66025 0.0) (float-vector 8.66025 -5.0 0.0) (float-vector 8.66025 -5.0 140.0))) + (instance face :init :vertices (list (float-vector 0.0 -10.0 140.0) (float-vector 0.0 -10.0 0.0) (float-vector 5.0 -8.66025 0.0) (float-vector 5.0 -8.66025 140.0))) + (instance face :init :vertices (list (float-vector -5.0 -8.66025 140.0) (float-vector -5.0 -8.66025 0.0) (float-vector 0.0 -10.0 0.0) (float-vector 0.0 -10.0 140.0))) + (instance face :init :vertices (list (float-vector -8.66025 -5.0 140.0) (float-vector -8.66025 -5.0 0.0) (float-vector -5.0 -8.66025 0.0) (float-vector -5.0 -8.66025 140.0))) + (instance face :init :vertices (list (float-vector -10.0 0.0 140.0) (float-vector -10.0 0.0 0.0) (float-vector -8.66025 -5.0 0.0) (float-vector -8.66025 -5.0 140.0))) + (instance face :init :vertices (list (float-vector -8.66025 5.0 140.0) (float-vector -8.66025 5.0 0.0) (float-vector -10.0 0.0 0.0) (float-vector -10.0 0.0 140.0))) + (instance face :init :vertices (list (float-vector -5.0 8.66025 140.0) (float-vector -5.0 8.66025 0.0) (float-vector -8.66025 5.0 0.0) (float-vector -8.66025 5.0 140.0))) + (instance face :init :vertices (list (float-vector 0.0 10.0 140.0) (float-vector 0.0 10.0 0.0) (float-vector -5.0 8.66025 0.0) (float-vector -5.0 8.66025 140.0))) + (instance face :init :vertices (list (float-vector 5.0 8.66025 140.0) (float-vector 5.0 8.66025 0.0) (float-vector 0.0 10.0 0.0) (float-vector 0.0 10.0 140.0))) + (instance face :init :vertices (list (float-vector 8.66025 5.0 140.0) (float-vector 8.66025 5.0 0.0) (float-vector 5.0 8.66025 0.0) (float-vector 5.0 8.66025 140.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 140.0) (float-vector 10.0 0.0 0.0) (float-vector 8.66025 5.0 0.0) (float-vector 8.66025 5.0 140.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 8.66025 -5.0 1000.0) (float-vector 10.0 0.0 1000.0) (float-vector 8.66025 5.0 1000.0) (float-vector 5.0 8.66025 1000.0) (float-vector 0.0 10.0 1000.0) (float-vector -5.0 8.66025 1000.0) (float-vector -8.66025 5.0 1000.0) (float-vector -10.0 0.0 1000.0) (float-vector -8.66025 -5.0 1000.0) (float-vector -5.0 -8.66025 1000.0) (float-vector 0.0 -10.0 1000.0) (float-vector 5.0 -8.66025 1000.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 140.0) (float-vector 8.66025 -5.0 140.0) (float-vector 5.0 -8.66025 140.0) (float-vector 0.0 -10.0 140.0) (float-vector -5.0 -8.66025 140.0) (float-vector -8.66025 -5.0 140.0) (float-vector -10.0 0.0 140.0) (float-vector -8.66025 5.0 140.0) (float-vector -5.0 8.66025 140.0) (float-vector 0.0 10.0 140.0) (float-vector 5.0 8.66025 140.0) (float-vector 8.66025 5.0 140.0))) + (instance face :init :vertices (list (float-vector 8.66025 -5.0 1000.0) (float-vector 8.66025 -5.0 140.0) (float-vector 10.0 0.0 140.0) (float-vector 10.0 0.0 1000.0))) + (instance face :init :vertices (list (float-vector 5.0 -8.66025 1000.0) (float-vector 5.0 -8.66025 140.0) (float-vector 8.66025 -5.0 140.0) (float-vector 8.66025 -5.0 1000.0))) + (instance face :init :vertices (list (float-vector 0.0 -10.0 1000.0) (float-vector 0.0 -10.0 140.0) (float-vector 5.0 -8.66025 140.0) (float-vector 5.0 -8.66025 1000.0))) + (instance face :init :vertices (list (float-vector -5.0 -8.66025 1000.0) (float-vector -5.0 -8.66025 140.0) (float-vector 0.0 -10.0 140.0) (float-vector 0.0 -10.0 1000.0))) + (instance face :init :vertices (list (float-vector -8.66025 -5.0 1000.0) (float-vector -8.66025 -5.0 140.0) (float-vector -5.0 -8.66025 140.0) (float-vector -5.0 -8.66025 1000.0))) + (instance face :init :vertices (list (float-vector -10.0 0.0 1000.0) (float-vector -10.0 0.0 140.0) (float-vector -8.66025 -5.0 140.0) (float-vector -8.66025 -5.0 1000.0))) + (instance face :init :vertices (list (float-vector -8.66025 5.0 1000.0) (float-vector -8.66025 5.0 140.0) (float-vector -10.0 0.0 140.0) (float-vector -10.0 0.0 1000.0))) + (instance face :init :vertices (list (float-vector -5.0 8.66025 1000.0) (float-vector -5.0 8.66025 140.0) (float-vector -8.66025 5.0 140.0) (float-vector -8.66025 5.0 1000.0))) + (instance face :init :vertices (list (float-vector 0.0 10.0 1000.0) (float-vector 0.0 10.0 140.0) (float-vector -5.0 8.66025 140.0) (float-vector -5.0 8.66025 1000.0))) + (instance face :init :vertices (list (float-vector 5.0 8.66025 1000.0) (float-vector 5.0 8.66025 140.0) (float-vector 0.0 10.0 140.0) (float-vector 0.0 10.0 1000.0))) + (instance face :init :vertices (list (float-vector 8.66025 5.0 1000.0) (float-vector 8.66025 5.0 140.0) (float-vector 5.0 8.66025 140.0) (float-vector 5.0 8.66025 1000.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 1000.0) (float-vector 10.0 0.0 140.0) (float-vector 8.66025 5.0 140.0) (float-vector 8.66025 5.0 1000.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 8.66025 -5.0 1180.0) (float-vector 10.0 0.0 1180.0) (float-vector 8.66025 5.0 1180.0) (float-vector 5.0 8.66025 1180.0) (float-vector 0.0 10.0 1180.0) (float-vector -5.0 8.66025 1180.0) (float-vector -8.66025 5.0 1180.0) (float-vector -10.0 0.0 1180.0) (float-vector -8.66025 -5.0 1180.0) (float-vector -5.0 -8.66025 1180.0) (float-vector 0.0 -10.0 1180.0) (float-vector 5.0 -8.66025 1180.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 1000.0) (float-vector 8.66025 -5.0 1000.0) (float-vector 5.0 -8.66025 1000.0) (float-vector 0.0 -10.0 1000.0) (float-vector -5.0 -8.66025 1000.0) (float-vector -8.66025 -5.0 1000.0) (float-vector -10.0 0.0 1000.0) (float-vector -8.66025 5.0 1000.0) (float-vector -5.0 8.66025 1000.0) (float-vector 0.0 10.0 1000.0) (float-vector 5.0 8.66025 1000.0) (float-vector 8.66025 5.0 1000.0))) + (instance face :init :vertices (list (float-vector 8.66025 -5.0 1180.0) (float-vector 8.66025 -5.0 1000.0) (float-vector 10.0 0.0 1000.0) (float-vector 10.0 0.0 1180.0))) + (instance face :init :vertices (list (float-vector 5.0 -8.66025 1180.0) (float-vector 5.0 -8.66025 1000.0) (float-vector 8.66025 -5.0 1000.0) (float-vector 8.66025 -5.0 1180.0))) + (instance face :init :vertices (list (float-vector 0.0 -10.0 1180.0) (float-vector 0.0 -10.0 1000.0) (float-vector 5.0 -8.66025 1000.0) (float-vector 5.0 -8.66025 1180.0))) + (instance face :init :vertices (list (float-vector -5.0 -8.66025 1180.0) (float-vector -5.0 -8.66025 1000.0) (float-vector 0.0 -10.0 1000.0) (float-vector 0.0 -10.0 1180.0))) + (instance face :init :vertices (list (float-vector -8.66025 -5.0 1180.0) (float-vector -8.66025 -5.0 1000.0) (float-vector -5.0 -8.66025 1000.0) (float-vector -5.0 -8.66025 1180.0))) + (instance face :init :vertices (list (float-vector -10.0 0.0 1180.0) (float-vector -10.0 0.0 1000.0) (float-vector -8.66025 -5.0 1000.0) (float-vector -8.66025 -5.0 1180.0))) + (instance face :init :vertices (list (float-vector -8.66025 5.0 1180.0) (float-vector -8.66025 5.0 1000.0) (float-vector -10.0 0.0 1000.0) (float-vector -10.0 0.0 1180.0))) + (instance face :init :vertices (list (float-vector -5.0 8.66025 1180.0) (float-vector -5.0 8.66025 1000.0) (float-vector -8.66025 5.0 1000.0) (float-vector -8.66025 5.0 1180.0))) + (instance face :init :vertices (list (float-vector 0.0 10.0 1180.0) (float-vector 0.0 10.0 1000.0) (float-vector -5.0 8.66025 1000.0) (float-vector -5.0 8.66025 1180.0))) + (instance face :init :vertices (list (float-vector 5.0 8.66025 1180.0) (float-vector 5.0 8.66025 1000.0) (float-vector 0.0 10.0 1000.0) (float-vector 0.0 10.0 1180.0))) + (instance face :init :vertices (list (float-vector 8.66025 5.0 1180.0) (float-vector 8.66025 5.0 1000.0) (float-vector 5.0 8.66025 1000.0) (float-vector 5.0 8.66025 1180.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 1180.0) (float-vector 10.0 0.0 1000.0) (float-vector 8.66025 5.0 1000.0) (float-vector 8.66025 5.0 1180.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :gray20) + (send (elt bc 1) :set-color :gray80) + (send (elt bc 2) :set-color :gray20) + (setq blink2 (instance bodyset-link :init (make-cascoords) :bodies bc :name :bar :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send blink2 :newcoords (make-coords :pos (float-vector 0.0 0.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink1 :assoc blink2) + (send blink1 :newcoords (make-coords :pos (float-vector 0.0 0.0 50.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink1) + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + ;; definition of :sweeper-p + (setq joint0 (instance rotational-joint :init + :parent-link blink0 :child-link blink1 :name :sweeper-p :axis :y + :min -90.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100)) + + ;; definition of :sweeper-r + (setq joint1 (instance rotational-joint :init + :parent-link blink1 :child-link blink2 :name :sweeper-r :axis :x + :min -90.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100)) + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector 0.0 0.0 1000.0) :rot #2f((0.707107 -0.707107 0.0) (0.707107 0.707107 0.0) (0.0 0.0 1.0)) :name ":rarm")) + (send self :assoc handle0) + (setq handle1 (make-cascoords :pos (float-vector 0.0 0.0 1150.0) :rot #2f((0.707107 0.707107 0.0) (-0.707107 0.707107 0.0) (0.0 0.0 1.0)) :name ":larm")) + (send self :assoc handle1) + (setq handle2 (make-cascoords :pos (float-vector 0.0 0.0 700.0) :rot #2f((1.0 0.0 0.0) (0.0 -1.0 -1.224606e-16) (0.0 1.224606e-16 -1.0)) :name ":side-rarm")) + (send self :assoc handle2) + (setq handle3 (make-cascoords :pos (float-vector 0.0 0.0 1150.0) :rot #2f((-1.0 -1.224606e-16 0.0) (1.224606e-16 -1.0 0.0) (0.0 0.0 1.0)) :name ":side-larm")) + (send self :assoc handle3) + + ;; init-ending + (setq links (list blink0 blink1 blink2)) + (setq joint-list (list joint0 joint1)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:sweeper-p (&rest args) (forward-message-to joint0 args)) + (:sweeper-r (&rest args) (forward-message-to joint1 args)) + (:handle () (list handle0 handle1 handle2 handle3)) + (:handle-rarm () handle0) + (:handle-larm () handle1) + (:handle-side-rarm () handle2) + (:handle-side-larm () handle3) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-sweeper (&rest args) (instance* room610-sweeper-object :init args)) +;; (format *error-output* "(instance room610-sweeper-object :init) for generating model~%") Added: trunk/EusLisp/models/room610-tray-object.l =================================================================== --- trunk/EusLisp/models/room610-tray-object.l (rev 0) +++ trunk/EusLisp/models/room610-tray-object.l 2013-04-19 04:51:10 UTC (rev 609) @@ -0,0 +1,117 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-tray-object + :super cascaded-link + :slots (sensors + handle0 handle1 handle2 handle3 handle4 handle5 + )) +(defmethod room610-tray-object + (:init + (&rest args &key (name "room610-tray") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :room610-tray-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 200.0 150.0 15.0) (float-vector -200.0 150.0 15.0) (float-vector -200.0 -150.0 15.0) (float-vector 200.0 -150.0 15.0))) + (instance face :init :vertices (list (float-vector -200.0 150.0 5.0) (float-vector 200.0 150.0 5.0) (float-vector 200.0 -150.0 5.0) (float-vector -200.0 -150.0 5.0))) + (instance face :init :vertices (list (float-vector 200.0 150.0 15.0) (float-vector 200.0 150.0 5.0) (float-vector -200.0 150.0 5.0) (float-vector -200.0 150.0 15.0))) + (instance face :init :vertices (list (float-vector 200.0 -150.0 15.0) (float-vector 200.0 -150.0 5.0) (float-vector 200.0 150.0 5.0) (float-vector 200.0 150.0 15.0))) + (instance face :init :vertices (list (float-vector -200.0 -150.0 15.0) (float-vector -200.0 -150.0 5.0) (float-vector 200.0 -150.0 5.0) (float-vector 200.0 -150.0 15.0))) + (instance face :init :vertices (list (float-vector -200.0 150.0 15.0) (float-vector -200.0 150.0 5.0) (float-vector -200.0 -150.0 5.0) (float-vector -200.0 -150.0 15.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 200.0 155.0 37.5) (float-vector -200.0 155.0 37.5) (float-vector -200.0 145.0 37.5) (float-vector 200.0 145.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 155.0 7.5) (float-vector 200.0 155.0 7.5) (float-vector 200.0 145.0 7.5) (float-vector -200.0 145.0 7.5))) + (instance face :init :vertices (list (float-vector 200.0 155.0 37.5) (float-vector 200.0 155.0 7.5) (float-vector -200.0 155.0 7.5) (float-vector -200.0 155.0 37.5))) + (instance face :init :vertices (list (float-vector 200.0 145.0 37.5) (float-vector 200.0 145.0 7.5) (float-vector 200.0 155.0 7.5) (float-vector 200.0 155.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 145.0 37.5) (float-vector -200.0 145.0 7.5) (float-vector 200.0 145.0 7.5) (float-vector 200.0 145.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 155.0 37.5) (float-vector -200.0 155.0 7.5) (float-vector -200.0 145.0 7.5) (float-vector -200.0 145.0 37.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 200.0 -145.0 37.5) (float-vector -200.0 -145.0 37.5) (float-vector -200.0 -155.0 37.5) (float-vector 200.0 -155.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 -145.0 7.5) (float-vector 200.0 -145.0 7.5) (float-vector 200.0 -155.0 7.5) (float-vector -200.0 -155.0 7.5))) + (instance face :init :vertices (list (float-vector 200.0 -145.0 37.5) (float-vector 200.0 -145.0 7.5) (float-vector -200.0 -145.0 7.5) (float-vector -200.0 -145.0 37.5))) + (instance face :init :vertices (list (float-vector 200.0 -155.0 37.5) (float-vector 200.0 -155.0 7.5) (float-vector 200.0 -145.0 7.5) (float-vector 200.0 -145.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 -155.0 37.5) (float-vector -200.0 -155.0 7.5) (float-vector 200.0 -155.0 7.5) (float-vector 200.0 -155.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 -145.0 37.5) (float-vector -200.0 -145.0 7.5) (float-vector -200.0 -155.0 7.5) (float-vector -200.0 -155.0 37.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 205.0 150.0 37.5) (float-vector 195.0 150.0 37.5) (float-vector 195.0 -150.0 37.5) (float-vector 205.0 -150.0 37.5))) + (instance face :init :vertices (list (float-vector 195.0 150.0 7.5) (float-vector 205.0 150.0 7.5) (float-vector 205.0 -150.0 7.5) (float-vector 195.0 -150.0 7.5))) + (instance face :init :vertices (list (float-vector 205.0 150.0 37.5) (float-vector 205.0 150.0 7.5) (float-vector 195.0 150.0 7.5) (float-vector 195.0 150.0 37.5))) + (instance face :init :vertices (list (float-vector 205.0 -150.0 37.5) (float-vector 205.0 -150.0 7.5) (float-vector 205.0 150.0 7.5) (float-vector 205.0 150.0 37.5))) + (instance face :init :vertices (list (float-vector 195.0 -150.0 37.5) (float-vector 195.0 -150.0 7.5) (float-vector 205.0 -150.0 7.5) (float-vector 205.0 -150.0 37.5))) + (instance face :init :vertices (list (float-vector 195.0 150.0 37.5) (float-vector 195.0 150.0 7.5) (float-vector 195.0 -150.0 7.5) (float-vector 195.0 -150.0 37.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -195.0 150.0 37.5) (float-vector -205.0 150.0 37.5) (float-vector -205.0 -150.0 37.5) (float-vector -195.0 -150.0 37.5))) + (instance face :init :vertices (list (float-vector -205.0 150.0 7.5) (float-vector -195.0 150.0 7.5) (float-vector -195.0 -150.0 7.5) (float-vector -205.0 -150.0 7.5))) + (instance face :init :vertices (list (float-vector -195.0 150.0 37.5) (float-vector -195.0 150.0 7.5) (float-vector -205.0 150.0 7.5) (float-vector -205.0 150.0 37.5))) + (instance face :init :vertices (list (float-vector -195.0 -150.0 37.5) (float-vector -195.0 -150.0 7.5) (float-vector -195.0 150.0 7.5) (float-vector -195.0 150.0 37.5))) + (instance face :init :vertices (list (float-vector -205.0 -150.0 37.5) (float-vector -205.0 -150.0 7.5) (float-vector -195.0 -150.0 7.5) (float-vector -195.0 -150.0 37.5))) + (instance face :init :vertices (list (float-vector -205.0 150.0 37.5) (float-vector -205.0 150.0 7.5) (float-vector -205.0 -150.0 7.5) (float-vector -205.0 -150.0 37.5))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :brown) + (send (elt bc 1) :set-color :brown) + (send (elt bc 2) :set-color :brown) + (send (elt bc 3) :set-color :brown) + (send (elt bc 4) :set-color :brown) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-tray-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector 0.0 150.0 30.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":larm-handle")) + (send self :assoc handle0) + (setq handle1 (make-cascoords :pos (float-vector 0.0 -150.0 30.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":rarm-handle")) + (send self :assoc handle1) + (setq handle2 (make-cascoords :pos (float-vector 200.0 -120.0 30.0) :rot #2f((-0.707107 -6.106227e-16 -0.707107) (0.707107 -2.775558e-16 -0.707107) (2.775558e-16 -1.0 6.106227e-16)) :name "handle2")) + (send self :assoc handle2) + (setq handle3 (make-cascoords :pos (float-vector 200.0 120.0 30.0) :rot #2f((-0.707107 6.106227e-16 -0.707107) (-0.707107 -2.775558e-16 0.707107) (2.775558e-16 1.0 6.106227e-16)) :name "handle3")) + (send self :assoc handle3) + (setq handle4 (make-cascoords :pos (float-vector -200.0 -120.0 30.0) :rot #2f((0.707107 -6.661338e-16 -0.707107) (0.707107 5.828671e-16 0.707107) (-5.551115e-17 -1.0 8.604228e-16)) :name "handle4")) + (send self :assoc handle4) + (setq handle5 (make-cascoords :pos (float-vector -200.0 120.0 30.0) :rot #2f((0.707107 6.661338e-16 -0.707107) (-0.707107 5.828671e-16 -0.707107) (-5.551115e-17 1.0 8.604228e-16)) :name "handle5")) + (send self :assoc handle5) + + ;; init-ending + (setq links (list blink0)) + (setq joint-list (list)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:handle () (list handle0 handle1 handle2 handle3 handle4 handle5)) + (:handle-larm-handle () handle0) + (:handle-rarm-handle () handle1) + (:handle-handle2 () handle2) + (:handle-handle3 () handle3) + (:handle-handle4 () handle4) + (:handle-handle5 () handle5) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-tray (&rest args) (instance* room610-tray-object :init args)) +;; (format *error-output* "(instance room610-tray-object :init) for generating model~%") This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sn...@us...> - 2013-04-19 04:51:18
|
Revision: 609 http://sourceforge.net/p/euslisp/code/609 Author: snozawa Date: 2013-04-19 04:51:10 +0000 (Fri, 19 Apr 2013) Log Message: ----------- add tray and sweeper to room610 Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Added Paths: ----------- trunk/EusLisp/models/room610-sweeper-object.l trunk/EusLisp/models/room610-tray-object.l Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-19 04:17:50 UTC (rev 608) +++ trunk/EusLisp/models/room610-scene.l 2013-04-19 04:51:10 UTC (rev 609) @@ -9,6 +9,8 @@ (load "models/room610-bears-panel-object.l") (load "models/room610-bears-panel-object.l") (load "models/room610-610-ground-object.l") +(load "models/room610-tray-object.l") +(load "models/room610-sweeper-object.l") (load "models/room610-cabinet-mamoru-object.l") (load "models/room610-cabinet-object.l") (load "models/room610-shelf2-object.l") @@ -40,6 +42,8 @@ (send (room610-bears-panel) :transform (make-coords :pos (float-vector 5750.0 -1730.0 0.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-bears-panel) :transform (make-coords :pos (float-vector 5300.0 -2100.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-610-ground) :transform (make-coords :pos (float-vector 4650.0 110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send (room610-tray) :transform (make-coords :pos (float-vector 4650.0 340.0 700.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send (room610-sweeper) :transform (make-coords :pos (float-vector 3100.0 1990.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-cabinet-mamoru) :transform (make-coords :pos (float-vector 4650.0 -910.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-cabinet) :transform (make-coords :pos (float-vector 3610.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf2) :transform (make-coords :pos (float-vector 2810.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) Added: trunk/EusLisp/models/room610-sweeper-object.l =================================================================== --- trunk/EusLisp/models/room610-sweeper-object.l (rev 0) +++ trunk/EusLisp/models/room610-sweeper-object.l 2013-04-19 04:51:10 UTC (rev 609) @@ -0,0 +1,172 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-sweeper-object + :super cascaded-link + :slots (sensors + handle0 handle1 handle2 handle3 + joint0 joint1 )) +(defmethod room610-sweeper-object + (:init + (&rest args &key (name "room610-sweeper") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 blink1 blink2 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :box + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 75.0 150.0 40.0) (float-vector -75.0 150.0 40.0) (float-vector -75.0 -150.0 40.0) (float-vector 75.0 -150.0 40.0))) + (instance face :init :vertices (list (float-vector -75.0 150.0 0.0) (float-vector 75.0 150.0 0.0) (float-vector 75.0 -150.0 0.0) (float-vector -75.0 -150.0 0.0))) + (instance face :init :vertices (list (float-vector 75.0 150.0 40.0) (float-vector 75.0 150.0 0.0) (float-vector -75.0 150.0 0.0) (float-vector -75.0 150.0 40.0))) + (instance face :init :vertices (list (float-vector 75.0 -150.0 40.0) (float-vector 75.0 -150.0 0.0) (float-vector 75.0 150.0 0.0) (float-vector 75.0 150.0 40.0))) + (instance face :init :vertices (list (float-vector -75.0 -150.0 40.0) (float-vector -75.0 -150.0 0.0) (float-vector 75.0 -150.0 0.0) (float-vector 75.0 -150.0 40.0))) + (instance face :init :vertices (list (float-vector -75.0 150.0 40.0) (float-vector -75.0 150.0 0.0) (float-vector -75.0 -150.0 0.0) (float-vector -75.0 -150.0 40.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 10.0 10.0 60.0) (float-vector -10.0 10.0 60.0) (float-vector -10.0 -10.0 60.0) (float-vector 10.0 -10.0 60.0))) + (instance face :init :vertices (list (float-vector -10.0 10.0 40.0) (float-vector 10.0 10.0 40.0) (float-vector 10.0 -10.0 40.0) (float-vector -10.0 -10.0 40.0))) + (instance face :init :vertices (list (float-vector 10.0 10.0 60.0) (float-vector 10.0 10.0 40.0) (float-vector -10.0 10.0 40.0) (float-vector -10.0 10.0 60.0))) + (instance face :init :vertices (list (float-vector 10.0 -10.0 60.0) (float-vector 10.0 -10.0 40.0) (float-vector 10.0 10.0 40.0) (float-vector 10.0 10.0 60.0))) + (instance face :init :vertices (list (float-vector -10.0 -10.0 60.0) (float-vector -10.0 -10.0 40.0) (float-vector 10.0 -10.0 40.0) (float-vector 10.0 -10.0 60.0))) + (instance face :init :vertices (list (float-vector -10.0 10.0 60.0) (float-vector -10.0 10.0 40.0) (float-vector -10.0 -10.0 40.0) (float-vector -10.0 -10.0 60.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :gray40) + (send (elt bc 1) :set-color :gray20) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :box :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :joint + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 5.0 5.0 5.0) (float-vector -5.0 5.0 5.0) (float-vector -5.0 -5.0 5.0) (float-vector 5.0 -5.0 5.0))) + (instance face :init :vertices (list (float-vector -5.0 5.0 -5.0) (float-vector 5.0 5.0 -5.0) (float-vector 5.0 -5.0 -5.0) (float-vector -5.0 -5.0 -5.0))) + (instance face :init :vertices (list (float-vector 5.0 5.0 5.0) (float-vector 5.0 5.0 -5.0) (float-vector -5.0 5.0 -5.0) (float-vector -5.0 5.0 5.0))) + (instance face :init :vertices (list (float-vector 5.0 -5.0 5.0) (float-vector 5.0 -5.0 -5.0) (float-vector 5.0 5.0 -5.0) (float-vector 5.0 5.0 5.0))) + (instance face :init :vertices (list (float-vector -5.0 -5.0 5.0) (float-vector -5.0 -5.0 -5.0) (float-vector 5.0 -5.0 -5.0) (float-vector 5.0 -5.0 5.0))) + (instance face :init :vertices (list (float-vector -5.0 5.0 5.0) (float-vector -5.0 5.0 -5.0) (float-vector -5.0 -5.0 -5.0) (float-vector -5.0 -5.0 5.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :gray20) + (setq blink1 (instance bodyset-link :init (make-cascoords) :bodies bc :name :joint :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :bar + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 8.66025 -5.0 140.0) (float-vector 10.0 0.0 140.0) (float-vector 8.66025 5.0 140.0) (float-vector 5.0 8.66025 140.0) (float-vector 0.0 10.0 140.0) (float-vector -5.0 8.66025 140.0) (float-vector -8.66025 5.0 140.0) (float-vector -10.0 0.0 140.0) (float-vector -8.66025 -5.0 140.0) (float-vector -5.0 -8.66025 140.0) (float-vector 0.0 -10.0 140.0) (float-vector 5.0 -8.66025 140.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 0.0) (float-vector 8.66025 -5.0 0.0) (float-vector 5.0 -8.66025 0.0) (float-vector 0.0 -10.0 0.0) (float-vector -5.0 -8.66025 0.0) (float-vector -8.66025 -5.0 0.0) (float-vector -10.0 0.0 0.0) (float-vector -8.66025 5.0 0.0) (float-vector -5.0 8.66025 0.0) (float-vector 0.0 10.0 0.0) (float-vector 5.0 8.66025 0.0) (float-vector 8.66025 5.0 0.0))) + (instance face :init :vertices (list (float-vector 8.66025 -5.0 140.0) (float-vector 8.66025 -5.0 0.0) (float-vector 10.0 0.0 0.0) (float-vector 10.0 0.0 140.0))) + (instance face :init :vertices (list (float-vector 5.0 -8.66025 140.0) (float-vector 5.0 -8.66025 0.0) (float-vector 8.66025 -5.0 0.0) (float-vector 8.66025 -5.0 140.0))) + (instance face :init :vertices (list (float-vector 0.0 -10.0 140.0) (float-vector 0.0 -10.0 0.0) (float-vector 5.0 -8.66025 0.0) (float-vector 5.0 -8.66025 140.0))) + (instance face :init :vertices (list (float-vector -5.0 -8.66025 140.0) (float-vector -5.0 -8.66025 0.0) (float-vector 0.0 -10.0 0.0) (float-vector 0.0 -10.0 140.0))) + (instance face :init :vertices (list (float-vector -8.66025 -5.0 140.0) (float-vector -8.66025 -5.0 0.0) (float-vector -5.0 -8.66025 0.0) (float-vector -5.0 -8.66025 140.0))) + (instance face :init :vertices (list (float-vector -10.0 0.0 140.0) (float-vector -10.0 0.0 0.0) (float-vector -8.66025 -5.0 0.0) (float-vector -8.66025 -5.0 140.0))) + (instance face :init :vertices (list (float-vector -8.66025 5.0 140.0) (float-vector -8.66025 5.0 0.0) (float-vector -10.0 0.0 0.0) (float-vector -10.0 0.0 140.0))) + (instance face :init :vertices (list (float-vector -5.0 8.66025 140.0) (float-vector -5.0 8.66025 0.0) (float-vector -8.66025 5.0 0.0) (float-vector -8.66025 5.0 140.0))) + (instance face :init :vertices (list (float-vector 0.0 10.0 140.0) (float-vector 0.0 10.0 0.0) (float-vector -5.0 8.66025 0.0) (float-vector -5.0 8.66025 140.0))) + (instance face :init :vertices (list (float-vector 5.0 8.66025 140.0) (float-vector 5.0 8.66025 0.0) (float-vector 0.0 10.0 0.0) (float-vector 0.0 10.0 140.0))) + (instance face :init :vertices (list (float-vector 8.66025 5.0 140.0) (float-vector 8.66025 5.0 0.0) (float-vector 5.0 8.66025 0.0) (float-vector 5.0 8.66025 140.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 140.0) (float-vector 10.0 0.0 0.0) (float-vector 8.66025 5.0 0.0) (float-vector 8.66025 5.0 140.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 8.66025 -5.0 1000.0) (float-vector 10.0 0.0 1000.0) (float-vector 8.66025 5.0 1000.0) (float-vector 5.0 8.66025 1000.0) (float-vector 0.0 10.0 1000.0) (float-vector -5.0 8.66025 1000.0) (float-vector -8.66025 5.0 1000.0) (float-vector -10.0 0.0 1000.0) (float-vector -8.66025 -5.0 1000.0) (float-vector -5.0 -8.66025 1000.0) (float-vector 0.0 -10.0 1000.0) (float-vector 5.0 -8.66025 1000.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 140.0) (float-vector 8.66025 -5.0 140.0) (float-vector 5.0 -8.66025 140.0) (float-vector 0.0 -10.0 140.0) (float-vector -5.0 -8.66025 140.0) (float-vector -8.66025 -5.0 140.0) (float-vector -10.0 0.0 140.0) (float-vector -8.66025 5.0 140.0) (float-vector -5.0 8.66025 140.0) (float-vector 0.0 10.0 140.0) (float-vector 5.0 8.66025 140.0) (float-vector 8.66025 5.0 140.0))) + (instance face :init :vertices (list (float-vector 8.66025 -5.0 1000.0) (float-vector 8.66025 -5.0 140.0) (float-vector 10.0 0.0 140.0) (float-vector 10.0 0.0 1000.0))) + (instance face :init :vertices (list (float-vector 5.0 -8.66025 1000.0) (float-vector 5.0 -8.66025 140.0) (float-vector 8.66025 -5.0 140.0) (float-vector 8.66025 -5.0 1000.0))) + (instance face :init :vertices (list (float-vector 0.0 -10.0 1000.0) (float-vector 0.0 -10.0 140.0) (float-vector 5.0 -8.66025 140.0) (float-vector 5.0 -8.66025 1000.0))) + (instance face :init :vertices (list (float-vector -5.0 -8.66025 1000.0) (float-vector -5.0 -8.66025 140.0) (float-vector 0.0 -10.0 140.0) (float-vector 0.0 -10.0 1000.0))) + (instance face :init :vertices (list (float-vector -8.66025 -5.0 1000.0) (float-vector -8.66025 -5.0 140.0) (float-vector -5.0 -8.66025 140.0) (float-vector -5.0 -8.66025 1000.0))) + (instance face :init :vertices (list (float-vector -10.0 0.0 1000.0) (float-vector -10.0 0.0 140.0) (float-vector -8.66025 -5.0 140.0) (float-vector -8.66025 -5.0 1000.0))) + (instance face :init :vertices (list (float-vector -8.66025 5.0 1000.0) (float-vector -8.66025 5.0 140.0) (float-vector -10.0 0.0 140.0) (float-vector -10.0 0.0 1000.0))) + (instance face :init :vertices (list (float-vector -5.0 8.66025 1000.0) (float-vector -5.0 8.66025 140.0) (float-vector -8.66025 5.0 140.0) (float-vector -8.66025 5.0 1000.0))) + (instance face :init :vertices (list (float-vector 0.0 10.0 1000.0) (float-vector 0.0 10.0 140.0) (float-vector -5.0 8.66025 140.0) (float-vector -5.0 8.66025 1000.0))) + (instance face :init :vertices (list (float-vector 5.0 8.66025 1000.0) (float-vector 5.0 8.66025 140.0) (float-vector 0.0 10.0 140.0) (float-vector 0.0 10.0 1000.0))) + (instance face :init :vertices (list (float-vector 8.66025 5.0 1000.0) (float-vector 8.66025 5.0 140.0) (float-vector 5.0 8.66025 140.0) (float-vector 5.0 8.66025 1000.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 1000.0) (float-vector 10.0 0.0 140.0) (float-vector 8.66025 5.0 140.0) (float-vector 8.66025 5.0 1000.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 8.66025 -5.0 1180.0) (float-vector 10.0 0.0 1180.0) (float-vector 8.66025 5.0 1180.0) (float-vector 5.0 8.66025 1180.0) (float-vector 0.0 10.0 1180.0) (float-vector -5.0 8.66025 1180.0) (float-vector -8.66025 5.0 1180.0) (float-vector -10.0 0.0 1180.0) (float-vector -8.66025 -5.0 1180.0) (float-vector -5.0 -8.66025 1180.0) (float-vector 0.0 -10.0 1180.0) (float-vector 5.0 -8.66025 1180.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 1000.0) (float-vector 8.66025 -5.0 1000.0) (float-vector 5.0 -8.66025 1000.0) (float-vector 0.0 -10.0 1000.0) (float-vector -5.0 -8.66025 1000.0) (float-vector -8.66025 -5.0 1000.0) (float-vector -10.0 0.0 1000.0) (float-vector -8.66025 5.0 1000.0) (float-vector -5.0 8.66025 1000.0) (float-vector 0.0 10.0 1000.0) (float-vector 5.0 8.66025 1000.0) (float-vector 8.66025 5.0 1000.0))) + (instance face :init :vertices (list (float-vector 8.66025 -5.0 1180.0) (float-vector 8.66025 -5.0 1000.0) (float-vector 10.0 0.0 1000.0) (float-vector 10.0 0.0 1180.0))) + (instance face :init :vertices (list (float-vector 5.0 -8.66025 1180.0) (float-vector 5.0 -8.66025 1000.0) (float-vector 8.66025 -5.0 1000.0) (float-vector 8.66025 -5.0 1180.0))) + (instance face :init :vertices (list (float-vector 0.0 -10.0 1180.0) (float-vector 0.0 -10.0 1000.0) (float-vector 5.0 -8.66025 1000.0) (float-vector 5.0 -8.66025 1180.0))) + (instance face :init :vertices (list (float-vector -5.0 -8.66025 1180.0) (float-vector -5.0 -8.66025 1000.0) (float-vector 0.0 -10.0 1000.0) (float-vector 0.0 -10.0 1180.0))) + (instance face :init :vertices (list (float-vector -8.66025 -5.0 1180.0) (float-vector -8.66025 -5.0 1000.0) (float-vector -5.0 -8.66025 1000.0) (float-vector -5.0 -8.66025 1180.0))) + (instance face :init :vertices (list (float-vector -10.0 0.0 1180.0) (float-vector -10.0 0.0 1000.0) (float-vector -8.66025 -5.0 1000.0) (float-vector -8.66025 -5.0 1180.0))) + (instance face :init :vertices (list (float-vector -8.66025 5.0 1180.0) (float-vector -8.66025 5.0 1000.0) (float-vector -10.0 0.0 1000.0) (float-vector -10.0 0.0 1180.0))) + (instance face :init :vertices (list (float-vector -5.0 8.66025 1180.0) (float-vector -5.0 8.66025 1000.0) (float-vector -8.66025 5.0 1000.0) (float-vector -8.66025 5.0 1180.0))) + (instance face :init :vertices (list (float-vector 0.0 10.0 1180.0) (float-vector 0.0 10.0 1000.0) (float-vector -5.0 8.66025 1000.0) (float-vector -5.0 8.66025 1180.0))) + (instance face :init :vertices (list (float-vector 5.0 8.66025 1180.0) (float-vector 5.0 8.66025 1000.0) (float-vector 0.0 10.0 1000.0) (float-vector 0.0 10.0 1180.0))) + (instance face :init :vertices (list (float-vector 8.66025 5.0 1180.0) (float-vector 8.66025 5.0 1000.0) (float-vector 5.0 8.66025 1000.0) (float-vector 5.0 8.66025 1180.0))) + (instance face :init :vertices (list (float-vector 10.0 0.0 1180.0) (float-vector 10.0 0.0 1000.0) (float-vector 8.66025 5.0 1000.0) (float-vector 8.66025 5.0 1180.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :gray20) + (send (elt bc 1) :set-color :gray80) + (send (elt bc 2) :set-color :gray20) + (setq blink2 (instance bodyset-link :init (make-cascoords) :bodies bc :name :bar :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send blink2 :newcoords (make-coords :pos (float-vector 0.0 0.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink1 :assoc blink2) + (send blink1 :newcoords (make-coords :pos (float-vector 0.0 0.0 50.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink1) + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + ;; definition of :sweeper-p + (setq joint0 (instance rotational-joint :init + :parent-link blink0 :child-link blink1 :name :sweeper-p :axis :y + :min -90.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100)) + + ;; definition of :sweeper-r + (setq joint1 (instance rotational-joint :init + :parent-link blink1 :child-link blink2 :name :sweeper-r :axis :x + :min -90.