Euchre Tournament 2.3.0 is now officially released.
Powered by a new scheduling algorithm, Euchre Tournament now supports tournaments of 4, 8, 12...64 players.
We finally got google indexed! Months after the site was submitted, the crawlers finally got here. Hopefully the new traffic will bring some new ideas. Please feel free to add any thoughts you have on the forums or feature request pages.
To correspond with the release of Euchre Tournament 2.2, a new website has been launched at EuchreTourney.sourceforge.com.
The new site includes much more comprehensive information about the application including a tutorial on how to use the software.
Euchre Tournament Version 2.2 is now ready
New Features:
Added ability to save and load tournaments and an auto-save feature to save after each new score is added.
Cleaned up a lot of the architecture of the application and some of the hack jobs in the code.
Added new results dialog and help dialog so they look much better.
Fixed a problem with the installer where it wouldn't find the proper JRE to run Euchre Tournament. Now it just installs JRE 1.6 to ensure it will run.
Euchre Tournament requires a Java Runtime Engine that supports Java 1.6 or greater.
The installer comes packaged with JRE 6