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100)) + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector 0.0 0.0 1000.0) :rot #2f((0.707107 -0.707107 0.0) (0.707107 0.707107 0.0) (0.0 0.0 1.0)) :name ":rarm")) + (send self :assoc handle0) + (setq handle1 (make-cascoords :pos (float-vector 0.0 0.0 1150.0) :rot #2f((0.707107 0.707107 0.0) (-0.707107 0.707107 0.0) (0.0 0.0 1.0)) :name ":larm")) + (send self :assoc handle1) + (setq handle2 (make-cascoords :pos (float-vector 0.0 0.0 700.0) :rot #2f((1.0 0.0 0.0) (0.0 -1.0 -1.224606e-16) (0.0 1.224606e-16 -1.0)) :name ":side-rarm")) + (send self :assoc handle2) + (setq handle3 (make-cascoords :pos (float-vector 0.0 0.0 1150.0) :rot #2f((-1.0 -1.224606e-16 0.0) (1.224606e-16 -1.0 0.0) (0.0 0.0 1.0)) :name ":side-larm")) + (send self :assoc handle3) + + ;; init-ending + (setq links (list blink0 blink1 blink2)) + (setq joint-list (list joint0 joint1)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:sweeper-p (&rest args) (forward-message-to joint0 args)) + (:sweeper-r (&rest args) (forward-message-to joint1 args)) + (:handle () (list handle0 handle1 handle2 handle3)) + (:handle-rarm () handle0) + (:handle-larm () handle1) + (:handle-side-rarm () handle2) + (:handle-side-larm () handle3) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-sweeper (&rest args) (instance* room610-sweeper-object :init args)) +;; (format *error-output* "(instance room610-sweeper-object :init) for generating model~%") Added: trunk/EusLisp/models/room610-tray-object.l =================================================================== --- trunk/EusLisp/models/room610-tray-object.l (rev 0) +++ trunk/EusLisp/models/room610-tray-object.l 2013-04-19 04:51:10 UTC (rev 609) @@ -0,0 +1,117 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-tray-object + :super cascaded-link + :slots (sensors + handle0 handle1 handle2 handle3 handle4 handle5 + )) +(defmethod room610-tray-object + (:init + (&rest args &key (name "room610-tray") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :room610-tray-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 200.0 150.0 15.0) (float-vector -200.0 150.0 15.0) (float-vector -200.0 -150.0 15.0) (float-vector 200.0 -150.0 15.0))) + (instance face :init :vertices (list (float-vector -200.0 150.0 5.0) (float-vector 200.0 150.0 5.0) (float-vector 200.0 -150.0 5.0) (float-vector -200.0 -150.0 5.0))) + (instance face :init :vertices (list (float-vector 200.0 150.0 15.0) (float-vector 200.0 150.0 5.0) (float-vector -200.0 150.0 5.0) (float-vector -200.0 150.0 15.0))) + (instance face :init :vertices (list (float-vector 200.0 -150.0 15.0) (float-vector 200.0 -150.0 5.0) (float-vector 200.0 150.0 5.0) (float-vector 200.0 150.0 15.0))) + (instance face :init :vertices (list (float-vector -200.0 -150.0 15.0) (float-vector -200.0 -150.0 5.0) (float-vector 200.0 -150.0 5.0) (float-vector 200.0 -150.0 15.0))) + (instance face :init :vertices (list (float-vector -200.0 150.0 15.0) (float-vector -200.0 150.0 5.0) (float-vector -200.0 -150.0 5.0) (float-vector -200.0 -150.0 15.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 200.0 155.0 37.5) (float-vector -200.0 155.0 37.5) (float-vector -200.0 145.0 37.5) (float-vector 200.0 145.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 155.0 7.5) (float-vector 200.0 155.0 7.5) (float-vector 200.0 145.0 7.5) (float-vector -200.0 145.0 7.5))) + (instance face :init :vertices (list (float-vector 200.0 155.0 37.5) (float-vector 200.0 155.0 7.5) (float-vector -200.0 155.0 7.5) (float-vector -200.0 155.0 37.5))) + (instance face :init :vertices (list (float-vector 200.0 145.0 37.5) (float-vector 200.0 145.0 7.5) (float-vector 200.0 155.0 7.5) (float-vector 200.0 155.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 145.0 37.5) (float-vector -200.0 145.0 7.5) (float-vector 200.0 145.0 7.5) (float-vector 200.0 145.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 155.0 37.5) (float-vector -200.0 155.0 7.5) (float-vector -200.0 145.0 7.5) (float-vector -200.0 145.0 37.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 200.0 -145.0 37.5) (float-vector -200.0 -145.0 37.5) (float-vector -200.0 -155.0 37.5) (float-vector 200.0 -155.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 -145.0 7.5) (float-vector 200.0 -145.0 7.5) (float-vector 200.0 -155.0 7.5) (float-vector -200.0 -155.0 7.5))) + (instance face :init :vertices (list (float-vector 200.0 -145.0 37.5) (float-vector 200.0 -145.0 7.5) (float-vector -200.0 -145.0 7.5) (float-vector -200.0 -145.0 37.5))) + (instance face :init :vertices (list (float-vector 200.0 -155.0 37.5) (float-vector 200.0 -155.0 7.5) (float-vector 200.0 -145.0 7.5) (float-vector 200.0 -145.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 -155.0 37.5) (float-vector -200.0 -155.0 7.5) (float-vector 200.0 -155.0 7.5) (float-vector 200.0 -155.0 37.5))) + (instance face :init :vertices (list (float-vector -200.0 -145.0 37.5) (float-vector -200.0 -145.0 7.5) (float-vector -200.0 -155.0 7.5) (float-vector -200.0 -155.0 37.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 205.0 150.0 37.5) (float-vector 195.0 150.0 37.5) (float-vector 195.0 -150.0 37.5) (float-vector 205.0 -150.0 37.5))) + (instance face :init :vertices (list (float-vector 195.0 150.0 7.5) (float-vector 205.0 150.0 7.5) (float-vector 205.0 -150.0 7.5) (float-vector 195.0 -150.0 7.5))) + (instance face :init :vertices (list (float-vector 205.0 150.0 37.5) (float-vector 205.0 150.0 7.5) (float-vector 195.0 150.0 7.5) (float-vector 195.0 150.0 37.5))) + (instance face :init :vertices (list (float-vector 205.0 -150.0 37.5) (float-vector 205.0 -150.0 7.5) (float-vector 205.0 150.0 7.5) (float-vector 205.0 150.0 37.5))) + (instance face :init :vertices (list (float-vector 195.0 -150.0 37.5) (float-vector 195.0 -150.0 7.5) (float-vector 205.0 -150.0 7.5) (float-vector 205.0 -150.0 37.5))) + (instance face :init :vertices (list (float-vector 195.0 150.0 37.5) (float-vector 195.0 150.0 7.5) (float-vector 195.0 -150.0 7.5) (float-vector 195.0 -150.0 37.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -195.0 150.0 37.5) (float-vector -205.0 150.0 37.5) (float-vector -205.0 -150.0 37.5) (float-vector -195.0 -150.0 37.5))) + (instance face :init :vertices (list (float-vector -205.0 150.0 7.5) (float-vector -195.0 150.0 7.5) (float-vector -195.0 -150.0 7.5) (float-vector -205.0 -150.0 7.5))) + (instance face :init :vertices (list (float-vector -195.0 150.0 37.5) (float-vector -195.0 150.0 7.5) (float-vector -205.0 150.0 7.5) (float-vector -205.0 150.0 37.5))) + (instance face :init :vertices (list (float-vector -195.0 -150.0 37.5) (float-vector -195.0 -150.0 7.5) (float-vector -195.0 150.0 7.5) (float-vector -195.0 150.0 37.5))) + (instance face :init :vertices (list (float-vector -205.0 -150.0 37.5) (float-vector -205.0 -150.0 7.5) (float-vector -195.0 -150.0 7.5) (float-vector -195.0 -150.0 37.5))) + (instance face :init :vertices (list (float-vector -205.0 150.0 37.5) (float-vector -205.0 150.0 7.5) (float-vector -205.0 -150.0 7.5) (float-vector -205.0 -150.0 37.5))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :brown) + (send (elt bc 1) :set-color :brown) + (send (elt bc 2) :set-color :brown) + (send (elt bc 3) :set-color :brown) + (send (elt bc 4) :set-color :brown) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-tray-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector 0.0 150.0 30.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":larm-handle")) + (send self :assoc handle0) + (setq handle1 (make-cascoords :pos (float-vector 0.0 -150.0 30.0) :rot #2f((2.220446e-16 0.0 1.0) (0.0 1.0 0.0) (-1.0 0.0 2.220446e-16)) :name ":rarm-handle")) + (send self :assoc handle1) + (setq handle2 (make-cascoords :pos (float-vector 200.0 -120.0 30.0) :rot #2f((-0.707107 -6.106227e-16 -0.707107) (0.707107 -2.775558e-16 -0.707107) (2.775558e-16 -1.0 6.106227e-16)) :name "handle2")) + (send self :assoc handle2) + (setq handle3 (make-cascoords :pos (float-vector 200.0 120.0 30.0) :rot #2f((-0.707107 6.106227e-16 -0.707107) (-0.707107 -2.775558e-16 0.707107) (2.775558e-16 1.0 6.106227e-16)) :name "handle3")) + (send self :assoc handle3) + (setq handle4 (make-cascoords :pos (float-vector -200.0 -120.0 30.0) :rot #2f((0.707107 -6.661338e-16 -0.707107) (0.707107 5.828671e-16 0.707107) (-5.551115e-17 -1.0 8.604228e-16)) :name "handle4")) + (send self :assoc handle4) + (setq handle5 (make-cascoords :pos (float-vector -200.0 120.0 30.0) :rot #2f((0.707107 6.661338e-16 -0.707107) (-0.707107 5.828671e-16 -0.707107) (-5.551115e-17 1.0 8.604228e-16)) :name "handle5")) + (send self :assoc handle5) + + ;; init-ending + (setq links (list blink0)) + (setq joint-list (list)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:handle () (list handle0 handle1 handle2 handle3 handle4 handle5)) + (:handle-larm-handle () handle0) + (:handle-rarm-handle () handle1) + (:handle-handle2 () handle2) + (:handle-handle3 () handle3) + (:handle-handle4 () handle4) + (:handle-handle5 () handle5) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-tray (&rest args) (instance* room610-tray-object :init args)) +;; (format *error-output* "(instance room610-tray-object :init) for generating model~%") This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sn...@us...> - 2013-04-19 04:18:00
|
Revision: 608 http://sourceforge.net/p/euslisp/code/608 Author: snozawa Date: 2013-04-19 04:17:50 +0000 (Fri, 19 Apr 2013) Log Message: ----------- add karimoku chair Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Added Paths: ----------- trunk/EusLisp/models/room610-chair-object.l Added: trunk/EusLisp/models/room610-chair-object.l =================================================================== --- trunk/EusLisp/models/room610-chair-object.l (rev 0) +++ trunk/EusLisp/models/room610-chair-object.l 2013-04-19 04:17:50 UTC (rev 608) @@ -0,0 +1,149 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-chair-object + :super cascaded-link + :slots (sensors + handle0 handle1 handle2 handle3 handle4 handle5 + )) +(defmethod room610-chair-object + (:init + (&rest args &key (name "room610-chair") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :room610-chair-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -225.0 -220.0 340.0) (float-vector -155.0 -220.0 340.0) (float-vector -215.0 -220.0 555.0) (float-vector -305.0 -220.0 820.0) (float-vector -330.0 -220.0 840.0) (float-vector -345.0 -220.0 835.0) (float-vector -350.0 -220.0 820.0) (float-vector -270.0 -220.0 550.0))) + (instance face :init :vertices (list (float-vector -155.0 220.0 340.0) (float-vector -225.0 220.0 340.0) (float-vector -270.0 220.0 550.0) (float-vector -350.0 220.0 820.0) (float-vector -345.0 220.0 835.0) (float-vector -330.0 220.0 840.0) (float-vector -305.0 220.0 820.0) (float-vector -215.0 220.0 555.0))) + (instance face :init :vertices (list (float-vector -225.0 -220.0 340.0) (float-vector -225.0 220.0 340.0) (float-vector -155.0 220.0 340.0) (float-vector -155.0 -220.0 340.0))) + (instance face :init :vertices (list (float-vector -270.0 -220.0 550.0) (float-vector -270.0 220.0 550.0) (float-vector -225.0 220.0 340.0) (float-vector -225.0 -220.0 340.0))) + (instance face :init :vertices (list (float-vector -350.0 -220.0 820.0) (float-vector -350.0 220.0 820.0) (float-vector -270.0 220.0 550.0) (float-vector -270.0 -220.0 550.0))) + (instance face :init :vertices (list (float-vector -345.0 -220.0 835.0) (float-vector -345.0 220.0 835.0) (float-vector -350.0 220.0 820.0) (float-vector -350.0 -220.0 820.0))) + (instance face :init :vertices (list (float-vector -330.0 -220.0 840.0) (float-vector -330.0 220.0 840.0) (float-vector -345.0 220.0 835.0) (float-vector -345.0 -220.0 835.0))) + (instance face :init :vertices (list (float-vector -305.0 -220.0 820.0) (float-vector -305.0 220.0 820.0) (float-vector -330.0 220.0 840.0) (float-vector -330.0 -220.0 840.0))) + (instance face :init :vertices (list (float-vector -215.0 -220.0 555.0) (float-vector -215.0 220.0 555.0) (float-vector -305.0 220.0 820.0) (float-vector -305.0 -220.0 820.0))) + (instance face :init :vertices (list (float-vector -155.0 -220.0 340.0) (float-vector -155.0 220.0 340.0) (float-vector -215.0 220.0 555.0) (float-vector -215.0 -220.0 555.0))) + (instance face :init :vertices (list (float-vector -220.0 -240.0 415.0) (float-vector -220.0 -240.0 340.0) (float-vector 220.0 -240.0 340.0) (float-vector 220.0 -240.0 440.0) (float-vector 70.0 -240.0 435.0) (float-vector -20.0 -240.0 415.0))) + (instance face :init :vertices (list (float-vector -220.0 240.0 340.0) (float-vector -220.0 240.0 415.0) (float-vector -20.0 240.0 415.0) (float-vector 70.0 240.0 435.0) (float-vector 220.0 240.0 440.0) (float-vector 220.0 240.0 340.0))) + (instance face :init :vertices (list (float-vector -220.0 -240.0 415.0) (float-vector -220.0 240.0 415.0) (float-vector -220.0 240.0 340.0) (float-vector -220.0 -240.0 340.0))) + (instance face :init :vertices (list (float-vector -20.0 -240.0 415.0) (float-vector -20.0 240.0 415.0) (float-vector -220.0 240.0 415.0) (float-vector -220.0 -240.0 415.0))) + (instance face :init :vertices (list (float-vector 70.0 -240.0 435.0) (float-vector 70.0 240.0 435.0) (float-vector -20.0 240.0 415.0) (float-vector -20.0 -240.0 415.0))) + (instance face :init :vertices (list (float-vector 220.0 -240.0 440.0) (float-vector 220.0 240.0 440.0) (float-vector 70.0 240.0 435.0) (float-vector 70.0 -240.0 435.0))) + (instance face :init :vertices (list (float-vector 220.0 -240.0 340.0) (float-vector 220.0 240.0 340.0) (float-vector 220.0 240.0 440.0) (float-vector 220.0 -240.0 440.0))) + (instance face :init :vertices (list (float-vector -220.0 -240.0 340.0) (float-vector -220.0 240.0 340.0) (float-vector 220.0 240.0 340.0) (float-vector 220.0 -240.0 340.0))) + (instance face :init :vertices (list (float-vector 245.49 250.0 420.0) (float-vector 247.5 257.5 420.0) (float-vector 245.49 265.0 420.0) (float-vector 240.0 270.49 420.0) (float-vector 232.5 272.5 420.0) (float-vector 225.0 270.49 420.0) (float-vector 219.51 265.0 420.0) (float-vector 217.5 257.5 420.0) (float-vector 219.51 250.0 420.0) (float-vector 225.0 244.51 420.0) (float-vector 232.5 242.5 420.0) (float-vector 240.0 244.51 420.0))) + (instance face :init :vertices (list (float-vector 247.5 257.5 0.0) (float-vector 245.49 250.0 0.0) (float-vector 240.0 244.51 0.0) (float-vector 232.5 242.5 0.0) (float-vector 225.0 244.51 0.0) (float-vector 219.51 250.0 0.0) (float-vector 217.5 257.5 0.0) (float-vector 219.51 265.0 0.0) (float-vector 225.0 270.49 0.0) (float-vector 232.5 272.5 0.0) (float-vector 240.0 270.49 0.0) (float-vector 245.49 265.0 0.0))) + (instance face :init :vertices (list (float-vector 245.49 250.0 420.0) (float-vector 245.49 250.0 0.0) (float-vector 247.5 257.5 0.0) (float-vector 247.5 257.5 420.0))) + (instance face :init :vertices (list (float-vector 240.0 244.51 420.0) (float-vector 240.0 244.51 0.0) (float-vector 245.49 250.0 0.0) (float-vector 245.49 250.0 420.0))) + (instance face :init :vertices (list (float-vector 232.5 242.5 420.0) (float-vector 232.5 242.5 0.0) (float-vector 240.0 244.51 0.0) (float-vector 240.0 244.51 420.0))) + (instance face :init :vertices (list (float-vector 225.0 244.51 420.0) (float-vector 225.0 244.51 0.0) (float-vector 232.5 242.5 0.0) (float-vector 232.5 242.5 420.0))) + (instance face :init :vertices (list (float-vector 219.51 250.0 420.0) (float-vector 219.51 250.0 0.0) (float-vector 225.0 244.51 0.0) (float-vector 225.0 244.51 420.0))) + (instance face :init :vertices (list (float-vector 217.5 257.5 420.0) (float-vector 217.5 257.5 0.0) (float-vector 219.51 250.0 0.0) (float-vector 219.51 250.0 420.0))) + (instance face :init :vertices (list (float-vector 219.51 265.0 420.0) (float-vector 219.51 265.0 0.0) (float-vector 217.5 257.5 0.0) (float-vector 217.5 257.5 420.0))) + (instance face :init :vertices (list (float-vector 225.0 270.49 420.0) (float-vector 225.0 270.49 0.0) (float-vector 219.51 265.0 0.0) (float-vector 219.51 265.0 420.0))) + (instance face :init :vertices (list (float-vector 232.5 272.5 420.0) (float-vector 232.5 272.5 0.0) (float-vector 225.0 270.49 0.0) (float-vector 225.0 270.49 420.0))) + (instance face :init :vertices (list (float-vector 240.0 270.49 420.0) (float-vector 240.0 270.49 0.0) (float-vector 232.5 272.5 0.0) (float-vector 232.5 272.5 420.0))) + (instance face :init :vertices (list (float-vector 245.49 265.0 420.0) (float-vector 245.49 265.0 0.0) (float-vector 240.0 270.49 0.0) (float-vector 240.0 270.49 420.0))) + (instance face :init :vertices (list (float-vector 247.5 257.5 420.0) (float-vector 247.5 257.5 0.0) (float-vector 245.49 265.0 0.0) (float-vector 245.49 265.0 420.0))) + (instance face :init :vertices (list (float-vector 245.49 -265.0 420.0) (float-vector 247.5 -257.5 420.0) (float-vector 245.49 -250.0 420.0) (float-vector 240.0 -244.51 420.0) (float-vector 232.5 -242.5 420.0) (float-vector 225.0 -244.51 420.0) (float-vector 219.51 -250.0 420.0) (float-vector 217.5 -257.5 420.0) (float-vector 219.51 -265.0 420.0) (float-vector 225.0 -270.49 420.0) (float-vector 232.5 -272.5 420.0) (float-vector 240.0 -270.49 420.0))) + (instance face :init :vertices (list (float-vector 247.5 -257.5 0.0) (float-vector 245.49 -265.0 0.0) (float-vector 240.0 -270.49 0.0) (float-vector 232.5 -272.5 0.0) (float-vector 225.0 -270.49 0.0) (float-vector 219.51 -265.0 0.0) (float-vector 217.5 -257.5 0.0) (float-vector 219.51 -250.0 0.0) (float-vector 225.0 -244.51 0.0) (float-vector 232.5 -242.5 0.0) (float-vector 240.0 -244.51 0.0) (float-vector 245.49 -250.0 0.0))) + (instance face :init :vertices (list (float-vector 245.49 -265.0 420.0) (float-vector 245.49 -265.0 0.0) (float-vector 247.5 -257.5 0.0) (float-vector 247.5 -257.5 420.0))) + (instance face :init :vertices (list (float-vector 240.0 -270.49 420.0) (float-vector 240.0 -270.49 0.0) (float-vector 245.49 -265.0 0.0) (float-vector 245.49 -265.0 420.0))) + (instance face :init :vertices (list (float-vector 232.5 -272.5 420.0) (float-vector 232.5 -272.5 0.0) (float-vector 240.0 -270.49 0.0) (float-vector 240.0 -270.49 420.0))) + (instance face :init :vertices (list (float-vector 225.0 -270.49 420.0) (float-vector 225.0 -270.49 0.0) (float-vector 232.5 -272.5 0.0) (float-vector 232.5 -272.5 420.0))) + (instance face :init :vertices (list (float-vector 219.51 -265.0 420.0) (float-vector 219.51 -265.0 0.0) (float-vector 225.0 -270.49 0.0) (float-vector 225.0 -270.49 420.0))) + (instance face :init :vertices (list (float-vector 217.5 -257.5 420.0) (float-vector 217.5 -257.5 0.0) (float-vector 219.51 -265.0 0.0) (float-vector 219.51 -265.0 420.0))) + (instance face :init :vertices (list (float-vector 219.51 -250.0 420.0) (float-vector 219.51 -250.0 0.0) (float-vector 217.5 -257.5 0.0) (float-vector 217.5 -257.5 420.0))) + (instance face :init :vertices (list (float-vector 225.0 -244.51 420.0) (float-vector 225.0 -244.51 0.0) (float-vector 219.51 -250.0 0.0) (float-vector 219.51 -250.0 420.0))) + (instance face :init :vertices (list (float-vector 232.5 -242.5 420.0) (float-vector 232.5 -242.5 0.0) (float-vector 225.0 -244.51 0.0) (float-vector 225.0 -244.51 420.0))) + (instance face :init :vertices (list (float-vector 240.0 -244.51 420.0) (float-vector 240.0 -244.51 0.0) (float-vector 232.5 -242.5 0.0) (float-vector 232.5 -242.5 420.0))) + (instance face :init :vertices (list (float-vector 245.49 -250.0 420.0) (float-vector 245.49 -250.0 0.0) (float-vector 240.0 -244.51 0.0) (float-vector 240.0 -244.51 420.0))) + (instance face :init :vertices (list (float-vector 247.5 -257.5 420.0) (float-vector 247.5 -257.5 0.0) (float-vector 245.49 -250.0 0.0) (float-vector 245.49 -250.0 420.0))) + (instance face :init :vertices (list (float-vector -219.51 180.0 420.0) (float-vector -217.5 187.5 420.0) (float-vector -219.51 195.0 420.0) (float-vector -225.0 200.49 420.0) (float-vector -232.5 202.5 420.0) (float-vector -240.0 200.49 420.0) (float-vector -245.49 195.0 420.0) (float-vector -247.5 187.5 420.0) (float-vector -245.49 180.0 420.0) (float-vector -240.0 174.51 420.0) (float-vector -232.5 172.5 420.0) (float-vector -225.0 174.51 420.0))) + (instance face :init :vertices (list (float-vector -217.5 187.5 0.0) (float-vector -219.51 180.0 0.0) (float-vector -225.0 174.51 0.0) (float-vector -232.5 172.5 0.0) (float-vector -240.0 174.51 0.0) (float-vector -245.49 180.0 0.0) (float-vector -247.5 187.5 0.0) (float-vector -245.49 195.0 0.0) (float-vector -240.0 200.49 0.0) (float-vector -232.5 202.5 0.0) (float-vector -225.0 200.49 0.0) (float-vector -219.51 195.0 0.0))) + (instance face :init :vertices (list (float-vector -219.51 180.0 420.0) (float-vector -219.51 180.0 0.0) (float-vector -217.5 187.5 0.0) (float-vector -217.5 187.5 420.0))) + (instance face :init :vertices (list (float-vector -225.0 174.51 420.0) (float-vector -225.0 174.51 0.0) (float-vector -219.51 180.0 0.0) (float-vector -219.51 180.0 420.0))) + (instance face :init :vertices (list (float-vector -232.5 172.5 420.0) (float-vector -232.5 172.5 0.0) (float-vector -225.0 174.51 0.0) (float-vector -225.0 174.51 420.0))) + (instance face :init :vertices (list (float-vector -240.0 174.51 420.0) (float-vector -240.0 174.51 0.0) (float-vector -232.5 172.5 0.0) (float-vector -232.5 172.5 420.0))) + (instance face :init :vertices (list (float-vector -245.49 180.0 420.0) (float-vector -245.49 180.0 0.0) (float-vector -240.0 174.51 0.0) (float-vector -240.0 174.51 420.0))) + (instance face :init :vertices (list (float-vector -247.5 187.5 420.0) (float-vector -247.5 187.5 0.0) (float-vector -245.49 180.0 0.0) (float-vector -245.49 180.0 420.0))) + (instance face :init :vertices (list (float-vector -245.49 195.0 420.0) (float-vector -245.49 195.0 0.0) (float-vector -247.5 187.5 0.0) (float-vector -247.5 187.5 420.0))) + (instance face :init :vertices (list (float-vector -240.0 200.49 420.0) (float-vector -240.0 200.49 0.0) (float-vector -245.49 195.0 0.0) (float-vector -245.49 195.0 420.0))) + (instance face :init :vertices (list (float-vector -232.5 202.5 420.0) (float-vector -232.5 202.5 0.0) (float-vector -240.0 200.49 0.0) (float-vector -240.0 200.49 420.0))) + (instance face :init :vertices (list (float-vector -225.0 200.49 420.0) (float-vector -225.0 200.49 0.0) (float-vector -232.5 202.5 0.0) (float-vector -232.5 202.5 420.0))) + (instance face :init :vertices (list (float-vector -219.51 195.0 420.0) (float-vector -219.51 195.0 0.0) (float-vector -225.0 200.49 0.0) (float-vector -225.0 200.49 420.0))) + (instance face :init :vertices (list (float-vector -217.5 187.5 420.0) (float-vector -217.5 187.5 0.0) (float-vector -219.51 195.0 0.0) (float-vector -219.51 195.0 420.0))) + (instance face :init :vertices (list (float-vector -219.51 -195.0 420.0) (float-vector -217.5 -187.5 420.0) (float-vector -219.51 -180.0 420.0) (float-vector -225.0 -174.51 420.0) (float-vector -232.5 -172.5 420.0) (float-vector -240.0 -174.51 420.0) (float-vector -245.49 -180.0 420.0) (float-vector -247.5 -187.5 420.0) (float-vector -245.49 -195.0 420.0) (float-vector -240.0 -200.49 420.0) (float-vector -232.5 -202.5 420.0) (float-vector -225.0 -200.49 420.0))) + (instance face :init :vertices (list (float-vector -217.5 -187.5 0.0) (float-vector -219.51 -195.0 0.0) (float-vector -225.0 -200.49 0.0) (float-vector -232.5 -202.5 0.0) (float-vector -240.0 -200.49 0.0) (float-vector -245.49 -195.0 0.0) (float-vector -247.5 -187.5 0.0) (float-vector -245.49 -180.0 0.0) (float-vector -240.0 -174.51 0.0) (float-vector -232.5 -172.5 0.0) (float-vector -225.0 -174.51 0.0) (float-vector -219.51 -180.0 0.0))) + (instance face :init :vertices (list (float-vector -219.51 -195.0 420.0) (float-vector -219.51 -195.0 0.0) (float-vector -217.5 -187.5 0.0) (float-vector -217.5 -187.5 420.0))) + (instance face :init :vertices (list (float-vector -225.0 -200.49 420.0) (float-vector -225.0 -200.49 0.0) (float-vector -219.51 -195.0 0.0) (float-vector -219.51 -195.0 420.0))) + (instance face :init :vertices (list (float-vector -232.5 -202.5 420.0) (float-vector -232.5 -202.5 0.0) (float-vector -225.0 -200.49 0.0) (float-vector -225.0 -200.49 420.0))) + (instance face :init :vertices (list (float-vector -240.0 -200.49 420.0) (float-vector -240.0 -200.49 0.0) (float-vector -232.5 -202.5 0.0) (float-vector -232.5 -202.5 420.0))) + (instance face :init :vertices (list (float-vector -245.49 -195.0 420.0) (float-vector -245.49 -195.0 0.0) (float-vector -240.0 -200.49 0.0) (float-vector -240.0 -200.49 420.0))) + (instance face :init :vertices (list (float-vector -247.5 -187.5 420.0) (float-vector -247.5 -187.5 0.0) (float-vector -245.49 -195.0 0.0) (float-vector -245.49 -195.0 420.0))) + (instance face :init :vertices (list (float-vector -245.49 -180.0 420.0) (float-vector -245.49 -180.0 0.0) (float-vector -247.5 -187.5 0.0) (float-vector -247.5 -187.5 420.0))) + (instance face :init :vertices (list (float-vector -240.0 -174.51 420.0) (float-vector -240.0 -174.51 0.0) (float-vector -245.49 -180.0 0.0) (float-vector -245.49 -180.0 420.0))) + (instance face :init :vertices (list (float-vector -232.5 -172.5 420.0) (float-vector -232.5 -172.5 0.0) (float-vector -240.0 -174.51 0.0) (float-vector -240.0 -174.51 420.0))) + (instance face :init :vertices (list (float-vector -225.0 -174.51 420.0) (float-vector -225.0 -174.51 0.0) (float-vector -232.5 -172.5 0.0) (float-vector -232.5 -172.5 420.0))) + (instance face :init :vertices (list (float-vector -219.51 -180.0 420.0) (float-vector -219.51 -180.0 0.0) (float-vector -225.0 -174.51 0.0) (float-vector -225.0 -174.51 420.0))) + (instance face :init :vertices (list (float-vector -217.5 -187.5 420.0) (float-vector -217.5 -187.5 0.0) (float-vector -219.51 -180.0 0.0) (float-vector -219.51 -180.0 420.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color (list)) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-chair-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector -300.0 160.0 750.0) :rot #2f((-5.551115e-17 0.939693 -0.34202) (-1.0 -1.110223e-16 2.775558e-17) (-2.775558e-17 0.34202 0.939693)) :name ":side-larm")) + (send self :assoc handle0) + (setq handle1 (make-cascoords :pos (float-vector -300.0 -160.0 750.0) :rot #2f((-5.551115e-17 -0.939693 -0.34202) (1.0 -1.110223e-16 -2.775558e-17) (-2.775558e-17 -0.34202 0.939693)) :name ":side-rarm")) + (send self :assoc handle1) + (setq handle2 (make-cascoords :pos (float-vector -300.0 0.0 830.0) :rot #2f((0.5 0.866025 -1.110223e-16) (1.110223e-16 -1.665335e-16 -1.0) (-0.866025 0.5 -1.665335e-16)) :name ":above-larm")) + (send self :assoc handle2) + (setq handle3 (make-cascoords :pos (float-vector -330.0 0.0 830.0) :rot #2f((0.5 -0.866025 -1.110223e-16) (-1.110223e-16 -1.665335e-16 1.0) (-0.866025 -0.5 -1.665335e-16)) :name ":above-rarm")) + (send self :assoc handle3) + (setq handle4 (make-cascoords :pos (float-vector -370.0 0.0 850.0) :rot #2f((0.5 0.866025 -1.110223e-16) (1.110223e-16 -1.665335e-16 -1.0) (-0.866025 0.5 -1.665335e-16)) :name ":above-cloth-larm")) + (send self :assoc handle4) + (setq handle5 (make-cascoords :pos (float-vector -370.0 0.0 850.0) :rot #2f((0.5 -0.866025 -1.110223e-16) (-1.110223e-16 -1.665335e-16 1.0) (-0.866025 -0.5 -1.665335e-16)) :name ":above-cloth-rarm")) + (send self :assoc handle5) + + ;; init-ending + (setq links (list blink0)) + (setq joint-list (list)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:handle () (list handle0 handle1 handle2 handle3 handle4 handle5)) + (:handle-side-larm () handle0) + (:handle-side-rarm () handle1) + (:handle-above-larm () handle2) + (:handle-above-rarm () handle3) + (:handle-above-cloth-larm () handle4) + (:handle-above-cloth-rarm () handle5) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-chair (&rest args) (instance* room610-chair-object :init args)) +;; (format *error-output* "(instance room610-chair-object :init) for generating model~%") Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-18 14:15:43 UTC (rev 607) +++ trunk/EusLisp/models/room610-scene.l 2013-04-19 04:17:50 UTC (rev 608) @@ -22,6 +22,7 @@ (load "models/room610-fridge-object.l") (load "models/room610-kitchen-object.l") (load "models/room610-table-object.l") +(load "models/room610-chair-object.l") (load "models/room610-laundary-machine-object.l") (defclass room610-scene @@ -44,7 +45,7 @@ (send (room610-shelf2) :transform (make-coords :pos (float-vector 2810.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf1) :transform (make-coords :pos (float-vector 2010.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf0) :transform (make-coords :pos (float-vector 1150.0 1690.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2550.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) + (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2613.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-x-leg-desk) :transform (make-coords :pos (float-vector 4450.0 2290.0 188.573) :rot #2f((2.220446e-16 1.0 5.858282e-16) (-1.0 2.220446e-16 3.405978e-16) (3.405978e-16 -5.858282e-16 1.0)))) (send (room610-tv3) :transform (make-coords :pos (float-vector 4650.0 -2160.0 100.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-tv1) :transform (make-coords :pos (float-vector 4450.0 2290.0 400.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) @@ -52,7 +53,8 @@ (send (room610-fridge) :transform (make-coords :pos (float-vector 7050.0 2290.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-kitchen) :transform (make-coords :pos (float-vector 7750.0 -1010.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-table) :transform (make-coords :pos (float-vector 4650.0 -110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3150.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) + (send (room610-chair) :transform (make-coords :pos (float-vector 4300.0 -260.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3500.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) )) )) ) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sn...@us...> - 2013-04-19 04:17:58
|
Revision: 608 http://sourceforge.net/p/euslisp/code/608 Author: snozawa Date: 2013-04-19 04:17:50 +0000 (Fri, 19 Apr 2013) Log Message: ----------- add karimoku chair Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Added Paths: ----------- trunk/EusLisp/models/room610-chair-object.l Added: trunk/EusLisp/models/room610-chair-object.l =================================================================== --- trunk/EusLisp/models/room610-chair-object.l (rev 0) +++ trunk/EusLisp/models/room610-chair-object.l 2013-04-19 04:17:50 UTC (rev 608) @@ -0,0 +1,149 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-chair-object + :super cascaded-link + :slots (sensors + handle0 handle1 handle2 handle3 handle4 handle5 + )) +(defmethod room610-chair-object + (:init + (&rest args &key (name "room610-chair") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :room610-chair-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -225.0 -220.0 340.0) (float-vector -155.0 -220.0 340.0) (float-vector -215.0 -220.0 555.0) (float-vector -305.0 -220.0 820.0) (float-vector -330.0 -220.0 840.0) (float-vector -345.0 -220.0 835.0) (float-vector -350.0 -220.0 820.0) (float-vector -270.0 -220.0 550.0))) + (instance face :init :vertices (list (float-vector -155.0 220.0 340.0) (float-vector -225.0 220.0 340.0) (float-vector -270.0 220.0 550.0) (float-vector -350.0 220.0 820.0) (float-vector -345.0 220.0 835.0) (float-vector -330.0 220.0 840.0) (float-vector -305.0 220.0 820.0) (float-vector -215.0 220.0 555.0))) + (instance face :init :vertices (list (float-vector -225.0 -220.0 340.0) (float-vector -225.0 220.0 340.0) (float-vector -155.0 220.0 340.0) (float-vector -155.0 -220.0 340.0))) + (instance face :init :vertices (list (float-vector -270.0 -220.0 550.0) (float-vector -270.0 220.0 550.0) (float-vector -225.0 220.0 340.0) (float-vector -225.0 -220.0 340.0))) + (instance face :init :vertices (list (float-vector -350.0 -220.0 820.0) (float-vector -350.0 220.0 820.0) (float-vector -270.0 220.0 550.0) (float-vector -270.0 -220.0 550.0))) + (instance face :init :vertices (list (float-vector -345.0 -220.0 835.0) (float-vector -345.0 220.0 835.0) (float-vector -350.0 220.0 820.0) (float-vector -350.0 -220.0 820.0))) + (instance face :init :vertices (list (float-vector -330.0 -220.0 840.0) (float-vector -330.0 220.0 840.0) (float-vector -345.0 220.0 835.0) (float-vector -345.0 -220.0 835.0))) + (instance face :init :vertices (list (float-vector -305.0 -220.0 820.0) (float-vector -305.0 220.0 820.0) (float-vector -330.0 220.0 840.0) (float-vector -330.0 -220.0 840.0))) + (instance face :init :vertices (list (float-vector -215.0 -220.0 555.0) (float-vector -215.0 220.0 555.0) (float-vector -305.0 220.0 820.0) (float-vector -305.0 -220.0 820.0))) + (instance face :init :vertices (list (float-vector -155.0 -220.0 340.0) (float-vector -155.0 220.0 340.0) (float-vector -215.0 220.0 555.0) (float-vector -215.0 -220.0 555.0))) + (instance face :init :vertices (list (float-vector -220.0 -240.0 415.0) (float-vector -220.0 -240.0 340.0) (float-vector 220.0 -240.0 340.0) (float-vector 220.0 -240.0 440.0) (float-vector 70.0 -240.0 435.0) (float-vector -20.0 -240.0 415.0))) + (instance face :init :vertices (list (float-vector -220.0 240.0 340.0) (float-vector -220.0 240.0 415.0) (float-vector -20.0 240.0 415.0) (float-vector 70.0 240.0 435.0) (float-vector 220.0 240.0 440.0) (float-vector 220.0 240.0 340.0))) + (instance face :init :vertices (list (float-vector -220.0 -240.0 415.0) (float-vector -220.0 240.0 415.0) (float-vector -220.0 240.0 340.0) (float-vector -220.0 -240.0 340.0))) + (instance face :init :vertices (list (float-vector -20.0 -240.0 415.0) (float-vector -20.0 240.0 415.0) (float-vector -220.0 240.0 415.0) (float-vector -220.0 -240.0 415.0))) + (instance face :init :vertices (list (float-vector 70.0 -240.0 435.0) (float-vector 70.0 240.0 435.0) (float-vector -20.0 240.0 415.0) (float-vector -20.0 -240.0 415.0))) + (instance face :init :vertices (list (float-vector 220.0 -240.0 440.0) (float-vector 220.0 240.0 440.0) (float-vector 70.0 240.0 435.0) (float-vector 70.0 -240.0 435.0))) + (instance face :init :vertices (list (float-vector 220.0 -240.0 340.0) (float-vector 220.0 240.0 340.0) (float-vector 220.0 240.0 440.0) (float-vector 220.0 -240.0 440.0))) + (instance face :init :vertices (list (float-vector -220.0 -240.0 340.0) (float-vector -220.0 240.0 340.0) (float-vector 220.0 240.0 340.0) (float-vector 220.0 -240.0 340.0))) + (instance face :init :vertices (list (float-vector 245.49 250.0 420.0) (float-vector 247.5 257.5 420.0) (float-vector 245.49 265.0 420.0) (float-vector 240.0 270.49 420.0) (float-vector 232.5 272.5 420.0) (float-vector 225.0 270.49 420.0) (float-vector 219.51 265.0 420.0) (float-vector 217.5 257.5 420.0) (float-vector 219.51 250.0 420.0) (float-vector 225.0 244.51 420.0) (float-vector 232.5 242.5 420.0) (float-vector 240.0 244.51 420.0))) + (instance face :init :vertices (list (float-vector 247.5 257.5 0.0) (float-vector 245.49 250.0 0.0) (float-vector 240.0 244.51 0.0) (float-vector 232.5 242.5 0.0) (float-vector 225.0 244.51 0.0) (float-vector 219.51 250.0 0.0) (float-vector 217.5 257.5 0.0) (float-vector 219.51 265.0 0.0) (float-vector 225.0 270.49 0.0) (float-vector 232.5 272.5 0.0) (float-vector 240.0 270.49 0.0) (float-vector 245.49 265.0 0.0))) + (instance face :init :vertices (list (float-vector 245.49 250.0 420.0) (float-vector 245.49 250.0 0.0) (float-vector 247.5 257.5 0.0) (float-vector 247.5 257.5 420.0))) + (instance face :init :vertices (list (float-vector 240.0 244.51 420.0) (float-vector 240.0 244.51 0.0) (float-vector 245.49 250.0 0.0) (float-vector 245.49 250.0 420.0))) + (instance face :init :vertices (list (float-vector 232.5 242.5 420.0) (float-vector 232.5 242.5 0.0) (float-vector 240.0 244.51 0.0) (float-vector 240.0 244.51 420.0))) + (instance face :init :vertices (list (float-vector 225.0 244.51 420.0) (float-vector 225.0 244.51 0.0) (float-vector 232.5 242.5 0.0) (float-vector 232.5 242.5 420.0))) + (instance face :init :vertices (list (float-vector 219.51 250.0 420.0) (float-vector 219.51 250.0 0.0) (float-vector 225.0 244.51 0.0) (float-vector 225.0 244.51 420.0))) + (instance face :init :vertices (list (float-vector 217.5 257.5 420.0) (float-vector 217.5 257.5 0.0) (float-vector 219.51 250.0 0.0) (float-vector 219.51 250.0 420.0))) + (instance face :init :vertices (list (float-vector 219.51 265.0 420.0) (float-vector 219.51 265.0 0.0) (float-vector 217.5 257.5 0.0) (float-vector 217.5 257.5 420.0))) + (instance face :init :vertices (list (float-vector 225.0 270.49 420.0) (float-vector 225.0 270.49 0.0) (float-vector 219.51 265.0 0.0) (float-vector 219.51 265.0 420.0))) + (instance face :init :vertices (list (float-vector 232.5 272.5 420.0) (float-vector 232.5 272.5 0.0) (float-vector 225.0 270.49 0.0) (float-vector 225.0 270.49 420.0))) + (instance face :init :vertices (list (float-vector 240.0 270.49 420.0) (float-vector 240.0 270.49 0.0) (float-vector 232.5 272.5 0.0) (float-vector 232.5 272.5 420.0))) + (instance face :init :vertices (list (float-vector 245.49 265.0 420.0) (float-vector 245.49 265.0 0.0) (float-vector 240.0 270.49 0.0) (float-vector 240.0 270.49 420.0))) + (instance face :init :vertices (list (float-vector 247.5 257.5 420.0) (float-vector 247.5 257.5 0.0) (float-vector 245.49 265.0 0.0) (float-vector 245.49 265.0 420.0))) + (instance face :init :vertices (list (float-vector 245.49 -265.0 420.0) (float-vector 247.5 -257.5 420.0) (float-vector 245.49 -250.0 420.0) (float-vector 240.0 -244.51 420.0) (float-vector 232.5 -242.5 420.0) (float-vector 225.0 -244.51 420.0) (float-vector 219.51 -250.0 420.0) (float-vector 217.5 -257.5 420.0) (float-vector 219.51 -265.0 420.0) (float-vector 225.0 -270.49 420.0) (float-vector 232.5 -272.5 420.0) (float-vector 240.0 -270.49 420.0))) + (instance face :init :vertices (list (float-vector 247.5 -257.5 0.0) (float-vector 245.49 -265.0 0.0) (float-vector 240.0 -270.49 0.0) (float-vector 232.5 -272.5 0.0) (float-vector 225.0 -270.49 0.0) (float-vector 219.51 -265.0 0.0) (float-vector 217.5 -257.5 0.0) (float-vector 219.51 -250.0 0.0) (float-vector 225.0 -244.51 0.0) (float-vector 232.5 -242.5 0.0) (float-vector 240.0 -244.51 0.0) (float-vector 245.49 -250.0 0.0))) + (instance face :init :vertices (list (float-vector 245.49 -265.0 420.0) (float-vector 245.49 -265.0 0.0) (float-vector 247.5 -257.5 0.0) (float-vector 247.5 -257.5 420.0))) + (instance face :init :vertices (list (float-vector 240.0 -270.49 420.0) (float-vector 240.0 -270.49 0.0) (float-vector 245.49 -265.0 0.0) (float-vector 245.49 -265.0 420.0))) + (instance face :init :vertices (list (float-vector 232.5 -272.5 420.0) (float-vector 232.5 -272.5 0.0) (float-vector 240.0 -270.49 0.0) (float-vector 240.0 -270.49 420.0))) + (instance face :init :vertices (list (float-vector 225.0 -270.49 420.0) (float-vector 225.0 -270.49 0.0) (float-vector 232.5 -272.5 0.0) (float-vector 232.5 -272.5 420.0))) + (instance face :init :vertices (list (float-vector 219.51 -265.0 420.0) (float-vector 219.51 -265.0 0.0) (float-vector 225.0 -270.49 0.0) (float-vector 225.0 -270.49 420.0))) + (instance face :init :vertices (list (float-vector 217.5 -257.5 420.0) (float-vector 217.5 -257.5 0.0) (float-vector 219.51 -265.0 0.0) (float-vector 219.51 -265.0 420.0))) + (instance face :init :vertices (list (float-vector 219.51 -250.0 420.0) (float-vector 219.51 -250.0 0.0) (float-vector 217.5 -257.5 0.0) (float-vector 217.5 -257.5 420.0))) + (instance face :init :vertices (list (float-vector 225.0 -244.51 420.0) (float-vector 225.0 -244.51 0.0) (float-vector 219.51 -250.0 0.0) (float-vector 219.51 -250.0 420.0))) + (instance face :init :vertices (list (float-vector 232.5 -242.5 420.0) (float-vector 232.5 -242.5 0.0) (float-vector 225.0 -244.51 0.0) (float-vector 225.0 -244.51 420.0))) + (instance face :init :vertices (list (float-vector 240.0 -244.51 420.0) (float-vector 240.0 -244.51 0.0) (float-vector 232.5 -242.5 0.0) (float-vector 232.5 -242.5 420.0))) + (instance face :init :vertices (list (float-vector 245.49 -250.0 420.0) (float-vector 245.49 -250.0 0.0) (float-vector 240.0 -244.51 0.0) (float-vector 240.0 -244.51 420.0))) + (instance face :init :vertices (list (float-vector 247.5 -257.5 420.0) (float-vector 247.5 -257.5 0.0) (float-vector 245.49 -250.0 0.0) (float-vector 245.49 -250.0 420.0))) + (instance face :init :vertices (list (float-vector -219.51 180.0 420.0) (float-vector -217.5 187.5 420.0) (float-vector -219.51 195.0 420.0) (float-vector -225.0 200.49 420.0) (float-vector -232.5 202.5 420.0) (float-vector -240.0 200.49 420.0) (float-vector -245.49 195.0 420.0) (float-vector -247.5 187.5 420.0) (float-vector -245.49 180.0 420.0) (float-vector -240.0 174.51 420.0) (float-vector -232.5 172.5 420.0) (float-vector -225.0 174.51 420.0))) + (instance face :init :vertices (list (float-vector -217.5 187.5 0.0) (float-vector -219.51 180.0 0.0) (float-vector -225.0 174.51 0.0) (float-vector -232.5 172.5 0.0) (float-vector -240.0 174.51 0.0) (float-vector -245.49 180.0 0.0) (float-vector -247.5 187.5 0.0) (float-vector -245.49 195.0 0.0) (float-vector -240.0 200.49 0.0) (float-vector -232.5 202.5 0.0) (float-vector -225.0 200.49 0.0) (float-vector -219.51 195.0 0.0))) + (instance face :init :vertices (list (float-vector -219.51 180.0 420.0) (float-vector -219.51 180.0 0.0) (float-vector -217.5 187.5 0.0) (float-vector -217.5 187.5 420.0))) + (instance face :init :vertices (list (float-vector -225.0 174.51 420.0) (float-vector -225.0 174.51 0.0) (float-vector -219.51 180.0 0.0) (float-vector -219.51 180.0 420.0))) + (instance face :init :vertices (list (float-vector -232.5 172.5 420.0) (float-vector -232.5 172.5 0.0) (float-vector -225.0 174.51 0.0) (float-vector -225.0 174.51 420.0))) + (instance face :init :vertices (list (float-vector -240.0 174.51 420.0) (float-vector -240.0 174.51 0.0) (float-vector -232.5 172.5 0.0) (float-vector -232.5 172.5 420.0))) + (instance face :init :vertices (list (float-vector -245.49 180.0 420.0) (float-vector -245.49 180.0 0.0) (float-vector -240.0 174.51 0.0) (float-vector -240.0 174.51 420.0))) + (instance face :init :vertices (list (float-vector -247.5 187.5 420.0) (float-vector -247.5 187.5 0.0) (float-vector -245.49 180.0 0.0) (float-vector -245.49 180.0 420.0))) + (instance face :init :vertices (list (float-vector -245.49 195.0 420.0) (float-vector -245.49 195.0 0.0) (float-vector -247.5 187.5 0.0) (float-vector -247.5 187.5 420.0))) + (instance face :init :vertices (list (float-vector -240.0 200.49 420.0) (float-vector -240.0 200.49 0.0) (float-vector -245.49 195.0 0.0) (float-vector -245.49 195.0 420.0))) + (instance face :init :vertices (list (float-vector -232.5 202.5 420.0) (float-vector -232.5 202.5 0.0) (float-vector -240.0 200.49 0.0) (float-vector -240.0 200.49 420.0))) + (instance face :init :vertices (list (float-vector -225.0 200.49 420.0) (float-vector -225.0 200.49 0.0) (float-vector -232.5 202.5 0.0) (float-vector -232.5 202.5 420.0))) + (instance face :init :vertices (list (float-vector -219.51 195.0 420.0) (float-vector -219.51 195.0 0.0) (float-vector -225.0 200.49 0.0) (float-vector -225.0 200.49 420.0))) + (instance face :init :vertices (list (float-vector -217.5 187.5 420.0) (float-vector -217.5 187.5 0.0) (float-vector -219.51 195.0 0.0) (float-vector -219.51 195.0 420.0))) + (instance face :init :vertices (list (float-vector -219.51 -195.0 420.0) (float-vector -217.5 -187.5 420.0) (float-vector -219.51 -180.0 420.0) (float-vector -225.0 -174.51 420.0) (float-vector -232.5 -172.5 420.0) (float-vector -240.0 -174.51 420.0) (float-vector -245.49 -180.0 420.0) (float-vector -247.5 -187.5 420.0) (float-vector -245.49 -195.0 420.0) (float-vector -240.0 -200.49 420.0) (float-vector -232.5 -202.5 420.0) (float-vector -225.0 -200.49 420.0))) + (instance face :init :vertices (list (float-vector -217.5 -187.5 0.0) (float-vector -219.51 -195.0 0.0) (float-vector -225.0 -200.49 0.0) (float-vector -232.5 -202.5 0.0) (float-vector -240.0 -200.49 0.0) (float-vector -245.49 -195.0 0.0) (float-vector -247.5 -187.5 0.0) (float-vector -245.49 -180.0 0.0) (float-vector -240.0 -174.51 0.0) (float-vector -232.5 -172.5 0.0) (float-vector -225.0 -174.51 0.0) (float-vector -219.51 -180.0 0.0))) + (instance face :init :vertices (list (float-vector -219.51 -195.0 420.0) (float-vector -219.51 -195.0 0.0) (float-vector -217.5 -187.5 0.0) (float-vector -217.5 -187.5 420.0))) + (instance face :init :vertices (list (float-vector -225.0 -200.49 420.0) (float-vector -225.0 -200.49 0.0) (float-vector -219.51 -195.0 0.0) (float-vector -219.51 -195.0 420.0))) + (instance face :init :vertices (list (float-vector -232.5 -202.5 420.0) (float-vector -232.5 -202.5 0.0) (float-vector -225.0 -200.49 0.0) (float-vector -225.0 -200.49 420.0))) + (instance face :init :vertices (list (float-vector -240.0 -200.49 420.0) (float-vector -240.0 -200.49 0.0) (float-vector -232.5 -202.5 0.0) (float-vector -232.5 -202.5 420.0))) + (instance face :init :vertices (list (float-vector -245.49 -195.0 420.0) (float-vector -245.49 -195.0 0.0) (float-vector -240.0 -200.49 0.0) (float-vector -240.0 -200.49 420.0))) + (instance face :init :vertices (list (float-vector -247.5 -187.5 420.0) (float-vector -247.5 -187.5 0.0) (float-vector -245.49 -195.0 0.0) (float-vector -245.49 -195.0 420.0))) + (instance face :init :vertices (list (float-vector -245.49 -180.0 420.0) (float-vector -245.49 -180.0 0.0) (float-vector -247.5 -187.5 0.0) (float-vector -247.5 -187.5 420.0))) + (instance face :init :vertices (list (float-vector -240.0 -174.51 420.0) (float-vector -240.0 -174.51 0.0) (float-vector -245.49 -180.0 0.0) (float-vector -245.49 -180.0 420.0))) + (instance face :init :vertices (list (float-vector -232.5 -172.5 420.0) (float-vector -232.5 -172.5 0.0) (float-vector -240.0 -174.51 0.0) (float-vector -240.0 -174.51 420.0))) + (instance face :init :vertices (list (float-vector -225.0 -174.51 420.0) (float-vector -225.0 -174.51 0.0) (float-vector -232.5 -172.5 0.0) (float-vector -232.5 -172.5 420.0))) + (instance face :init :vertices (list (float-vector -219.51 -180.0 420.0) (float-vector -219.51 -180.0 0.0) (float-vector -225.0 -174.51 0.0) (float-vector -225.0 -174.51 420.0))) + (instance face :init :vertices (list (float-vector -217.5 -187.5 420.0) (float-vector -217.5 -187.5 0.0) (float-vector -219.51 -180.0 0.0) (float-vector -219.51 -180.0 420.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color (list)) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-chair-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector -300.0 160.0 750.0) :rot #2f((-5.551115e-17 0.939693 -0.34202) (-1.0 -1.110223e-16 2.775558e-17) (-2.775558e-17 0.34202 0.939693)) :name ":side-larm")) + (send self :assoc handle0) + (setq handle1 (make-cascoords :pos (float-vector -300.0 -160.0 750.0) :rot #2f((-5.551115e-17 -0.939693 -0.34202) (1.0 -1.110223e-16 -2.775558e-17) (-2.775558e-17 -0.34202 0.939693)) :name ":side-rarm")) + (send self :assoc handle1) + (setq handle2 (make-cascoords :pos (float-vector -300.0 0.0 830.0) :rot #2f((0.5 0.866025 -1.110223e-16) (1.110223e-16 -1.665335e-16 -1.0) (-0.866025 0.5 -1.665335e-16)) :name ":above-larm")) + (send self :assoc handle2) + (setq handle3 (make-cascoords :pos (float-vector -330.0 0.0 830.0) :rot #2f((0.5 -0.866025 -1.110223e-16) (-1.110223e-16 -1.665335e-16 1.0) (-0.866025 -0.5 -1.665335e-16)) :name ":above-rarm")) + (send self :assoc handle3) + (setq handle4 (make-cascoords :pos (float-vector -370.0 0.0 850.0) :rot #2f((0.5 0.866025 -1.110223e-16) (1.110223e-16 -1.665335e-16 -1.0) (-0.866025 0.5 -1.665335e-16)) :name ":above-cloth-larm")) + (send self :assoc handle4) + (setq handle5 (make-cascoords :pos (float-vector -370.0 0.0 850.0) :rot #2f((0.5 -0.866025 -1.110223e-16) (-1.110223e-16 -1.665335e-16 1.0) (-0.866025 -0.5 -1.665335e-16)) :name ":above-cloth-rarm")) + (send self :assoc handle5) + + ;; init-ending + (setq links (list blink0)) + (setq joint-list (list)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:handle () (list handle0 handle1 handle2 handle3 handle4 handle5)) + (:handle-side-larm () handle0) + (:handle-side-rarm () handle1) + (:handle-above-larm () handle2) + (:handle-above-rarm () handle3) + (:handle-above-cloth-larm () handle4) + (:handle-above-cloth-rarm () handle5) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-chair (&rest args) (instance* room610-chair-object :init args)) +;; (format *error-output* "(instance room610-chair-object :init) for generating model~%") Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-18 14:15:43 UTC (rev 607) +++ trunk/EusLisp/models/room610-scene.l 2013-04-19 04:17:50 UTC (rev 608) @@ -22,6 +22,7 @@ (load "models/room610-fridge-object.l") (load "models/room610-kitchen-object.l") (load "models/room610-table-object.l") +(load "models/room610-chair-object.l") (load "models/room610-laundary-machine-object.l") (defclass room610-scene @@ -44,7 +45,7 @@ (send (room610-shelf2) :transform (make-coords :pos (float-vector 2810.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf1) :transform (make-coords :pos (float-vector 2010.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf0) :transform (make-coords :pos (float-vector 1150.0 1690.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2550.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) + (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2613.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-x-leg-desk) :transform (make-coords :pos (float-vector 4450.0 2290.0 188.573) :rot #2f((2.220446e-16 1.0 5.858282e-16) (-1.0 2.220446e-16 3.405978e-16) (3.405978e-16 -5.858282e-16 1.0)))) (send (room610-tv3) :transform (make-coords :pos (float-vector 4650.0 -2160.0 100.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-tv1) :transform (make-coords :pos (float-vector 4450.0 2290.0 400.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) @@ -52,7 +53,8 @@ (send (room610-fridge) :transform (make-coords :pos (float-vector 7050.0 2290.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-kitchen) :transform (make-coords :pos (float-vector 7750.0 -1010.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-table) :transform (make-coords :pos (float-vector 4650.0 -110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3150.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) + (send (room610-chair) :transform (make-coords :pos (float-vector 4300.0 -260.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3500.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) )) )) ) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <k-...@us...> - 2013-04-18 14:15:53
|
Revision: 607 http://sourceforge.net/p/euslisp/code/607 Author: k-okada Date: 2013-04-18 14:15:43 +0000 (Thu, 18 Apr 2013) Log Message: ----------- move enclosed-vertexp from jsk, update convex-hull-3d based on convex-hull-3d-old of primtpatch.l Modified Paths: -------------- trunk/EusLisp/lisp/geo/primt.l Modified: trunk/EusLisp/lisp/geo/primt.l =================================================================== --- trunk/EusLisp/lisp/geo/primt.l 2013-04-16 06:48:00 UTC (rev 606) +++ trunk/EusLisp/lisp/geo/primt.l 2013-04-18 14:15:43 UTC (rev 607) @@ -332,6 +332,13 @@ ;; convexhull using gift-wrapping algorithm ;; +(defun enclosed-vertexp (v) ;; v=(#f() #<edge..> #<edge..>...) + (let ((result t)) + (dolist (e (cdr v)) + (setq result (and (e . pface)(e . nface) result)) + ) + (and (cdr v) result))) + (defun convex-hull-3d (vertices) "ARGS = (vertices) Create a body of convex-hull from a list of vertices" @@ -390,8 +397,15 @@ (setq newedges (send newface :edges)) (dolist (ne newedges) (if (memq ne edgeq) - (setq edgeq (delete ne edgeq)) - (setq edgeq (cons ne edgeq)))) + (progn + (setq edgeq (delete ne edgeq)) + (let ((ver)) + (dolist (v (send ne :vertices)) + (setq ver (find v *vertices* :key #'car)) + (if (enclosed-vertexp ver) + (setq *vertices* (delete ver *vertices* :count 1 ) + ))))) + (setq edgeq (append edgeq (list ne))))) (setq faceq (cons newface faceq)) (nconc *faces* (list newface)) (if *debug* (print (length *faces* ))) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ky...@us...> - 2013-04-16 06:48:09
|
Revision: 606 http://sourceforge.net/p/euslisp/code/606 Author: kyouhei Date: 2013-04-16 06:48:00 +0000 (Tue, 16 Apr 2013) Log Message: ----------- ?\230?\180?\151?\230?\191?\175?\230?\169?\159?\227?\129?\140?\227?\131?\134?\227?\131?\172?\227?\131?\147?\227?\129?\171?\227?\130?\129?\227?\130?\138?\232?\190?\188?\227?\130?\147?\227?\129?\167?\227?\129?\132?\227?\129?\159?\227?\129?\174?\227?\129?\167?\227?\130?\170?\227?\131?\188?\227?\131?\135?\227?\130?\163?\227?\130?\170?\227?\131?\156?\227?\131?\188?\227?\131?\137?\227?\129?\168?\227?\129?\168?\227?\130?\130?\227?\129?\171?\228?\189?\141?\231?\189?\174?\228?\191?\174?\230?\173?\163 Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-16 04:50:52 UTC (rev 605) +++ trunk/EusLisp/models/room610-scene.l 2013-04-16 06:48:00 UTC (rev 606) @@ -44,7 +44,7 @@ (send (room610-shelf2) :transform (make-coords :pos (float-vector 2810.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf1) :transform (make-coords :pos (float-vector 2010.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf0) :transform (make-coords :pos (float-vector 1150.0 1690.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2613.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) + (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2550.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-x-leg-desk) :transform (make-coords :pos (float-vector 4450.0 2290.0 188.573) :rot #2f((2.220446e-16 1.0 5.858282e-16) (-1.0 2.220446e-16 3.405978e-16) (3.405978e-16 -5.858282e-16 1.0)))) (send (room610-tv3) :transform (make-coords :pos (float-vector 4650.0 -2160.0 100.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-tv1) :transform (make-coords :pos (float-vector 4450.0 2290.0 400.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) @@ -52,7 +52,7 @@ (send (room610-fridge) :transform (make-coords :pos (float-vector 7050.0 2290.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-kitchen) :transform (make-coords :pos (float-vector 7750.0 -1010.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-table) :transform (make-coords :pos (float-vector 4650.0 -110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3500.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) + (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3150.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) )) )) ) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ky...@us...> - 2013-04-16 06:48:07
|
Revision: 606 http://sourceforge.net/p/euslisp/code/606 Author: kyouhei Date: 2013-04-16 06:48:00 +0000 (Tue, 16 Apr 2013) Log Message: ----------- ?\230?\180?\151?\230?\191?\175?\230?\169?\159?\227?\129?\140?\227?\131?\134?\227?\131?\172?\227?\131?\147?\227?\129?\171?\227?\130?\129?\227?\130?\138?\232?\190?\188?\227?\130?\147?\227?\129?\167?\227?\129?\132?\227?\129?\159?\227?\129?\174?\227?\129?\167?\227?\130?\170?\227?\131?\188?\227?\131?\135?\227?\130?\163?\227?\130?\170?\227?\131?\156?\227?\131?\188?\227?\131?\137?\227?\129?\168?\227?\129?\168?\227?\130?\130?\227?\129?\171?\228?\189?\141?\231?\189?\174?\228?\191?\174?\230?\173?\163 Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-16 04:50:52 UTC (rev 605) +++ trunk/EusLisp/models/room610-scene.l 2013-04-16 06:48:00 UTC (rev 606) @@ -44,7 +44,7 @@ (send (room610-shelf2) :transform (make-coords :pos (float-vector 2810.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf1) :transform (make-coords :pos (float-vector 2010.0 -2160.0 0.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-shelf0) :transform (make-coords :pos (float-vector 1150.0 1690.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2613.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) + (send (room610-audio_shelf) :transform (make-coords :pos (float-vector 2550.0 2379.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-x-leg-desk) :transform (make-coords :pos (float-vector 4450.0 2290.0 188.573) :rot #2f((2.220446e-16 1.0 5.858282e-16) (-1.0 2.220446e-16 3.405978e-16) (3.405978e-16 -5.858282e-16 1.0)))) (send (room610-tv3) :transform (make-coords :pos (float-vector 4650.0 -2160.0 100.0) :rot #2f((-2.220446e-16 -1.0 0.0) (1.0 -2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-tv1) :transform (make-coords :pos (float-vector 4450.0 2290.0 400.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) @@ -52,7 +52,7 @@ (send (room610-fridge) :transform (make-coords :pos (float-vector 7050.0 2290.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-kitchen) :transform (make-coords :pos (float-vector 7750.0 -1010.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-table) :transform (make-coords :pos (float-vector 4650.0 -110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3500.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) + (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3150.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) )) )) ) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sn...@us...> - 2013-04-16 04:51:01
|
Revision: 605 http://sourceforge.net/p/euslisp/code/605 Author: snozawa Date: 2013-04-16 04:50:52 +0000 (Tue, 16 Apr 2013) Log Message: ----------- remove wall from 610 room Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Removed Paths: ------------- trunk/EusLisp/models/room610-wall187-object.l trunk/EusLisp/models/room610-wall189-object.l trunk/EusLisp/models/room610-wall191-object.l trunk/EusLisp/models/room610-wall193-object.l trunk/EusLisp/models/room610-wall195-object.l Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-scene.l 2013-04-16 04:50:52 UTC (rev 605) @@ -23,11 +23,6 @@ (load "models/room610-kitchen-object.l") (load "models/room610-table-object.l") (load "models/room610-laundary-machine-object.l") -(load "models/room610-wall195-object.l") -(load "models/room610-wall193-object.l") -(load "models/room610-wall191-object.l") -(load "models/room610-wall189-object.l") -(load "models/room610-wall187-object.l") (defclass room610-scene :super scene-model @@ -58,11 +53,6 @@ (send (room610-kitchen) :transform (make-coords :pos (float-vector 7750.0 -1010.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-table) :transform (make-coords :pos (float-vector 4650.0 -110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3500.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) - (send (room610-wall195) :transform (make-coords :pos (float-vector 9160.0 0.0 1375.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) - (send (room610-wall193) :transform (make-coords :pos (float-vector 4580.0 -3870.0 1375.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-wall191) :transform (make-coords :pos (float-vector 4580.0 3840.0 1375.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-wall189) :transform (make-coords :pos (float-vector 0.0 2330.0 1375.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) - (send (room610-wall187) :transform (make-coords :pos (float-vector 0.0 -2345.0 1375.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) )) )) ) Deleted: trunk/EusLisp/models/room610-wall187-object.l =================================================================== --- trunk/EusLisp/models/room610-wall187-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall187-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall187-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall187-object - (:init - (&rest args &key (name "room610-wall187") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall187-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 1525.0 150.0 1375.0) (float-vector -1525.0 150.0 1375.0) (float-vector -1525.0 -150.0 1375.0) (float-vector 1525.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1525.0 150.0 -1375.0) (float-vector 1525.0 150.0 -1375.0) (float-vector 1525.0 -150.0 -1375.0) (float-vector -1525.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 1525.0 150.0 1375.0) (float-vector 1525.0 150.0 -1375.0) (float-vector -1525.0 150.0 -1375.0) (float-vector -1525.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 1525.0 -150.0 1375.0) (float-vector 1525.0 -150.0 -1375.0) (float-vector 1525.0 150.0 -1375.0) (float-vector 1525.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1525.0 -150.0 1375.0) (float-vector -1525.0 -150.0 -1375.0) (float-vector 1525.0 -150.0 -1375.0) (float-vector 1525.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1525.0 150.0 1375.0) (float-vector -1525.0 150.0 -1375.0) (float-vector -1525.0 -150.0 -1375.0) (float-vector -1525.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall187-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall187 (&rest args) (instance* room610-wall187-object :init args)) -;; (format *error-output* "(instance room610-wall187-object :init) for generating model~%") Deleted: trunk/EusLisp/models/room610-wall189-object.l =================================================================== --- trunk/EusLisp/models/room610-wall189-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall189-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall189-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall189-object - (:init - (&rest args &key (name "room610-wall189") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall189-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 1510.0 150.0 1375.0) (float-vector -1510.0 150.0 1375.0) (float-vector -1510.0 -150.0 1375.0) (float-vector 1510.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1510.0 150.0 -1375.0) (float-vector 1510.0 150.0 -1375.0) (float-vector 1510.0 -150.0 -1375.0) (float-vector -1510.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 1510.0 150.0 1375.0) (float-vector 1510.0 150.0 -1375.0) (float-vector -1510.0 150.0 -1375.0) (float-vector -1510.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 1510.0 -150.0 1375.0) (float-vector 1510.0 -150.0 -1375.0) (float-vector 1510.0 150.0 -1375.0) (float-vector 1510.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1510.0 -150.0 1375.0) (float-vector -1510.0 -150.0 -1375.0) (float-vector 1510.0 -150.0 -1375.0) (float-vector 1510.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1510.0 150.0 1375.0) (float-vector -1510.0 150.0 -1375.0) (float-vector -1510.0 -150.0 -1375.0) (float-vector -1510.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall189-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall189 (&rest args) (instance* room610-wall189-object :init args)) -;; (format *error-output* "(instance room610-wall189-object :init) for generating model~%") Deleted: trunk/EusLisp/models/room610-wall191-object.l =================================================================== --- trunk/EusLisp/models/room610-wall191-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall191-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall191-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall191-object - (:init - (&rest args &key (name "room610-wall191") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall191-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 4580.0 150.0 1375.0) (float-vector -4580.0 150.0 1375.0) (float-vector -4580.0 -150.0 1375.0) (float-vector 4580.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 150.0 -1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector -4580.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 4580.0 150.0 1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector -4580.0 150.0 -1375.0) (float-vector -4580.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 4580.0 -150.0 1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector 4580.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 -150.0 1375.0) (float-vector -4580.0 -150.0 -1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector 4580.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 150.0 1375.0) (float-vector -4580.0 150.0 -1375.0) (float-vector -4580.0 -150.0 -1375.0) (float-vector -4580.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall191-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall191 (&rest args) (instance* room610-wall191-object :init args)) -;; (format *error-output* "(instance room610-wall191-object :init) for generating model~%") Deleted: trunk/EusLisp/models/room610-wall193-object.l =================================================================== --- trunk/EusLisp/models/room610-wall193-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall193-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall193-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall193-object - (:init - (&rest args &key (name "room610-wall193") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall193-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 4580.0 150.0 1375.0) (float-vector -4580.0 150.0 1375.0) (float-vector -4580.0 -150.0 1375.0) (float-vector 4580.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 150.0 -1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector -4580.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 4580.0 150.0 1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector -4580.0 150.0 -1375.0) (float-vector -4580.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 4580.0 -150.0 1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector 4580.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 -150.0 1375.0) (float-vector -4580.0 -150.0 -1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector 4580.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 150.0 1375.0) (float-vector -4580.0 150.0 -1375.0) (float-vector -4580.0 -150.0 -1375.0) (float-vector -4580.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall193-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall193 (&rest args) (instance* room610-wall193-object :init args)) -;; (format *error-output* "(instance room610-wall193-object :init) for generating model~%") Deleted: trunk/EusLisp/models/room610-wall195-object.l =================================================================== --- trunk/EusLisp/models/room610-wall195-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall195-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall195-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall195-object - (:init - (&rest args &key (name "room610-wall195") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall195-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 3950.0 150.0 1375.0) (float-vector -3950.0 150.0 1375.0) (float-vector -3950.0 -150.0 1375.0) (float-vector 3950.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -3950.0 150.0 -1375.0) (float-vector 3950.0 150.0 -1375.0) (float-vector 3950.0 -150.0 -1375.0) (float-vector -3950.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 3950.0 150.0 1375.0) (float-vector 3950.0 150.0 -1375.0) (float-vector -3950.0 150.0 -1375.0) (float-vector -3950.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 3950.0 -150.0 1375.0) (float-vector 3950.0 -150.0 -1375.0) (float-vector 3950.0 150.0 -1375.0) (float-vector 3950.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -3950.0 -150.0 1375.0) (float-vector -3950.0 -150.0 -1375.0) (float-vector 3950.0 -150.0 -1375.0) (float-vector 3950.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -3950.0 150.0 1375.0) (float-vector -3950.0 150.0 -1375.0) (float-vector -3950.0 -150.0 -1375.0) (float-vector -3950.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall195-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall195 (&rest args) (instance* room610-wall195-object :init args)) -;; (format *error-output* "(instance room610-wall195-object :init) for generating model~%") This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sn...@us...> - 2013-04-16 04:50:59
|
Revision: 605 http://sourceforge.net/p/euslisp/code/605 Author: snozawa Date: 2013-04-16 04:50:52 +0000 (Tue, 16 Apr 2013) Log Message: ----------- remove wall from 610 room Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Removed Paths: ------------- trunk/EusLisp/models/room610-wall187-object.l trunk/EusLisp/models/room610-wall189-object.l trunk/EusLisp/models/room610-wall191-object.l trunk/EusLisp/models/room610-wall193-object.l trunk/EusLisp/models/room610-wall195-object.l Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-scene.l 2013-04-16 04:50:52 UTC (rev 605) @@ -23,11 +23,6 @@ (load "models/room610-kitchen-object.l") (load "models/room610-table-object.l") (load "models/room610-laundary-machine-object.l") -(load "models/room610-wall195-object.l") -(load "models/room610-wall193-object.l") -(load "models/room610-wall191-object.l") -(load "models/room610-wall189-object.l") -(load "models/room610-wall187-object.l") (defclass room610-scene :super scene-model @@ -58,11 +53,6 @@ (send (room610-kitchen) :transform (make-coords :pos (float-vector 7750.0 -1010.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-table) :transform (make-coords :pos (float-vector 4650.0 -110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3500.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) - (send (room610-wall195) :transform (make-coords :pos (float-vector 9160.0 0.0 1375.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) - (send (room610-wall193) :transform (make-coords :pos (float-vector 4580.0 -3870.0 1375.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-wall191) :transform (make-coords :pos (float-vector 4580.0 3840.0 1375.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - (send (room610-wall189) :transform (make-coords :pos (float-vector 0.0 2330.0 1375.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) - (send (room610-wall187) :transform (make-coords :pos (float-vector 0.0 -2345.0 1375.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) )) )) ) Deleted: trunk/EusLisp/models/room610-wall187-object.l =================================================================== --- trunk/EusLisp/models/room610-wall187-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall187-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall187-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall187-object - (:init - (&rest args &key (name "room610-wall187") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall187-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 1525.0 150.0 1375.0) (float-vector -1525.0 150.0 1375.0) (float-vector -1525.0 -150.0 1375.0) (float-vector 1525.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1525.0 150.0 -1375.0) (float-vector 1525.0 150.0 -1375.0) (float-vector 1525.0 -150.0 -1375.0) (float-vector -1525.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 1525.0 150.0 1375.0) (float-vector 1525.0 150.0 -1375.0) (float-vector -1525.0 150.0 -1375.0) (float-vector -1525.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 1525.0 -150.0 1375.0) (float-vector 1525.0 -150.0 -1375.0) (float-vector 1525.0 150.0 -1375.0) (float-vector 1525.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1525.0 -150.0 1375.0) (float-vector -1525.0 -150.0 -1375.0) (float-vector 1525.0 -150.0 -1375.0) (float-vector 1525.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1525.0 150.0 1375.0) (float-vector -1525.0 150.0 -1375.0) (float-vector -1525.0 -150.0 -1375.0) (float-vector -1525.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall187-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall187 (&rest args) (instance* room610-wall187-object :init args)) -;; (format *error-output* "(instance room610-wall187-object :init) for generating model~%") Deleted: trunk/EusLisp/models/room610-wall189-object.l =================================================================== --- trunk/EusLisp/models/room610-wall189-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall189-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall189-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall189-object - (:init - (&rest args &key (name "room610-wall189") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall189-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 1510.0 150.0 1375.0) (float-vector -1510.0 150.0 1375.0) (float-vector -1510.0 -150.0 1375.0) (float-vector 1510.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1510.0 150.0 -1375.0) (float-vector 1510.0 150.0 -1375.0) (float-vector 1510.0 -150.0 -1375.0) (float-vector -1510.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 1510.0 150.0 1375.0) (float-vector 1510.0 150.0 -1375.0) (float-vector -1510.0 150.0 -1375.0) (float-vector -1510.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 1510.0 -150.0 1375.0) (float-vector 1510.0 -150.0 -1375.0) (float-vector 1510.0 150.0 -1375.0) (float-vector 1510.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1510.0 -150.0 1375.0) (float-vector -1510.0 -150.0 -1375.0) (float-vector 1510.0 -150.0 -1375.0) (float-vector 1510.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -1510.0 150.0 1375.0) (float-vector -1510.0 150.0 -1375.0) (float-vector -1510.0 -150.0 -1375.0) (float-vector -1510.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall189-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall189 (&rest args) (instance* room610-wall189-object :init args)) -;; (format *error-output* "(instance room610-wall189-object :init) for generating model~%") Deleted: trunk/EusLisp/models/room610-wall191-object.l =================================================================== --- trunk/EusLisp/models/room610-wall191-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall191-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall191-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall191-object - (:init - (&rest args &key (name "room610-wall191") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall191-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 4580.0 150.0 1375.0) (float-vector -4580.0 150.0 1375.0) (float-vector -4580.0 -150.0 1375.0) (float-vector 4580.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 150.0 -1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector -4580.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 4580.0 150.0 1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector -4580.0 150.0 -1375.0) (float-vector -4580.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 4580.0 -150.0 1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector 4580.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 -150.0 1375.0) (float-vector -4580.0 -150.0 -1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector 4580.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 150.0 1375.0) (float-vector -4580.0 150.0 -1375.0) (float-vector -4580.0 -150.0 -1375.0) (float-vector -4580.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall191-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall191 (&rest args) (instance* room610-wall191-object :init args)) -;; (format *error-output* "(instance room610-wall191-object :init) for generating model~%") Deleted: trunk/EusLisp/models/room610-wall193-object.l =================================================================== --- trunk/EusLisp/models/room610-wall193-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall193-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall193-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall193-object - (:init - (&rest args &key (name "room610-wall193") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall193-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 4580.0 150.0 1375.0) (float-vector -4580.0 150.0 1375.0) (float-vector -4580.0 -150.0 1375.0) (float-vector 4580.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 150.0 -1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector -4580.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 4580.0 150.0 1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector -4580.0 150.0 -1375.0) (float-vector -4580.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 4580.0 -150.0 1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector 4580.0 150.0 -1375.0) (float-vector 4580.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 -150.0 1375.0) (float-vector -4580.0 -150.0 -1375.0) (float-vector 4580.0 -150.0 -1375.0) (float-vector 4580.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -4580.0 150.0 1375.0) (float-vector -4580.0 150.0 -1375.0) (float-vector -4580.0 -150.0 -1375.0) (float-vector -4580.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall193-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall193 (&rest args) (instance* room610-wall193-object :init args)) -;; (format *error-output* "(instance room610-wall193-object :init) for generating model~%") Deleted: trunk/EusLisp/models/room610-wall195-object.l =================================================================== --- trunk/EusLisp/models/room610-wall195-object.l 2013-04-15 11:13:50 UTC (rev 604) +++ trunk/EusLisp/models/room610-wall195-object.l 2013-04-16 04:50:52 UTC (rev 605) @@ -1,60 +0,0 @@ -;; -;; DO NOT EDIT THIS FILE -;; this file is automatically generated from euslisp+euslib version -;; -;; -(defclass room610-wall195-object - :super cascaded-link - :slots (sensors - )) -(defmethod room610-wall195-object - (:init - (&rest args &key (name "room610-wall195") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) - (let (c bc - blink0 - ) - (send-super* :init :name name args) - - ;; definition of link - - ;; definition of :room610-wall195-bodyset2 - (setq bc (list - (instance faceset :init :faces (list - (instance face :init :vertices (list (float-vector 3950.0 150.0 1375.0) (float-vector -3950.0 150.0 1375.0) (float-vector -3950.0 -150.0 1375.0) (float-vector 3950.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -3950.0 150.0 -1375.0) (float-vector 3950.0 150.0 -1375.0) (float-vector 3950.0 -150.0 -1375.0) (float-vector -3950.0 -150.0 -1375.0))) - (instance face :init :vertices (list (float-vector 3950.0 150.0 1375.0) (float-vector 3950.0 150.0 -1375.0) (float-vector -3950.0 150.0 -1375.0) (float-vector -3950.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector 3950.0 -150.0 1375.0) (float-vector 3950.0 -150.0 -1375.0) (float-vector 3950.0 150.0 -1375.0) (float-vector 3950.0 150.0 1375.0))) - (instance face :init :vertices (list (float-vector -3950.0 -150.0 1375.0) (float-vector -3950.0 -150.0 -1375.0) (float-vector 3950.0 -150.0 -1375.0) (float-vector 3950.0 -150.0 1375.0))) - (instance face :init :vertices (list (float-vector -3950.0 150.0 1375.0) (float-vector -3950.0 150.0 -1375.0) (float-vector -3950.0 -150.0 -1375.0) (float-vector -3950.0 -150.0 1375.0))) - )) - )) - (dolist (b (cdr bc)) (send (car bc) :assoc b)) - (send (elt bc 0) :set-color :gray70) - (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-wall195-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) - - ;; definition of assoc - (send self :assoc blink0) - - ;; definition of end-coords - - ;; definition of joint - - - ;; init-ending - (setq links (list blink0)) - (setq joint-list (list)) - (send self :init-ending) - (send self :move-to (make-coords :pos pos :rot rot)) - (send-all links :worldcoords) - - self)) - (:cameras (&rest args) - (forward-message-to-all (list) args)) - - (:handle () (list )) - (:attention () (list )) - (:button () (list )) - ) - -(defun room610-wall195 (&rest args) (instance* room610-wall195-object :init args)) -;; (format *error-output* "(instance room610-wall195-object :init) for generating model~%") This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sn...@us...> - 2013-04-15 11:13:59
|
Revision: 604 http://sourceforge.net/p/euslisp/code/604 Author: snozawa Date: 2013-04-15 11:13:50 +0000 (Mon, 15 Apr 2013) Log Message: ----------- add room610 laundary machine Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Added Paths: ----------- trunk/EusLisp/models/room610-laundary-machine-object.l Added: trunk/EusLisp/models/room610-laundary-machine-object.l =================================================================== --- trunk/EusLisp/models/room610-laundary-machine-object.l (rev 0) +++ trunk/EusLisp/models/room610-laundary-machine-object.l 2013-04-15 11:13:50 UTC (rev 604) @@ -0,0 +1,192 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-laundary-machine-object + :super cascaded-link + :slots (sensors + handle0 handle1 handle2 + button0 + joint0 )) +(defmethod room610-laundary-machine-object + (:init + (&rest args &key (name "room610-laundary-machine") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 blink1 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of 'b0 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 619.486 527.5 916.25) (float-vector 621.16 540.0 913.349) (float-vector 619.486 552.5 916.25) (float-vector 614.91 561.651 924.175) (float-vector 608.66 565.0 935.0) (float-vector 602.41 561.651 945.825) (float-vector 597.835 552.5 953.75) (float-vector 596.16 540.0 956.651) (float-vector 597.835 527.5 953.75) (float-vector 602.41 518.349 945.825) (float-vector 608.66 515.0 935.0) (float-vector 614.91 518.349 924.175))) + (instance face :init :vertices (list (float-vector 612.5 540.0 908.349) (float-vector 610.825 527.5 911.25) (float-vector 606.25 518.349 919.175) (float-vector 600.0 515.0 930.0) (float-vector 593.75 518.349 940.825) (float-vector 589.175 527.5 948.75) (float-vector 587.5 540.0 951.651) (float-vector 589.175 552.5 948.75) (float-vector 593.75 561.651 940.825) (float-vector 600.0 565.0 930.0) (float-vector 606.25 561.651 919.175) (float-vector 610.825 552.5 911.25))) + (instance face :init :vertices (list (float-vector 619.486 527.5 916.25) (float-vector 610.825 527.5 911.25) (float-vector 612.5 540.0 908.349) (float-vector 621.16 540.0 913.349))) + (instance face :init :vertices (list (float-vector 614.91 518.349 924.175) (float-vector 606.25 518.349 919.175) (float-vector 610.825 527.5 911.25) (float-vector 619.486 527.5 916.25))) + (instance face :init :vertices (list (float-vector 608.66 515.0 935.0) (float-vector 600.0 515.0 930.0) (float-vector 606.25 518.349 919.175) (float-vector 614.91 518.349 924.175))) + (instance face :init :vertices (list (float-vector 602.41 518.349 945.825) (float-vector 593.75 518.349 940.825) (float-vector 600.0 515.0 930.0) (float-vector 608.66 515.0 935.0))) + (instance face :init :vertices (list (float-vector 597.835 527.5 953.75) (float-vector 589.175 527.5 948.75) (float-vector 593.75 518.349 940.825) (float-vector 602.41 518.349 945.825))) + (instance face :init :vertices (list (float-vector 596.16 540.0 956.651) (float-vector 587.5 540.0 951.651) (float-vector 589.175 527.5 948.75) (float-vector 597.835 527.5 953.75))) + (instance face :init :vertices (list (float-vector 597.835 552.5 953.75) (float-vector 589.175 552.5 948.75) (float-vector 587.5 540.0 951.651) (float-vector 596.16 540.0 956.651))) + (instance face :init :vertices (list (float-vector 602.41 561.651 945.825) (float-vector 593.75 561.651 940.825) (float-vector 589.175 552.5 948.75) (float-vector 597.835 552.5 953.75))) + (instance face :init :vertices (list (float-vector 608.66 565.0 935.0) (float-vector 600.0 565.0 930.0) (float-vector 593.75 561.651 940.825) (float-vector 602.41 561.651 945.825))) + (instance face :init :vertices (list (float-vector 614.91 561.651 924.175) (float-vector 606.25 561.651 919.175) (float-vector 600.0 565.0 930.0) (float-vector 608.66 565.0 935.0))) + (instance face :init :vertices (list (float-vector 619.486 552.5 916.25) (float-vector 610.825 552.5 911.25) (float-vector 606.25 561.651 919.175) (float-vector 614.91 561.651 924.175))) + (instance face :init :vertices (list (float-vector 621.16 540.0 913.349) (float-vector 612.5 540.0 908.349) (float-vector 610.825 552.5 911.25) (float-vector 619.486 552.5 916.25))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 517.568 0.0 1094.55) (float-vector 547.064 0.0 1047.42) (float-vector 547.064 600.0 1047.42) (float-vector 517.568 600.0 1094.55))) + (instance face :init :vertices (list (float-vector 574.402 0.0 997.785) (float-vector 574.402 600.0 997.785) (float-vector 547.064 600.0 1047.42) (float-vector 547.064 0.0 1047.42))) + (instance face :init :vertices (list (float-vector 599.473 0.0 945.827) (float-vector 599.473 204.281 945.827) (float-vector 598.07 207.5 948.734) (float-vector 587.269 300.0 971.118) (float-vector 598.07 392.5 948.734) (float-vector 599.473 395.719 945.827) (float-vector 599.473 600.0 945.827) (float-vector 574.402 600.0 997.785) (float-vector 574.402 0.0 997.785))) + (instance face :init :vertices (list (float-vector 622.178 600.0 891.754) (float-vector 599.473 600.0 945.827) (float-vector 599.473 395.719 945.827) (float-vector 622.178 453.9 891.754))) + (instance face :init :vertices (list (float-vector 622.178 0.0 891.754) (float-vector 622.178 146.1 891.754) (float-vector 599.473 204.281 945.827) (float-vector 599.473 0.0 945.827))) + (instance face :init :vertices (list (float-vector 642.427 600.0 835.779) (float-vector 622.178 600.0 891.754) (float-vector 622.178 453.9 891.754) (float-vector 624.36 460.215 885.722) (float-vector 642.427 474.225 835.779))) + (instance face :init :vertices (list (float-vector 642.427 0.0 835.779) (float-vector 642.427 125.775 835.779) (float-vector 624.36 139.785 885.722) (float-vector 622.178 146.1 891.754) (float-vector 622.178 0.0 891.754))) + (instance face :init :vertices (list (float-vector 660.141 600.0 778.125) (float-vector 642.427 600.0 835.779) (float-vector 642.427 474.225 835.779) (float-vector 654.545 485.0 796.34) (float-vector 660.141 480.023 778.125))) + (instance face :init :vertices (list (float-vector 660.141 0.0 778.125) (float-vector 660.141 119.977 778.125) (float-vector 654.545 115.0 796.34) (float-vector 642.427 125.775 835.779) (float-vector 642.427 0.0 835.779))) + (instance face :init :vertices (list (float-vector 675.25 600.0 719.017) (float-vector 660.141 600.0 778.125) (float-vector 660.141 480.023 778.125) (float-vector 675.25 464.283 719.017))) + (instance face :init :vertices (list (float-vector 675.25 0.0 719.017) (float-vector 675.25 135.717 719.017) (float-vector 660.141 119.977 778.125) (float-vector 660.141 0.0 778.125))) + (instance face :init :vertices (list (float-vector 687.694 600.0 658.69) (float-vector 675.25 600.0 719.017) (float-vector 675.25 464.283 719.017) (float-vector 678.482 460.215 703.35) (float-vector 687.694 416.932 658.69))) + (instance face :init :vertices (list (float-vector 687.694 0.0 658.69) (float-vector 687.694 183.068 658.69) (float-vector 678.482 139.785 703.35) (float-vector 675.25 135.717 719.017) (float-vector 675.25 0.0 719.017))) + (instance face :init :vertices (list (float-vector 697.424 0.0 597.381) (float-vector 697.424 600.0 597.381) (float-vector 687.694 600.0 658.69) (float-vector 687.694 416.932 658.69) (float-vector 691.795 392.5 632.846) (float-vector 695.956 300.0 606.629) (float-vector 691.795 207.5 632.846) (float-vector 687.694 183.068 658.69) (float-vector 687.694 0.0 658.69))) + (instance face :init :vertices (list (float-vector 704.401 0.0 535.333) (float-vector 704.401 600.0 535.333) (float-vector 697.424 600.0 597.381) (float-vector 697.424 0.0 597.381))) + (instance face :init :vertices (list (float-vector 708.599 0.0 472.791) (float-vector 708.599 600.0 472.791) (float-vector 704.401 600.0 535.333) (float-vector 704.401 0.0 535.333))) + (instance face :init :vertices (list (float-vector 710.0 0.0 410.0) (float-vector 710.0 600.0 410.0) (float-vector 708.599 600.0 472.791) (float-vector 708.599 0.0 472.791))) + (instance face :init :vertices (list (float-vector 710.0 0.0 0.0) (float-vector 710.0 600.0 0.0) (float-vector 710.0 600.0 410.0) (float-vector 710.0 0.0 410.0))) + (instance face :init :vertices (list (float-vector 0.0 0.0 0.0) (float-vector 0.0 600.0 0.0) (float-vector 710.0 600.0 0.0) (float-vector 710.0 0.0 0.0))) + (instance face :init :vertices (list (float-vector 0.0 0.0 1110.0) (float-vector 0.0 600.0 1110.0) (float-vector 0.0 600.0 0.0) (float-vector 0.0 0.0 0.0))) + (instance face :init :vertices (list (float-vector 517.568 600.0 1094.55) (float-vector 547.064 600.0 1047.42) (float-vector 574.402 600.0 997.785) (float-vector 599.473 600.0 945.827) (float-vector 622.178 600.0 891.754) (float-vector 642.427 600.0 835.779) (float-vector 660.141 600.0 778.125) (float-vector 675.25 600.0 719.017) (float-vector 687.694 600.0 658.69) (float-vector 697.424 600.0 597.381) (float-vector 704.401 600.0 535.333) (float-vector 708.599 600.0 472.791) (float-vector 710.0 600.0 410.0) (float-vector 710.0 600.0 0.0) (float-vector 0.0 600.0 0.0) (float-vector 0.0 600.0 1110.0))) + (instance face :init :vertices (list (float-vector 0.0 0.0 1110.0) (float-vector 0.0 0.0 0.0) (float-vector 710.0 0.0 0.0) (float-vector 710.0 0.0 410.0) (float-vector 708.599 0.0 472.791) (float-vector 704.401 0.0 535.333) (float-vector 697.424 0.0 597.381) (float-vector 687.694 0.0 658.69) (float-vector 675.25 0.0 719.017) (float-vector 660.141 0.0 778.125) (float-vector 642.427 0.0 835.779) (float-vector 622.178 0.0 891.754) (float-vector 599.473 0.0 945.827) (float-vector 574.402 0.0 997.785) (float-vector 547.064 0.0 1047.42) (float-vector 517.568 0.0 1094.55))) + (instance face :init :vertices (list (float-vector 517.568 0.0 1094.55) (float-vector 517.568 600.0 1094.55) (float-vector 0.0 600.0 1110.0) (float-vector 0.0 0.0 1110.0))) + (instance face :init :vertices (list (float-vector 695.956 300.0 606.629) (float-vector 691.795 392.5 632.846) (float-vector 585.107 392.5 571.25) (float-vector 597.5 300.0 549.785))) + (instance face :init :vertices (list (float-vector 585.107 392.5 571.25) (float-vector 691.795 392.5 632.846) (float-vector 687.694 416.932 658.69) (float-vector 678.482 460.215 703.35) (float-vector 551.25 460.215 629.893))) + (instance face :init :vertices (list (float-vector 551.25 460.215 629.893) (float-vector 678.482 460.215 703.35) (float-vector 675.25 464.283 719.017) (float-vector 660.141 480.023 778.125) (float-vector 654.545 485.0 796.34) (float-vector 505.0 485.0 710.0))) + (instance face :init :vertices (list (float-vector 505.0 485.0 710.0) (float-vector 654.545 485.0 796.34) (float-vector 642.427 474.225 835.779) (float-vector 624.36 460.215 885.722) (float-vector 458.75 460.215 790.107))) + (instance face :init :vertices (list (float-vector 458.75 460.215 790.107) (float-vector 624.36 460.215 885.722) (float-vector 622.178 453.9 891.754) (float-vector 599.473 395.719 945.827) (float-vector 598.07 392.5 948.734) (float-vector 424.893 392.5 848.75))) + (instance face :init :vertices (list (float-vector 424.893 392.5 848.75) (float-vector 598.07 392.5 948.734) (float-vector 587.269 300.0 971.118) (float-vector 412.5 300.0 870.215))) + (instance face :init :vertices (list (float-vector 412.5 300.0 870.215) (float-vector 587.269 300.0 971.118) (float-vector 598.07 207.5 948.734) (float-vector 424.893 207.5 848.75))) + (instance face :init :vertices (list (float-vector 424.893 207.5 848.75) (float-vector 598.07 207.5 948.734) (float-vector 599.473 204.281 945.827) (float-vector 622.178 146.1 891.754) (float-vector 624.36 139.785 885.722) (float-vector 458.75 139.785 790.107))) + (instance face :init :vertices (list (float-vector 458.75 139.785 790.107) (float-vector 624.36 139.785 885.722) (float-vector 642.427 125.775 835.779) (float-vector 654.545 115.0 796.34) (float-vector 505.0 115.0 710.0))) + (instance face :init :vertices (list (float-vector 505.0 115.0 710.0) (float-vector 654.545 115.0 796.34) (float-vector 660.141 119.977 778.125) (float-vector 675.25 135.717 719.017) (float-vector 678.482 139.785 703.35) (float-vector 551.25 139.785 629.893))) + (instance face :init :vertices (list (float-vector 551.25 139.785 629.893) (float-vector 678.482 139.785 703.35) (float-vector 687.694 183.068 658.69) (float-vector 691.795 207.5 632.846) (float-vector 585.107 207.5 571.25))) + (instance face :init :vertices (list (float-vector 585.107 207.5 571.25) (float-vector 691.795 207.5 632.846) (float-vector 695.956 300.0 606.629) (float-vector 597.5 300.0 549.785))) + (instance face :init :vertices (list (float-vector 597.5 300.0 549.785) (float-vector 585.107 392.5 571.25) (float-vector 551.25 460.215 629.893) (float-vector 505.0 485.0 710.0) (float-vector 458.75 460.215 790.107) (float-vector 424.893 392.5 848.75) (float-vector 412.5 300.0 870.215) (float-vector 424.893 207.5 848.75) (float-vector 458.75 139.785 790.107) (float-vector 505.0 115.0 710.0) (float-vector 551.25 139.785 629.893) (float-vector 585.107 207.5 571.25))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :white) + (send (elt bc 1) :set-color :white) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name 'b0 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of 'cap + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 151.554 122.5 30.0) (float-vector 175.0 210.0 30.0) (float-vector 151.554 297.5 30.0) (float-vector 87.5 361.554 30.0) (float-vector 0.0 385.0 30.0) (float-vector -87.5 361.554 30.0) (float-vector -151.554 297.5 30.0) (float-vector -175.0 210.0 30.0) (float-vector -151.554 122.5 30.0) (float-vector -87.5 58.4456 30.0) (float-vector -2.273737e-13 35.0 30.0) (float-vector 87.5 58.4456 30.0))) + (instance face :init :vertices (list (float-vector 175.0 210.0 0.0) (float-vector 151.554 122.5 -2.273737e-13) (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 0.0 35.0 0.0) (float-vector -87.5 58.4456 -2.273737e-13) (float-vector -151.554 122.5 2.273737e-13) (float-vector -175.0 210.0 2.273737e-13) (float-vector -151.554 297.5 2.273737e-13) (float-vector -87.5 361.554 0.0) (float-vector 0.0 385.0 0.0) (float-vector 87.5 361.554 0.0) (float-vector 151.554 297.5 0.0))) + (instance face :init :vertices (list (float-vector 151.554 122.5 30.0) (float-vector 151.554 122.5 -2.273737e-13) (float-vector 175.0 210.0 0.0) (float-vector 175.0 210.0 30.0))) + (instance face :init :vertices (list (float-vector 87.5 58.4456 30.0) (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 151.554 122.5 -2.273737e-13) (float-vector 151.554 122.5 30.0))) + (instance face :init :vertices (list (float-vector -2.273737e-13 35.0 30.0) (float-vector 0.0 35.0 0.0) (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 87.5 58.4456 30.0))) + (instance face :init :vertices (list (float-vector -87.5 58.4456 30.0) (float-vector -87.5 58.4456 -2.273737e-13) (float-vector 0.0 35.0 0.0) (float-vector -2.273737e-13 35.0 30.0))) + (instance face :init :vertices (list (float-vector -151.554 122.5 30.0) (float-vector -151.554 122.5 2.273737e-13) (float-vector -87.5 58.4456 -2.273737e-13) (float-vector -87.5 58.4456 30.0))) + (instance face :init :vertices (list (float-vector -175.0 210.0 30.0) (float-vector -175.0 210.0 2.273737e-13) (float-vector -151.554 122.5 2.273737e-13) (float-vector -151.554 122.5 30.0))) + (instance face :init :vertices (list (float-vector -151.554 297.5 30.0) (float-vector -151.554 297.5 2.273737e-13) (float-vector -175.0 210.0 2.273737e-13) (float-vector -175.0 210.0 30.0))) + (instance face :init :vertices (list (float-vector -87.5 361.554 30.0) (float-vector -87.5 361.554 0.0) (float-vector -151.554 297.5 2.273737e-13) (float-vector -151.554 297.5 30.0))) + (instance face :init :vertices (list (float-vector 0.0 385.0 30.0) (float-vector 0.0 385.0 0.0) (float-vector -87.5 361.554 0.0) (float-vector -87.5 361.554 30.0))) + (instance face :init :vertices (list (float-vector 87.5 361.554 30.0) (float-vector 87.5 361.554 0.0) (float-vector 0.0 385.0 0.0) (float-vector 0.0 385.0 30.0))) + (instance face :init :vertices (list (float-vector 151.554 297.5 30.0) (float-vector 151.554 297.5 0.0) (float-vector 87.5 361.554 0.0) (float-vector 87.5 361.554 30.0))) + (instance face :init :vertices (list (float-vector 175.0 210.0 30.0) (float-vector 175.0 210.0 0.0) (float-vector 151.554 297.5 0.0) (float-vector 151.554 297.5 30.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 215.0 210.0 0.0) (float-vector 186.195 317.5 0.0) (float-vector 186.195 317.5 30.0) (float-vector 215.0 210.0 30.0))) + (instance face :init :vertices (list (float-vector 107.5 396.195 0.0) (float-vector 107.5 396.195 30.0) (float-vector 186.195 317.5 30.0) (float-vector 186.195 317.5 0.0))) + (instance face :init :vertices (list (float-vector 0.0 425.0 0.0) (float-vector 0.0 425.0 30.0) (float-vector 107.5 396.195 30.0) (float-vector 107.5 396.195 0.0))) + (instance face :init :vertices (list (float-vector -107.5 396.195 0.0) (float-vector -107.5 396.195 30.0) (float-vector 0.0 425.0 30.0) (float-vector 0.0 425.0 0.0))) + (instance face :init :vertices (list (float-vector -186.195 317.5 0.0) (float-vector -186.195 317.5 30.0) (float-vector -107.5 396.195 30.0) (float-vector -107.5 396.195 0.0))) + (instance face :init :vertices (list (float-vector -215.0 210.0 0.0) (float-vector -215.0 210.0 30.0) (float-vector -186.195 317.5 30.0) (float-vector -186.195 317.5 0.0))) + (instance face :init :vertices (list (float-vector -186.195 102.5 -2.273737e-13) (float-vector -186.195 102.5 30.0) (float-vector -215.0 210.0 30.0) (float-vector -215.0 210.0 0.0))) + (instance face :init :vertices (list (float-vector -107.5 23.8045 0.0) (float-vector -107.5 23.8045 30.0) (float-vector -186.195 102.5 30.0) (float-vector -186.195 102.5 -2.273737e-13))) + (instance face :init :vertices (list (float-vector -2.273737e-13 -5.0 -2.273737e-13) (float-vector -2.273737e-13 -5.0 30.0) (float-vector -107.5 23.8045 30.0) (float-vector -107.5 23.8045 0.0))) + (instance face :init :vertices (list (float-vector 107.5 23.8045 -2.273737e-13) (float-vector 107.5 23.8045 30.0) (float-vector -2.273737e-13 -5.0 30.0) (float-vector -2.273737e-13 -5.0 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 186.195 102.5 -2.273737e-13) (float-vector 186.195 102.5 30.0) (float-vector 107.5 23.8045 30.0) (float-vector 107.5 23.8045 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 215.0 210.0 30.0) (float-vector 186.195 317.5 30.0) (float-vector 107.5 396.195 30.0) (float-vector 0.0 425.0 30.0) (float-vector -107.5 396.195 30.0) (float-vector -186.195 317.5 30.0) (float-vector -215.0 210.0 30.0) (float-vector -186.195 102.5 30.0) (float-vector -107.5 23.8045 30.0) (float-vector -2.273737e-13 -5.0 30.0) (float-vector 107.5 23.8045 30.0) (float-vector 186.195 102.5 30.0)) + :holes (list + (instance hole :init :vertices (list (float-vector 151.554 122.5 30.0) (float-vector 87.5 58.4456 30.0) (float-vector -2.273737e-13 35.0 30.0) (float-vector -87.5 58.4456 30.0) (float-vector -151.554 122.5 30.0) (float-vector -175.0 210.0 30.0) (float-vector -151.554 297.5 30.0) (float-vector -87.5 361.554 30.0) (float-vector 0.0 385.0 30.0) (float-vector 87.5 361.554 30.0) (float-vector 151.554 297.5 30.0) (float-vector 175.0 210.0 30.0))) +)) + (instance face :init :vertices (list (float-vector 186.195 102.5 -2.273737e-13) (float-vector 107.5 23.8045 -2.273737e-13) (float-vector -2.273737e-13 -5.0 -2.273737e-13) (float-vector -107.5 23.8045 0.0) (float-vector -186.195 102.5 -2.273737e-13) (float-vector -215.0 210.0 0.0) (float-vector -186.195 317.5 0.0) (float-vector -107.5 396.195 0.0) (float-vector 0.0 425.0 0.0) (float-vector 107.5 396.195 0.0) (float-vector 186.195 317.5 0.0) (float-vector 215.0 210.0 0.0)) + :holes (list + (instance hole :init :vertices (list (float-vector 175.0 210.0 0.0) (float-vector 151.554 297.5 0.0) (float-vector 87.5 361.554 0.0) (float-vector 0.0 385.0 0.0) (float-vector -87.5 361.554 0.0) (float-vector -151.554 297.5 2.273737e-13) (float-vector -175.0 210.0 2.273737e-13) (float-vector -151.554 122.5 2.273737e-13) (float-vector -87.5 58.4456 -2.273737e-13) (float-vector -2.273737e-13 35.0 0.0) (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 151.554 122.5 -2.273737e-13))) +)) + (instance face :init :vertices (list (float-vector 215.0 210.0 0.0) (float-vector 215.0 210.0 30.0) (float-vector 186.195 102.5 30.0) (float-vector 186.195 102.5 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 175.0 210.0 30.0) (float-vector 151.554 297.5 30.0) (float-vector 151.554 297.5 0.0) (float-vector 175.0 210.0 0.0))) + (instance face :init :vertices (list (float-vector 151.554 297.5 0.0) (float-vector 151.554 297.5 30.0) (float-vector 87.5 361.554 30.0) (float-vector 87.5 361.554 0.0))) + (instance face :init :vertices (list (float-vector 87.5 361.554 0.0) (float-vector 87.5 361.554 30.0) (float-vector 0.0 385.0 30.0) (float-vector 0.0 385.0 0.0))) + (instance face :init :vertices (list (float-vector 0.0 385.0 0.0) (float-vector 0.0 385.0 30.0) (float-vector -87.5 361.554 30.0) (float-vector -87.5 361.554 0.0))) + (instance face :init :vertices (list (float-vector -87.5 361.554 0.0) (float-vector -87.5 361.554 30.0) (float-vector -151.554 297.5 30.0) (float-vector -151.554 297.5 2.273737e-13))) + (instance face :init :vertices (list (float-vector -151.554 297.5 2.273737e-13) (float-vector -151.554 297.5 30.0) (float-vector -175.0 210.0 30.0) (float-vector -175.0 210.0 2.273737e-13))) + (instance face :init :vertices (list (float-vector -175.0 210.0 2.273737e-13) (float-vector -175.0 210.0 30.0) (float-vector -151.554 122.5 30.0) (float-vector -151.554 122.5 2.273737e-13))) + (instance face :init :vertices (list (float-vector -151.554 122.5 2.273737e-13) (float-vector -151.554 122.5 30.0) (float-vector -87.5 58.4456 30.0) (float-vector -87.5 58.4456 -2.273737e-13))) + (instance face :init :vertices (list (float-vector -87.5 58.4456 -2.273737e-13) (float-vector -87.5 58.4456 30.0) (float-vector -2.273737e-13 35.0 30.0) (float-vector -2.273737e-13 35.0 0.0))) + (instance face :init :vertices (list (float-vector -2.273737e-13 35.0 0.0) (float-vector -2.273737e-13 35.0 30.0) (float-vector 87.5 58.4456 30.0) (float-vector 87.5 58.4456 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 87.5 58.4456 30.0) (float-vector 151.554 122.5 30.0) (float-vector 151.554 122.5 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 151.554 122.5 -2.273737e-13) (float-vector 151.554 122.5 30.0) (float-vector 175.0 210.0 30.0) (float-vector 175.0 210.0 0.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :gray80) + (gl::transparent (elt bc 0) 0.5) + (send (elt bc 1) :set-color :gray60) + (setq blink1 (instance bodyset-link :init (make-cascoords) :bodies bc :name 'cap :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send blink1 :newcoords (make-coords :pos (float-vector 640.0 90.0 770.0) :rot #2f((0.34202 1.818883e-16 0.939693) (-1.818883e-16 1.0 -1.273596e-16) (-0.939693 -1.273596e-16 0.34202)))) + (send blink0 :assoc blink1) + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + ;; definition of :joint0 + (setq joint0 (instance rotational-joint :init + :parent-link blink0 :child-link blink1 :name :joint0 :axis :x + :min 0.0 :max 180.0 :max-joint-velocity 5 :max-joint-torque 100)) + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector 505.0 0.0 580.0) :rot #2f((0.5 -2.775558e-17 0.866025) (-2.775558e-17 1.0 4.807407e-17) (-0.866025 -4.807407e-17 0.5)) :name "contents")) + (send self :assoc handle0) + (setq handle1 (make-cascoords :pos (float-vector 640.0 190.0 770.0) :rot #2f((-5.828671e-16 -0.34202 -0.939693) (-1.0 6.383782e-16 3.885781e-16) (5.551115e-16 0.939693 -0.34202)) :name "handle-cap")) + (send self :assoc handle1) + (setq handle2 (make-cascoords :pos (float-vector 600.0 240.0 930.0) :rot #2f((0.5 -2.775558e-17 0.866025) (-2.775558e-17 1.0 4.807407e-17) (-0.866025 -4.807407e-17 0.5)) :name "open-button")) + (send self :assoc handle2) + + ;; definition of :button + (setq button0 (make-cascoords :pos (float-vector 600.0 240.0 930.0) :rot #2f((0.5 -2.775558e-17 0.866025) (-2.775558e-17 1.0 4.807407e-17) (-0.866025 -4.807407e-17 0.5)) :name "open")) + (send self :assoc button0) + + ;; init-ending + (setq links (list blink0 blink1)) + (setq joint-list (list joint0)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:joint0 (&rest args) (forward-message-to joint0 args)) + (:handle () (list handle0 handle1 handle2)) + (:handle-contents () handle0) + (:handle-handle-cap () handle1) + (:handle-open-button () handle2) + (:attention () (list )) + (:button () (list button0)) + (:button-open () button0) + ) + +(defun room610-laundary-machine (&rest args) (instance* room610-laundary-machine-object :init args)) +;; (format *error-output* "(instance room610-laundary-machine-object :init) for generating model~%") Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-15 04:33:39 UTC (rev 603) +++ trunk/EusLisp/models/room610-scene.l 2013-04-15 11:13:50 UTC (rev 604) @@ -22,6 +22,7 @@ (load "models/room610-fridge-object.l") (load "models/room610-kitchen-object.l") (load "models/room610-table-object.l") +(load "models/room610-laundary-machine-object.l") (load "models/room610-wall195-object.l") (load "models/room610-wall193-object.l") (load "models/room610-wall191-object.l") @@ -56,6 +57,7 @@ (send (room610-fridge) :transform (make-coords :pos (float-vector 7050.0 2290.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-kitchen) :transform (make-coords :pos (float-vector 7750.0 -1010.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-table) :transform (make-coords :pos (float-vector 4650.0 -110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3500.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-wall195) :transform (make-coords :pos (float-vector 9160.0 0.0 1375.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-wall193) :transform (make-coords :pos (float-vector 4580.0 -3870.0 1375.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-wall191) :transform (make-coords :pos (float-vector 4580.0 3840.0 1375.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sn...@us...> - 2013-04-15 11:13:57
|
Revision: 604 http://sourceforge.net/p/euslisp/code/604 Author: snozawa Date: 2013-04-15 11:13:50 +0000 (Mon, 15 Apr 2013) Log Message: ----------- add room610 laundary machine Modified Paths: -------------- trunk/EusLisp/models/room610-scene.l Added Paths: ----------- trunk/EusLisp/models/room610-laundary-machine-object.l Added: trunk/EusLisp/models/room610-laundary-machine-object.l =================================================================== --- trunk/EusLisp/models/room610-laundary-machine-object.l (rev 0) +++ trunk/EusLisp/models/room610-laundary-machine-object.l 2013-04-15 11:13:50 UTC (rev 604) @@ -0,0 +1,192 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-laundary-machine-object + :super cascaded-link + :slots (sensors + handle0 handle1 handle2 + button0 + joint0 )) +(defmethod room610-laundary-machine-object + (:init + (&rest args &key (name "room610-laundary-machine") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 blink1 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of 'b0 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 619.486 527.5 916.25) (float-vector 621.16 540.0 913.349) (float-vector 619.486 552.5 916.25) (float-vector 614.91 561.651 924.175) (float-vector 608.66 565.0 935.0) (float-vector 602.41 561.651 945.825) (float-vector 597.835 552.5 953.75) (float-vector 596.16 540.0 956.651) (float-vector 597.835 527.5 953.75) (float-vector 602.41 518.349 945.825) (float-vector 608.66 515.0 935.0) (float-vector 614.91 518.349 924.175))) + (instance face :init :vertices (list (float-vector 612.5 540.0 908.349) (float-vector 610.825 527.5 911.25) (float-vector 606.25 518.349 919.175) (float-vector 600.0 515.0 930.0) (float-vector 593.75 518.349 940.825) (float-vector 589.175 527.5 948.75) (float-vector 587.5 540.0 951.651) (float-vector 589.175 552.5 948.75) (float-vector 593.75 561.651 940.825) (float-vector 600.0 565.0 930.0) (float-vector 606.25 561.651 919.175) (float-vector 610.825 552.5 911.25))) + (instance face :init :vertices (list (float-vector 619.486 527.5 916.25) (float-vector 610.825 527.5 911.25) (float-vector 612.5 540.0 908.349) (float-vector 621.16 540.0 913.349))) + (instance face :init :vertices (list (float-vector 614.91 518.349 924.175) (float-vector 606.25 518.349 919.175) (float-vector 610.825 527.5 911.25) (float-vector 619.486 527.5 916.25))) + (instance face :init :vertices (list (float-vector 608.66 515.0 935.0) (float-vector 600.0 515.0 930.0) (float-vector 606.25 518.349 919.175) (float-vector 614.91 518.349 924.175))) + (instance face :init :vertices (list (float-vector 602.41 518.349 945.825) (float-vector 593.75 518.349 940.825) (float-vector 600.0 515.0 930.0) (float-vector 608.66 515.0 935.0))) + (instance face :init :vertices (list (float-vector 597.835 527.5 953.75) (float-vector 589.175 527.5 948.75) (float-vector 593.75 518.349 940.825) (float-vector 602.41 518.349 945.825))) + (instance face :init :vertices (list (float-vector 596.16 540.0 956.651) (float-vector 587.5 540.0 951.651) (float-vector 589.175 527.5 948.75) (float-vector 597.835 527.5 953.75))) + (instance face :init :vertices (list (float-vector 597.835 552.5 953.75) (float-vector 589.175 552.5 948.75) (float-vector 587.5 540.0 951.651) (float-vector 596.16 540.0 956.651))) + (instance face :init :vertices (list (float-vector 602.41 561.651 945.825) (float-vector 593.75 561.651 940.825) (float-vector 589.175 552.5 948.75) (float-vector 597.835 552.5 953.75))) + (instance face :init :vertices (list (float-vector 608.66 565.0 935.0) (float-vector 600.0 565.0 930.0) (float-vector 593.75 561.651 940.825) (float-vector 602.41 561.651 945.825))) + (instance face :init :vertices (list (float-vector 614.91 561.651 924.175) (float-vector 606.25 561.651 919.175) (float-vector 600.0 565.0 930.0) (float-vector 608.66 565.0 935.0))) + (instance face :init :vertices (list (float-vector 619.486 552.5 916.25) (float-vector 610.825 552.5 911.25) (float-vector 606.25 561.651 919.175) (float-vector 614.91 561.651 924.175))) + (instance face :init :vertices (list (float-vector 621.16 540.0 913.349) (float-vector 612.5 540.0 908.349) (float-vector 610.825 552.5 911.25) (float-vector 619.486 552.5 916.25))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 517.568 0.0 1094.55) (float-vector 547.064 0.0 1047.42) (float-vector 547.064 600.0 1047.42) (float-vector 517.568 600.0 1094.55))) + (instance face :init :vertices (list (float-vector 574.402 0.0 997.785) (float-vector 574.402 600.0 997.785) (float-vector 547.064 600.0 1047.42) (float-vector 547.064 0.0 1047.42))) + (instance face :init :vertices (list (float-vector 599.473 0.0 945.827) (float-vector 599.473 204.281 945.827) (float-vector 598.07 207.5 948.734) (float-vector 587.269 300.0 971.118) (float-vector 598.07 392.5 948.734) (float-vector 599.473 395.719 945.827) (float-vector 599.473 600.0 945.827) (float-vector 574.402 600.0 997.785) (float-vector 574.402 0.0 997.785))) + (instance face :init :vertices (list (float-vector 622.178 600.0 891.754) (float-vector 599.473 600.0 945.827) (float-vector 599.473 395.719 945.827) (float-vector 622.178 453.9 891.754))) + (instance face :init :vertices (list (float-vector 622.178 0.0 891.754) (float-vector 622.178 146.1 891.754) (float-vector 599.473 204.281 945.827) (float-vector 599.473 0.0 945.827))) + (instance face :init :vertices (list (float-vector 642.427 600.0 835.779) (float-vector 622.178 600.0 891.754) (float-vector 622.178 453.9 891.754) (float-vector 624.36 460.215 885.722) (float-vector 642.427 474.225 835.779))) + (instance face :init :vertices (list (float-vector 642.427 0.0 835.779) (float-vector 642.427 125.775 835.779) (float-vector 624.36 139.785 885.722) (float-vector 622.178 146.1 891.754) (float-vector 622.178 0.0 891.754))) + (instance face :init :vertices (list (float-vector 660.141 600.0 778.125) (float-vector 642.427 600.0 835.779) (float-vector 642.427 474.225 835.779) (float-vector 654.545 485.0 796.34) (float-vector 660.141 480.023 778.125))) + (instance face :init :vertices (list (float-vector 660.141 0.0 778.125) (float-vector 660.141 119.977 778.125) (float-vector 654.545 115.0 796.34) (float-vector 642.427 125.775 835.779) (float-vector 642.427 0.0 835.779))) + (instance face :init :vertices (list (float-vector 675.25 600.0 719.017) (float-vector 660.141 600.0 778.125) (float-vector 660.141 480.023 778.125) (float-vector 675.25 464.283 719.017))) + (instance face :init :vertices (list (float-vector 675.25 0.0 719.017) (float-vector 675.25 135.717 719.017) (float-vector 660.141 119.977 778.125) (float-vector 660.141 0.0 778.125))) + (instance face :init :vertices (list (float-vector 687.694 600.0 658.69) (float-vector 675.25 600.0 719.017) (float-vector 675.25 464.283 719.017) (float-vector 678.482 460.215 703.35) (float-vector 687.694 416.932 658.69))) + (instance face :init :vertices (list (float-vector 687.694 0.0 658.69) (float-vector 687.694 183.068 658.69) (float-vector 678.482 139.785 703.35) (float-vector 675.25 135.717 719.017) (float-vector 675.25 0.0 719.017))) + (instance face :init :vertices (list (float-vector 697.424 0.0 597.381) (float-vector 697.424 600.0 597.381) (float-vector 687.694 600.0 658.69) (float-vector 687.694 416.932 658.69) (float-vector 691.795 392.5 632.846) (float-vector 695.956 300.0 606.629) (float-vector 691.795 207.5 632.846) (float-vector 687.694 183.068 658.69) (float-vector 687.694 0.0 658.69))) + (instance face :init :vertices (list (float-vector 704.401 0.0 535.333) (float-vector 704.401 600.0 535.333) (float-vector 697.424 600.0 597.381) (float-vector 697.424 0.0 597.381))) + (instance face :init :vertices (list (float-vector 708.599 0.0 472.791) (float-vector 708.599 600.0 472.791) (float-vector 704.401 600.0 535.333) (float-vector 704.401 0.0 535.333))) + (instance face :init :vertices (list (float-vector 710.0 0.0 410.0) (float-vector 710.0 600.0 410.0) (float-vector 708.599 600.0 472.791) (float-vector 708.599 0.0 472.791))) + (instance face :init :vertices (list (float-vector 710.0 0.0 0.0) (float-vector 710.0 600.0 0.0) (float-vector 710.0 600.0 410.0) (float-vector 710.0 0.0 410.0))) + (instance face :init :vertices (list (float-vector 0.0 0.0 0.0) (float-vector 0.0 600.0 0.0) (float-vector 710.0 600.0 0.0) (float-vector 710.0 0.0 0.0))) + (instance face :init :vertices (list (float-vector 0.0 0.0 1110.0) (float-vector 0.0 600.0 1110.0) (float-vector 0.0 600.0 0.0) (float-vector 0.0 0.0 0.0))) + (instance face :init :vertices (list (float-vector 517.568 600.0 1094.55) (float-vector 547.064 600.0 1047.42) (float-vector 574.402 600.0 997.785) (float-vector 599.473 600.0 945.827) (float-vector 622.178 600.0 891.754) (float-vector 642.427 600.0 835.779) (float-vector 660.141 600.0 778.125) (float-vector 675.25 600.0 719.017) (float-vector 687.694 600.0 658.69) (float-vector 697.424 600.0 597.381) (float-vector 704.401 600.0 535.333) (float-vector 708.599 600.0 472.791) (float-vector 710.0 600.0 410.0) (float-vector 710.0 600.0 0.0) (float-vector 0.0 600.0 0.0) (float-vector 0.0 600.0 1110.0))) + (instance face :init :vertices (list (float-vector 0.0 0.0 1110.0) (float-vector 0.0 0.0 0.0) (float-vector 710.0 0.0 0.0) (float-vector 710.0 0.0 410.0) (float-vector 708.599 0.0 472.791) (float-vector 704.401 0.0 535.333) (float-vector 697.424 0.0 597.381) (float-vector 687.694 0.0 658.69) (float-vector 675.25 0.0 719.017) (float-vector 660.141 0.0 778.125) (float-vector 642.427 0.0 835.779) (float-vector 622.178 0.0 891.754) (float-vector 599.473 0.0 945.827) (float-vector 574.402 0.0 997.785) (float-vector 547.064 0.0 1047.42) (float-vector 517.568 0.0 1094.55))) + (instance face :init :vertices (list (float-vector 517.568 0.0 1094.55) (float-vector 517.568 600.0 1094.55) (float-vector 0.0 600.0 1110.0) (float-vector 0.0 0.0 1110.0))) + (instance face :init :vertices (list (float-vector 695.956 300.0 606.629) (float-vector 691.795 392.5 632.846) (float-vector 585.107 392.5 571.25) (float-vector 597.5 300.0 549.785))) + (instance face :init :vertices (list (float-vector 585.107 392.5 571.25) (float-vector 691.795 392.5 632.846) (float-vector 687.694 416.932 658.69) (float-vector 678.482 460.215 703.35) (float-vector 551.25 460.215 629.893))) + (instance face :init :vertices (list (float-vector 551.25 460.215 629.893) (float-vector 678.482 460.215 703.35) (float-vector 675.25 464.283 719.017) (float-vector 660.141 480.023 778.125) (float-vector 654.545 485.0 796.34) (float-vector 505.0 485.0 710.0))) + (instance face :init :vertices (list (float-vector 505.0 485.0 710.0) (float-vector 654.545 485.0 796.34) (float-vector 642.427 474.225 835.779) (float-vector 624.36 460.215 885.722) (float-vector 458.75 460.215 790.107))) + (instance face :init :vertices (list (float-vector 458.75 460.215 790.107) (float-vector 624.36 460.215 885.722) (float-vector 622.178 453.9 891.754) (float-vector 599.473 395.719 945.827) (float-vector 598.07 392.5 948.734) (float-vector 424.893 392.5 848.75))) + (instance face :init :vertices (list (float-vector 424.893 392.5 848.75) (float-vector 598.07 392.5 948.734) (float-vector 587.269 300.0 971.118) (float-vector 412.5 300.0 870.215))) + (instance face :init :vertices (list (float-vector 412.5 300.0 870.215) (float-vector 587.269 300.0 971.118) (float-vector 598.07 207.5 948.734) (float-vector 424.893 207.5 848.75))) + (instance face :init :vertices (list (float-vector 424.893 207.5 848.75) (float-vector 598.07 207.5 948.734) (float-vector 599.473 204.281 945.827) (float-vector 622.178 146.1 891.754) (float-vector 624.36 139.785 885.722) (float-vector 458.75 139.785 790.107))) + (instance face :init :vertices (list (float-vector 458.75 139.785 790.107) (float-vector 624.36 139.785 885.722) (float-vector 642.427 125.775 835.779) (float-vector 654.545 115.0 796.34) (float-vector 505.0 115.0 710.0))) + (instance face :init :vertices (list (float-vector 505.0 115.0 710.0) (float-vector 654.545 115.0 796.34) (float-vector 660.141 119.977 778.125) (float-vector 675.25 135.717 719.017) (float-vector 678.482 139.785 703.35) (float-vector 551.25 139.785 629.893))) + (instance face :init :vertices (list (float-vector 551.25 139.785 629.893) (float-vector 678.482 139.785 703.35) (float-vector 687.694 183.068 658.69) (float-vector 691.795 207.5 632.846) (float-vector 585.107 207.5 571.25))) + (instance face :init :vertices (list (float-vector 585.107 207.5 571.25) (float-vector 691.795 207.5 632.846) (float-vector 695.956 300.0 606.629) (float-vector 597.5 300.0 549.785))) + (instance face :init :vertices (list (float-vector 597.5 300.0 549.785) (float-vector 585.107 392.5 571.25) (float-vector 551.25 460.215 629.893) (float-vector 505.0 485.0 710.0) (float-vector 458.75 460.215 790.107) (float-vector 424.893 392.5 848.75) (float-vector 412.5 300.0 870.215) (float-vector 424.893 207.5 848.75) (float-vector 458.75 139.785 790.107) (float-vector 505.0 115.0 710.0) (float-vector 551.25 139.785 629.893) (float-vector 585.107 207.5 571.25))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :white) + (send (elt bc 1) :set-color :white) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name 'b0 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of 'cap + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 151.554 122.5 30.0) (float-vector 175.0 210.0 30.0) (float-vector 151.554 297.5 30.0) (float-vector 87.5 361.554 30.0) (float-vector 0.0 385.0 30.0) (float-vector -87.5 361.554 30.0) (float-vector -151.554 297.5 30.0) (float-vector -175.0 210.0 30.0) (float-vector -151.554 122.5 30.0) (float-vector -87.5 58.4456 30.0) (float-vector -2.273737e-13 35.0 30.0) (float-vector 87.5 58.4456 30.0))) + (instance face :init :vertices (list (float-vector 175.0 210.0 0.0) (float-vector 151.554 122.5 -2.273737e-13) (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 0.0 35.0 0.0) (float-vector -87.5 58.4456 -2.273737e-13) (float-vector -151.554 122.5 2.273737e-13) (float-vector -175.0 210.0 2.273737e-13) (float-vector -151.554 297.5 2.273737e-13) (float-vector -87.5 361.554 0.0) (float-vector 0.0 385.0 0.0) (float-vector 87.5 361.554 0.0) (float-vector 151.554 297.5 0.0))) + (instance face :init :vertices (list (float-vector 151.554 122.5 30.0) (float-vector 151.554 122.5 -2.273737e-13) (float-vector 175.0 210.0 0.0) (float-vector 175.0 210.0 30.0))) + (instance face :init :vertices (list (float-vector 87.5 58.4456 30.0) (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 151.554 122.5 -2.273737e-13) (float-vector 151.554 122.5 30.0))) + (instance face :init :vertices (list (float-vector -2.273737e-13 35.0 30.0) (float-vector 0.0 35.0 0.0) (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 87.5 58.4456 30.0))) + (instance face :init :vertices (list (float-vector -87.5 58.4456 30.0) (float-vector -87.5 58.4456 -2.273737e-13) (float-vector 0.0 35.0 0.0) (float-vector -2.273737e-13 35.0 30.0))) + (instance face :init :vertices (list (float-vector -151.554 122.5 30.0) (float-vector -151.554 122.5 2.273737e-13) (float-vector -87.5 58.4456 -2.273737e-13) (float-vector -87.5 58.4456 30.0))) + (instance face :init :vertices (list (float-vector -175.0 210.0 30.0) (float-vector -175.0 210.0 2.273737e-13) (float-vector -151.554 122.5 2.273737e-13) (float-vector -151.554 122.5 30.0))) + (instance face :init :vertices (list (float-vector -151.554 297.5 30.0) (float-vector -151.554 297.5 2.273737e-13) (float-vector -175.0 210.0 2.273737e-13) (float-vector -175.0 210.0 30.0))) + (instance face :init :vertices (list (float-vector -87.5 361.554 30.0) (float-vector -87.5 361.554 0.0) (float-vector -151.554 297.5 2.273737e-13) (float-vector -151.554 297.5 30.0))) + (instance face :init :vertices (list (float-vector 0.0 385.0 30.0) (float-vector 0.0 385.0 0.0) (float-vector -87.5 361.554 0.0) (float-vector -87.5 361.554 30.0))) + (instance face :init :vertices (list (float-vector 87.5 361.554 30.0) (float-vector 87.5 361.554 0.0) (float-vector 0.0 385.0 0.0) (float-vector 0.0 385.0 30.0))) + (instance face :init :vertices (list (float-vector 151.554 297.5 30.0) (float-vector 151.554 297.5 0.0) (float-vector 87.5 361.554 0.0) (float-vector 87.5 361.554 30.0))) + (instance face :init :vertices (list (float-vector 175.0 210.0 30.0) (float-vector 175.0 210.0 0.0) (float-vector 151.554 297.5 0.0) (float-vector 151.554 297.5 30.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 215.0 210.0 0.0) (float-vector 186.195 317.5 0.0) (float-vector 186.195 317.5 30.0) (float-vector 215.0 210.0 30.0))) + (instance face :init :vertices (list (float-vector 107.5 396.195 0.0) (float-vector 107.5 396.195 30.0) (float-vector 186.195 317.5 30.0) (float-vector 186.195 317.5 0.0))) + (instance face :init :vertices (list (float-vector 0.0 425.0 0.0) (float-vector 0.0 425.0 30.0) (float-vector 107.5 396.195 30.0) (float-vector 107.5 396.195 0.0))) + (instance face :init :vertices (list (float-vector -107.5 396.195 0.0) (float-vector -107.5 396.195 30.0) (float-vector 0.0 425.0 30.0) (float-vector 0.0 425.0 0.0))) + (instance face :init :vertices (list (float-vector -186.195 317.5 0.0) (float-vector -186.195 317.5 30.0) (float-vector -107.5 396.195 30.0) (float-vector -107.5 396.195 0.0))) + (instance face :init :vertices (list (float-vector -215.0 210.0 0.0) (float-vector -215.0 210.0 30.0) (float-vector -186.195 317.5 30.0) (float-vector -186.195 317.5 0.0))) + (instance face :init :vertices (list (float-vector -186.195 102.5 -2.273737e-13) (float-vector -186.195 102.5 30.0) (float-vector -215.0 210.0 30.0) (float-vector -215.0 210.0 0.0))) + (instance face :init :vertices (list (float-vector -107.5 23.8045 0.0) (float-vector -107.5 23.8045 30.0) (float-vector -186.195 102.5 30.0) (float-vector -186.195 102.5 -2.273737e-13))) + (instance face :init :vertices (list (float-vector -2.273737e-13 -5.0 -2.273737e-13) (float-vector -2.273737e-13 -5.0 30.0) (float-vector -107.5 23.8045 30.0) (float-vector -107.5 23.8045 0.0))) + (instance face :init :vertices (list (float-vector 107.5 23.8045 -2.273737e-13) (float-vector 107.5 23.8045 30.0) (float-vector -2.273737e-13 -5.0 30.0) (float-vector -2.273737e-13 -5.0 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 186.195 102.5 -2.273737e-13) (float-vector 186.195 102.5 30.0) (float-vector 107.5 23.8045 30.0) (float-vector 107.5 23.8045 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 215.0 210.0 30.0) (float-vector 186.195 317.5 30.0) (float-vector 107.5 396.195 30.0) (float-vector 0.0 425.0 30.0) (float-vector -107.5 396.195 30.0) (float-vector -186.195 317.5 30.0) (float-vector -215.0 210.0 30.0) (float-vector -186.195 102.5 30.0) (float-vector -107.5 23.8045 30.0) (float-vector -2.273737e-13 -5.0 30.0) (float-vector 107.5 23.8045 30.0) (float-vector 186.195 102.5 30.0)) + :holes (list + (instance hole :init :vertices (list (float-vector 151.554 122.5 30.0) (float-vector 87.5 58.4456 30.0) (float-vector -2.273737e-13 35.0 30.0) (float-vector -87.5 58.4456 30.0) (float-vector -151.554 122.5 30.0) (float-vector -175.0 210.0 30.0) (float-vector -151.554 297.5 30.0) (float-vector -87.5 361.554 30.0) (float-vector 0.0 385.0 30.0) (float-vector 87.5 361.554 30.0) (float-vector 151.554 297.5 30.0) (float-vector 175.0 210.0 30.0))) +)) + (instance face :init :vertices (list (float-vector 186.195 102.5 -2.273737e-13) (float-vector 107.5 23.8045 -2.273737e-13) (float-vector -2.273737e-13 -5.0 -2.273737e-13) (float-vector -107.5 23.8045 0.0) (float-vector -186.195 102.5 -2.273737e-13) (float-vector -215.0 210.0 0.0) (float-vector -186.195 317.5 0.0) (float-vector -107.5 396.195 0.0) (float-vector 0.0 425.0 0.0) (float-vector 107.5 396.195 0.0) (float-vector 186.195 317.5 0.0) (float-vector 215.0 210.0 0.0)) + :holes (list + (instance hole :init :vertices (list (float-vector 175.0 210.0 0.0) (float-vector 151.554 297.5 0.0) (float-vector 87.5 361.554 0.0) (float-vector 0.0 385.0 0.0) (float-vector -87.5 361.554 0.0) (float-vector -151.554 297.5 2.273737e-13) (float-vector -175.0 210.0 2.273737e-13) (float-vector -151.554 122.5 2.273737e-13) (float-vector -87.5 58.4456 -2.273737e-13) (float-vector -2.273737e-13 35.0 0.0) (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 151.554 122.5 -2.273737e-13))) +)) + (instance face :init :vertices (list (float-vector 215.0 210.0 0.0) (float-vector 215.0 210.0 30.0) (float-vector 186.195 102.5 30.0) (float-vector 186.195 102.5 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 175.0 210.0 30.0) (float-vector 151.554 297.5 30.0) (float-vector 151.554 297.5 0.0) (float-vector 175.0 210.0 0.0))) + (instance face :init :vertices (list (float-vector 151.554 297.5 0.0) (float-vector 151.554 297.5 30.0) (float-vector 87.5 361.554 30.0) (float-vector 87.5 361.554 0.0))) + (instance face :init :vertices (list (float-vector 87.5 361.554 0.0) (float-vector 87.5 361.554 30.0) (float-vector 0.0 385.0 30.0) (float-vector 0.0 385.0 0.0))) + (instance face :init :vertices (list (float-vector 0.0 385.0 0.0) (float-vector 0.0 385.0 30.0) (float-vector -87.5 361.554 30.0) (float-vector -87.5 361.554 0.0))) + (instance face :init :vertices (list (float-vector -87.5 361.554 0.0) (float-vector -87.5 361.554 30.0) (float-vector -151.554 297.5 30.0) (float-vector -151.554 297.5 2.273737e-13))) + (instance face :init :vertices (list (float-vector -151.554 297.5 2.273737e-13) (float-vector -151.554 297.5 30.0) (float-vector -175.0 210.0 30.0) (float-vector -175.0 210.0 2.273737e-13))) + (instance face :init :vertices (list (float-vector -175.0 210.0 2.273737e-13) (float-vector -175.0 210.0 30.0) (float-vector -151.554 122.5 30.0) (float-vector -151.554 122.5 2.273737e-13))) + (instance face :init :vertices (list (float-vector -151.554 122.5 2.273737e-13) (float-vector -151.554 122.5 30.0) (float-vector -87.5 58.4456 30.0) (float-vector -87.5 58.4456 -2.273737e-13))) + (instance face :init :vertices (list (float-vector -87.5 58.4456 -2.273737e-13) (float-vector -87.5 58.4456 30.0) (float-vector -2.273737e-13 35.0 30.0) (float-vector -2.273737e-13 35.0 0.0))) + (instance face :init :vertices (list (float-vector -2.273737e-13 35.0 0.0) (float-vector -2.273737e-13 35.0 30.0) (float-vector 87.5 58.4456 30.0) (float-vector 87.5 58.4456 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 87.5 58.4456 -2.273737e-13) (float-vector 87.5 58.4456 30.0) (float-vector 151.554 122.5 30.0) (float-vector 151.554 122.5 -2.273737e-13))) + (instance face :init :vertices (list (float-vector 151.554 122.5 -2.273737e-13) (float-vector 151.554 122.5 30.0) (float-vector 175.0 210.0 30.0) (float-vector 175.0 210.0 0.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :gray80) + (gl::transparent (elt bc 0) 0.5) + (send (elt bc 1) :set-color :gray60) + (setq blink1 (instance bodyset-link :init (make-cascoords) :bodies bc :name 'cap :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send blink1 :newcoords (make-coords :pos (float-vector 640.0 90.0 770.0) :rot #2f((0.34202 1.818883e-16 0.939693) (-1.818883e-16 1.0 -1.273596e-16) (-0.939693 -1.273596e-16 0.34202)))) + (send blink0 :assoc blink1) + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + ;; definition of :joint0 + (setq joint0 (instance rotational-joint :init + :parent-link blink0 :child-link blink1 :name :joint0 :axis :x + :min 0.0 :max 180.0 :max-joint-velocity 5 :max-joint-torque 100)) + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector 505.0 0.0 580.0) :rot #2f((0.5 -2.775558e-17 0.866025) (-2.775558e-17 1.0 4.807407e-17) (-0.866025 -4.807407e-17 0.5)) :name "contents")) + (send self :assoc handle0) + (setq handle1 (make-cascoords :pos (float-vector 640.0 190.0 770.0) :rot #2f((-5.828671e-16 -0.34202 -0.939693) (-1.0 6.383782e-16 3.885781e-16) (5.551115e-16 0.939693 -0.34202)) :name "handle-cap")) + (send self :assoc handle1) + (setq handle2 (make-cascoords :pos (float-vector 600.0 240.0 930.0) :rot #2f((0.5 -2.775558e-17 0.866025) (-2.775558e-17 1.0 4.807407e-17) (-0.866025 -4.807407e-17 0.5)) :name "open-button")) + (send self :assoc handle2) + + ;; definition of :button + (setq button0 (make-cascoords :pos (float-vector 600.0 240.0 930.0) :rot #2f((0.5 -2.775558e-17 0.866025) (-2.775558e-17 1.0 4.807407e-17) (-0.866025 -4.807407e-17 0.5)) :name "open")) + (send self :assoc button0) + + ;; init-ending + (setq links (list blink0 blink1)) + (setq joint-list (list joint0)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:joint0 (&rest args) (forward-message-to joint0 args)) + (:handle () (list handle0 handle1 handle2)) + (:handle-contents () handle0) + (:handle-handle-cap () handle1) + (:handle-open-button () handle2) + (:attention () (list )) + (:button () (list button0)) + (:button-open () button0) + ) + +(defun room610-laundary-machine (&rest args) (instance* room610-laundary-machine-object :init args)) +;; (format *error-output* "(instance room610-laundary-machine-object :init) for generating model~%") Modified: trunk/EusLisp/models/room610-scene.l =================================================================== --- trunk/EusLisp/models/room610-scene.l 2013-04-15 04:33:39 UTC (rev 603) +++ trunk/EusLisp/models/room610-scene.l 2013-04-15 11:13:50 UTC (rev 604) @@ -22,6 +22,7 @@ (load "models/room610-fridge-object.l") (load "models/room610-kitchen-object.l") (load "models/room610-table-object.l") +(load "models/room610-laundary-machine-object.l") (load "models/room610-wall195-object.l") (load "models/room610-wall193-object.l") (load "models/room610-wall191-object.l") @@ -56,6 +57,7 @@ (send (room610-fridge) :transform (make-coords :pos (float-vector 7050.0 2290.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-kitchen) :transform (make-coords :pos (float-vector 7750.0 -1010.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-table) :transform (make-coords :pos (float-vector 4650.0 -110.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send (room610-laundary-machine) :transform (make-coords :pos (float-vector 3500.0 2640.0 0.0) :rot #2f((2.220446e-16 1.0 0.0) (-1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-wall195) :transform (make-coords :pos (float-vector 9160.0 0.0 1375.0) :rot #2f((2.220446e-16 -1.0 0.0) (1.0 2.220446e-16 0.0) (0.0 0.0 1.0)))) (send (room610-wall193) :transform (make-coords :pos (float-vector 4580.0 -3870.0 1375.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) (send (room610-wall191) :transform (make-coords :pos (float-vector 4580.0 3840.0 1375.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <sn...@us...> - 2013-04-15 04:33:55
|
Revision: 603 http://sourceforge.net/p/euslisp/code/603 Author: snozawa Date: 2013-04-15 04:33:39 +0000 (Mon, 15 Apr 2013) Log Message: ----------- add room610 scene Added Paths: ----------- trunk/EusLisp/models/610-floor-tex.jpg trunk/EusLisp/models/db-viewer.jpg trunk/EusLisp/models/irt.jpg trunk/EusLisp/models/room610-610-ground-object.l trunk/EusLisp/models/room610-audio_shelf-object.l trunk/EusLisp/models/room610-bears-panel-object.l trunk/EusLisp/models/room610-cabinet-mamoru-object.l trunk/EusLisp/models/room610-cabinet-object.l trunk/EusLisp/models/room610-cupboard-object.l trunk/EusLisp/models/room610-fridge-object.l trunk/EusLisp/models/room610-kitchen-object.l trunk/EusLisp/models/room610-scene.l trunk/EusLisp/models/room610-shelf0-object.l trunk/EusLisp/models/room610-shelf1-object.l trunk/EusLisp/models/room610-shelf2-object.l trunk/EusLisp/models/room610-table-object.l trunk/EusLisp/models/room610-tv1-object.l trunk/EusLisp/models/room610-tv3-object.l trunk/EusLisp/models/room610-wall187-object.l trunk/EusLisp/models/room610-wall189-object.l trunk/EusLisp/models/room610-wall191-object.l trunk/EusLisp/models/room610-wall193-object.l trunk/EusLisp/models/room610-wall195-object.l trunk/EusLisp/models/room610-x-leg-desk-object.l Added: trunk/EusLisp/models/610-floor-tex.jpg =================================================================== (Binary files differ) Index: trunk/EusLisp/models/610-floor-tex.jpg =================================================================== --- trunk/EusLisp/models/610-floor-tex.jpg 2013-03-28 13:25:11 UTC (rev 602) +++ trunk/EusLisp/models/610-floor-tex.jpg 2013-04-15 04:33:39 UTC (rev 603) Property changes on: trunk/EusLisp/models/610-floor-tex.jpg ___________________________________________________________________ Added: svn:mime-type ## -0,0 +1 ## +application/octet-stream \ No newline at end of property Added: trunk/EusLisp/models/db-viewer.jpg =================================================================== (Binary files differ) Index: trunk/EusLisp/models/db-viewer.jpg =================================================================== --- trunk/EusLisp/models/db-viewer.jpg 2013-03-28 13:25:11 UTC (rev 602) +++ trunk/EusLisp/models/db-viewer.jpg 2013-04-15 04:33:39 UTC (rev 603) Property changes on: trunk/EusLisp/models/db-viewer.jpg ___________________________________________________________________ Added: svn:mime-type ## -0,0 +1 ## +application/octet-stream \ No newline at end of property Added: trunk/EusLisp/models/irt.jpg =================================================================== (Binary files differ) Index: trunk/EusLisp/models/irt.jpg =================================================================== --- trunk/EusLisp/models/irt.jpg 2013-03-28 13:25:11 UTC (rev 602) +++ trunk/EusLisp/models/irt.jpg 2013-04-15 04:33:39 UTC (rev 603) Property changes on: trunk/EusLisp/models/irt.jpg ___________________________________________________________________ Added: svn:mime-type ## -0,0 +1 ## +application/octet-stream \ No newline at end of property Added: trunk/EusLisp/models/room610-610-ground-object.l =================================================================== --- trunk/EusLisp/models/room610-610-ground-object.l (rev 0) +++ trunk/EusLisp/models/room610-610-ground-object.l 2013-04-15 04:33:39 UTC (rev 603) @@ -0,0 +1,62 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-610-ground-object + :super cascaded-link + :slots (sensors + )) +(defmethod room610-610-ground-object + (:init + (&rest args &key (name "room610-610-ground") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :room610-610-ground-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 3750.0 2500.0 5.0) (float-vector -3750.0 2500.0 5.0) (float-vector -3750.0 -2500.0 5.0) (float-vector 3750.0 -2500.0 5.0))) + (instance face :init :vertices (list (float-vector -3750.0 2500.0 -5.0) (float-vector 3750.0 2500.0 -5.0) (float-vector 3750.0 -2500.0 -5.0) (float-vector -3750.0 -2500.0 -5.0))) + (instance face :init :vertices (list (float-vector 3750.0 2500.0 5.0) (float-vector 3750.0 2500.0 -5.0) (float-vector -3750.0 2500.0 -5.0) (float-vector -3750.0 2500.0 5.0))) + (instance face :init :vertices (list (float-vector 3750.0 -2500.0 5.0) (float-vector 3750.0 -2500.0 -5.0) (float-vector 3750.0 2500.0 -5.0) (float-vector 3750.0 2500.0 5.0))) + (instance face :init :vertices (list (float-vector -3750.0 -2500.0 5.0) (float-vector -3750.0 -2500.0 -5.0) (float-vector 3750.0 -2500.0 -5.0) (float-vector 3750.0 -2500.0 5.0))) + (instance face :init :vertices (list (float-vector -3750.0 2500.0 5.0) (float-vector -3750.0 2500.0 -5.0) (float-vector -3750.0 -2500.0 -5.0) (float-vector -3750.0 -2500.0 5.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + ;; paste texture 610-floor-tex.jpg + (send (elt bc 0) :paste-texture-to-face (elt (send (elt bc 0) :faces)0) :file "models/610-floor-tex.jpg") + (send (elt bc 0) :set-color :black) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-610-ground-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + + ;; init-ending + (setq links (list blink0)) + (setq joint-list (list)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:handle () (list )) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-610-ground (&rest args) (instance* room610-610-ground-object :init args)) +;; (format *error-output* "(instance room610-610-ground-object :init) for generating model~%") Added: trunk/EusLisp/models/room610-audio_shelf-object.l =================================================================== --- trunk/EusLisp/models/room610-audio_shelf-object.l (rev 0) +++ trunk/EusLisp/models/room610-audio_shelf-object.l 2013-04-15 04:33:39 UTC (rev 603) @@ -0,0 +1,274 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-audio_shelf-object + :super cascaded-link + :slots (sensors + handle0 + joint0 joint1 joint2 joint3 joint4 )) +(defmethod room610-audio_shelf-object + (:init + (&rest args &key (name "room610-audio_shelf") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 blink1 blink2 blink3 blink4 blink5 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :root + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 232.5 575.0 620.0) (float-vector -232.5 575.0 620.0) (float-vector -232.5 -575.0 620.0) (float-vector 232.5 -575.0 620.0))) + (instance face :init :vertices (list (float-vector -232.5 575.0 600.0) (float-vector 232.5 575.0 600.0) (float-vector 232.5 -575.0 600.0) (float-vector -232.5 -575.0 600.0))) + (instance face :init :vertices (list (float-vector 232.5 575.0 620.0) (float-vector 232.5 575.0 600.0) (float-vector -232.5 575.0 600.0) (float-vector -232.5 575.0 620.0))) + (instance face :init :vertices (list (float-vector 232.5 -575.0 620.0) (float-vector 232.5 -575.0 600.0) (float-vector 232.5 575.0 600.0) (float-vector 232.5 575.0 620.0))) + (instance face :init :vertices (list (float-vector -232.5 -575.0 620.0) (float-vector -232.5 -575.0 600.0) (float-vector 232.5 -575.0 600.0) (float-vector 232.5 -575.0 620.0))) + (instance face :init :vertices (list (float-vector -232.5 575.0 620.0) (float-vector -232.5 575.0 600.0) (float-vector -232.5 -575.0 600.0) (float-vector -232.5 -575.0 620.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 575.0 84.5) (float-vector -232.5 575.0 84.5) (float-vector -232.5 -575.0 84.5) (float-vector 222.5 -575.0 84.5))) + (instance face :init :vertices (list (float-vector -232.5 575.0 -0.5) (float-vector 222.5 575.0 -0.5) (float-vector 222.5 -575.0 -0.5) (float-vector -232.5 -575.0 -0.5))) + (instance face :init :vertices (list (float-vector 222.5 575.0 84.5) (float-vector 222.5 575.0 -0.5) (float-vector -232.5 575.0 -0.5) (float-vector -232.5 575.0 84.5))) + (instance face :init :vertices (list (float-vector 222.5 -575.0 84.5) (float-vector 222.5 -575.0 -0.5) (float-vector 222.5 575.0 -0.5) (float-vector 222.5 575.0 84.5))) + (instance face :init :vertices (list (float-vector -232.5 -575.0 84.5) (float-vector -232.5 -575.0 -0.5) (float-vector 222.5 -575.0 -0.5) (float-vector 222.5 -575.0 84.5))) + (instance face :init :vertices (list (float-vector -232.5 575.0 84.5) (float-vector -232.5 575.0 -0.5) (float-vector -232.5 -575.0 -0.5) (float-vector -232.5 -575.0 84.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -202.0 545.0 599.5) (float-vector -232.0 545.0 599.5) (float-vector -232.0 -545.0 599.5) (float-vector -202.0 -545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.0 545.0 84.5) (float-vector -202.0 545.0 84.5) (float-vector -202.0 -545.0 84.5) (float-vector -232.0 -545.0 84.5))) + (instance face :init :vertices (list (float-vector -202.0 545.0 599.5) (float-vector -202.0 545.0 84.5) (float-vector -232.0 545.0 84.5) (float-vector -232.0 545.0 599.5))) + (instance face :init :vertices (list (float-vector -202.0 -545.0 599.5) (float-vector -202.0 -545.0 84.5) (float-vector -202.0 545.0 84.5) (float-vector -202.0 545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.0 -545.0 599.5) (float-vector -232.0 -545.0 84.5) (float-vector -202.0 -545.0 84.5) (float-vector -202.0 -545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.0 545.0 599.5) (float-vector -232.0 545.0 84.5) (float-vector -232.0 -545.0 84.5) (float-vector -232.0 -545.0 599.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 575.0 599.5) (float-vector -232.5 575.0 599.5) (float-vector -232.5 545.0 599.5) (float-vector 222.5 545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 575.0 84.5) (float-vector 222.5 575.0 84.5) (float-vector 222.5 545.0 84.5) (float-vector -232.5 545.0 84.5))) + (instance face :init :vertices (list (float-vector 222.5 575.0 599.5) (float-vector 222.5 575.0 84.5) (float-vector -232.5 575.0 84.5) (float-vector -232.5 575.0 599.5))) + (instance face :init :vertices (list (float-vector 222.5 545.0 599.5) (float-vector 222.5 545.0 84.5) (float-vector 222.5 575.0 84.5) (float-vector 222.5 575.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 545.0 599.5) (float-vector -232.5 545.0 84.5) (float-vector 222.5 545.0 84.5) (float-vector 222.5 545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 575.0 599.5) (float-vector -232.5 575.0 84.5) (float-vector -232.5 545.0 84.5) (float-vector -232.5 545.0 599.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 -545.0 599.5) (float-vector -232.5 -545.0 599.5) (float-vector -232.5 -575.0 599.5) (float-vector 222.5 -575.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 -545.0 84.5) (float-vector 222.5 -545.0 84.5) (float-vector 222.5 -575.0 84.5) (float-vector -232.5 -575.0 84.5))) + (instance face :init :vertices (list (float-vector 222.5 -545.0 599.5) (float-vector 222.5 -545.0 84.5) (float-vector -232.5 -545.0 84.5) (float-vector -232.5 -545.0 599.5))) + (instance face :init :vertices (list (float-vector 222.5 -575.0 599.5) (float-vector 222.5 -575.0 84.5) (float-vector 222.5 -545.0 84.5) (float-vector 222.5 -545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 -575.0 599.5) (float-vector -232.5 -575.0 84.5) (float-vector 222.5 -575.0 84.5) (float-vector 222.5 -575.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 -545.0 599.5) (float-vector -232.5 -545.0 84.5) (float-vector -232.5 -575.0 84.5) (float-vector -232.5 -575.0 599.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 545.0 300.0) (float-vector -202.5 545.0 300.0) (float-vector -202.5 -545.0 300.0) (float-vector 222.5 -545.0 300.0))) + (instance face :init :vertices (list (float-vector -202.5 545.0 270.0) (float-vector 222.5 545.0 270.0) (float-vector 222.5 -545.0 270.0) (float-vector -202.5 -545.0 270.0))) + (instance face :init :vertices (list (float-vector 222.5 545.0 300.0) (float-vector 222.5 545.0 270.0) (float-vector -202.5 545.0 270.0) (float-vector -202.5 545.0 300.0))) + (instance face :init :vertices (list (float-vector 222.5 -545.0 300.0) (float-vector 222.5 -545.0 270.0) (float-vector 222.5 545.0 270.0) (float-vector 222.5 545.0 300.0))) + (instance face :init :vertices (list (float-vector -202.5 -545.0 300.0) (float-vector -202.5 -545.0 270.0) (float-vector 222.5 -545.0 270.0) (float-vector 222.5 -545.0 300.0))) + (instance face :init :vertices (list (float-vector -202.5 545.0 300.0) (float-vector -202.5 545.0 270.0) (float-vector -202.5 -545.0 270.0) (float-vector -202.5 -545.0 300.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 545.0 400.0) (float-vector -202.5 545.0 400.0) (float-vector -202.5 -545.0 400.0) (float-vector 222.5 -545.0 400.0))) + (instance face :init :vertices (list (float-vector -202.5 545.0 370.0) (float-vector 222.5 545.0 370.0) (float-vector 222.5 -545.0 370.0) (float-vector -202.5 -545.0 370.0))) + (instance face :init :vertices (list (float-vector 222.5 545.0 400.0) (float-vector 222.5 545.0 370.0) (float-vector -202.5 545.0 370.0) (float-vector -202.5 545.0 400.0))) + (instance face :init :vertices (list (float-vector 222.5 -545.0 400.0) (float-vector 222.5 -545.0 370.0) (float-vector 222.5 545.0 370.0) (float-vector 222.5 545.0 400.0))) + (instance face :init :vertices (list (float-vector -202.5 -545.0 400.0) (float-vector -202.5 -545.0 370.0) (float-vector 222.5 -545.0 370.0) (float-vector 222.5 -545.0 400.0))) + (instance face :init :vertices (list (float-vector -202.5 545.0 400.0) (float-vector -202.5 545.0 370.0) (float-vector -202.5 -545.0 370.0) (float-vector -202.5 -545.0 400.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :peru) + (send (elt bc 1) :set-color :peru) + (send (elt bc 2) :set-color :peru) + (send (elt bc 3) :set-color :peru) + (send (elt bc 4) :set-color :peru) + (send (elt bc 5) :set-color :peru) + (send (elt bc 6) :set-color :peru) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :root :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 10.0 10.0 540.0) (float-vector -10.0 10.0 540.0) (float-vector -10.0 -380.0 540.0) (float-vector 10.0 -380.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 10.0 0.0) (float-vector 10.0 10.0 0.0) (float-vector 10.0 -380.0 0.0) (float-vector -10.0 -380.0 0.0))) + (instance face :init :vertices (list (float-vector 10.0 10.0 540.0) (float-vector 10.0 10.0 0.0) (float-vector -10.0 10.0 0.0) (float-vector -10.0 10.0 540.0))) + (instance face :init :vertices (list (float-vector 10.0 -380.0 540.0) (float-vector 10.0 -380.0 0.0) (float-vector 10.0 10.0 0.0) (float-vector 10.0 10.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 -380.0 540.0) (float-vector -10.0 -380.0 0.0) (float-vector 10.0 -380.0 0.0) (float-vector 10.0 -380.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 10.0 540.0) (float-vector -10.0 10.0 0.0) (float-vector -10.0 -380.0 0.0) (float-vector -10.0 -380.0 540.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :peru) + (setq blink5 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset3 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 10.0 380.0 540.0) (float-vector -10.0 380.0 540.0) (float-vector -10.0 -10.0 540.0) (float-vector 10.0 -10.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 380.0 0.0) (float-vector 10.0 380.0 0.0) (float-vector 10.0 -10.0 0.0) (float-vector -10.0 -10.0 0.0))) + (instance face :init :vertices (list (float-vector 10.0 380.0 540.0) (float-vector 10.0 380.0 0.0) (float-vector -10.0 380.0 0.0) (float-vector -10.0 380.0 540.0))) + (instance face :init :vertices (list (float-vector 10.0 -10.0 540.0) (float-vector 10.0 -10.0 0.0) (float-vector 10.0 380.0 0.0) (float-vector 10.0 380.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 -10.0 540.0) (float-vector -10.0 -10.0 0.0) (float-vector 10.0 -10.0 0.0) (float-vector 10.0 -10.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 380.0 540.0) (float-vector -10.0 380.0 0.0) (float-vector -10.0 -10.0 0.0) (float-vector -10.0 -10.0 540.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :peru) + (setq blink4 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset3 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset4 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -222.5 175.0 -60.0) (float-vector -222.5 -175.0 -60.0) (float-vector -222.5 -175.0 60.0) (float-vector -222.5 175.0 60.0))) + (instance face :init :vertices (list (float-vector 222.5 -175.0 -60.0) (float-vector 222.5 -175.0 60.0) (float-vector -222.5 -175.0 60.0) (float-vector -222.5 -175.0 -60.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -60.0) (float-vector 222.5 175.0 60.0) (float-vector 222.5 165.0 60.0) (float-vector 222.5 165.0 -50.0) (float-vector 222.5 -165.0 -50.0) (float-vector 222.5 -165.0 60.0) (float-vector 222.5 -175.0 60.0) (float-vector 222.5 -175.0 -60.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 60.0) (float-vector -222.5 -175.0 60.0) (float-vector 222.5 -175.0 60.0) (float-vector 222.5 -165.0 60.0) (float-vector -212.5 -165.0 60.0) (float-vector -212.5 165.0 60.0) (float-vector 222.5 165.0 60.0) (float-vector 222.5 175.0 60.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -60.0) (float-vector 222.5 -175.0 -60.0) (float-vector -222.5 -175.0 -60.0) (float-vector -222.5 175.0 -60.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 -60.0) (float-vector -222.5 175.0 60.0) (float-vector 222.5 175.0 60.0) (float-vector 222.5 175.0 -60.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 60.0) (float-vector -212.5 -165.0 60.0) (float-vector -212.5 -165.0 -50.0) (float-vector -212.5 165.0 -50.0))) + (instance face :init :vertices (list (float-vector -212.5 -165.0 -50.0) (float-vector -212.5 -165.0 60.0) (float-vector 222.5 -165.0 60.0) (float-vector 222.5 -165.0 -50.0))) + (instance face :init :vertices (list (float-vector 222.5 165.0 -50.0) (float-vector 222.5 165.0 60.0) (float-vector -212.5 165.0 60.0) (float-vector -212.5 165.0 -50.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 -50.0) (float-vector -212.5 -165.0 -50.0) (float-vector 222.5 -165.0 -50.0) (float-vector 222.5 165.0 -50.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 232.0 185.0 70.0) (float-vector 222.0 185.0 70.0) (float-vector 222.0 -185.0 70.0) (float-vector 232.0 -185.0 70.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 -60.0) (float-vector 232.0 185.0 -60.0) (float-vector 232.0 -185.0 -60.0) (float-vector 222.0 -185.0 -60.0))) + (instance face :init :vertices (list (float-vector 232.0 185.0 70.0) (float-vector 232.0 185.0 -60.0) (float-vector 222.0 185.0 -60.0) (float-vector 222.0 185.0 70.0))) + (instance face :init :vertices (list (float-vector 232.0 -185.0 70.0) (float-vector 232.0 -185.0 -60.0) (float-vector 232.0 185.0 -60.0) (float-vector 232.0 185.0 70.0))) + (instance face :init :vertices (list (float-vector 222.0 -185.0 70.0) (float-vector 222.0 -185.0 -60.0) (float-vector 232.0 -185.0 -60.0) (float-vector 232.0 -185.0 70.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 70.0) (float-vector 222.0 185.0 -60.0) (float-vector 222.0 -185.0 -60.0) (float-vector 222.0 -185.0 70.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :white) + (send (elt bc 1) :set-color :peru) + (setq blink3 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset4 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset5 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -222.5 175.0 -80.0) (float-vector -222.5 -175.0 -80.0) (float-vector -222.5 -175.0 80.0) (float-vector -222.5 175.0 80.0))) + (instance face :init :vertices (list (float-vector 222.5 -175.0 -80.0) (float-vector 222.5 -175.0 80.0) (float-vector -222.5 -175.0 80.0) (float-vector -222.5 -175.0 -80.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -80.0) (float-vector 222.5 175.0 80.0) (float-vector 222.5 165.0 80.0) (float-vector 222.5 165.0 -70.0) (float-vector 222.5 -165.0 -70.0) (float-vector 222.5 -165.0 80.0) (float-vector 222.5 -175.0 80.0) (float-vector 222.5 -175.0 -80.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 80.0) (float-vector -222.5 -175.0 80.0) (float-vector 222.5 -175.0 80.0) (float-vector 222.5 -165.0 80.0) (float-vector -212.5 -165.0 80.0) (float-vector -212.5 165.0 80.0) (float-vector 222.5 165.0 80.0) (float-vector 222.5 175.0 80.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -80.0) (float-vector 222.5 -175.0 -80.0) (float-vector -222.5 -175.0 -80.0) (float-vector -222.5 175.0 -80.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 -80.0) (float-vector -222.5 175.0 80.0) (float-vector 222.5 175.0 80.0) (float-vector 222.5 175.0 -80.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 80.0) (float-vector -212.5 -165.0 80.0) (float-vector -212.5 -165.0 -70.0) (float-vector -212.5 165.0 -70.0))) + (instance face :init :vertices (list (float-vector -212.5 -165.0 -70.0) (float-vector -212.5 -165.0 80.0) (float-vector 222.5 -165.0 80.0) (float-vector 222.5 -165.0 -70.0))) + (instance face :init :vertices (list (float-vector 222.5 165.0 -70.0) (float-vector 222.5 165.0 80.0) (float-vector -212.5 165.0 80.0) (float-vector -212.5 165.0 -70.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 -70.0) (float-vector -212.5 -165.0 -70.0) (float-vector 222.5 -165.0 -70.0) (float-vector 222.5 165.0 -70.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 232.0 185.0 90.0) (float-vector 222.0 185.0 90.0) (float-vector 222.0 -185.0 90.0) (float-vector 232.0 -185.0 90.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 -80.0) (float-vector 232.0 185.0 -80.0) (float-vector 232.0 -185.0 -80.0) (float-vector 222.0 -185.0 -80.0))) + (instance face :init :vertices (list (float-vector 232.0 185.0 90.0) (float-vector 232.0 185.0 -80.0) (float-vector 222.0 185.0 -80.0) (float-vector 222.0 185.0 90.0))) + (instance face :init :vertices (list (float-vector 232.0 -185.0 90.0) (float-vector 232.0 -185.0 -80.0) (float-vector 232.0 185.0 -80.0) (float-vector 232.0 185.0 90.0))) + (instance face :init :vertices (list (float-vector 222.0 -185.0 90.0) (float-vector 222.0 -185.0 -80.0) (float-vector 232.0 -185.0 -80.0) (float-vector 232.0 -185.0 90.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 90.0) (float-vector 222.0 185.0 -80.0) (float-vector 222.0 -185.0 -80.0) (float-vector 222.0 -185.0 90.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :white) + (send (elt bc 1) :set-color :peru) + (setq blink2 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset5 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset6 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -222.5 175.0 -100.0) (float-vector -222.5 -175.0 -100.0) (float-vector -222.5 -175.0 100.0) (float-vector -222.5 175.0 100.0))) + (instance face :init :vertices (list (float-vector 222.5 -175.0 -100.0) (float-vector 222.5 -175.0 100.0) (float-vector -222.5 -175.0 100.0) (float-vector -222.5 -175.0 -100.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -100.0) (float-vector 222.5 175.0 100.0) (float-vector 222.5 165.0 100.0) (float-vector 222.5 165.0 -90.0) (float-vector 222.5 -165.0 -90.0) (float-vector 222.5 -165.0 100.0) (float-vector 222.5 -175.0 100.0) (float-vector 222.5 -175.0 -100.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 100.0) (float-vector -222.5 -175.0 100.0) (float-vector 222.5 -175.0 100.0) (float-vector 222.5 -165.0 100.0) (float-vector -212.5 -165.0 100.0) (float-vector -212.5 165.0 100.0) (float-vector 222.5 165.0 100.0) (float-vector 222.5 175.0 100.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -100.0) (float-vector 222.5 -175.0 -100.0) (float-vector -222.5 -175.0 -100.0) (float-vector -222.5 175.0 -100.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 -100.0) (float-vector -222.5 175.0 100.0) (float-vector 222.5 175.0 100.0) (float-vector 222.5 175.0 -100.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 100.0) (float-vector -212.5 -165.0 100.0) (float-vector -212.5 -165.0 -90.0) (float-vector -212.5 165.0 -90.0))) + (instance face :init :vertices (list (float-vector -212.5 -165.0 -90.0) (float-vector -212.5 -165.0 100.0) (float-vector 222.5 -165.0 100.0) (float-vector 222.5 -165.0 -90.0))) + (instance face :init :vertices (list (float-vector 222.5 165.0 -90.0) (float-vector 222.5 165.0 100.0) (float-vector -212.5 165.0 100.0) (float-vector -212.5 165.0 -90.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 -90.0) (float-vector -212.5 -165.0 -90.0) (float-vector 222.5 -165.0 -90.0) (float-vector 222.5 165.0 -90.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 232.0 185.0 110.0) (float-vector 222.0 185.0 110.0) (float-vector 222.0 -185.0 110.0) (float-vector 232.0 -185.0 110.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 -100.0) (float-vector 232.0 185.0 -100.0) (float-vector 232.0 -185.0 -100.0) (float-vector 222.0 -185.0 -100.0))) + (instance face :init :vertices (list (float-vector 232.0 185.0 110.0) (float-vector 232.0 185.0 -100.0) (float-vector 222.0 185.0 -100.0) (float-vector 222.0 185.0 110.0))) + (instance face :init :vertices (list (float-vector 232.0 -185.0 110.0) (float-vector 232.0 -185.0 -100.0) (float-vector 232.0 185.0 -100.0) (float-vector 232.0 185.0 110.0))) + (instance face :init :vertices (list (float-vector 222.0 -185.0 110.0) (float-vector 222.0 -185.0 -100.0) (float-vector 232.0 -185.0 -100.0) (float-vector 232.0 -185.0 110.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 110.0) (float-vector 222.0 185.0 -100.0) (float-vector 222.0 -185.0 -100.0) (float-vector 222.0 -185.0 110.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :white) + (send (elt bc 1) :set-color :peru) + (setq blink1 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset6 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send blink1 :newcoords (make-coords :pos (float-vector 0.0 390.0 180.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink1) + (send blink2 :newcoords (make-coords :pos (float-vector 0.0 390.0 370.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink2) + (send blink3 :newcoords (make-coords :pos (float-vector 0.0 390.0 520.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink3) + (send blink4 :newcoords (make-coords :pos (float-vector 222.0 -565.0 80.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink4) + (send blink5 :newcoords (make-coords :pos (float-vector 222.0 195.0 80.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink5) + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + ;; definition of :drawer1 + (setq joint0 (instance linear-joint :init + :parent-link blink0 :child-link blink1 :name :drawer1 :axis (float-vector 1.0 0.0 0.0) + :min 0.0 :max 465.0 :max-joint-velocity 0.785398 :max-joint-torque 100)) + + ;; definition of :drawer2 + (setq joint1 (instance linear-joint :init + :parent-link blink0 :child-link blink2 :name :drawer2 :axis (float-vector 1.0 0.0 0.0) + :min 0.0 :max 465.0 :max-joint-velocity 0.785398 :max-joint-torque 100)) + + ;; definition of :drawer3 + (setq joint2 (instance linear-joint :init + :parent-link blink0 :child-link blink3 :name :drawer3 :axis (float-vector 1.0 0.0 0.0) + :min 0.0 :max 465.0 :max-joint-velocity 0.785398 :max-joint-torque 100)) + + ;; definition of :door-right + (setq joint3 (instance rotational-joint :init + :parent-link blink0 :child-link blink4 :name :door-right :axis :-z + :min 0.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100)) + + ;; definition of :door-left + (setq joint4 (instance rotational-joint :init + :parent-link blink0 :child-link blink5 :name :door-left :axis :z + :min 0.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100)) + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector 0.0 0.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)) :name "handle0")) + (send self :assoc handle0) + + ;; init-ending + (setq links (list blink0 blink1 blink2 blink3 blink4 blink5)) + (setq joint-list (list joint0 joint1 joint2 joint3 joint4)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:drawer1 (&rest args) (forward-message-to joint0 args)) + (:drawer2 (&rest args) (forward-message-to joint1 args)) + (:drawer3 (&rest args) (forward-message-to joint2 args)) + (:door-right (&rest args) (forward-message-to joint3 args)) + (:door-left (&rest args) (forward-message-to joint4 args)) + (:handle () (list handle0)) + (:handle-handle0 () handle0) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-audio_shelf (&rest args) (instance* room610-audio_shelf-object :init args)) +;; (format *error-output* "(instance room610-audio_shelf-object :init) for generating model~%") Added: trunk/EusLisp/models/room610-bears-panel-object.l =================================================================== --- trunk/EusLisp/models/room610-bears-panel-object.l (rev 0) +++ trunk/EusLisp/models/room610-bears-panel-object.l 2013-04-15 04:33:39 UTC (rev 603) @@ -0,0 +1,136 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-bears-panel-object + :super cascaded-link + :slots (sensors + )) +(defmethod room610-bears-panel-object + (:init + (&rest args &key (name "room610-bears-panel") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :room610-bears-panel-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -15.0 -167.321 530.0) (float-vector -15.0 -170.0 540.0) (float-vector -15.0 -160.622 575.0) (float-vector -15.0 -135.0 600.622) (float-vector -15.0 -100.0 610.0) (float-vector -15.0 -65.0 600.622) (float-vector -15.0 -39.3782 575.0) (float-vector -15.0 -30.0 540.0) (float-vector -15.0 -32.6795 530.0))) + (instance face :init :vertices (list (float-vector -15.0 -167.321 530.0) (float-vector 15.0 -167.321 530.0) (float-vector 15.0 -170.0 540.0) (float-vector -15.0 -170.0 540.0))) + (instance face :init :vertices (list (float-vector 15.0 -167.321 530.0) (float-vector 15.0 -32.6795 530.0) (float-vector 15.0 -30.0 540.0) (float-vector 15.0 -39.3782 575.0) (float-vector 15.0 -65.0 600.622) (float-vector 15.0 -100.0 610.0) (float-vector 15.0 -135.0 600.622) (float-vector 15.0 -160.622 575.0) (float-vector 15.0 -170.0 540.0))) + (instance face :init :vertices (list (float-vector 15.0 -160.622 575.0) (float-vector -15.0 -160.622 575.0) (float-vector -15.0 -170.0 540.0) (float-vector 15.0 -170.0 540.0))) + (instance face :init :vertices (list (float-vector 15.0 -135.0 600.622) (float-vector -15.0 -135.0 600.622) (float-vector -15.0 -160.622 575.0) (float-vector 15.0 -160.622 575.0))) + (instance face :init :vertices (list (float-vector 15.0 -100.0 610.0) (float-vector -15.0 -100.0 610.0) (float-vector -15.0 -135.0 600.622) (float-vector 15.0 -135.0 600.622))) + (instance face :init :vertices (list (float-vector 15.0 -65.0 600.622) (float-vector -15.0 -65.0 600.622) (float-vector -15.0 -100.0 610.0) (float-vector 15.0 -100.0 610.0))) + (instance face :init :vertices (list (float-vector 15.0 -39.3782 575.0) (float-vector -15.0 -39.3782 575.0) (float-vector -15.0 -65.0 600.622) (float-vector 15.0 -65.0 600.622))) + (instance face :init :vertices (list (float-vector 15.0 -30.0 540.0) (float-vector -15.0 -30.0 540.0) (float-vector -15.0 -39.3782 575.0) (float-vector 15.0 -39.3782 575.0))) + (instance face :init :vertices (list (float-vector 15.0 -32.6795 530.0) (float-vector -15.0 -32.6795 530.0) (float-vector -15.0 -30.0 540.0) (float-vector 15.0 -30.0 540.0))) + (instance face :init :vertices (list (float-vector -15.0 232.679 530.0) (float-vector -15.0 239.378 555.0) (float-vector -15.0 265.0 580.622) (float-vector -15.0 300.0 590.0) (float-vector -15.0 335.0 580.622) (float-vector -15.0 360.622 555.0) (float-vector -15.0 367.321 530.0))) + (instance face :init :vertices (list (float-vector -15.0 232.679 530.0) (float-vector 15.0 232.679 530.0) (float-vector 15.0 239.378 555.0) (float-vector -15.0 239.378 555.0))) + (instance face :init :vertices (list (float-vector 15.0 232.679 530.0) (float-vector 15.0 367.321 530.0) (float-vector 15.0 360.622 555.0) (float-vector 15.0 335.0 580.622) (float-vector 15.0 300.0 590.0) (float-vector 15.0 265.0 580.622) (float-vector 15.0 239.378 555.0))) + (instance face :init :vertices (list (float-vector 15.0 265.0 580.622) (float-vector -15.0 265.0 580.622) (float-vector -15.0 239.378 555.0) (float-vector 15.0 239.378 555.0))) + (instance face :init :vertices (list (float-vector 15.0 300.0 590.0) (float-vector -15.0 300.0 590.0) (float-vector -15.0 265.0 580.622) (float-vector 15.0 265.0 580.622))) + (instance face :init :vertices (list (float-vector 15.0 335.0 580.622) (float-vector -15.0 335.0 580.622) (float-vector -15.0 300.0 590.0) (float-vector 15.0 300.0 590.0))) + (instance face :init :vertices (list (float-vector 15.0 360.622 555.0) (float-vector -15.0 360.622 555.0) (float-vector -15.0 335.0 580.622) (float-vector 15.0 335.0 580.622))) + (instance face :init :vertices (list (float-vector 15.0 367.321 530.0) (float-vector -15.0 367.321 530.0) (float-vector -15.0 360.622 555.0) (float-vector 15.0 360.622 555.0))) + (instance face :init :vertices (list (float-vector 15.0 -230.0 200.0) (float-vector 15.0 -230.0 430.0) (float-vector 15.0 -370.0 430.0) (float-vector 15.0 -370.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 -230.0 200.0) (float-vector -15.0 -230.0 200.0) (float-vector -15.0 -230.0 430.0) (float-vector 15.0 -230.0 430.0))) + (instance face :init :vertices (list (float-vector 15.0 -370.0 430.0) (float-vector -15.0 -370.0 430.0) (float-vector -15.0 -370.0 200.0) (float-vector 15.0 -370.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 -230.0 200.0) (float-vector -15.0 -370.0 200.0) (float-vector -15.0 -370.0 430.0) (float-vector -15.0 -230.0 430.0))) + (instance face :init :vertices (list (float-vector 15.0 170.0 200.0) (float-vector 15.0 170.0 430.0) (float-vector 15.0 30.0 430.0) (float-vector 15.0 30.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 170.0 200.0) (float-vector -15.0 170.0 200.0) (float-vector -15.0 170.0 430.0) (float-vector 15.0 170.0 430.0))) + (instance face :init :vertices (list (float-vector 15.0 30.0 430.0) (float-vector -15.0 30.0 430.0) (float-vector -15.0 30.0 200.0) (float-vector 15.0 30.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 170.0 200.0) (float-vector -15.0 30.0 200.0) (float-vector -15.0 30.0 430.0) (float-vector -15.0 170.0 430.0))) + (instance face :init :vertices (list (float-vector -25.0 -400.0 0.0) (float-vector -25.0 -400.0 200.0) (float-vector -25.0 400.0 200.0) (float-vector -25.0 400.0 0.0))) + (instance face :init :vertices (list (float-vector -25.0 -400.0 0.0) (float-vector 25.0 -400.0 0.0) (float-vector 25.0 -400.0 200.0) (float-vector -25.0 -400.0 200.0))) + (instance face :init :vertices (list (float-vector 25.0 -400.0 0.0) (float-vector 25.0 400.0 0.0) (float-vector 25.0 400.0 200.0) (float-vector 25.0 -400.0 200.0))) + (instance face :init :vertices (list (float-vector 25.0 400.0 200.0) (float-vector -25.0 400.0 200.0) (float-vector -25.0 -400.0 200.0) (float-vector 25.0 -400.0 200.0)) + :holes (list + (instance hole :init :vertices (list (float-vector -15.0 230.0 200.0) (float-vector -15.0 370.0 200.0) (float-vector 15.0 370.0 200.0) (float-vector 15.0 230.0 200.0))) + (instance hole :init :vertices (list (float-vector -15.0 -170.0 200.0) (float-vector -15.0 -30.0 200.0) (float-vector 15.0 -30.0 200.0) (float-vector 15.0 -170.0 200.0))) + (instance hole :init :vertices (list (float-vector -15.0 30.0 200.0) (float-vector -15.0 170.0 200.0) (float-vector 15.0 170.0 200.0) (float-vector 15.0 30.0 200.0))) + (instance hole :init :vertices (list (float-vector -15.0 -370.0 200.0) (float-vector -15.0 -230.0 200.0) (float-vector 15.0 -230.0 200.0) (float-vector 15.0 -370.0 200.0))) +)) + (instance face :init :vertices (list (float-vector 25.0 400.0 0.0) (float-vector -25.0 400.0 0.0) (float-vector -25.0 400.0 200.0) (float-vector 25.0 400.0 200.0))) + (instance face :init :vertices (list (float-vector -25.0 400.0 0.0) (float-vector 25.0 400.0 0.0) (float-vector 25.0 -400.0 0.0) (float-vector -25.0 -400.0 0.0))) + (instance face :init :vertices (list (float-vector -15.0 230.0 200.0) (float-vector -15.0 230.0 430.0) (float-vector -15.0 370.0 430.0) (float-vector -15.0 370.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 230.0 200.0) (float-vector 15.0 230.0 430.0) (float-vector -15.0 230.0 430.0) (float-vector -15.0 230.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 370.0 430.0) (float-vector 15.0 370.0 430.0) (float-vector 15.0 370.0 200.0) (float-vector -15.0 370.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 370.0 430.0) (float-vector 15.0 230.0 430.0) (float-vector 15.0 230.0 200.0) (float-vector 15.0 370.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 -170.0 200.0) (float-vector -15.0 -170.0 430.0) (float-vector -15.0 -30.0 430.0) (float-vector -15.0 -30.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 -170.0 200.0) (float-vector 15.0 -170.0 430.0) (float-vector -15.0 -170.0 430.0) (float-vector -15.0 -170.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 -30.0 430.0) (float-vector 15.0 -30.0 430.0) (float-vector 15.0 -30.0 200.0) (float-vector -15.0 -30.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 -30.0 430.0) (float-vector 15.0 -170.0 430.0) (float-vector 15.0 -170.0 200.0) (float-vector 15.0 -30.0 200.0))) + (instance face :init :vertices (list (float-vector -25.0 -400.0 430.0) (float-vector -25.0 -400.0 530.0) (float-vector -25.0 400.0 530.0) (float-vector -25.0 400.0 430.0))) + (instance face :init :vertices (list (float-vector -25.0 -400.0 430.0) (float-vector 25.0 -400.0 430.0) (float-vector 25.0 -400.0 530.0) (float-vector -25.0 -400.0 530.0))) + (instance face :init :vertices (list (float-vector 25.0 -400.0 430.0) (float-vector 25.0 400.0 430.0) (float-vector 25.0 400.0 530.0) (float-vector 25.0 -400.0 530.0))) + (instance face :init :vertices (list (float-vector 25.0 400.0 530.0) (float-vector -25.0 400.0 530.0) (float-vector -25.0 -400.0 530.0) (float-vector 25.0 -400.0 530.0)) + :holes (list + (instance hole :init :vertices (list (float-vector -15.0 167.321 530.0) (float-vector 15.0 167.321 530.0) (float-vector 15.0 32.6795 530.0) (float-vector -15.0 32.6795 530.0))) + (instance hole :init :vertices (list (float-vector -15.0 367.321 530.0) (float-vector 15.0 367.321 530.0) (float-vector 15.0 232.679 530.0) (float-vector -15.0 232.679 530.0))) + (instance hole :init :vertices (list (float-vector -15.0 -32.6795 530.0) (float-vector 15.0 -32.6795 530.0) (float-vector 15.0 -167.321 530.0) (float-vector -15.0 -167.321 530.0))) + (instance hole :init :vertices (list (float-vector -15.0 -367.321 530.0) (float-vector -15.0 -232.679 530.0) (float-vector 15.0 -232.679 530.0) (float-vector 15.0 -367.321 530.0))) +)) + (instance face :init :vertices (list (float-vector 25.0 400.0 430.0) (float-vector -25.0 400.0 430.0) (float-vector -25.0 400.0 530.0) (float-vector 25.0 400.0 530.0))) + (instance face :init :vertices (list (float-vector -25.0 400.0 430.0) (float-vector 25.0 400.0 430.0) (float-vector 25.0 -400.0 430.0) (float-vector -25.0 -400.0 430.0)) + :holes (list + (instance hole :init :vertices (list (float-vector 15.0 -170.0 430.0) (float-vector 15.0 -30.0 430.0) (float-vector -15.0 -30.0 430.0) (float-vector -15.0 -170.0 430.0))) + (instance hole :init :vertices (list (float-vector 15.0 230.0 430.0) (float-vector 15.0 370.0 430.0) (float-vector -15.0 370.0 430.0) (float-vector -15.0 230.0 430.0))) + (instance hole :init :vertices (list (float-vector -15.0 170.0 430.0) (float-vector -15.0 30.0 430.0) (float-vector 15.0 30.0 430.0) (float-vector 15.0 170.0 430.0))) + (instance hole :init :vertices (list (float-vector -15.0 -230.0 430.0) (float-vector -15.0 -370.0 430.0) (float-vector 15.0 -370.0 430.0) (float-vector 15.0 -230.0 430.0))) +)) + (instance face :init :vertices (list (float-vector -15.0 167.321 530.0) (float-vector -15.0 170.0 540.0) (float-vector 15.0 170.0 540.0) (float-vector 15.0 167.321 530.0))) + (instance face :init :vertices (list (float-vector -15.0 170.0 540.0) (float-vector -15.0 160.622 575.0) (float-vector 15.0 160.622 575.0) (float-vector 15.0 170.0 540.0))) + (instance face :init :vertices (list (float-vector -15.0 160.622 575.0) (float-vector -15.0 135.0 600.622) (float-vector 15.0 135.0 600.622) (float-vector 15.0 160.622 575.0))) + (instance face :init :vertices (list (float-vector -15.0 135.0 600.622) (float-vector -15.0 100.0 610.0) (float-vector 15.0 100.0 610.0) (float-vector 15.0 135.0 600.622))) + (instance face :init :vertices (list (float-vector -15.0 100.0 610.0) (float-vector -15.0 65.0 600.622) (float-vector 15.0 65.0 600.622) (float-vector 15.0 100.0 610.0))) + (instance face :init :vertices (list (float-vector -15.0 65.0 600.622) (float-vector -15.0 39.3782 575.0) (float-vector 15.0 39.3782 575.0) (float-vector 15.0 65.0 600.622))) + (instance face :init :vertices (list (float-vector -15.0 39.3782 575.0) (float-vector -15.0 30.0 540.0) (float-vector 15.0 30.0 540.0) (float-vector 15.0 39.3782 575.0))) + (instance face :init :vertices (list (float-vector 15.0 30.0 540.0) (float-vector 15.0 32.6795 530.0) (float-vector 15.0 167.321 530.0) (float-vector 15.0 170.0 540.0) (float-vector 15.0 160.622 575.0) (float-vector 15.0 135.0 600.622) (float-vector 15.0 100.0 610.0) (float-vector 15.0 65.0 600.622) (float-vector 15.0 39.3782 575.0))) + (instance face :init :vertices (list (float-vector -15.0 30.0 540.0) (float-vector -15.0 32.6795 530.0) (float-vector 15.0 32.6795 530.0) (float-vector 15.0 30.0 540.0))) + (instance face :init :vertices (list (float-vector -15.0 32.6795 530.0) (float-vector -15.0 30.0 540.0) (float-vector -15.0 39.3782 575.0) (float-vector -15.0 65.0 600.622) (float-vector -15.0 100.0 610.0) (float-vector -15.0 135.0 600.622) (float-vector -15.0 160.622 575.0) (float-vector -15.0 170.0 540.0) (float-vector -15.0 167.321 530.0))) + (instance face :init :vertices (list (float-vector -15.0 -232.679 530.0) (float-vector -15.0 -239.378 555.0) (float-vector 15.0 -239.378 555.0) (float-vector 15.0 -232.679 530.0))) + (instance face :init :vertices (list (float-vector -15.0 -239.378 555.0) (float-vector -15.0 -265.0 580.622) (float-vector 15.0 -265.0 580.622) (float-vector 15.0 -239.378 555.0))) + (instance face :init :vertices (list (float-vector -15.0 -265.0 580.622) (float-vector -15.0 -300.0 590.0) (float-vector 15.0 -300.0 590.0) (float-vector 15.0 -265.0 580.622))) + (instance face :init :vertices (list (float-vector -15.0 -300.0 590.0) (float-vector -15.0 -335.0 580.622) (float-vector 15.0 -335.0 580.622) (float-vector 15.0 -300.0 590.0))) + (instance face :init :vertices (list (float-vector -15.0 -335.0 580.622) (float-vector -15.0 -360.622 555.0) (float-vector 15.0 -360.622 555.0) (float-vector 15.0 -335.0 580.622))) + (instance face :init :vertices (list (float-vector 15.0 -360.622 555.0) (float-vector 15.0 -367.321 530.0) (float-vector 15.0 -232.679 530.0) (float-vector 15.0 -239.378 555.0) (float-vector 15.0 -265.0 580.622) (float-vector 15.0 -300.0 590.0) (float-vector 15.0 -335.0 580.622))) + (instance face :init :vertices (list (float-vector -15.0 -360.622 555.0) (float-vector -15.0 -367.321 530.0) (float-vector 15.0 -367.321 530.0) (float-vector 15.0 -360.622 555.0))) + (instance face :init :vertices (list (float-vector -15.0 -367.321 530.0) (float-vector -15.0 -360.622 555.0) (float-vector -15.0 -335.0 580.622) (float-vector -15.0 -300.0 590.0) (float-vector -15.0 -265.0 580.622) (float-vector -15.0 -239.378 555.0) (float-vector -15.0 -232.679 530.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :yellow) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-bears-panel-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + + ;; init-ending + (setq links (list blink0)) + (setq joint-list (list)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:handle () (list )) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-bears-panel (&rest args) (instance* room610-bears-panel-object :init args)) +;; (format *error-output* "(instance room610-bears-panel-object :init) for generating model~%") Added: trunk/EusLisp/models/room610-cabinet-mamoru-object.l =================================================================== --- trunk/EusLisp/models/room610-cabinet-mamoru-object.l (rev 0) +++ trunk/EusLisp/models/room610-cabinet-mamoru-object.l 2013-04-15 04:33:39 UTC (rev 603) @@ -0,0 +1,169 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-cabinet-mamoru-object + :super cascaded-link + :slots (sensors + handle0 handle1 + joint0 joint1 )) +(defmethod room610-cabinet-mamoru-object + (:init + (&rest args &key (name "room610-cabinet-mamoru") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 blink1 blink2 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :root + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 400.0 759.0) (float-vector -197.5 400.0 759.0) (float-vector -197.5 -400.0 759.0) (float-vector 147.5 -400.0 759.0))) + (instance face :init :vertices (list (float-vector -197.5 400.0 749.0) (float-vector 147.5 400.0 749.0) (float-vector 147.5 -400.0 749.0) (float-vector -197.5 -400.0 749.0))) + (instance face :init :vertices (list (float-vector 147.5 400.0 759.0) (float-vector 147.5 400.0 749.0) (float-vector -197.5 400.0 749.0) (float-vector -197.5 400.0 759.0))) + (instance face :init :vertices (list (float-vector 147.5 -400.0 759.0) (float-vector 147.5 -400.0 749.0) (float-vector 147.5 400.0 749.0) (float-vector 147.5 400.0 759.0))) + (instance face :init :vertices (list (float-vector -197.5 -400.0 759.0) (float-vector -197.5 -400.0 749.0) (float-vector 147.5 -400.0 749.0) (float-vector 147.5 -400.0 759.0))) + (instance face :init :vertices (list (float-vector -197.5 400.0 759.0) (float-vector -197.5 400.0 749.0) (float-vector -197.5 -400.0 749.0) (float-vector -197.5 -400.0 759.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 400.0 10.0) (float-vector -197.5 400.0 10.0) (float-vector -197.5 -400.0 10.0) (float-vector 147.5 -400.0 10.0))) + (instance face :init :vertices (list (float-vector -197.5 400.0 0.0) (float-vector 147.5 400.0 0.0) (float-vector 147.5 -400.0 0.0) (float-vector -197.5 -400.0 0.0))) + (instance face :init :vertices (list (float-vector 147.5 400.0 10.0) (float-vector 147.5 400.0 0.0) (float-vector -197.5 400.0 0.0) (float-vector -197.5 400.0 10.0))) + (instance face :init :vertices (list (float-vector 147.5 -400.0 10.0) (float-vector 147.5 -400.0 0.0) (float-vector 147.5 400.0 0.0) (float-vector 147.5 400.0 10.0))) + (instance face :init :vertices (list (float-vector -197.5 -400.0 10.0) (float-vector -197.5 -400.0 0.0) (float-vector 147.5 -400.0 0.0) (float-vector 147.5 -400.0 10.0))) + (instance face :init :vertices (list (float-vector -197.5 400.0 10.0) (float-vector -197.5 400.0 0.0) (float-vector -197.5 -400.0 0.0) (float-vector -197.5 -400.0 10.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -187.0 390.0 748.5) (float-vector -197.0 390.0 748.5) (float-vector -197.0 -390.0 748.5) (float-vector -187.0 -390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.0 390.0 9.5) (float-vector -187.0 390.0 9.5) (float-vector -187.0 -390.0 9.5) (float-vector -197.0 -390.0 9.5))) + (instance face :init :vertices (list (float-vector -187.0 390.0 748.5) (float-vector -187.0 390.0 9.5) (float-vector -197.0 390.0 9.5) (float-vector -197.0 390.0 748.5))) + (instance face :init :vertices (list (float-vector -187.0 -390.0 748.5) (float-vector -187.0 -390.0 9.5) (float-vector -187.0 390.0 9.5) (float-vector -187.0 390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.0 -390.0 748.5) (float-vector -197.0 -390.0 9.5) (float-vector -187.0 -390.0 9.5) (float-vector -187.0 -390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.0 390.0 748.5) (float-vector -197.0 390.0 9.5) (float-vector -197.0 -390.0 9.5) (float-vector -197.0 -390.0 748.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 400.0 748.5) (float-vector -197.5 400.0 748.5) (float-vector -197.5 390.0 748.5) (float-vector 147.5 390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 400.0 9.5) (float-vector 147.5 400.0 9.5) (float-vector 147.5 390.0 9.5) (float-vector -197.5 390.0 9.5))) + (instance face :init :vertices (list (float-vector 147.5 400.0 748.5) (float-vector 147.5 400.0 9.5) (float-vector -197.5 400.0 9.5) (float-vector -197.5 400.0 748.5))) + (instance face :init :vertices (list (float-vector 147.5 390.0 748.5) (float-vector 147.5 390.0 9.5) (float-vector 147.5 400.0 9.5) (float-vector 147.5 400.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 390.0 748.5) (float-vector -197.5 390.0 9.5) (float-vector 147.5 390.0 9.5) (float-vector 147.5 390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 400.0 748.5) (float-vector -197.5 400.0 9.5) (float-vector -197.5 390.0 9.5) (float-vector -197.5 390.0 748.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 -390.0 748.5) (float-vector -197.5 -390.0 748.5) (float-vector -197.5 -400.0 748.5) (float-vector 147.5 -400.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 -390.0 9.5) (float-vector 147.5 -390.0 9.5) (float-vector 147.5 -400.0 9.5) (float-vector -197.5 -400.0 9.5))) + (instance face :init :vertices (list (float-vector 147.5 -390.0 748.5) (float-vector 147.5 -390.0 9.5) (float-vector -197.5 -390.0 9.5) (float-vector -197.5 -390.0 748.5))) + (instance face :init :vertices (list (float-vector 147.5 -400.0 748.5) (float-vector 147.5 -400.0 9.5) (float-vector 147.5 -390.0 9.5) (float-vector 147.5 -390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 -400.0 748.5) (float-vector -197.5 -400.0 9.5) (float-vector 147.5 -400.0 9.5) (float-vector 147.5 -400.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 -390.0 748.5) (float-vector -197.5 -390.0 9.5) (float-vector -197.5 -400.0 9.5) (float-vector -197.5 -400.0 748.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 390.0 30.0) (float-vector -187.5 390.0 30.0) (float-vector -187.5 -390.0 30.0) (float-vector 147.5 -390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 390.0 20.0) (float-vector 147.5 390.0 20.0) (float-vector 147.5 -390.0 20.0) (float-vector -187.5 -390.0 20.0))) + (instance face :init :vertices (list (float-vector 147.5 390.0 30.0) (float-vector 147.5 390.0 20.0) (float-vector -187.5 390.0 20.0) (float-vector -187.5 390.0 30.0))) + (instance face :init :vertices (list (float-vector 147.5 -390.0 30.0) (float-vector 147.5 -390.0 20.0) (float-vector 147.5 390.0 20.0) (float-vector 147.5 390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 -390.0 30.0) (float-vector -187.5 -390.0 20.0) (float-vector 147.5 -390.0 20.0) (float-vector 147.5 -390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 390.0 30.0) (float-vector -187.5 390.0 20.0) (float-vector -187.5 -390.0 20.0) (float-vector -187.5 -390.0 30.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 390.0 30.0) (float-vector -187.5 390.0 30.0) (float-vector -187.5 -390.0 30.0) (float-vector 147.5 -390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 390.0 20.0) (float-vector 147.5 390.0 20.0) (float-vector 147.5 -390.0 20.0) (float-vector -187.5 -390.0 20.0))) + (instance face :init :vertices (list (float-vector 147.5 390.0 30.0) (float-vector 147.5 390.0 20.0) (float-vector -187.5 390.0 20.0) (float-vector -187.5 390.0 30.0))) + (instance face :init :vertices (list (float-vector 147.5 -390.0 30.0) (float-vector 147.5 -390.0 20.0) (float-vector 147.5 390.0 20.0) (float-vector 147.5 390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 -390.0 30.0) (float-vector -187.5 -390.0 20.0) (float-vector 147.5 -390.0 20.0) (float-vector 147.5 -390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 390.0 30.0) (float-vector -187.5 390.0 20.0) (float-vector -187.5 -390.0 20.0) (float-vector -187.5 -390.0 30.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :burlywood1) + (send (elt bc 1) :set-color :burlywood1) + (send (elt bc 2) :set-color :burlywood1) + (send (elt bc 3) :set-color :burlywood1) + (send (elt bc 4) :set-color :burlywood1) + (send (elt bc 5) :set-color :burlywood1) + (send (elt bc 6) :set-color :burlywood1) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :root :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-cabinet-mamoru-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 10.0 390.0 740.0) (float-vector -10.0 390.0 740.0) (f... [truncated message content] |
From: <sn...@us...> - 2013-04-15 04:33:54
|
Revision: 603 http://sourceforge.net/p/euslisp/code/603 Author: snozawa Date: 2013-04-15 04:33:39 +0000 (Mon, 15 Apr 2013) Log Message: ----------- add room610 scene Added Paths: ----------- trunk/EusLisp/models/610-floor-tex.jpg trunk/EusLisp/models/db-viewer.jpg trunk/EusLisp/models/irt.jpg trunk/EusLisp/models/room610-610-ground-object.l trunk/EusLisp/models/room610-audio_shelf-object.l trunk/EusLisp/models/room610-bears-panel-object.l trunk/EusLisp/models/room610-cabinet-mamoru-object.l trunk/EusLisp/models/room610-cabinet-object.l trunk/EusLisp/models/room610-cupboard-object.l trunk/EusLisp/models/room610-fridge-object.l trunk/EusLisp/models/room610-kitchen-object.l trunk/EusLisp/models/room610-scene.l trunk/EusLisp/models/room610-shelf0-object.l trunk/EusLisp/models/room610-shelf1-object.l trunk/EusLisp/models/room610-shelf2-object.l trunk/EusLisp/models/room610-table-object.l trunk/EusLisp/models/room610-tv1-object.l trunk/EusLisp/models/room610-tv3-object.l trunk/EusLisp/models/room610-wall187-object.l trunk/EusLisp/models/room610-wall189-object.l trunk/EusLisp/models/room610-wall191-object.l trunk/EusLisp/models/room610-wall193-object.l trunk/EusLisp/models/room610-wall195-object.l trunk/EusLisp/models/room610-x-leg-desk-object.l Added: trunk/EusLisp/models/610-floor-tex.jpg =================================================================== (Binary files differ) Index: trunk/EusLisp/models/610-floor-tex.jpg =================================================================== --- trunk/EusLisp/models/610-floor-tex.jpg 2013-03-28 13:25:11 UTC (rev 602) +++ trunk/EusLisp/models/610-floor-tex.jpg 2013-04-15 04:33:39 UTC (rev 603) Property changes on: trunk/EusLisp/models/610-floor-tex.jpg ___________________________________________________________________ Added: svn:mime-type ## -0,0 +1 ## +application/octet-stream \ No newline at end of property Added: trunk/EusLisp/models/db-viewer.jpg =================================================================== (Binary files differ) Index: trunk/EusLisp/models/db-viewer.jpg =================================================================== --- trunk/EusLisp/models/db-viewer.jpg 2013-03-28 13:25:11 UTC (rev 602) +++ trunk/EusLisp/models/db-viewer.jpg 2013-04-15 04:33:39 UTC (rev 603) Property changes on: trunk/EusLisp/models/db-viewer.jpg ___________________________________________________________________ Added: svn:mime-type ## -0,0 +1 ## +application/octet-stream \ No newline at end of property Added: trunk/EusLisp/models/irt.jpg =================================================================== (Binary files differ) Index: trunk/EusLisp/models/irt.jpg =================================================================== --- trunk/EusLisp/models/irt.jpg 2013-03-28 13:25:11 UTC (rev 602) +++ trunk/EusLisp/models/irt.jpg 2013-04-15 04:33:39 UTC (rev 603) Property changes on: trunk/EusLisp/models/irt.jpg ___________________________________________________________________ Added: svn:mime-type ## -0,0 +1 ## +application/octet-stream \ No newline at end of property Added: trunk/EusLisp/models/room610-610-ground-object.l =================================================================== --- trunk/EusLisp/models/room610-610-ground-object.l (rev 0) +++ trunk/EusLisp/models/room610-610-ground-object.l 2013-04-15 04:33:39 UTC (rev 603) @@ -0,0 +1,62 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-610-ground-object + :super cascaded-link + :slots (sensors + )) +(defmethod room610-610-ground-object + (:init + (&rest args &key (name "room610-610-ground") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :room610-610-ground-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 3750.0 2500.0 5.0) (float-vector -3750.0 2500.0 5.0) (float-vector -3750.0 -2500.0 5.0) (float-vector 3750.0 -2500.0 5.0))) + (instance face :init :vertices (list (float-vector -3750.0 2500.0 -5.0) (float-vector 3750.0 2500.0 -5.0) (float-vector 3750.0 -2500.0 -5.0) (float-vector -3750.0 -2500.0 -5.0))) + (instance face :init :vertices (list (float-vector 3750.0 2500.0 5.0) (float-vector 3750.0 2500.0 -5.0) (float-vector -3750.0 2500.0 -5.0) (float-vector -3750.0 2500.0 5.0))) + (instance face :init :vertices (list (float-vector 3750.0 -2500.0 5.0) (float-vector 3750.0 -2500.0 -5.0) (float-vector 3750.0 2500.0 -5.0) (float-vector 3750.0 2500.0 5.0))) + (instance face :init :vertices (list (float-vector -3750.0 -2500.0 5.0) (float-vector -3750.0 -2500.0 -5.0) (float-vector 3750.0 -2500.0 -5.0) (float-vector 3750.0 -2500.0 5.0))) + (instance face :init :vertices (list (float-vector -3750.0 2500.0 5.0) (float-vector -3750.0 2500.0 -5.0) (float-vector -3750.0 -2500.0 -5.0) (float-vector -3750.0 -2500.0 5.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + ;; paste texture 610-floor-tex.jpg + (send (elt bc 0) :paste-texture-to-face (elt (send (elt bc 0) :faces)0) :file "models/610-floor-tex.jpg") + (send (elt bc 0) :set-color :black) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-610-ground-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + + ;; init-ending + (setq links (list blink0)) + (setq joint-list (list)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:handle () (list )) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-610-ground (&rest args) (instance* room610-610-ground-object :init args)) +;; (format *error-output* "(instance room610-610-ground-object :init) for generating model~%") Added: trunk/EusLisp/models/room610-audio_shelf-object.l =================================================================== --- trunk/EusLisp/models/room610-audio_shelf-object.l (rev 0) +++ trunk/EusLisp/models/room610-audio_shelf-object.l 2013-04-15 04:33:39 UTC (rev 603) @@ -0,0 +1,274 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-audio_shelf-object + :super cascaded-link + :slots (sensors + handle0 + joint0 joint1 joint2 joint3 joint4 )) +(defmethod room610-audio_shelf-object + (:init + (&rest args &key (name "room610-audio_shelf") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 blink1 blink2 blink3 blink4 blink5 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :root + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 232.5 575.0 620.0) (float-vector -232.5 575.0 620.0) (float-vector -232.5 -575.0 620.0) (float-vector 232.5 -575.0 620.0))) + (instance face :init :vertices (list (float-vector -232.5 575.0 600.0) (float-vector 232.5 575.0 600.0) (float-vector 232.5 -575.0 600.0) (float-vector -232.5 -575.0 600.0))) + (instance face :init :vertices (list (float-vector 232.5 575.0 620.0) (float-vector 232.5 575.0 600.0) (float-vector -232.5 575.0 600.0) (float-vector -232.5 575.0 620.0))) + (instance face :init :vertices (list (float-vector 232.5 -575.0 620.0) (float-vector 232.5 -575.0 600.0) (float-vector 232.5 575.0 600.0) (float-vector 232.5 575.0 620.0))) + (instance face :init :vertices (list (float-vector -232.5 -575.0 620.0) (float-vector -232.5 -575.0 600.0) (float-vector 232.5 -575.0 600.0) (float-vector 232.5 -575.0 620.0))) + (instance face :init :vertices (list (float-vector -232.5 575.0 620.0) (float-vector -232.5 575.0 600.0) (float-vector -232.5 -575.0 600.0) (float-vector -232.5 -575.0 620.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 575.0 84.5) (float-vector -232.5 575.0 84.5) (float-vector -232.5 -575.0 84.5) (float-vector 222.5 -575.0 84.5))) + (instance face :init :vertices (list (float-vector -232.5 575.0 -0.5) (float-vector 222.5 575.0 -0.5) (float-vector 222.5 -575.0 -0.5) (float-vector -232.5 -575.0 -0.5))) + (instance face :init :vertices (list (float-vector 222.5 575.0 84.5) (float-vector 222.5 575.0 -0.5) (float-vector -232.5 575.0 -0.5) (float-vector -232.5 575.0 84.5))) + (instance face :init :vertices (list (float-vector 222.5 -575.0 84.5) (float-vector 222.5 -575.0 -0.5) (float-vector 222.5 575.0 -0.5) (float-vector 222.5 575.0 84.5))) + (instance face :init :vertices (list (float-vector -232.5 -575.0 84.5) (float-vector -232.5 -575.0 -0.5) (float-vector 222.5 -575.0 -0.5) (float-vector 222.5 -575.0 84.5))) + (instance face :init :vertices (list (float-vector -232.5 575.0 84.5) (float-vector -232.5 575.0 -0.5) (float-vector -232.5 -575.0 -0.5) (float-vector -232.5 -575.0 84.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -202.0 545.0 599.5) (float-vector -232.0 545.0 599.5) (float-vector -232.0 -545.0 599.5) (float-vector -202.0 -545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.0 545.0 84.5) (float-vector -202.0 545.0 84.5) (float-vector -202.0 -545.0 84.5) (float-vector -232.0 -545.0 84.5))) + (instance face :init :vertices (list (float-vector -202.0 545.0 599.5) (float-vector -202.0 545.0 84.5) (float-vector -232.0 545.0 84.5) (float-vector -232.0 545.0 599.5))) + (instance face :init :vertices (list (float-vector -202.0 -545.0 599.5) (float-vector -202.0 -545.0 84.5) (float-vector -202.0 545.0 84.5) (float-vector -202.0 545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.0 -545.0 599.5) (float-vector -232.0 -545.0 84.5) (float-vector -202.0 -545.0 84.5) (float-vector -202.0 -545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.0 545.0 599.5) (float-vector -232.0 545.0 84.5) (float-vector -232.0 -545.0 84.5) (float-vector -232.0 -545.0 599.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 575.0 599.5) (float-vector -232.5 575.0 599.5) (float-vector -232.5 545.0 599.5) (float-vector 222.5 545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 575.0 84.5) (float-vector 222.5 575.0 84.5) (float-vector 222.5 545.0 84.5) (float-vector -232.5 545.0 84.5))) + (instance face :init :vertices (list (float-vector 222.5 575.0 599.5) (float-vector 222.5 575.0 84.5) (float-vector -232.5 575.0 84.5) (float-vector -232.5 575.0 599.5))) + (instance face :init :vertices (list (float-vector 222.5 545.0 599.5) (float-vector 222.5 545.0 84.5) (float-vector 222.5 575.0 84.5) (float-vector 222.5 575.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 545.0 599.5) (float-vector -232.5 545.0 84.5) (float-vector 222.5 545.0 84.5) (float-vector 222.5 545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 575.0 599.5) (float-vector -232.5 575.0 84.5) (float-vector -232.5 545.0 84.5) (float-vector -232.5 545.0 599.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 -545.0 599.5) (float-vector -232.5 -545.0 599.5) (float-vector -232.5 -575.0 599.5) (float-vector 222.5 -575.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 -545.0 84.5) (float-vector 222.5 -545.0 84.5) (float-vector 222.5 -575.0 84.5) (float-vector -232.5 -575.0 84.5))) + (instance face :init :vertices (list (float-vector 222.5 -545.0 599.5) (float-vector 222.5 -545.0 84.5) (float-vector -232.5 -545.0 84.5) (float-vector -232.5 -545.0 599.5))) + (instance face :init :vertices (list (float-vector 222.5 -575.0 599.5) (float-vector 222.5 -575.0 84.5) (float-vector 222.5 -545.0 84.5) (float-vector 222.5 -545.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 -575.0 599.5) (float-vector -232.5 -575.0 84.5) (float-vector 222.5 -575.0 84.5) (float-vector 222.5 -575.0 599.5))) + (instance face :init :vertices (list (float-vector -232.5 -545.0 599.5) (float-vector -232.5 -545.0 84.5) (float-vector -232.5 -575.0 84.5) (float-vector -232.5 -575.0 599.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 545.0 300.0) (float-vector -202.5 545.0 300.0) (float-vector -202.5 -545.0 300.0) (float-vector 222.5 -545.0 300.0))) + (instance face :init :vertices (list (float-vector -202.5 545.0 270.0) (float-vector 222.5 545.0 270.0) (float-vector 222.5 -545.0 270.0) (float-vector -202.5 -545.0 270.0))) + (instance face :init :vertices (list (float-vector 222.5 545.0 300.0) (float-vector 222.5 545.0 270.0) (float-vector -202.5 545.0 270.0) (float-vector -202.5 545.0 300.0))) + (instance face :init :vertices (list (float-vector 222.5 -545.0 300.0) (float-vector 222.5 -545.0 270.0) (float-vector 222.5 545.0 270.0) (float-vector 222.5 545.0 300.0))) + (instance face :init :vertices (list (float-vector -202.5 -545.0 300.0) (float-vector -202.5 -545.0 270.0) (float-vector 222.5 -545.0 270.0) (float-vector 222.5 -545.0 300.0))) + (instance face :init :vertices (list (float-vector -202.5 545.0 300.0) (float-vector -202.5 545.0 270.0) (float-vector -202.5 -545.0 270.0) (float-vector -202.5 -545.0 300.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 222.5 545.0 400.0) (float-vector -202.5 545.0 400.0) (float-vector -202.5 -545.0 400.0) (float-vector 222.5 -545.0 400.0))) + (instance face :init :vertices (list (float-vector -202.5 545.0 370.0) (float-vector 222.5 545.0 370.0) (float-vector 222.5 -545.0 370.0) (float-vector -202.5 -545.0 370.0))) + (instance face :init :vertices (list (float-vector 222.5 545.0 400.0) (float-vector 222.5 545.0 370.0) (float-vector -202.5 545.0 370.0) (float-vector -202.5 545.0 400.0))) + (instance face :init :vertices (list (float-vector 222.5 -545.0 400.0) (float-vector 222.5 -545.0 370.0) (float-vector 222.5 545.0 370.0) (float-vector 222.5 545.0 400.0))) + (instance face :init :vertices (list (float-vector -202.5 -545.0 400.0) (float-vector -202.5 -545.0 370.0) (float-vector 222.5 -545.0 370.0) (float-vector 222.5 -545.0 400.0))) + (instance face :init :vertices (list (float-vector -202.5 545.0 400.0) (float-vector -202.5 545.0 370.0) (float-vector -202.5 -545.0 370.0) (float-vector -202.5 -545.0 400.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :peru) + (send (elt bc 1) :set-color :peru) + (send (elt bc 2) :set-color :peru) + (send (elt bc 3) :set-color :peru) + (send (elt bc 4) :set-color :peru) + (send (elt bc 5) :set-color :peru) + (send (elt bc 6) :set-color :peru) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :root :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 10.0 10.0 540.0) (float-vector -10.0 10.0 540.0) (float-vector -10.0 -380.0 540.0) (float-vector 10.0 -380.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 10.0 0.0) (float-vector 10.0 10.0 0.0) (float-vector 10.0 -380.0 0.0) (float-vector -10.0 -380.0 0.0))) + (instance face :init :vertices (list (float-vector 10.0 10.0 540.0) (float-vector 10.0 10.0 0.0) (float-vector -10.0 10.0 0.0) (float-vector -10.0 10.0 540.0))) + (instance face :init :vertices (list (float-vector 10.0 -380.0 540.0) (float-vector 10.0 -380.0 0.0) (float-vector 10.0 10.0 0.0) (float-vector 10.0 10.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 -380.0 540.0) (float-vector -10.0 -380.0 0.0) (float-vector 10.0 -380.0 0.0) (float-vector 10.0 -380.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 10.0 540.0) (float-vector -10.0 10.0 0.0) (float-vector -10.0 -380.0 0.0) (float-vector -10.0 -380.0 540.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :peru) + (setq blink5 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset3 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 10.0 380.0 540.0) (float-vector -10.0 380.0 540.0) (float-vector -10.0 -10.0 540.0) (float-vector 10.0 -10.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 380.0 0.0) (float-vector 10.0 380.0 0.0) (float-vector 10.0 -10.0 0.0) (float-vector -10.0 -10.0 0.0))) + (instance face :init :vertices (list (float-vector 10.0 380.0 540.0) (float-vector 10.0 380.0 0.0) (float-vector -10.0 380.0 0.0) (float-vector -10.0 380.0 540.0))) + (instance face :init :vertices (list (float-vector 10.0 -10.0 540.0) (float-vector 10.0 -10.0 0.0) (float-vector 10.0 380.0 0.0) (float-vector 10.0 380.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 -10.0 540.0) (float-vector -10.0 -10.0 0.0) (float-vector 10.0 -10.0 0.0) (float-vector 10.0 -10.0 540.0))) + (instance face :init :vertices (list (float-vector -10.0 380.0 540.0) (float-vector -10.0 380.0 0.0) (float-vector -10.0 -10.0 0.0) (float-vector -10.0 -10.0 540.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :peru) + (setq blink4 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset3 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset4 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -222.5 175.0 -60.0) (float-vector -222.5 -175.0 -60.0) (float-vector -222.5 -175.0 60.0) (float-vector -222.5 175.0 60.0))) + (instance face :init :vertices (list (float-vector 222.5 -175.0 -60.0) (float-vector 222.5 -175.0 60.0) (float-vector -222.5 -175.0 60.0) (float-vector -222.5 -175.0 -60.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -60.0) (float-vector 222.5 175.0 60.0) (float-vector 222.5 165.0 60.0) (float-vector 222.5 165.0 -50.0) (float-vector 222.5 -165.0 -50.0) (float-vector 222.5 -165.0 60.0) (float-vector 222.5 -175.0 60.0) (float-vector 222.5 -175.0 -60.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 60.0) (float-vector -222.5 -175.0 60.0) (float-vector 222.5 -175.0 60.0) (float-vector 222.5 -165.0 60.0) (float-vector -212.5 -165.0 60.0) (float-vector -212.5 165.0 60.0) (float-vector 222.5 165.0 60.0) (float-vector 222.5 175.0 60.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -60.0) (float-vector 222.5 -175.0 -60.0) (float-vector -222.5 -175.0 -60.0) (float-vector -222.5 175.0 -60.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 -60.0) (float-vector -222.5 175.0 60.0) (float-vector 222.5 175.0 60.0) (float-vector 222.5 175.0 -60.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 60.0) (float-vector -212.5 -165.0 60.0) (float-vector -212.5 -165.0 -50.0) (float-vector -212.5 165.0 -50.0))) + (instance face :init :vertices (list (float-vector -212.5 -165.0 -50.0) (float-vector -212.5 -165.0 60.0) (float-vector 222.5 -165.0 60.0) (float-vector 222.5 -165.0 -50.0))) + (instance face :init :vertices (list (float-vector 222.5 165.0 -50.0) (float-vector 222.5 165.0 60.0) (float-vector -212.5 165.0 60.0) (float-vector -212.5 165.0 -50.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 -50.0) (float-vector -212.5 -165.0 -50.0) (float-vector 222.5 -165.0 -50.0) (float-vector 222.5 165.0 -50.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 232.0 185.0 70.0) (float-vector 222.0 185.0 70.0) (float-vector 222.0 -185.0 70.0) (float-vector 232.0 -185.0 70.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 -60.0) (float-vector 232.0 185.0 -60.0) (float-vector 232.0 -185.0 -60.0) (float-vector 222.0 -185.0 -60.0))) + (instance face :init :vertices (list (float-vector 232.0 185.0 70.0) (float-vector 232.0 185.0 -60.0) (float-vector 222.0 185.0 -60.0) (float-vector 222.0 185.0 70.0))) + (instance face :init :vertices (list (float-vector 232.0 -185.0 70.0) (float-vector 232.0 -185.0 -60.0) (float-vector 232.0 185.0 -60.0) (float-vector 232.0 185.0 70.0))) + (instance face :init :vertices (list (float-vector 222.0 -185.0 70.0) (float-vector 222.0 -185.0 -60.0) (float-vector 232.0 -185.0 -60.0) (float-vector 232.0 -185.0 70.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 70.0) (float-vector 222.0 185.0 -60.0) (float-vector 222.0 -185.0 -60.0) (float-vector 222.0 -185.0 70.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :white) + (send (elt bc 1) :set-color :peru) + (setq blink3 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset4 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset5 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -222.5 175.0 -80.0) (float-vector -222.5 -175.0 -80.0) (float-vector -222.5 -175.0 80.0) (float-vector -222.5 175.0 80.0))) + (instance face :init :vertices (list (float-vector 222.5 -175.0 -80.0) (float-vector 222.5 -175.0 80.0) (float-vector -222.5 -175.0 80.0) (float-vector -222.5 -175.0 -80.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -80.0) (float-vector 222.5 175.0 80.0) (float-vector 222.5 165.0 80.0) (float-vector 222.5 165.0 -70.0) (float-vector 222.5 -165.0 -70.0) (float-vector 222.5 -165.0 80.0) (float-vector 222.5 -175.0 80.0) (float-vector 222.5 -175.0 -80.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 80.0) (float-vector -222.5 -175.0 80.0) (float-vector 222.5 -175.0 80.0) (float-vector 222.5 -165.0 80.0) (float-vector -212.5 -165.0 80.0) (float-vector -212.5 165.0 80.0) (float-vector 222.5 165.0 80.0) (float-vector 222.5 175.0 80.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -80.0) (float-vector 222.5 -175.0 -80.0) (float-vector -222.5 -175.0 -80.0) (float-vector -222.5 175.0 -80.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 -80.0) (float-vector -222.5 175.0 80.0) (float-vector 222.5 175.0 80.0) (float-vector 222.5 175.0 -80.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 80.0) (float-vector -212.5 -165.0 80.0) (float-vector -212.5 -165.0 -70.0) (float-vector -212.5 165.0 -70.0))) + (instance face :init :vertices (list (float-vector -212.5 -165.0 -70.0) (float-vector -212.5 -165.0 80.0) (float-vector 222.5 -165.0 80.0) (float-vector 222.5 -165.0 -70.0))) + (instance face :init :vertices (list (float-vector 222.5 165.0 -70.0) (float-vector 222.5 165.0 80.0) (float-vector -212.5 165.0 80.0) (float-vector -212.5 165.0 -70.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 -70.0) (float-vector -212.5 -165.0 -70.0) (float-vector 222.5 -165.0 -70.0) (float-vector 222.5 165.0 -70.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 232.0 185.0 90.0) (float-vector 222.0 185.0 90.0) (float-vector 222.0 -185.0 90.0) (float-vector 232.0 -185.0 90.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 -80.0) (float-vector 232.0 185.0 -80.0) (float-vector 232.0 -185.0 -80.0) (float-vector 222.0 -185.0 -80.0))) + (instance face :init :vertices (list (float-vector 232.0 185.0 90.0) (float-vector 232.0 185.0 -80.0) (float-vector 222.0 185.0 -80.0) (float-vector 222.0 185.0 90.0))) + (instance face :init :vertices (list (float-vector 232.0 -185.0 90.0) (float-vector 232.0 -185.0 -80.0) (float-vector 232.0 185.0 -80.0) (float-vector 232.0 185.0 90.0))) + (instance face :init :vertices (list (float-vector 222.0 -185.0 90.0) (float-vector 222.0 -185.0 -80.0) (float-vector 232.0 -185.0 -80.0) (float-vector 232.0 -185.0 90.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 90.0) (float-vector 222.0 185.0 -80.0) (float-vector 222.0 -185.0 -80.0) (float-vector 222.0 -185.0 90.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :white) + (send (elt bc 1) :set-color :peru) + (setq blink2 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset5 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-audio_shelf-bodyset6 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -222.5 175.0 -100.0) (float-vector -222.5 -175.0 -100.0) (float-vector -222.5 -175.0 100.0) (float-vector -222.5 175.0 100.0))) + (instance face :init :vertices (list (float-vector 222.5 -175.0 -100.0) (float-vector 222.5 -175.0 100.0) (float-vector -222.5 -175.0 100.0) (float-vector -222.5 -175.0 -100.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -100.0) (float-vector 222.5 175.0 100.0) (float-vector 222.5 165.0 100.0) (float-vector 222.5 165.0 -90.0) (float-vector 222.5 -165.0 -90.0) (float-vector 222.5 -165.0 100.0) (float-vector 222.5 -175.0 100.0) (float-vector 222.5 -175.0 -100.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 100.0) (float-vector -222.5 -175.0 100.0) (float-vector 222.5 -175.0 100.0) (float-vector 222.5 -165.0 100.0) (float-vector -212.5 -165.0 100.0) (float-vector -212.5 165.0 100.0) (float-vector 222.5 165.0 100.0) (float-vector 222.5 175.0 100.0))) + (instance face :init :vertices (list (float-vector 222.5 175.0 -100.0) (float-vector 222.5 -175.0 -100.0) (float-vector -222.5 -175.0 -100.0) (float-vector -222.5 175.0 -100.0))) + (instance face :init :vertices (list (float-vector -222.5 175.0 -100.0) (float-vector -222.5 175.0 100.0) (float-vector 222.5 175.0 100.0) (float-vector 222.5 175.0 -100.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 100.0) (float-vector -212.5 -165.0 100.0) (float-vector -212.5 -165.0 -90.0) (float-vector -212.5 165.0 -90.0))) + (instance face :init :vertices (list (float-vector -212.5 -165.0 -90.0) (float-vector -212.5 -165.0 100.0) (float-vector 222.5 -165.0 100.0) (float-vector 222.5 -165.0 -90.0))) + (instance face :init :vertices (list (float-vector 222.5 165.0 -90.0) (float-vector 222.5 165.0 100.0) (float-vector -212.5 165.0 100.0) (float-vector -212.5 165.0 -90.0))) + (instance face :init :vertices (list (float-vector -212.5 165.0 -90.0) (float-vector -212.5 -165.0 -90.0) (float-vector 222.5 -165.0 -90.0) (float-vector 222.5 165.0 -90.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 232.0 185.0 110.0) (float-vector 222.0 185.0 110.0) (float-vector 222.0 -185.0 110.0) (float-vector 232.0 -185.0 110.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 -100.0) (float-vector 232.0 185.0 -100.0) (float-vector 232.0 -185.0 -100.0) (float-vector 222.0 -185.0 -100.0))) + (instance face :init :vertices (list (float-vector 232.0 185.0 110.0) (float-vector 232.0 185.0 -100.0) (float-vector 222.0 185.0 -100.0) (float-vector 222.0 185.0 110.0))) + (instance face :init :vertices (list (float-vector 232.0 -185.0 110.0) (float-vector 232.0 -185.0 -100.0) (float-vector 232.0 185.0 -100.0) (float-vector 232.0 185.0 110.0))) + (instance face :init :vertices (list (float-vector 222.0 -185.0 110.0) (float-vector 222.0 -185.0 -100.0) (float-vector 232.0 -185.0 -100.0) (float-vector 232.0 -185.0 110.0))) + (instance face :init :vertices (list (float-vector 222.0 185.0 110.0) (float-vector 222.0 185.0 -100.0) (float-vector 222.0 -185.0 -100.0) (float-vector 222.0 -185.0 110.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :white) + (send (elt bc 1) :set-color :peru) + (setq blink1 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-audio_shelf-bodyset6 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send blink1 :newcoords (make-coords :pos (float-vector 0.0 390.0 180.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink1) + (send blink2 :newcoords (make-coords :pos (float-vector 0.0 390.0 370.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink2) + (send blink3 :newcoords (make-coords :pos (float-vector 0.0 390.0 520.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink3) + (send blink4 :newcoords (make-coords :pos (float-vector 222.0 -565.0 80.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink4) + (send blink5 :newcoords (make-coords :pos (float-vector 222.0 195.0 80.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + (send blink0 :assoc blink5) + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + ;; definition of :drawer1 + (setq joint0 (instance linear-joint :init + :parent-link blink0 :child-link blink1 :name :drawer1 :axis (float-vector 1.0 0.0 0.0) + :min 0.0 :max 465.0 :max-joint-velocity 0.785398 :max-joint-torque 100)) + + ;; definition of :drawer2 + (setq joint1 (instance linear-joint :init + :parent-link blink0 :child-link blink2 :name :drawer2 :axis (float-vector 1.0 0.0 0.0) + :min 0.0 :max 465.0 :max-joint-velocity 0.785398 :max-joint-torque 100)) + + ;; definition of :drawer3 + (setq joint2 (instance linear-joint :init + :parent-link blink0 :child-link blink3 :name :drawer3 :axis (float-vector 1.0 0.0 0.0) + :min 0.0 :max 465.0 :max-joint-velocity 0.785398 :max-joint-torque 100)) + + ;; definition of :door-right + (setq joint3 (instance rotational-joint :init + :parent-link blink0 :child-link blink4 :name :door-right :axis :-z + :min 0.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100)) + + ;; definition of :door-left + (setq joint4 (instance rotational-joint :init + :parent-link blink0 :child-link blink5 :name :door-left :axis :z + :min 0.0 :max 90.0 :max-joint-velocity 5 :max-joint-torque 100)) + + + ;; definition of :handle + (setq handle0 (make-cascoords :pos (float-vector 0.0 0.0 0.0) :rot #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)) :name "handle0")) + (send self :assoc handle0) + + ;; init-ending + (setq links (list blink0 blink1 blink2 blink3 blink4 blink5)) + (setq joint-list (list joint0 joint1 joint2 joint3 joint4)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:drawer1 (&rest args) (forward-message-to joint0 args)) + (:drawer2 (&rest args) (forward-message-to joint1 args)) + (:drawer3 (&rest args) (forward-message-to joint2 args)) + (:door-right (&rest args) (forward-message-to joint3 args)) + (:door-left (&rest args) (forward-message-to joint4 args)) + (:handle () (list handle0)) + (:handle-handle0 () handle0) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-audio_shelf (&rest args) (instance* room610-audio_shelf-object :init args)) +;; (format *error-output* "(instance room610-audio_shelf-object :init) for generating model~%") Added: trunk/EusLisp/models/room610-bears-panel-object.l =================================================================== --- trunk/EusLisp/models/room610-bears-panel-object.l (rev 0) +++ trunk/EusLisp/models/room610-bears-panel-object.l 2013-04-15 04:33:39 UTC (rev 603) @@ -0,0 +1,136 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-bears-panel-object + :super cascaded-link + :slots (sensors + )) +(defmethod room610-bears-panel-object + (:init + (&rest args &key (name "room610-bears-panel") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :room610-bears-panel-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -15.0 -167.321 530.0) (float-vector -15.0 -170.0 540.0) (float-vector -15.0 -160.622 575.0) (float-vector -15.0 -135.0 600.622) (float-vector -15.0 -100.0 610.0) (float-vector -15.0 -65.0 600.622) (float-vector -15.0 -39.3782 575.0) (float-vector -15.0 -30.0 540.0) (float-vector -15.0 -32.6795 530.0))) + (instance face :init :vertices (list (float-vector -15.0 -167.321 530.0) (float-vector 15.0 -167.321 530.0) (float-vector 15.0 -170.0 540.0) (float-vector -15.0 -170.0 540.0))) + (instance face :init :vertices (list (float-vector 15.0 -167.321 530.0) (float-vector 15.0 -32.6795 530.0) (float-vector 15.0 -30.0 540.0) (float-vector 15.0 -39.3782 575.0) (float-vector 15.0 -65.0 600.622) (float-vector 15.0 -100.0 610.0) (float-vector 15.0 -135.0 600.622) (float-vector 15.0 -160.622 575.0) (float-vector 15.0 -170.0 540.0))) + (instance face :init :vertices (list (float-vector 15.0 -160.622 575.0) (float-vector -15.0 -160.622 575.0) (float-vector -15.0 -170.0 540.0) (float-vector 15.0 -170.0 540.0))) + (instance face :init :vertices (list (float-vector 15.0 -135.0 600.622) (float-vector -15.0 -135.0 600.622) (float-vector -15.0 -160.622 575.0) (float-vector 15.0 -160.622 575.0))) + (instance face :init :vertices (list (float-vector 15.0 -100.0 610.0) (float-vector -15.0 -100.0 610.0) (float-vector -15.0 -135.0 600.622) (float-vector 15.0 -135.0 600.622))) + (instance face :init :vertices (list (float-vector 15.0 -65.0 600.622) (float-vector -15.0 -65.0 600.622) (float-vector -15.0 -100.0 610.0) (float-vector 15.0 -100.0 610.0))) + (instance face :init :vertices (list (float-vector 15.0 -39.3782 575.0) (float-vector -15.0 -39.3782 575.0) (float-vector -15.0 -65.0 600.622) (float-vector 15.0 -65.0 600.622))) + (instance face :init :vertices (list (float-vector 15.0 -30.0 540.0) (float-vector -15.0 -30.0 540.0) (float-vector -15.0 -39.3782 575.0) (float-vector 15.0 -39.3782 575.0))) + (instance face :init :vertices (list (float-vector 15.0 -32.6795 530.0) (float-vector -15.0 -32.6795 530.0) (float-vector -15.0 -30.0 540.0) (float-vector 15.0 -30.0 540.0))) + (instance face :init :vertices (list (float-vector -15.0 232.679 530.0) (float-vector -15.0 239.378 555.0) (float-vector -15.0 265.0 580.622) (float-vector -15.0 300.0 590.0) (float-vector -15.0 335.0 580.622) (float-vector -15.0 360.622 555.0) (float-vector -15.0 367.321 530.0))) + (instance face :init :vertices (list (float-vector -15.0 232.679 530.0) (float-vector 15.0 232.679 530.0) (float-vector 15.0 239.378 555.0) (float-vector -15.0 239.378 555.0))) + (instance face :init :vertices (list (float-vector 15.0 232.679 530.0) (float-vector 15.0 367.321 530.0) (float-vector 15.0 360.622 555.0) (float-vector 15.0 335.0 580.622) (float-vector 15.0 300.0 590.0) (float-vector 15.0 265.0 580.622) (float-vector 15.0 239.378 555.0))) + (instance face :init :vertices (list (float-vector 15.0 265.0 580.622) (float-vector -15.0 265.0 580.622) (float-vector -15.0 239.378 555.0) (float-vector 15.0 239.378 555.0))) + (instance face :init :vertices (list (float-vector 15.0 300.0 590.0) (float-vector -15.0 300.0 590.0) (float-vector -15.0 265.0 580.622) (float-vector 15.0 265.0 580.622))) + (instance face :init :vertices (list (float-vector 15.0 335.0 580.622) (float-vector -15.0 335.0 580.622) (float-vector -15.0 300.0 590.0) (float-vector 15.0 300.0 590.0))) + (instance face :init :vertices (list (float-vector 15.0 360.622 555.0) (float-vector -15.0 360.622 555.0) (float-vector -15.0 335.0 580.622) (float-vector 15.0 335.0 580.622))) + (instance face :init :vertices (list (float-vector 15.0 367.321 530.0) (float-vector -15.0 367.321 530.0) (float-vector -15.0 360.622 555.0) (float-vector 15.0 360.622 555.0))) + (instance face :init :vertices (list (float-vector 15.0 -230.0 200.0) (float-vector 15.0 -230.0 430.0) (float-vector 15.0 -370.0 430.0) (float-vector 15.0 -370.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 -230.0 200.0) (float-vector -15.0 -230.0 200.0) (float-vector -15.0 -230.0 430.0) (float-vector 15.0 -230.0 430.0))) + (instance face :init :vertices (list (float-vector 15.0 -370.0 430.0) (float-vector -15.0 -370.0 430.0) (float-vector -15.0 -370.0 200.0) (float-vector 15.0 -370.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 -230.0 200.0) (float-vector -15.0 -370.0 200.0) (float-vector -15.0 -370.0 430.0) (float-vector -15.0 -230.0 430.0))) + (instance face :init :vertices (list (float-vector 15.0 170.0 200.0) (float-vector 15.0 170.0 430.0) (float-vector 15.0 30.0 430.0) (float-vector 15.0 30.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 170.0 200.0) (float-vector -15.0 170.0 200.0) (float-vector -15.0 170.0 430.0) (float-vector 15.0 170.0 430.0))) + (instance face :init :vertices (list (float-vector 15.0 30.0 430.0) (float-vector -15.0 30.0 430.0) (float-vector -15.0 30.0 200.0) (float-vector 15.0 30.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 170.0 200.0) (float-vector -15.0 30.0 200.0) (float-vector -15.0 30.0 430.0) (float-vector -15.0 170.0 430.0))) + (instance face :init :vertices (list (float-vector -25.0 -400.0 0.0) (float-vector -25.0 -400.0 200.0) (float-vector -25.0 400.0 200.0) (float-vector -25.0 400.0 0.0))) + (instance face :init :vertices (list (float-vector -25.0 -400.0 0.0) (float-vector 25.0 -400.0 0.0) (float-vector 25.0 -400.0 200.0) (float-vector -25.0 -400.0 200.0))) + (instance face :init :vertices (list (float-vector 25.0 -400.0 0.0) (float-vector 25.0 400.0 0.0) (float-vector 25.0 400.0 200.0) (float-vector 25.0 -400.0 200.0))) + (instance face :init :vertices (list (float-vector 25.0 400.0 200.0) (float-vector -25.0 400.0 200.0) (float-vector -25.0 -400.0 200.0) (float-vector 25.0 -400.0 200.0)) + :holes (list + (instance hole :init :vertices (list (float-vector -15.0 230.0 200.0) (float-vector -15.0 370.0 200.0) (float-vector 15.0 370.0 200.0) (float-vector 15.0 230.0 200.0))) + (instance hole :init :vertices (list (float-vector -15.0 -170.0 200.0) (float-vector -15.0 -30.0 200.0) (float-vector 15.0 -30.0 200.0) (float-vector 15.0 -170.0 200.0))) + (instance hole :init :vertices (list (float-vector -15.0 30.0 200.0) (float-vector -15.0 170.0 200.0) (float-vector 15.0 170.0 200.0) (float-vector 15.0 30.0 200.0))) + (instance hole :init :vertices (list (float-vector -15.0 -370.0 200.0) (float-vector -15.0 -230.0 200.0) (float-vector 15.0 -230.0 200.0) (float-vector 15.0 -370.0 200.0))) +)) + (instance face :init :vertices (list (float-vector 25.0 400.0 0.0) (float-vector -25.0 400.0 0.0) (float-vector -25.0 400.0 200.0) (float-vector 25.0 400.0 200.0))) + (instance face :init :vertices (list (float-vector -25.0 400.0 0.0) (float-vector 25.0 400.0 0.0) (float-vector 25.0 -400.0 0.0) (float-vector -25.0 -400.0 0.0))) + (instance face :init :vertices (list (float-vector -15.0 230.0 200.0) (float-vector -15.0 230.0 430.0) (float-vector -15.0 370.0 430.0) (float-vector -15.0 370.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 230.0 200.0) (float-vector 15.0 230.0 430.0) (float-vector -15.0 230.0 430.0) (float-vector -15.0 230.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 370.0 430.0) (float-vector 15.0 370.0 430.0) (float-vector 15.0 370.0 200.0) (float-vector -15.0 370.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 370.0 430.0) (float-vector 15.0 230.0 430.0) (float-vector 15.0 230.0 200.0) (float-vector 15.0 370.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 -170.0 200.0) (float-vector -15.0 -170.0 430.0) (float-vector -15.0 -30.0 430.0) (float-vector -15.0 -30.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 -170.0 200.0) (float-vector 15.0 -170.0 430.0) (float-vector -15.0 -170.0 430.0) (float-vector -15.0 -170.0 200.0))) + (instance face :init :vertices (list (float-vector -15.0 -30.0 430.0) (float-vector 15.0 -30.0 430.0) (float-vector 15.0 -30.0 200.0) (float-vector -15.0 -30.0 200.0))) + (instance face :init :vertices (list (float-vector 15.0 -30.0 430.0) (float-vector 15.0 -170.0 430.0) (float-vector 15.0 -170.0 200.0) (float-vector 15.0 -30.0 200.0))) + (instance face :init :vertices (list (float-vector -25.0 -400.0 430.0) (float-vector -25.0 -400.0 530.0) (float-vector -25.0 400.0 530.0) (float-vector -25.0 400.0 430.0))) + (instance face :init :vertices (list (float-vector -25.0 -400.0 430.0) (float-vector 25.0 -400.0 430.0) (float-vector 25.0 -400.0 530.0) (float-vector -25.0 -400.0 530.0))) + (instance face :init :vertices (list (float-vector 25.0 -400.0 430.0) (float-vector 25.0 400.0 430.0) (float-vector 25.0 400.0 530.0) (float-vector 25.0 -400.0 530.0))) + (instance face :init :vertices (list (float-vector 25.0 400.0 530.0) (float-vector -25.0 400.0 530.0) (float-vector -25.0 -400.0 530.0) (float-vector 25.0 -400.0 530.0)) + :holes (list + (instance hole :init :vertices (list (float-vector -15.0 167.321 530.0) (float-vector 15.0 167.321 530.0) (float-vector 15.0 32.6795 530.0) (float-vector -15.0 32.6795 530.0))) + (instance hole :init :vertices (list (float-vector -15.0 367.321 530.0) (float-vector 15.0 367.321 530.0) (float-vector 15.0 232.679 530.0) (float-vector -15.0 232.679 530.0))) + (instance hole :init :vertices (list (float-vector -15.0 -32.6795 530.0) (float-vector 15.0 -32.6795 530.0) (float-vector 15.0 -167.321 530.0) (float-vector -15.0 -167.321 530.0))) + (instance hole :init :vertices (list (float-vector -15.0 -367.321 530.0) (float-vector -15.0 -232.679 530.0) (float-vector 15.0 -232.679 530.0) (float-vector 15.0 -367.321 530.0))) +)) + (instance face :init :vertices (list (float-vector 25.0 400.0 430.0) (float-vector -25.0 400.0 430.0) (float-vector -25.0 400.0 530.0) (float-vector 25.0 400.0 530.0))) + (instance face :init :vertices (list (float-vector -25.0 400.0 430.0) (float-vector 25.0 400.0 430.0) (float-vector 25.0 -400.0 430.0) (float-vector -25.0 -400.0 430.0)) + :holes (list + (instance hole :init :vertices (list (float-vector 15.0 -170.0 430.0) (float-vector 15.0 -30.0 430.0) (float-vector -15.0 -30.0 430.0) (float-vector -15.0 -170.0 430.0))) + (instance hole :init :vertices (list (float-vector 15.0 230.0 430.0) (float-vector 15.0 370.0 430.0) (float-vector -15.0 370.0 430.0) (float-vector -15.0 230.0 430.0))) + (instance hole :init :vertices (list (float-vector -15.0 170.0 430.0) (float-vector -15.0 30.0 430.0) (float-vector 15.0 30.0 430.0) (float-vector 15.0 170.0 430.0))) + (instance hole :init :vertices (list (float-vector -15.0 -230.0 430.0) (float-vector -15.0 -370.0 430.0) (float-vector 15.0 -370.0 430.0) (float-vector 15.0 -230.0 430.0))) +)) + (instance face :init :vertices (list (float-vector -15.0 167.321 530.0) (float-vector -15.0 170.0 540.0) (float-vector 15.0 170.0 540.0) (float-vector 15.0 167.321 530.0))) + (instance face :init :vertices (list (float-vector -15.0 170.0 540.0) (float-vector -15.0 160.622 575.0) (float-vector 15.0 160.622 575.0) (float-vector 15.0 170.0 540.0))) + (instance face :init :vertices (list (float-vector -15.0 160.622 575.0) (float-vector -15.0 135.0 600.622) (float-vector 15.0 135.0 600.622) (float-vector 15.0 160.622 575.0))) + (instance face :init :vertices (list (float-vector -15.0 135.0 600.622) (float-vector -15.0 100.0 610.0) (float-vector 15.0 100.0 610.0) (float-vector 15.0 135.0 600.622))) + (instance face :init :vertices (list (float-vector -15.0 100.0 610.0) (float-vector -15.0 65.0 600.622) (float-vector 15.0 65.0 600.622) (float-vector 15.0 100.0 610.0))) + (instance face :init :vertices (list (float-vector -15.0 65.0 600.622) (float-vector -15.0 39.3782 575.0) (float-vector 15.0 39.3782 575.0) (float-vector 15.0 65.0 600.622))) + (instance face :init :vertices (list (float-vector -15.0 39.3782 575.0) (float-vector -15.0 30.0 540.0) (float-vector 15.0 30.0 540.0) (float-vector 15.0 39.3782 575.0))) + (instance face :init :vertices (list (float-vector 15.0 30.0 540.0) (float-vector 15.0 32.6795 530.0) (float-vector 15.0 167.321 530.0) (float-vector 15.0 170.0 540.0) (float-vector 15.0 160.622 575.0) (float-vector 15.0 135.0 600.622) (float-vector 15.0 100.0 610.0) (float-vector 15.0 65.0 600.622) (float-vector 15.0 39.3782 575.0))) + (instance face :init :vertices (list (float-vector -15.0 30.0 540.0) (float-vector -15.0 32.6795 530.0) (float-vector 15.0 32.6795 530.0) (float-vector 15.0 30.0 540.0))) + (instance face :init :vertices (list (float-vector -15.0 32.6795 530.0) (float-vector -15.0 30.0 540.0) (float-vector -15.0 39.3782 575.0) (float-vector -15.0 65.0 600.622) (float-vector -15.0 100.0 610.0) (float-vector -15.0 135.0 600.622) (float-vector -15.0 160.622 575.0) (float-vector -15.0 170.0 540.0) (float-vector -15.0 167.321 530.0))) + (instance face :init :vertices (list (float-vector -15.0 -232.679 530.0) (float-vector -15.0 -239.378 555.0) (float-vector 15.0 -239.378 555.0) (float-vector 15.0 -232.679 530.0))) + (instance face :init :vertices (list (float-vector -15.0 -239.378 555.0) (float-vector -15.0 -265.0 580.622) (float-vector 15.0 -265.0 580.622) (float-vector 15.0 -239.378 555.0))) + (instance face :init :vertices (list (float-vector -15.0 -265.0 580.622) (float-vector -15.0 -300.0 590.0) (float-vector 15.0 -300.0 590.0) (float-vector 15.0 -265.0 580.622))) + (instance face :init :vertices (list (float-vector -15.0 -300.0 590.0) (float-vector -15.0 -335.0 580.622) (float-vector 15.0 -335.0 580.622) (float-vector 15.0 -300.0 590.0))) + (instance face :init :vertices (list (float-vector -15.0 -335.0 580.622) (float-vector -15.0 -360.622 555.0) (float-vector 15.0 -360.622 555.0) (float-vector 15.0 -335.0 580.622))) + (instance face :init :vertices (list (float-vector 15.0 -360.622 555.0) (float-vector 15.0 -367.321 530.0) (float-vector 15.0 -232.679 530.0) (float-vector 15.0 -239.378 555.0) (float-vector 15.0 -265.0 580.622) (float-vector 15.0 -300.0 590.0) (float-vector 15.0 -335.0 580.622))) + (instance face :init :vertices (list (float-vector -15.0 -360.622 555.0) (float-vector -15.0 -367.321 530.0) (float-vector 15.0 -367.321 530.0) (float-vector 15.0 -360.622 555.0))) + (instance face :init :vertices (list (float-vector -15.0 -367.321 530.0) (float-vector -15.0 -360.622 555.0) (float-vector -15.0 -335.0 580.622) (float-vector -15.0 -300.0 590.0) (float-vector -15.0 -265.0 580.622) (float-vector -15.0 -239.378 555.0) (float-vector -15.0 -232.679 530.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :yellow) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :room610-bears-panel-bodyset2 :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of assoc + (send self :assoc blink0) + + ;; definition of end-coords + + ;; definition of joint + + + ;; init-ending + (setq links (list blink0)) + (setq joint-list (list)) + (send self :init-ending) + (send self :move-to (make-coords :pos pos :rot rot)) + (send-all links :worldcoords) + + self)) + (:cameras (&rest args) + (forward-message-to-all (list) args)) + + (:handle () (list )) + (:attention () (list )) + (:button () (list )) + ) + +(defun room610-bears-panel (&rest args) (instance* room610-bears-panel-object :init args)) +;; (format *error-output* "(instance room610-bears-panel-object :init) for generating model~%") Added: trunk/EusLisp/models/room610-cabinet-mamoru-object.l =================================================================== --- trunk/EusLisp/models/room610-cabinet-mamoru-object.l (rev 0) +++ trunk/EusLisp/models/room610-cabinet-mamoru-object.l 2013-04-15 04:33:39 UTC (rev 603) @@ -0,0 +1,169 @@ +;; +;; DO NOT EDIT THIS FILE +;; this file is automatically generated from euslisp+euslib version +;; +;; +(defclass room610-cabinet-mamoru-object + :super cascaded-link + :slots (sensors + handle0 handle1 + joint0 joint1 )) +(defmethod room610-cabinet-mamoru-object + (:init + (&rest args &key (name "room610-cabinet-mamoru") (pos (float-vector 0 0 0)) (rot (unit-matrix 3)) &allow-other-keys) + (let (c bc + blink0 blink1 blink2 + ) + (send-super* :init :name name args) + + ;; definition of link + + ;; definition of :root + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 400.0 759.0) (float-vector -197.5 400.0 759.0) (float-vector -197.5 -400.0 759.0) (float-vector 147.5 -400.0 759.0))) + (instance face :init :vertices (list (float-vector -197.5 400.0 749.0) (float-vector 147.5 400.0 749.0) (float-vector 147.5 -400.0 749.0) (float-vector -197.5 -400.0 749.0))) + (instance face :init :vertices (list (float-vector 147.5 400.0 759.0) (float-vector 147.5 400.0 749.0) (float-vector -197.5 400.0 749.0) (float-vector -197.5 400.0 759.0))) + (instance face :init :vertices (list (float-vector 147.5 -400.0 759.0) (float-vector 147.5 -400.0 749.0) (float-vector 147.5 400.0 749.0) (float-vector 147.5 400.0 759.0))) + (instance face :init :vertices (list (float-vector -197.5 -400.0 759.0) (float-vector -197.5 -400.0 749.0) (float-vector 147.5 -400.0 749.0) (float-vector 147.5 -400.0 759.0))) + (instance face :init :vertices (list (float-vector -197.5 400.0 759.0) (float-vector -197.5 400.0 749.0) (float-vector -197.5 -400.0 749.0) (float-vector -197.5 -400.0 759.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 400.0 10.0) (float-vector -197.5 400.0 10.0) (float-vector -197.5 -400.0 10.0) (float-vector 147.5 -400.0 10.0))) + (instance face :init :vertices (list (float-vector -197.5 400.0 0.0) (float-vector 147.5 400.0 0.0) (float-vector 147.5 -400.0 0.0) (float-vector -197.5 -400.0 0.0))) + (instance face :init :vertices (list (float-vector 147.5 400.0 10.0) (float-vector 147.5 400.0 0.0) (float-vector -197.5 400.0 0.0) (float-vector -197.5 400.0 10.0))) + (instance face :init :vertices (list (float-vector 147.5 -400.0 10.0) (float-vector 147.5 -400.0 0.0) (float-vector 147.5 400.0 0.0) (float-vector 147.5 400.0 10.0))) + (instance face :init :vertices (list (float-vector -197.5 -400.0 10.0) (float-vector -197.5 -400.0 0.0) (float-vector 147.5 -400.0 0.0) (float-vector 147.5 -400.0 10.0))) + (instance face :init :vertices (list (float-vector -197.5 400.0 10.0) (float-vector -197.5 400.0 0.0) (float-vector -197.5 -400.0 0.0) (float-vector -197.5 -400.0 10.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector -187.0 390.0 748.5) (float-vector -197.0 390.0 748.5) (float-vector -197.0 -390.0 748.5) (float-vector -187.0 -390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.0 390.0 9.5) (float-vector -187.0 390.0 9.5) (float-vector -187.0 -390.0 9.5) (float-vector -197.0 -390.0 9.5))) + (instance face :init :vertices (list (float-vector -187.0 390.0 748.5) (float-vector -187.0 390.0 9.5) (float-vector -197.0 390.0 9.5) (float-vector -197.0 390.0 748.5))) + (instance face :init :vertices (list (float-vector -187.0 -390.0 748.5) (float-vector -187.0 -390.0 9.5) (float-vector -187.0 390.0 9.5) (float-vector -187.0 390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.0 -390.0 748.5) (float-vector -197.0 -390.0 9.5) (float-vector -187.0 -390.0 9.5) (float-vector -187.0 -390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.0 390.0 748.5) (float-vector -197.0 390.0 9.5) (float-vector -197.0 -390.0 9.5) (float-vector -197.0 -390.0 748.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 400.0 748.5) (float-vector -197.5 400.0 748.5) (float-vector -197.5 390.0 748.5) (float-vector 147.5 390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 400.0 9.5) (float-vector 147.5 400.0 9.5) (float-vector 147.5 390.0 9.5) (float-vector -197.5 390.0 9.5))) + (instance face :init :vertices (list (float-vector 147.5 400.0 748.5) (float-vector 147.5 400.0 9.5) (float-vector -197.5 400.0 9.5) (float-vector -197.5 400.0 748.5))) + (instance face :init :vertices (list (float-vector 147.5 390.0 748.5) (float-vector 147.5 390.0 9.5) (float-vector 147.5 400.0 9.5) (float-vector 147.5 400.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 390.0 748.5) (float-vector -197.5 390.0 9.5) (float-vector 147.5 390.0 9.5) (float-vector 147.5 390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 400.0 748.5) (float-vector -197.5 400.0 9.5) (float-vector -197.5 390.0 9.5) (float-vector -197.5 390.0 748.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 -390.0 748.5) (float-vector -197.5 -390.0 748.5) (float-vector -197.5 -400.0 748.5) (float-vector 147.5 -400.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 -390.0 9.5) (float-vector 147.5 -390.0 9.5) (float-vector 147.5 -400.0 9.5) (float-vector -197.5 -400.0 9.5))) + (instance face :init :vertices (list (float-vector 147.5 -390.0 748.5) (float-vector 147.5 -390.0 9.5) (float-vector -197.5 -390.0 9.5) (float-vector -197.5 -390.0 748.5))) + (instance face :init :vertices (list (float-vector 147.5 -400.0 748.5) (float-vector 147.5 -400.0 9.5) (float-vector 147.5 -390.0 9.5) (float-vector 147.5 -390.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 -400.0 748.5) (float-vector -197.5 -400.0 9.5) (float-vector 147.5 -400.0 9.5) (float-vector 147.5 -400.0 748.5))) + (instance face :init :vertices (list (float-vector -197.5 -390.0 748.5) (float-vector -197.5 -390.0 9.5) (float-vector -197.5 -400.0 9.5) (float-vector -197.5 -400.0 748.5))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 390.0 30.0) (float-vector -187.5 390.0 30.0) (float-vector -187.5 -390.0 30.0) (float-vector 147.5 -390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 390.0 20.0) (float-vector 147.5 390.0 20.0) (float-vector 147.5 -390.0 20.0) (float-vector -187.5 -390.0 20.0))) + (instance face :init :vertices (list (float-vector 147.5 390.0 30.0) (float-vector 147.5 390.0 20.0) (float-vector -187.5 390.0 20.0) (float-vector -187.5 390.0 30.0))) + (instance face :init :vertices (list (float-vector 147.5 -390.0 30.0) (float-vector 147.5 -390.0 20.0) (float-vector 147.5 390.0 20.0) (float-vector 147.5 390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 -390.0 30.0) (float-vector -187.5 -390.0 20.0) (float-vector 147.5 -390.0 20.0) (float-vector 147.5 -390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 390.0 30.0) (float-vector -187.5 390.0 20.0) (float-vector -187.5 -390.0 20.0) (float-vector -187.5 -390.0 30.0))) + )) + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 147.5 390.0 30.0) (float-vector -187.5 390.0 30.0) (float-vector -187.5 -390.0 30.0) (float-vector 147.5 -390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 390.0 20.0) (float-vector 147.5 390.0 20.0) (float-vector 147.5 -390.0 20.0) (float-vector -187.5 -390.0 20.0))) + (instance face :init :vertices (list (float-vector 147.5 390.0 30.0) (float-vector 147.5 390.0 20.0) (float-vector -187.5 390.0 20.0) (float-vector -187.5 390.0 30.0))) + (instance face :init :vertices (list (float-vector 147.5 -390.0 30.0) (float-vector 147.5 -390.0 20.0) (float-vector 147.5 390.0 20.0) (float-vector 147.5 390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 -390.0 30.0) (float-vector -187.5 -390.0 20.0) (float-vector 147.5 -390.0 20.0) (float-vector 147.5 -390.0 30.0))) + (instance face :init :vertices (list (float-vector -187.5 390.0 30.0) (float-vector -187.5 390.0 20.0) (float-vector -187.5 -390.0 20.0) (float-vector -187.5 -390.0 30.0))) + )) + )) + (dolist (b (cdr bc)) (send (car bc) :assoc b)) + (send (elt bc 0) :set-color :burlywood1) + (send (elt bc 1) :set-color :burlywood1) + (send (elt bc 2) :set-color :burlywood1) + (send (elt bc 3) :set-color :burlywood1) + (send (elt bc 4) :set-color :burlywood1) + (send (elt bc 5) :set-color :burlywood1) + (send (elt bc 6) :set-color :burlywood1) + (setq blink0 (instance bodyset-link :init (make-cascoords) :bodies bc :name :root :weight 1 :centroid (float-vector 0.0 0.0 0.0) :inertia-tensor #2f((1.0 0.0 0.0) (0.0 1.0 0.0) (0.0 0.0 1.0)))) + + ;; definition of :room610-cabinet-mamoru-bodyset2 + (setq bc (list + (instance faceset :init :faces (list + (instance face :init :vertices (list (float-vector 10.0 390.0 740.0) (float-vector -10.0 390.0 740.0) (f... [truncated message content] |